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-rw-r--r--doc/base/classes.xml9
1 files changed, 7 insertions, 2 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index d3d8b2d9f6..5be3639d9f 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -8663,7 +8663,7 @@
<return type="bool">
</return>
<description>
- Returns whether this color picker is in raw mode or not
+ Returns whether this color picker is in raw mode or not, raw mode will allow the color R, G, B component values to go beyond 1, you have to consider that the max value for color components is 1, going beyond that value will not have effect in the color, but can be used for special operations that require it (like tinting without darkening or rendering sprites in HDR).
</description>
</method>
<method name="set_color">
@@ -8684,7 +8684,7 @@
<argument index="0" name="mode" type="bool">
</argument>
<description>
- When set to true, every color channel will be represented as a value from 0 to 1, insetead of 0, 255.
+ Set whether this color picker is using raw mode or not, see [method is_raw_mode].
</description>
</method>
</methods>
@@ -12999,6 +12999,11 @@
Return the font descent (number of pixels below the baseline).
</description>
</method>
+ <method name="update_changes">
+ <description>
+ After editing a font (changing size, ascent, char rects, etc.). Call this function to propagate changes to controls that might use it.
+ </description>
+ </method>
<method name="get_height" qualifiers="const">
<return type="float">
</return>