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-rw-r--r--doc/classes/Node.xml25
1 files changed, 24 insertions, 1 deletions
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 9129f64340..ffc6b96abd 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -453,7 +453,30 @@
<return type="void">
</return>
<description>
- Prints the scene hierarchy of this node and all it's children to stdout. Used mainly for debugging purposes.
+ Prints the tree to stdout. Used mainly for debugging purposes. This version displays the path relative to the current node, and is good for copy/pasting into the [method get_node] function. Example output:
+ [codeblock]
+ TheGame
+ TheGame/Menu
+ TheGame/Menu/Label
+ TheGame/Menu/Camera2D
+ TheGame/SplashScreen
+ TheGame/SplashScreen/Camera2D
+ [/codeblock]
+ </description>
+ </method>
+ <method name="print_tree_pretty">
+ <return type="void">
+ </return>
+ <description>
+ Similar to [method print_tree], this prints the tree to stdout. This version displays a more graphical representation similar to what is displayed in the scene inspector. It is useful for inspecting larger trees. Example output:
+ [codeblock]
+ ┖╴TheGame
+ ┠╴Menu
+ ┃ ┠╴Label
+ ┃ ┖╴Camera2D
+ ┖-SplashScreen
+ ┖╴Camera2D
+ [/codeblock]
</description>
</method>
<method name="propagate_call">