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-rw-r--r--doc/classes/ConfigFile.xml40
-rw-r--r--doc/classes/GraphEdit.xml22
-rw-r--r--doc/classes/Node.xml3
-rw-r--r--doc/classes/OS.xml2
-rw-r--r--doc/classes/PopupMenu.xml93
-rw-r--r--doc/classes/SpinBox.xml16
-rwxr-xr-xdoc/tools/makerst.py85
7 files changed, 187 insertions, 74 deletions
diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml
index 5b8f0c32d1..775ad4c922 100644
--- a/doc/classes/ConfigFile.xml
+++ b/doc/classes/ConfigFile.xml
@@ -97,6 +97,26 @@
Loads the config file specified as a parameter. The file's contents are parsed and loaded in the ConfigFile object which the method was called on. Returns one of the [constant OK], [constant FAILED] or [code]ERR_*[/code] constants listed in [@GlobalScope]. If the load was successful, the return value is [constant OK].
</description>
</method>
+ <method name="load_encrypted">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="key" type="PoolByteArray">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="load_encrypted_pass">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="pass" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="save">
<return type="int" enum="Error">
</return>
@@ -106,6 +126,26 @@
Saves the contents of the ConfigFile object to the file specified as a parameter. The output file uses an INI-style structure. Returns one of the [constant OK], [constant FAILED] or [code]ERR_*[/code] constants listed in [@GlobalScope]. If the load was successful, the return value is [constant OK].
</description>
</method>
+ <method name="save_encrypted">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="key" type="PoolByteArray">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="save_encrypted_pass">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="path" type="String">
+ </argument>
+ <argument index="1" name="pass" type="String">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_value">
<return type="void">
</return>
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index b39b8e9f48..f6cb4ca4d9 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -198,6 +198,17 @@
Signal sent at the end of a GraphNode movement.
</description>
</signal>
+ <signal name="connection_from_empty">
+ <argument index="0" name="to" type="String">
+ </argument>
+ <argument index="1" name="to_slot" type="int">
+ </argument>
+ <argument index="2" name="release_position" type="Vector2">
+ </argument>
+ <description>
+ Signal sent when user dragging connection from input port into empty space of the graph.
+ </description>
+ </signal>
<signal name="connection_request">
<argument index="0" name="from" type="String">
</argument>
@@ -211,17 +222,6 @@
Signal sent to the GraphEdit when the connection between the [code]from_slot[/code] slot of the [code]from[/code] GraphNode and the [code]to_slot[/code] slot of the [code]to[/code] GraphNode is attempted to be created.
</description>
</signal>
- <signal name="connection_from_empty">
- <argument index="0" name="to" type="String">
- </argument>
- <argument index="1" name="to_slot" type="int">
- </argument>
- <argument index="2" name="release_position" type="Vector2">
- </argument>
- <description>
- Signal sent when user dragging connection from input port into empty space of the graph.
- </description>
- </signal>
<signal name="connection_to_empty">
<argument index="0" name="from" type="String">
</argument>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 5956d7a364..d9df2a50c6 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -85,6 +85,7 @@
Called when the node is "ready", i.e. when both the node and its children have entered the scene tree. If the node has children, their [method _ready] callbacks get triggered first, and the parent node will receive the ready notification afterwards.
Corresponds to the [constant NOTIFICATION_READY] notification in [method Object._notification]. See also the [code]onready[/code] keyword for variables.
Usually used for initialization. For even earlier initialization, [method Object._init] may be used. See also [method _enter_tree].
+ [b]Note:[/b] [method _ready] may be called only once for each node. After removing a node from the scene tree and adding again, [code]_ready[/code] will not be called for the second time. This can be bypassed with requesting another call with [method request_ready], which may be called anywhere before adding the node again.
</description>
</method>
<method name="_unhandled_input" qualifiers="virtual">
@@ -595,7 +596,7 @@
<return type="void">
</return>
<description>
- Requests that [code]_ready[/code] be called again.
+ Requests that [code]_ready[/code] be called again. Note that the method won't be called immediately, but is scheduled for when the node is added to the scene tree again (see [method _ready]). [code]_ready[/code] is called only for the node which requested it, which means that you need to request ready for each child if you want them to call [code]_ready[/code] too (in which case, [code]_ready[/code] will be called in the same order as it would normally).
</description>
</method>
<method name="rpc" qualifiers="vararg">
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index cd530eddfa..e9b51d03c3 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -360,6 +360,7 @@
<return type="int">
</return>
<description>
+ Returns the amount of time in milliseconds it took for the boot logo to appear.
</description>
</method>
<method name="get_static_memory_peak_usage" qualifiers="const">
@@ -493,6 +494,7 @@
<return type="Rect2">
</return>
<description>
+ Returns unobscured area of the window where interactive controls should be rendered.
</description>
</method>
<method name="has_environment" qualifiers="const">
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml
index 0d869fc72f..3ce923e36a 100644
--- a/doc/classes/PopupMenu.xml
+++ b/doc/classes/PopupMenu.xml
@@ -4,7 +4,7 @@
PopupMenu displays a list of options.
</brief_description>
<description>
- PopupMenu is the typical Control that displays a list of options. They are popular in toolbars or context menus.
+ [PopupMenu] is a [Control] that displays a list of options. They are popular in toolbars or context menus.
</description>
<tutorials>
</tutorials>
@@ -19,8 +19,9 @@
<argument index="2" name="accel" type="int" default="0">
</argument>
<description>
- Adds a new checkable item with text [code]label[/code]. An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index.
- [b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually.
+ Adds a new checkable item with text [code]label[/code].
+ An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators.
+ [b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it.
</description>
</method>
<method name="add_check_shortcut">
@@ -33,6 +34,9 @@
<argument index="2" name="global" type="bool" default="false">
</argument>
<description>
+ Adds a new checkable item and assigns the specified [ShortCut] to it. Sets the label of the checkbox to the [ShortCut]'s name.
+ An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
+ [b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it.
</description>
</method>
<method name="add_icon_check_item">
@@ -47,8 +51,9 @@
<argument index="3" name="accel" type="int" default="0">
</argument>
<description>
- Adds a new checkable item with text [code]label[/code] and icon [code]texture[/code]. An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index.
- [b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually.
+ Adds a new checkable item with text [code]label[/code] and icon [code]texture[/code].
+ An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators.
+ [b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it.
</description>
</method>
<method name="add_icon_check_shortcut">
@@ -63,6 +68,9 @@
<argument index="3" name="global" type="bool" default="false">
</argument>
<description>
+ Adds a new checkable item and assigns the specified [ShortCut] and icon [code]texture[/code] to it. Sets the label of the checkbox to the [ShortCut]'s name.
+ An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
+ [b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it.
</description>
</method>
<method name="add_icon_item">
@@ -77,7 +85,8 @@
<argument index="3" name="accel" type="int" default="0">
</argument>
<description>
- Adds a new item with text [code]label[/code] and icon [code]texture[/code]. An [code]id[/code] can optionally be provided, as well as an accelerator keybinding ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index.
+ Adds a new item with text [code]label[/code] and icon [code]texture[/code].
+ An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators.
</description>
</method>
<method name="add_icon_shortcut">
@@ -92,6 +101,8 @@
<argument index="3" name="global" type="bool" default="false">
</argument>
<description>
+ Adds a new item and assigns the specified [ShortCut] and icon [code]texture[/code] to it. Sets the label of the checkbox to the [ShortCut]'s name.
+ An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
</description>
</method>
<method name="add_item">
@@ -104,7 +115,8 @@
<argument index="2" name="accel" type="int" default="0">
</argument>
<description>
- Adds a new item with text [code]label[/code]. An [code]id[/code] can optionally be provided, as well as an accelerator keybinding ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index.
+ Adds a new item with text [code]label[/code].
+ An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators.
</description>
</method>
<method name="add_radio_check_item">
@@ -117,8 +129,9 @@
<argument index="2" name="accel" type="int" default="0">
</argument>
<description>
- The same as [method add_check_item], but the inserted item will look as a radio button.
- [b]Note:[/b] This is purely cosmetic; you must add the logic for checking/unchecking items in radio groups.
+ Adds a new radio button with text [code]label[/code].
+ An [code]id[/code] can optionally be provided, as well as an accelerator ([code]accel[/code]). If no [code]id[/code] is provided, one will be created from the index. If no [code]accel[/code] is provided then the default [code]0[/code] will be assigned to it. See [method get_item_accelerator] for more info on accelerators.
+ [b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it.
</description>
</method>
<method name="add_radio_check_shortcut">
@@ -131,6 +144,9 @@
<argument index="2" name="global" type="bool" default="false">
</argument>
<description>
+ Adds a new radio check button and assigns a [ShortCut] to it. Sets the label of the checkbox to the [ShortCut]'s name.
+ An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
+ [b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually. See [method set_item_checked] for more info on how to control it.
</description>
</method>
<method name="add_separator">
@@ -152,6 +168,8 @@
<argument index="2" name="global" type="bool" default="false">
</argument>
<description>
+ Adds a [ShortCut].
+ An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
</description>
</method>
<method name="add_submenu_item">
@@ -164,14 +182,15 @@
<argument index="2" name="id" type="int" default="-1">
</argument>
<description>
- Adds an item with a submenu. The submenu is the name of a child PopupMenu node that would be shown when the item is clicked. An id can optionally be provided, but if is isn't provided, one will be created from the index.
+ Adds an item that will act as a submenu of the parent [PopupMenu] node when clicked. The [code]submenu[/code] argument is the name of the child [PopupMenu] node that will be shown when the item is clicked.
+ An [code]id[/code] can optionally be provided. If no [code]id[/code] is provided, one will be created from the index.
</description>
</method>
<method name="clear">
<return type="void">
</return>
<description>
- Clear the popup menu, in effect removing all items.
+ Removes all items from the [PopupMenu].
</description>
</method>
<method name="get_item_accelerator" qualifiers="const">
@@ -187,7 +206,7 @@
<return type="int">
</return>
<description>
- Returns the amount of items.
+ Returns the number of items in the [PopupMenu].
</description>
</method>
<method name="get_item_icon" qualifiers="const">
@@ -205,7 +224,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns the id of the item at index [code]idx[/code].
+ Returns the id of the item at index [code]idx[/code]. [code]id[/code] can be manually assigned, while index can not.
</description>
</method>
<method name="get_item_index" qualifiers="const">
@@ -214,7 +233,7 @@
<argument index="0" name="id" type="int">
</argument>
<description>
- Finds and return the index of the item containing a given [code]id[/code].
+ Returns the index of the item containing the specified [code]id[/code]. Index is automatically assigned to each item by the engine. Index can not be set manualy.
</description>
</method>
<method name="get_item_metadata" qualifiers="const">
@@ -223,7 +242,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns the metadata of an item, which might be of any type. You can set it with [method set_item_metadata], which provides a simple way of assigning context data to items.
+ Returns the metadata of the specified item, which might be of any type. You can set it with [method set_item_metadata], which provides a simple way of assigning context data to items.
</description>
</method>
<method name="get_item_shortcut" qualifiers="const">
@@ -232,6 +251,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns the [ShortCut] associated with the specified [code]idx[/code] item.
</description>
</method>
<method name="get_item_submenu" qualifiers="const">
@@ -240,7 +260,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns the submenu name of the item at index [code]idx[/code].
+ Returns the submenu name of the item at index [code]idx[/code]. See [method add_submenu_item] for more info on how to add a submenu.
</description>
</method>
<method name="get_item_text" qualifiers="const">
@@ -258,12 +278,14 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns the tooltip associated with the specified index index [code]idx[/code].
</description>
</method>
<method name="is_hide_on_window_lose_focus" qualifiers="const">
<return type="bool">
</return>
<description>
+ Returns whether the popup will be hidden when the window loses focus or not.
</description>
</method>
<method name="is_item_checkable" qualifiers="const">
@@ -292,6 +314,7 @@
</argument>
<description>
Returns [code]true[/code] if the item at index [code]idx[/code] is disabled. When it is disabled it can't be selected, or its action invoked.
+ See [method set_item_disabled] for more info on how to disable an item.
</description>
</method>
<method name="is_item_radio_checkable" qualifiers="const">
@@ -300,7 +323,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns [code]true[/code] if the item at index [code]idx[/code] has radio-button-style checkability.
+ Returns [code]true[/code] if the item at index [code]idx[/code] has radio button-style checkability.
[b]Note:[/b] This is purely cosmetic; you must add the logic for checking/unchecking items in radio groups.
</description>
</method>
@@ -310,7 +333,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
- Returns [code]true[/code] if the item is a separator. If it is, it will be displayed as a line.
+ Returns [code]true[/code] if the item is a separator. If it is, it will be displayed as a line. See [method add_separator] for more info on how to add a separator.
</description>
</method>
<method name="is_item_shortcut_disabled" qualifiers="const">
@@ -319,6 +342,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Returns whether the shortcut of the specified item [code]idx[/code] is disabled or not.
</description>
</method>
<method name="remove_item">
@@ -337,6 +361,7 @@
<argument index="0" name="enable" type="bool">
</argument>
<description>
+ Hides the [PopupMenu] when the window loses focus.
</description>
</method>
<method name="set_item_accelerator">
@@ -358,7 +383,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
- Sets whether the item at index [code]idx[/code] has a checkbox.
+ Sets whether the item at index [code]idx[/code] has a checkbox. If [code]false[/code], sets the type of the item to plain text.
[b]Note:[/b] Checkable items just display a checkmark, but don't have any built-in checking behavior and must be checked/unchecked manually.
</description>
</method>
@@ -370,8 +395,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
- The same as [method set_item_as_checkable] but placing a radio button in case of enabling. If used for disabling, it's the same.
- Remember this is just cosmetic and you have to add the logic for checking/unchecking items in radio groups.
+ Sets the type of the item at the specified index [code]idx[/code] to radio button. If false, sets the type of the item to plain text.
</description>
</method>
<method name="set_item_as_separator">
@@ -382,7 +406,7 @@
<argument index="1" name="enable" type="bool">
</argument>
<description>
- Mark the item at index [code]idx[/code] as a separator, which means that it would be displayed as a line.
+ Mark the item at index [code]idx[/code] as a separator, which means that it would be displayed as a line. If [code]false[/code], sets the type of the item to plain text.
</description>
</method>
<method name="set_item_checked">
@@ -415,6 +439,7 @@
<argument index="1" name="icon" type="Texture">
</argument>
<description>
+ Replaces the [Texture] icon of the specified [code]idx[/code].
</description>
</method>
<method name="set_item_id">
@@ -459,6 +484,7 @@
<argument index="2" name="global" type="bool" default="false">
</argument>
<description>
+ Sets a [ShortCut] for the specified item [code]idx[/code].
</description>
</method>
<method name="set_item_shortcut_disabled">
@@ -469,6 +495,7 @@
<argument index="1" name="disabled" type="bool">
</argument>
<description>
+ Disables the [ShortCut] of the specified index [code]idx[/code].
</description>
</method>
<method name="set_item_submenu">
@@ -479,7 +506,7 @@
<argument index="1" name="submenu" type="String">
</argument>
<description>
- Sets the submenu of the item at index [code]idx[/code]. The submenu is the name of a child PopupMenu node that would be shown when the item is clicked.
+ Sets the submenu of the item at index [code]idx[/code]. The submenu is the name of a child [PopupMenu] node that would be shown when the item is clicked.
</description>
</method>
<method name="set_item_text">
@@ -501,6 +528,7 @@
<argument index="1" name="tooltip" type="String">
</argument>
<description>
+ Sets the [String] tooltip of the item at the specified index [code]idx[/code].
</description>
</method>
<method name="toggle_item_checked">
@@ -509,6 +537,7 @@
<argument index="0" name="idx" type="int">
</argument>
<description>
+ Toggles the check state of the item of the specified index [code]idx[/code].
</description>
</method>
<method name="toggle_item_multistate">
@@ -525,10 +554,13 @@
If [code]true[/code], allows to navigate [PopupMenu] with letter keys. Default value: [code]false[/code].
</member>
<member name="hide_on_checkable_item_selection" type="bool" setter="set_hide_on_checkable_item_selection" getter="is_hide_on_checkable_item_selection">
+ If [code]true[/code], hides the [PopupMenu] when a checkbox or radio button is selected.
</member>
<member name="hide_on_item_selection" type="bool" setter="set_hide_on_item_selection" getter="is_hide_on_item_selection">
+ If [code]true[/code], hides the [PopupMenu] when an item is selected.
</member>
<member name="hide_on_state_item_selection" type="bool" setter="set_hide_on_state_item_selection" getter="is_hide_on_state_item_selection">
+ If [code]true[/code], hides the [PopupMenu] when a state item is selected.
</member>
<member name="submenu_popup_delay" type="float" setter="set_submenu_popup_delay" getter="get_submenu_popup_delay">
Sets the delay time for the submenu item to popup on mouse hovering. If the popup menu is added as a child of another (acting as a submenu), it will inherit the delay time of the parent menu item. Default value: [code]0.3[/code] seconds.
@@ -561,40 +593,55 @@
</constants>
<theme_items>
<theme_item name="checked" type="Texture">
+ Sets a custom [Texture] icon for [code]checked[/code] state of checkbox items.
</theme_item>
<theme_item name="font" type="Font">
+ Sets a custom [Font].
</theme_item>
<theme_item name="font_color" type="Color">
+ Sets a custom [Color] for the [Font].
</theme_item>
<theme_item name="font_color_accel" type="Color">
</theme_item>
<theme_item name="font_color_disabled" type="Color">
+ Sets a custom [Color] for disabled text.
</theme_item>
<theme_item name="font_color_hover" type="Color">
+ Sets a custom [Color] for the hovered text.
</theme_item>
<theme_item name="hover" type="StyleBox">
+ Sets a custom [StyleBox] when the [PopupMenu] is hovered.
</theme_item>
<theme_item name="hseparation" type="int">
+ Sets the horizontal space separation between each item.
</theme_item>
<theme_item name="labeled_separator_left" type="StyleBox">
</theme_item>
<theme_item name="labeled_separator_right" type="StyleBox">
</theme_item>
<theme_item name="panel" type="StyleBox">
+ Sets a custom [StyleBox] for the panel of the [PopupMenu].
</theme_item>
<theme_item name="panel_disabled" type="StyleBox">
+ Sets a custom [StyleBox] for the panel of the [PopupMenu], when the panel is disabled.
</theme_item>
<theme_item name="radio_checked" type="Texture">
+ Sets a custom [Texture] icon for [code]checked[/code] of radio button items.
</theme_item>
<theme_item name="radio_unchecked" type="Texture">
+ Sets a custom [Texture] icon for [code]unchecked[/code] of radio button items.
</theme_item>
<theme_item name="separator" type="StyleBox">
+ Sets a custom [StyleBox] for separator's.
</theme_item>
<theme_item name="submenu" type="Texture">
+ Sets a custom [Texture] for submenu's.
</theme_item>
<theme_item name="unchecked" type="Texture">
+ Sets a custom [Texture] icon for [code]unchecked[/code] of checkbox items.
</theme_item>
<theme_item name="vseparation" type="int">
+ Sets the vertical space separation between each item.
</theme_item>
</theme_items>
</class>
diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml
index 8e2e2f1baa..3388af2dd0 100644
--- a/doc/classes/SpinBox.xml
+++ b/doc/classes/SpinBox.xml
@@ -5,6 +5,16 @@
</brief_description>
<description>
SpinBox is a numerical input text field. It allows entering integers and floats.
+ [b]Example:[/b]
+ [codeblock]
+ var spin_box = SpinBox.new()
+ add_child(spin_box)
+ var line_edit = spin_box.get_line_edit()
+ line_edit.context_menu_enabled = false
+ spin_box.align = LineEdit.ALIGN_RIGHT
+ [/codeblock]
+ The above code will create a [SpinBox], disable context menu on it and set the text alignment to right.
+ See [Range] class for more options over the [SpinBox].
</description>
<tutorials>
</tutorials>
@@ -13,23 +23,29 @@
<return type="LineEdit">
</return>
<description>
+ Returns the [LineEdit] instance from this [SpinBox]. You can use it to access properties and methods of [LineEdit].
</description>
</method>
</methods>
<members>
<member name="align" type="int" setter="set_align" getter="get_align" enum="LineEdit.Align">
+ Sets the text alignment of the [SpinBox].
</member>
<member name="editable" type="bool" setter="set_editable" getter="is_editable">
+ If [code]true[/code], the [SpinBox] will be editable. Otherwise, it will be read only.
</member>
<member name="prefix" type="String" setter="set_prefix" getter="get_prefix">
+ Adds the specified [code]prefix[/code] string before the numerical value of the [SpinBox].
</member>
<member name="suffix" type="String" setter="set_suffix" getter="get_suffix">
+ Adds the specified [code]prefix[/code] string after the numerical value of the [SpinBox].
</member>
</members>
<constants>
</constants>
<theme_items>
<theme_item name="updown" type="Texture">
+ Sets a custom [Texture] for up and down arrows of the [SpinBox].
</theme_item>
</theme_items>
</class>
diff --git a/doc/tools/makerst.py b/doc/tools/makerst.py
index 454c71d3c7..763c29ab4e 100755
--- a/doc/tools/makerst.py
+++ b/doc/tools/makerst.py
@@ -37,12 +37,13 @@ class TypeName:
class PropertyDef:
- def __init__(self, name, type_name, setter, getter, text): # type: (str, TypeName, Optional[str], Optional[str], Optional[str]) -> None
+ def __init__(self, name, type_name, setter, getter, text, default_value): # type: (str, TypeName, Optional[str], Optional[str], Optional[str], Optional[str]) -> None
self.name = name
self.type_name = type_name
self.setter = setter
self.getter = getter
self.text = text
+ self.default_value = default_value
class ParameterDef:
def __init__(self, name, type_name, default_value): # type: (str, TypeName, Optional[str]) -> None
@@ -81,9 +82,10 @@ class EnumDef:
class ThemeItemDef:
- def __init__(self, name, type_name): # type: (str, TypeName) -> None
+ def __init__(self, name, type_name, default_value): # type: (str, TypeName, Optional[str]) -> None
self.name = name
self.type_name = type_name
+ self.default_value = default_value
class ClassDef:
@@ -144,8 +146,9 @@ class State:
type_name = TypeName.from_element(property)
setter = property.get("setter") or None # Use or None so '' gets turned into None.
getter = property.get("getter") or None
+ default_value = property.get("default") or None
- property_def = PropertyDef(property_name, type_name, setter, getter, property.text)
+ property_def = PropertyDef(property_name, type_name, setter, getter, property.text, default_value)
class_def.properties[property_name] = property_def
methods = class_root.find("methods")
@@ -230,7 +233,8 @@ class State:
assert theme_item.tag == "theme_item"
theme_item_name = theme_item.attrib["name"]
- theme_item_def = ThemeItemDef(theme_item_name, TypeName.from_element(theme_item))
+ default_value = theme_item.get("default") or None
+ theme_item_def = ThemeItemDef(theme_item_name, TypeName.from_element(theme_item), default_value)
if theme_item_name not in class_def.theme_items:
class_def.theme_items[theme_item_name] = []
class_def.theme_items[theme_item_name].append(theme_item_def)
@@ -400,8 +404,9 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
for property_def in class_def.properties.values():
type_rst = property_def.type_name.to_rst(state)
ref = ":ref:`{0}<class_{1}_property_{0}>`".format(property_def.name, class_name)
- ml.append((type_rst, ref))
- format_table(f, ml)
+ default = property_def.default_value
+ ml.append((type_rst, ref, default))
+ format_table(f, ml, True)
# Methods overview
if len(class_def.methods) > 0:
@@ -415,11 +420,11 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
# Theme properties
if class_def.theme_items is not None and len(class_def.theme_items) > 0:
f.write(make_heading('Theme Properties', '-'))
- ml = []
+ pl = []
for theme_item_list in class_def.theme_items.values():
for theme_item in theme_item_list:
- ml.append((theme_item.type_name.to_rst(state), theme_item.name))
- format_table(f, ml)
+ pl.append((theme_item.type_name.to_rst(state), theme_item.name, theme_item.default_value))
+ format_table(f, pl, True)
# Signals
if len(class_def.signals) > 0:
@@ -488,14 +493,16 @@ def make_rst_class(class_def, state, dry_run, output_dir): # type: (ClassDef, S
f.write(".. _class_{}_property_{}:\n\n".format(class_name, property_def.name))
f.write('- {} **{}**\n\n'.format(property_def.type_name.to_rst(state), property_def.name))
- setget = []
+ info = []
+ if property_def.default_value is not None:
+ info.append(("*Default*", property_def.default_value))
if property_def.setter is not None and not property_def.setter.startswith("_"):
- setget.append(("*Setter*", property_def.setter + '(value)'))
+ info.append(("*Setter*", property_def.setter + '(value)'))
if property_def.getter is not None and not property_def.getter.startswith("_"):
- setget.append(('*Getter*', property_def.getter + '()'))
+ info.append(('*Getter*', property_def.getter + '()'))
- if len(setget) > 0:
- format_table(f, setget)
+ if len(info) > 0:
+ format_table(f, info)
if property_def.text is not None and property_def.text.strip() != '':
f.write(rstize_text(property_def.text.strip(), state))
@@ -873,33 +880,33 @@ def rstize_text(text, state): # type: (str, State) -> str
return text
-def format_table(f, pp): # type: (TextIO, Iterable[Tuple[str, ...]]) -> None
- longest_t = 0
- longest_s = 0
- for s in pp:
- sl = len(s[0])
- if sl > longest_s:
- longest_s = sl
- tl = len(s[1])
- if tl > longest_t:
- longest_t = tl
-
- sep = "+"
- for i in range(longest_s + 2):
- sep += "-"
- sep += "+"
- for i in range(longest_t + 2):
- sep += "-"
+def format_table(f, data, remove_empty_columns=False): # type: (TextIO, Iterable[Tuple[str, ...]]) -> None
+ if len(data) == 0:
+ return
+
+ column_sizes = [0] * len(data[0])
+ for row in data:
+ for i, text in enumerate(row):
+ text_length = len(text or '')
+ if text_length > column_sizes[i]:
+ column_sizes[i] = text_length
+
+ sep = ""
+ for size in column_sizes:
+ if size == 0 and remove_empty_columns:
+ continue
+ sep += "+" + "-" * (size + 2)
sep += "+\n"
f.write(sep)
- for s in pp:
- rt = s[0]
- while len(rt) < longest_s:
- rt += " "
- st = s[1]
- while len(st) < longest_t:
- st += " "
- f.write("| " + rt + " | " + st + " |\n")
+
+ for row in data:
+ row_text = "|"
+ for i, text in enumerate(row):
+ if column_sizes[i] == 0 and remove_empty_columns:
+ continue
+ row_text += " " + (text or '').ljust(column_sizes[i]) + " |"
+ row_text += "\n"
+ f.write(row_text)
f.write(sep)
f.write('\n')