diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/EditorVCSInterface.xml | 14 | ||||
-rw-r--r-- | doc/classes/Node.xml | 12 | ||||
-rw-r--r-- | doc/classes/Object.xml | 9 | ||||
-rw-r--r-- | doc/classes/String.xml | 1 | ||||
-rw-r--r-- | doc/classes/VisualServer.xml | 4 |
5 files changed, 20 insertions, 20 deletions
diff --git a/doc/classes/EditorVCSInterface.xml b/doc/classes/EditorVCSInterface.xml index f67c1c9eb5..23d608dea8 100644 --- a/doc/classes/EditorVCSInterface.xml +++ b/doc/classes/EditorVCSInterface.xml @@ -34,13 +34,6 @@ - [code]"offset"[/code] to store the offset of the line change since the first contextual line content. </description> </method> - <method name="get_is_vcs_intialized"> - <return type="bool"> - </return> - <description> - Returns [code]true[/code] if the VCS addon has been initialized, else returns [code]false[/code]. - </description> - </method> <method name="get_modified_files_data"> <return type="Dictionary"> </return> @@ -84,6 +77,13 @@ Returns [code]true[/code] if the addon is ready to respond to function calls, else returns [code]false[/code]. </description> </method> + <method name="is_vcs_initialized"> + <return type="bool"> + </return> + <description> + Returns [code]true[/code] if the VCS addon has been initialized, else returns [code]false[/code]. + </description> + </method> <method name="shut_down"> <return type="bool"> </return> diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 1f685aab81..cecbce90b3 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -783,15 +783,6 @@ Enables or disabled internal processing for this node. Internal processing happens in isolation from the normal [method _process] calls and is used by some nodes internally to guarantee proper functioning even if the node is paused or processing is disabled for scripting ([method set_process]). Only useful for advanced uses to manipulate built-in nodes' behaviour. </description> </method> - <method name="set_process_priority"> - <return type="void"> - </return> - <argument index="0" name="priority" type="int"> - </argument> - <description> - Sets the node's priority in the execution order of the enabled processing callbacks (i.e. [constant NOTIFICATION_PROCESS], [constant NOTIFICATION_PHYSICS_PROCESS] and their internal counterparts). Nodes with a higher process priority will have their processing callbacks executed first. - </description> - </method> <method name="set_process_unhandled_input"> <return type="void"> </return> @@ -847,6 +838,9 @@ <member name="pause_mode" type="int" setter="set_pause_mode" getter="get_pause_mode" enum="Node.PauseMode" default="0"> Pause mode. How the node will behave if the [SceneTree] is paused. </member> + <member name="process_priority" type="int" setter="set_process_priority" getter="get_process_priority" default="0"> + The node's priority in the execution order of the enabled processing callbacks (i.e. [constant NOTIFICATION_PROCESS], [constant NOTIFICATION_PHYSICS_PROCESS] and their internal counterparts). Nodes with a higher process priority will have their processing callbacks executed first. + </member> </members> <signals> <signal name="ready"> diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml index 4b77197e29..5a09fe39c0 100644 --- a/doc/classes/Object.xml +++ b/doc/classes/Object.xml @@ -139,7 +139,7 @@ <argument index="4" name="flags" type="int" default="0"> </argument> <description> - Connects a [code]signal[/code] to a [code]method[/code] on a [code]target[/code] object. Pass optional [code]binds[/code] to the call as an [Array] of parameters. Use [code]flags[/code] to set deferred or one-shot connections. See [enum ConnectFlags] constants. + Connects a [code]signal[/code] to a [code]method[/code] on a [code]target[/code] object. Pass optional [code]binds[/code] to the call as an [Array] of parameters. These parameters will be passed to the method after any parameter used in the call to [method emit_signal]. Use [code]flags[/code] to set deferred or one-shot connections. See [enum ConnectFlags] constants. A [code]signal[/code] can only be connected once to a [code]method[/code]. It will throw an error if already connected, unless the signal was connected with [constant CONNECT_REFERENCE_COUNTED]. To avoid this, first, use [method is_connected] to check for existing connections. If the [code]target[/code] is destroyed in the game's lifecycle, the connection will be lost. Examples: @@ -148,6 +148,13 @@ connect("text_entered", self, "_on_LineEdit_text_entered") # LineEdit signal connect("hit", self, "_on_Player_hit", [ weapon_type, damage ]) # User-defined signal [/codeblock] + An example of the relationship between [code]binds[/code] passed to [method connect] and parameters used when calling [method emit_signal]: + [codeblock] + connect("hit", self, "_on_Player_hit", [ weapon_type, damage ]) # weapon_type and damage are passed last + emit_signal("hit", "Dark lord", 5) # "Dark lord" and 5 are passed first + func _on_Player_hit(hit_by, level, weapon_type, damage): + print("Hit by %s (lvl %d) with weapon %s for %d damage" % [hit_by, level, weapon_type, damage]) + [/codeblock] </description> </method> <method name="disconnect"> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index 11a9f6dc0d..f5597d89e5 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -752,7 +752,6 @@ print(some_array[0]) # Prints "Four" print(some_array[1]) # Prints "Three,Two,One" [/codeblock] - </description> </method> <method name="rstrip"> diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 28365c213b..895aba2473 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -4255,10 +4255,10 @@ Multisample antialiasing is set to 16×. </constant> <constant name="VIEWPORT_MSAA_EXT_2X" value="5" enum="ViewportMSAA"> - Multisample antialiasing is set to 2× on external texture. Special mode for GLES2 VR for the Oculus Quest. + Multisample antialiasing is set to 2× on external texture. Special mode for GLES2 Android VR (Oculus Quest and Go). </constant> <constant name="VIEWPORT_MSAA_EXT_4X" value="6" enum="ViewportMSAA"> - Multisample antialiasing is set to 4× on external texture. Special mode for GLES2 VR for the Oculus Quest. + Multisample antialiasing is set to 4× on external texture. Special mode for GLES2 Android VR (Oculus Quest and Go). </constant> <constant name="VIEWPORT_USAGE_2D" value="0" enum="ViewportUsage"> The Viewport does not render 3D but samples. |