diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/AStar.xml | 23 | ||||
-rw-r--r-- | doc/classes/AStar2D.xml | 23 |
2 files changed, 46 insertions, 0 deletions
diff --git a/doc/classes/AStar.xml b/doc/classes/AStar.xml index 6d7adc9935..9ca09371dd 100644 --- a/doc/classes/AStar.xml +++ b/doc/classes/AStar.xml @@ -157,6 +157,13 @@ If you change the 2nd point's weight to 3, then the result will be [code][1, 4, 3][/code] instead, because now even though the distance is longer, it's "easier" to get through point 4 than through point 2. </description> </method> + <method name="get_point_capacity" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the capacity of the structure backing the points, useful in conjunction with [code]reserve_space[/code]. + </description> + </method> <method name="get_point_connections"> <return type="PoolIntArray"> </return> @@ -178,6 +185,13 @@ [/codeblock] </description> </method> + <method name="get_point_count" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the number of points currently in the points pool. + </description> + </method> <method name="get_point_path"> <return type="PoolVector3Array"> </return> @@ -241,6 +255,15 @@ Removes the point associated with the given [code]id[/code] from the points pool. </description> </method> + <method name="reserve_space"> + <return type="void"> + </return> + <argument index="0" name="num_nodes" type="int"> + </argument> + <description> + Reserves space internally for [code]num_nodes[/code] points, useful if you're adding a known large number of points at once, for a grid for instance. New capacity must be greater or equals to old capacity. + </description> + </method> <method name="set_point_disabled"> <return type="void"> </return> diff --git a/doc/classes/AStar2D.xml b/doc/classes/AStar2D.xml index 9d51330139..0eff2bd560 100644 --- a/doc/classes/AStar2D.xml +++ b/doc/classes/AStar2D.xml @@ -134,6 +134,13 @@ If you change the 2nd point's weight to 3, then the result will be [code][1, 4, 3][/code] instead, because now even though the distance is longer, it's "easier" to get through point 4 than through point 2. </description> </method> + <method name="get_point_capacity" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the capacity of the structure backing the points, useful in conjunction with [code]reserve_space[/code]. + </description> + </method> <method name="get_point_connections"> <return type="PoolIntArray"> </return> @@ -155,6 +162,13 @@ [/codeblock] </description> </method> + <method name="get_point_count" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the number of points currently in the points pool. + </description> + </method> <method name="get_point_path"> <return type="PoolVector2Array"> </return> @@ -218,6 +232,15 @@ Removes the point associated with the given [code]id[/code] from the points pool. </description> </method> + <method name="reserve_space"> + <return type="void"> + </return> + <argument index="0" name="num_nodes" type="int"> + </argument> + <description> + Reserves space internally for [code]num_nodes[/code] points, useful if you're adding a known large number of points at once, for a grid for instance. New capacity must be greater or equals to old capacity. + </description> + </method> <method name="set_point_disabled"> <return type="void"> </return> |