diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/OS.xml | 4 | ||||
-rw-r--r-- | doc/classes/SceneTree.xml | 6 |
2 files changed, 4 insertions, 6 deletions
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index de3e9a8e10..057a2b8d1a 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -549,10 +549,6 @@ </method> </methods> <members> - <member name="exit_code" type="int" setter="set_exit_code" getter="get_exit_code" default="0"> - The exit code passed to the OS when the main loop exits. By convention, an exit code of [code]0[/code] indicates success whereas a non-zero exit code indicates an error. For portability reasons, the exit code should be set between 0 and 125 (inclusive). - [b]Note:[/b] This value will be ignored if using [method SceneTree.quit] with an [code]exit_code[/code] argument passed. - </member> <member name="low_processor_usage_mode" type="bool" setter="set_low_processor_usage_mode" getter="is_in_low_processor_usage_mode" default="false"> If [code]true[/code], the engine optimizes for low processor usage by only refreshing the screen if needed. Can improve battery consumption on mobile. </member> diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index f65d013bfc..c54e2f4b88 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -181,10 +181,12 @@ <method name="quit"> <return type="void"> </return> - <argument index="0" name="exit_code" type="int" default="-1"> + <argument index="0" name="exit_code" type="int" default="0"> </argument> <description> - Quits the application at the end of the current iteration. A process [code]exit_code[/code] can optionally be passed as an argument. If this argument is [code]0[/code] or greater, it will override the [member OS.exit_code] defined before quitting the application. + Quits the application at the end of the current iteration. Argument [code]exit_code[/code] can optionally be given (defaulting to 0) to customize the exit status code. + By convention, an exit code of [code]0[/code] indicates success whereas a non-zero exit code indicates an error. + For portability reasons, the exit code should be set between 0 and 125 (inclusive). </description> </method> <method name="reload_current_scene"> |