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-rw-r--r--doc/classes/NavigationObstacle2D.xml8
-rw-r--r--doc/classes/NavigationObstacle3D.xml8
2 files changed, 16 insertions, 0 deletions
diff --git a/doc/classes/NavigationObstacle2D.xml b/doc/classes/NavigationObstacle2D.xml
index 462532d49a..b73d7f2bec 100644
--- a/doc/classes/NavigationObstacle2D.xml
+++ b/doc/classes/NavigationObstacle2D.xml
@@ -8,4 +8,12 @@
</description>
<tutorials>
</tutorials>
+ <members>
+ <member name="estimate_radius" type="bool" setter="set_estimate_radius" getter="is_radius_estimated" default="true">
+ Enables radius estimation algorithm which uses parent's collision shapes to determine the obstacle radius.
+ </member>
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ The radius of the agent. Used only if [member estimate_radius] is set to false.
+ </member>
+ </members>
</class>
diff --git a/doc/classes/NavigationObstacle3D.xml b/doc/classes/NavigationObstacle3D.xml
index c0cb7befef..c126c0430f 100644
--- a/doc/classes/NavigationObstacle3D.xml
+++ b/doc/classes/NavigationObstacle3D.xml
@@ -8,4 +8,12 @@
</description>
<tutorials>
</tutorials>
+ <members>
+ <member name="estimate_radius" type="bool" setter="set_estimate_radius" getter="is_radius_estimated" default="true">
+ Enables radius estimation algorithm which uses parent's collision shapes to determine the obstacle radius.
+ </member>
+ <member name="radius" type="float" setter="set_radius" getter="get_radius" default="1.0">
+ The radius of the agent. Used only if [member estimate_radius] is set to false.
+ </member>
+ </members>
</class>