diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/ShapeCast2D.xml | 25 |
1 files changed, 0 insertions, 25 deletions
diff --git a/doc/classes/ShapeCast2D.xml b/doc/classes/ShapeCast2D.xml index e202d058b1..74ebafe069 100644 --- a/doc/classes/ShapeCast2D.xml +++ b/doc/classes/ShapeCast2D.xml @@ -39,31 +39,6 @@ [b]Note:[/b] [code]enabled == true[/code] is not required for this to work. </description> </method> - <method name="get_closest_collider" qualifiers="const"> - <return type="Object" /> - <description> - Returns the first object that the shape intersects, or [code]null[/code] if no object is intersecting the shape (i.e. [method is_colliding] returns [code]false[/code]). - </description> - </method> - <method name="get_closest_collider_shape" qualifiers="const"> - <return type="int" /> - <description> - Returns the shape ID of the first object that the shape intersects, or [code]0[/code] if no object is intersecting the shape (i.e. [method is_colliding] returns [code]false[/code]). - </description> - </method> - <method name="get_closest_collision_normal" qualifiers="const"> - <return type="Vector2" /> - <description> - Returns the normal of the closest intersecting object's shape at the collision point. - </description> - </method> - <method name="get_closest_collision_point" qualifiers="const"> - <return type="Vector2" /> - <description> - Returns the collision point at which the shape intersects the closest object. - [b]Note:[/b] this point is in the [b]global[/b] coordinate system. - </description> - </method> <method name="get_closest_collision_safe_fraction" qualifiers="const"> <return type="float" /> <description> |