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-rw-r--r--doc/classes/HTTPRequest.xml18
-rw-r--r--doc/classes/VisualShaderNodeTextureUniform.xml32
2 files changed, 50 insertions, 0 deletions
diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml
index aaaf863c69..c92f751c60 100644
--- a/doc/classes/HTTPRequest.xml
+++ b/doc/classes/HTTPRequest.xml
@@ -208,6 +208,24 @@
Returns [constant OK] if request is successfully created. (Does not imply that the server has responded), [constant ERR_UNCONFIGURED] if not in the tree, [constant ERR_BUSY] if still processing previous request, [constant ERR_INVALID_PARAMETER] if given string is not a valid URL format, or [constant ERR_CANT_CONNECT] if not using thread and the [HTTPClient] cannot connect to host.
</description>
</method>
+ <method name="set_http_proxy">
+ <return type="void" />
+ <argument index="0" name="host" type="String" />
+ <argument index="1" name="port" type="int" />
+ <description>
+ Sets the proxy server for HTTP requests.
+ The proxy server is unset if [code]host[/code] is empty or [code]port[/code] is -1.
+ </description>
+ </method>
+ <method name="set_https_proxy">
+ <return type="void" />
+ <argument index="0" name="host" type="String" />
+ <argument index="1" name="port" type="int" />
+ <description>
+ Sets the proxy server for HTTPS requests.
+ The proxy server is unset if [code]host[/code] is empty or [code]port[/code] is -1.
+ </description>
+ </method>
</methods>
<members>
<member name="accept_gzip" type="bool" setter="set_accept_gzip" getter="is_accepting_gzip" default="true">
diff --git a/doc/classes/VisualShaderNodeTextureUniform.xml b/doc/classes/VisualShaderNodeTextureUniform.xml
index c2e66ccb96..8da4325564 100644
--- a/doc/classes/VisualShaderNodeTextureUniform.xml
+++ b/doc/classes/VisualShaderNodeTextureUniform.xml
@@ -12,6 +12,12 @@
<member name="color_default" type="int" setter="set_color_default" getter="get_color_default" enum="VisualShaderNodeTextureUniform.ColorDefault" default="0">
Sets the default color if no texture is assigned to the uniform.
</member>
+ <member name="texture_filter" type="int" setter="set_texture_filter" getter="get_texture_filter" enum="VisualShaderNodeTextureUniform.TextureFilter" default="0">
+ Sets the texture filtering mode. See [enum TextureFilter] for options.
+ </member>
+ <member name="texture_repeat" type="int" setter="set_texture_repeat" getter="get_texture_repeat" enum="VisualShaderNodeTextureUniform.TextureRepeat" default="0">
+ Sets the texture repeating mode. See [enum TextureRepeat] for options.
+ </member>
<member name="texture_type" type="int" setter="set_texture_type" getter="get_texture_type" enum="VisualShaderNodeTextureUniform.TextureType" default="0">
Defines the type of data provided by the source texture. See [enum TextureType] for options.
</member>
@@ -41,5 +47,31 @@
<constant name="COLOR_DEFAULT_MAX" value="2" enum="ColorDefault">
Represents the size of the [enum ColorDefault] enum.
</constant>
+ <constant name="FILTER_DEFAULT" value="0" enum="TextureFilter">
+ </constant>
+ <constant name="FILTER_NEAREST" value="1" enum="TextureFilter">
+ </constant>
+ <constant name="FILTER_LINEAR" value="2" enum="TextureFilter">
+ </constant>
+ <constant name="FILTER_NEAREST_MIPMAP" value="3" enum="TextureFilter">
+ </constant>
+ <constant name="FILTER_LINEAR_MIPMAP" value="4" enum="TextureFilter">
+ </constant>
+ <constant name="FILTER_NEAREST_MIPMAP_ANISOTROPIC" value="5" enum="TextureFilter">
+ </constant>
+ <constant name="FILTER_LINEAR_MIPMAP_ANISOTROPIC" value="6" enum="TextureFilter">
+ </constant>
+ <constant name="FILTER_MAX" value="7" enum="TextureFilter">
+ Represents the size of the [enum TextureFilter] enum.
+ </constant>
+ <constant name="REPEAT_DEFAULT" value="0" enum="TextureRepeat">
+ </constant>
+ <constant name="REPEAT_ENABLED" value="1" enum="TextureRepeat">
+ </constant>
+ <constant name="REPEAT_DISABLED" value="2" enum="TextureRepeat">
+ </constant>
+ <constant name="REPEAT_MAX" value="3" enum="TextureRepeat">
+ Represents the size of the [enum TextureRepeat] enum.
+ </constant>
</constants>
</class>