diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Rect2.xml | 3 | ||||
-rw-r--r-- | doc/classes/Rect2i.xml | 3 | ||||
-rw-r--r-- | doc/classes/SceneTree.xml | 2 |
3 files changed, 6 insertions, 2 deletions
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml index 8feeb91b97..34f81948c4 100644 --- a/doc/classes/Rect2.xml +++ b/doc/classes/Rect2.xml @@ -78,7 +78,8 @@ <argument index="0" name="b" type="Rect2"> </argument> <description> - Returns the intersection of this [Rect2] and b. + Returns the intersection of this [Rect2] and [code]b[/code]. + If the rectangles do not intersect, an empty [Rect2] is returned. </description> </method> <method name="encloses"> diff --git a/doc/classes/Rect2i.xml b/doc/classes/Rect2i.xml index 80f2a87f31..d354adf892 100644 --- a/doc/classes/Rect2i.xml +++ b/doc/classes/Rect2i.xml @@ -76,7 +76,8 @@ <argument index="0" name="b" type="Rect2i"> </argument> <description> - Returns the intersection of this [Rect2i] and b. + Returns the intersection of this [Rect2i] and [code]b[/code]. + If the rectangles do not intersect, an empty [Rect2i] is returned. </description> </method> <method name="encloses"> diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index a95ce6c663..5fc1d0b895 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -45,6 +45,7 @@ <description> Changes the running scene to the one at the given [code]path[/code], after loading it into a [PackedScene] and creating a new instance. Returns [constant OK] on success, [constant ERR_CANT_OPEN] if the [code]path[/code] cannot be loaded into a [PackedScene], or [constant ERR_CANT_CREATE] if that scene cannot be instantiated. + [b]Note:[/b] The scene change is deferred, which means that the new scene node is added on the next idle frame. You won't be able to access it immediately after the [method change_scene] call. </description> </method> <method name="change_scene_to"> @@ -55,6 +56,7 @@ <description> Changes the running scene to a new instance of the given [PackedScene]. Returns [constant OK] on success or [constant ERR_CANT_CREATE] if the scene cannot be instantiated. + [b]Note:[/b] The scene change is deferred, which means that the new scene node is added on the next idle frame. You won't be able to access it immediately after the [method change_scene_to] call. </description> </method> <method name="create_timer"> |