diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/EditorProperty.xml | 10 | ||||
-rw-r--r-- | doc/classes/PackedScene.xml | 4 | ||||
-rw-r--r-- | doc/classes/SceneState.xml | 4 |
3 files changed, 17 insertions, 1 deletions
diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml index 5f342e6dc2..5ae034c3ba 100644 --- a/doc/classes/EditorProperty.xml +++ b/doc/classes/EditorProperty.xml @@ -110,7 +110,7 @@ </signal> <signal name="property_checked"> <argument index="0" name="property" type="StringName" /> - <argument index="1" name="bool" type="String" /> + <argument index="1" name="checked" type="bool" /> <description> Emitted when a property was checked. Used internally. </description> @@ -134,6 +134,14 @@ Emit it if you want to key a property with a single value. </description> </signal> + <signal name="property_pinned"> + <argument index="0" name="property" type="StringName" /> + <argument index="1" name="pinned" type="bool" /> + <description> + Emit it if you want to mark (or unmark) the value of a property for being saved regardless of being equal to the default value. + The default value is the one the property will get when the node is just instantiated and can come from an ancestor scene in the inheritance/instancing chain, a script or a builtin class. + </description> + </signal> <signal name="resource_selected"> <argument index="0" name="path" type="String" /> <argument index="1" name="resource" type="Resource" /> diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml index 618123855f..d0579c6f6f 100644 --- a/doc/classes/PackedScene.xml +++ b/doc/classes/PackedScene.xml @@ -121,5 +121,9 @@ If passed to [method instantiate], provides local scene resources to the local scene. Only the main scene should receive the main edit state. [b]Note:[/b] Only available in editor builds. </constant> + <constant name="GEN_EDIT_STATE_MAIN_INHERITED" value="3" enum="GenEditState"> + It's similar to [constant GEN_EDIT_STATE_MAIN], but for the case where the scene is being instantiated to be the base of another one. + [b]Note:[/b] Only available in editor builds. + </constant> </constants> </class> diff --git a/doc/classes/SceneState.xml b/doc/classes/SceneState.xml index 1c3bac9270..9a22b24825 100644 --- a/doc/classes/SceneState.xml +++ b/doc/classes/SceneState.xml @@ -168,5 +168,9 @@ If passed to [method PackedScene.instantiate], provides local scene resources to the local scene. Only the main scene should receive the main edit state. [b]Note:[/b] Only available in editor builds. </constant> + <constant name="GEN_EDIT_STATE_MAIN_INHERITED" value="3" enum="GenEditState"> + If passed to [method PackedScene.instantiate], it's similar to [constant GEN_EDIT_STATE_MAIN], but for the case where the scene is being instantiated to be the base of another one. + [b]Note:[/b] Only available in editor builds. + </constant> </constants> </class> |