diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/Navigation.xml | 2 | ||||
-rw-r--r-- | doc/classes/Navigation2D.xml | 2 | ||||
-rw-r--r-- | doc/classes/NavigationPolygon.xml | 4 | ||||
-rw-r--r-- | doc/classes/NavigationRegion.xml (renamed from doc/classes/NavigationMeshInstance.xml) | 8 | ||||
-rw-r--r-- | doc/classes/NavigationRegion2D.xml (renamed from doc/classes/NavigationPolygonInstance.xml) | 2 | ||||
-rw-r--r-- | doc/classes/PhysicsServer.xml | 2 | ||||
-rw-r--r-- | doc/classes/WorldMarginShape.xml (renamed from doc/classes/PlaneShape.xml) | 6 |
7 files changed, 13 insertions, 13 deletions
diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml index 0000ca6bd5..93170bca4a 100644 --- a/doc/classes/Navigation.xml +++ b/doc/classes/Navigation.xml @@ -4,7 +4,7 @@ Mesh-based navigation and pathfinding node. </brief_description> <description> - Provides navigation and pathfinding within a collection of [NavigationMesh]es. These will be automatically collected from child [NavigationMeshInstance] nodes. In addition to basic pathfinding, this class also assists with aligning navigation agents with the meshes they are navigating on. + Provides navigation and pathfinding within a collection of [NavigationMesh]es. These will be automatically collected from child [NavigationRegion] nodes. In addition to basic pathfinding, this class also assists with aligning navigation agents with the meshes they are navigating on. </description> <tutorials> </tutorials> diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml index 0d016a3210..dcbfbc2350 100644 --- a/doc/classes/Navigation2D.xml +++ b/doc/classes/Navigation2D.xml @@ -4,7 +4,7 @@ 2D navigation and pathfinding node. </brief_description> <description> - Navigation2D provides navigation and pathfinding within a 2D area, specified as a collection of [NavigationPolygon] resources. These are automatically collected from child [NavigationPolygonInstance] nodes. + Navigation2D provides navigation and pathfinding within a 2D area, specified as a collection of [NavigationPolygon] resources. These are automatically collected from child [NavigationRegion2D] nodes. </description> <tutorials> </tutorials> diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml index da291b7337..b0f77dff83 100644 --- a/doc/classes/NavigationPolygon.xml +++ b/doc/classes/NavigationPolygon.xml @@ -11,7 +11,7 @@ var outline = PackedVector2Array([Vector2(0, 0), Vector2(0, 50), Vector2(50, 50), Vector2(50, 0)]) polygon.add_outline(outline) polygon.make_polygons_from_outlines() - $NavigationPolygonInstance.navpoly = polygon + $NavigationRegion2D.navpoly = polygon [/codeblock] Using [method add_polygon] and indices of the vertices array. [codeblock] @@ -20,7 +20,7 @@ polygon.set_vertices(vertices) var indices = PackedInt32Array(0, 3, 1) polygon.add_polygon(indices) - $NavigationPolygonInstance.navpoly = polygon + $NavigationRegion2D.navpoly = polygon [/codeblock] </description> <tutorials> diff --git a/doc/classes/NavigationMeshInstance.xml b/doc/classes/NavigationRegion.xml index 75bd62e278..41fac70654 100644 --- a/doc/classes/NavigationMeshInstance.xml +++ b/doc/classes/NavigationRegion.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NavigationMeshInstance" inherits="Spatial" version="4.0"> +<class name="NavigationRegion" inherits="Spatial" version="4.0"> <brief_description> - An instance of a [NavigationMesh]. + A region of the navigation map. </brief_description> <description> - An instance of a [NavigationMesh]. It tells the [Navigation] node what can be navigated and what cannot, based on the [NavigationMesh] resource. This should be a child of a [Navigation] node. + A region of the navigation map. It tells the [Navigation] node what can be navigated and what cannot, based on the [NavigationMesh] resource. This should be a child of a [Navigation] node (even not a direct child). </description> <tutorials> </tutorials> @@ -19,7 +19,7 @@ </methods> <members> <member name="enabled" type="bool" setter="set_enabled" getter="is_enabled" default="true"> - Determines if the [NavigationMeshInstance] is enabled or disabled. + Determines if the [NavigationRegion] is enabled or disabled. </member> <member name="navmesh" type="NavigationMesh" setter="set_navigation_mesh" getter="get_navigation_mesh"> The [NavigationMesh] resource to use. diff --git a/doc/classes/NavigationPolygonInstance.xml b/doc/classes/NavigationRegion2D.xml index 34c6b09859..aef114e1db 100644 --- a/doc/classes/NavigationPolygonInstance.xml +++ b/doc/classes/NavigationRegion2D.xml @@ -1,5 +1,5 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="NavigationPolygonInstance" inherits="Node2D" version="4.0"> +<class name="NavigationRegion2D" inherits="Node2D" version="4.0"> <brief_description> </brief_description> <description> diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml index 592d3d8e4e..c9f4accee2 100644 --- a/doc/classes/PhysicsServer.xml +++ b/doc/classes/PhysicsServer.xml @@ -1467,7 +1467,7 @@ If [code]set[/code] there is a linear motor on this axis that targets a specific velocity. </constant> <constant name="SHAPE_PLANE" value="0" enum="ShapeType"> - The [Shape] is a [PlaneShape]. + The [Shape] is a [WorldMarginShape]. </constant> <constant name="SHAPE_RAY" value="1" enum="ShapeType"> The [Shape] is a [RayShape]. diff --git a/doc/classes/PlaneShape.xml b/doc/classes/WorldMarginShape.xml index b40e133d00..54f76a066b 100644 --- a/doc/classes/PlaneShape.xml +++ b/doc/classes/WorldMarginShape.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> -<class name="PlaneShape" inherits="Shape" version="4.0"> +<class name="WorldMarginShape" inherits="Shape" version="4.0"> <brief_description> Infinite plane shape for 3D collisions. </brief_description> <description> - An infinite plane shape for 3D collisions. Note that the [Plane]'s normal matters; anything "below" the plane will collide with it. If the [PlaneShape] is used in a [PhysicsBody], it will cause colliding objects placed "below" it to teleport "above" the plane. + An infinite plane shape for 3D collisions. Note that the [Plane]'s normal matters; anything "below" the plane will collide with it. If the [WorldMarginShape] is used in a [PhysicsBody], it will cause colliding objects placed "below" it to teleport "above" the plane. </description> <tutorials> </tutorials> @@ -12,7 +12,7 @@ </methods> <members> <member name="plane" type="Plane" setter="set_plane" getter="get_plane" default="Plane( 0, 1, 0, 0 )"> - The [Plane] used by the [PlaneShape] for collision. + The [Plane] used by the [WorldMarginShape] for collision. </member> </members> <constants> |