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-rw-r--r--doc/classes/NavigationAgent2D.xml4
-rw-r--r--doc/classes/NavigationAgent3D.xml4
2 files changed, 8 insertions, 0 deletions
diff --git a/doc/classes/NavigationAgent2D.xml b/doc/classes/NavigationAgent2D.xml
index baab91569a..942579f564 100644
--- a/doc/classes/NavigationAgent2D.xml
+++ b/doc/classes/NavigationAgent2D.xml
@@ -42,6 +42,7 @@
<method name="get_rid" qualifiers="const">
<return type="RID" />
<description>
+ Returns the [RID] of this agent on the [NavigationServer2D].
</description>
</method>
<method name="get_target_location" qualifiers="const">
@@ -84,6 +85,9 @@
</method>
</methods>
<members>
+ <member name="avoidance_enabled" type="bool" setter="set_avoidance_enabled" getter="get_avoidance_enabled" default="false">
+ If [code]true[/code] the agent is registered for an RVO avoidance callback on the [NavigationServer2D]. When [method NavigationAgent2D.set_velocity] is used and the processing is completed a [code]safe_velocity[/code] Vector2 is received with a signal connection to [signal velocity_computed]. Avoidance processing with many registered agents has a significant performance cost and should only be enabled on agents that currently require it.
+ </member>
<member name="max_neighbors" type="int" setter="set_max_neighbors" getter="get_max_neighbors" default="10">
The maximum number of neighbors for the agent to consider.
</member>
diff --git a/doc/classes/NavigationAgent3D.xml b/doc/classes/NavigationAgent3D.xml
index 04b148c70d..445fac55fe 100644
--- a/doc/classes/NavigationAgent3D.xml
+++ b/doc/classes/NavigationAgent3D.xml
@@ -42,6 +42,7 @@
<method name="get_rid" qualifiers="const">
<return type="RID" />
<description>
+ Returns the [RID] of this agent on the [NavigationServer3D].
</description>
</method>
<method name="get_target_location" qualifiers="const">
@@ -87,6 +88,9 @@
<member name="agent_height_offset" type="float" setter="set_agent_height_offset" getter="get_agent_height_offset" default="0.0">
The agent height offset to match the navigation mesh height.
</member>
+ <member name="avoidance_enabled" type="bool" setter="set_avoidance_enabled" getter="get_avoidance_enabled" default="false">
+ If [code]true[/code] the agent is registered for an RVO avoidance callback on the [NavigationServer3D]. When [method NavigationAgent3D.set_velocity] is used and the processing is completed a [code]safe_velocity[/code] Vector3 is received with a signal connection to [signal velocity_computed]. Avoidance processing with many registered agents has a significant performance cost and should only be enabled on agents that currently require it.
+ </member>
<member name="ignore_y" type="bool" setter="set_ignore_y" getter="get_ignore_y" default="true">
Ignores collisions on the Y axis. Must be true to move on a horizontal plane.
</member>