diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/HTTPRequest.xml | 18 | ||||
-rw-r--r-- | doc/classes/VisualShaderNodeTextureUniform.xml | 32 |
2 files changed, 50 insertions, 0 deletions
diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml index aaaf863c69..c92f751c60 100644 --- a/doc/classes/HTTPRequest.xml +++ b/doc/classes/HTTPRequest.xml @@ -208,6 +208,24 @@ Returns [constant OK] if request is successfully created. (Does not imply that the server has responded), [constant ERR_UNCONFIGURED] if not in the tree, [constant ERR_BUSY] if still processing previous request, [constant ERR_INVALID_PARAMETER] if given string is not a valid URL format, or [constant ERR_CANT_CONNECT] if not using thread and the [HTTPClient] cannot connect to host. </description> </method> + <method name="set_http_proxy"> + <return type="void" /> + <argument index="0" name="host" type="String" /> + <argument index="1" name="port" type="int" /> + <description> + Sets the proxy server for HTTP requests. + The proxy server is unset if [code]host[/code] is empty or [code]port[/code] is -1. + </description> + </method> + <method name="set_https_proxy"> + <return type="void" /> + <argument index="0" name="host" type="String" /> + <argument index="1" name="port" type="int" /> + <description> + Sets the proxy server for HTTPS requests. + The proxy server is unset if [code]host[/code] is empty or [code]port[/code] is -1. + </description> + </method> </methods> <members> <member name="accept_gzip" type="bool" setter="set_accept_gzip" getter="is_accepting_gzip" default="true"> diff --git a/doc/classes/VisualShaderNodeTextureUniform.xml b/doc/classes/VisualShaderNodeTextureUniform.xml index c2e66ccb96..8da4325564 100644 --- a/doc/classes/VisualShaderNodeTextureUniform.xml +++ b/doc/classes/VisualShaderNodeTextureUniform.xml @@ -12,6 +12,12 @@ <member name="color_default" type="int" setter="set_color_default" getter="get_color_default" enum="VisualShaderNodeTextureUniform.ColorDefault" default="0"> Sets the default color if no texture is assigned to the uniform. </member> + <member name="texture_filter" type="int" setter="set_texture_filter" getter="get_texture_filter" enum="VisualShaderNodeTextureUniform.TextureFilter" default="0"> + Sets the texture filtering mode. See [enum TextureFilter] for options. + </member> + <member name="texture_repeat" type="int" setter="set_texture_repeat" getter="get_texture_repeat" enum="VisualShaderNodeTextureUniform.TextureRepeat" default="0"> + Sets the texture repeating mode. See [enum TextureRepeat] for options. + </member> <member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTextureUniform.TextureType" default="0"> Defines the type of data provided by the source texture. See [enum TextureType] for options. </member> @@ -41,5 +47,31 @@ <constant name="COLOR_DEFAULT_MAX" value="2" enum="ColorDefault"> Represents the size of the [enum ColorDefault] enum. </constant> + <constant name="FILTER_DEFAULT" value="0" enum="TextureFilter"> + </constant> + <constant name="FILTER_NEAREST" value="1" enum="TextureFilter"> + </constant> + <constant name="FILTER_LINEAR" value="2" enum="TextureFilter"> + </constant> + <constant name="FILTER_NEAREST_MIPMAP" value="3" enum="TextureFilter"> + </constant> + <constant name="FILTER_LINEAR_MIPMAP" value="4" enum="TextureFilter"> + </constant> + <constant name="FILTER_NEAREST_MIPMAP_ANISOTROPIC" value="5" enum="TextureFilter"> + </constant> + <constant name="FILTER_LINEAR_MIPMAP_ANISOTROPIC" value="6" enum="TextureFilter"> + </constant> + <constant name="FILTER_MAX" value="7" enum="TextureFilter"> + Represents the size of the [enum TextureFilter] enum. + </constant> + <constant name="REPEAT_DEFAULT" value="0" enum="TextureRepeat"> + </constant> + <constant name="REPEAT_ENABLED" value="1" enum="TextureRepeat"> + </constant> + <constant name="REPEAT_DISABLED" value="2" enum="TextureRepeat"> + </constant> + <constant name="REPEAT_MAX" value="3" enum="TextureRepeat"> + Represents the size of the [enum TextureRepeat] enum. + </constant> </constants> </class> |