diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/RenderingDevice.xml | 6 | ||||
-rw-r--r-- | doc/classes/RenderingServer.xml | 4 |
2 files changed, 5 insertions, 5 deletions
diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml index 7b6ad6619c..378cd93f30 100644 --- a/doc/classes/RenderingDevice.xml +++ b/doc/classes/RenderingDevice.xml @@ -748,7 +748,7 @@ <param index="0" name="texture" type="RID" /> <param index="1" name="layer" type="int" /> <description> - Retruns the [param texture] data for the specified [param layer] as raw binary data. For 2D textures (which only have one layer), [param layer] must be [code]0[/code]. + Returns the [param texture] data for the specified [param layer] as raw binary data. For 2D textures (which only have one layer), [param layer] must be [code]0[/code]. [b]Note:[/b] [param texture] can't be retrieved while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to [constant FINAL_ACTION_CONTINUE]) to retrieve this texture. Otherwise, an error is printed and a empty [PackedByteArray] is returned. [b]Note:[/b] [param texture] requires the [constant TEXTURE_USAGE_CAN_COPY_FROM_BIT] to be retrieved. Otherwise, an error is printed and a empty [PackedByteArray] is returned. </description> @@ -1709,7 +1709,7 @@ Sample with repeating enabled. </constant> <constant name="SAMPLER_REPEAT_MODE_MIRRORED_REPEAT" value="1" enum="SamplerRepeatMode"> - Sample with mirrored repeating enabled. When sampling outside the [code][0.0, 1.0][/code] range, return a mirrorred version of the sampler. This mirrored version is mirrored again if sampling further away, with the pattern repeating indefinitely. + Sample with mirrored repeating enabled. When sampling outside the [code][0.0, 1.0][/code] range, return a mirrored version of the sampler. This mirrored version is mirrored again if sampling further away, with the pattern repeating indefinitely. </constant> <constant name="SAMPLER_REPEAT_MODE_CLAMP_TO_EDGE" value="2" enum="SamplerRepeatMode"> Sample with repeating disabled. When sampling outside the [code][0.0, 1.0][/code] range, return the color of the last pixel on the edge. @@ -1718,7 +1718,7 @@ Sample with repeating disabled. When sampling outside the [code][0.0, 1.0][/code] range, return the specified [member RDSamplerState.border_color]. </constant> <constant name="SAMPLER_REPEAT_MODE_MIRROR_CLAMP_TO_EDGE" value="4" enum="SamplerRepeatMode"> - Sample with mirorred repeating enabled, but only once. When sampling in the [code][-1.0, 0.0][/code] range, return a mirrored version of the sampler. When sampling outside the [code][-1.0, 1.0][/code] range, return the color of the last pixel on the edge. + Sample with mirrored repeating enabled, but only once. When sampling in the [code][-1.0, 0.0][/code] range, return a mirrored version of the sampler. When sampling outside the [code][-1.0, 1.0][/code] range, return the color of the last pixel on the edge. </constant> <constant name="SAMPLER_REPEAT_MODE_MAX" value="5" enum="SamplerRepeatMode"> Represents the size of the [enum SamplerRepeatMode] enum. diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 261d45cdf9..c5924c177f 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -1384,7 +1384,7 @@ <return type="int" /> <param index="0" name="info" type="int" enum="RenderingServer.RenderingInfo" /> <description> - Returns a statistic about the rendering engine which can be used for performance profiling. See [enum RenderingServer.RenderingInfo] for a list of values that can be queried. See also [method viewport_get_render_info], which retruns information specific to a viewport. + Returns a statistic about the rendering engine which can be used for performance profiling. See [enum RenderingServer.RenderingInfo] for a list of values that can be queried. See also [method viewport_get_render_info], which returns information specific to a viewport. [b]Note:[/b] Only 3D rendering is currently taken into account by some of these values, such as the number of draw calls. [b]Note:[/b] Rendering information is not available until at least 2 frames have been rendered by the engine. If rendering information is not available, [method get_rendering_info] returns [code]0[/code]. To print rendering information in [code]_ready()[/code] successfully, use the following: [codeblock] @@ -3397,7 +3397,7 @@ <param index="1" name="type" type="int" enum="RenderingServer.ViewportRenderInfoType" /> <param index="2" name="info" type="int" enum="RenderingServer.ViewportRenderInfo" /> <description> - Returns a statistic about the rendering engine which can be used for performance profiling. This is separated into render pass [param type]s, each of them having the same [param info]s you can query (different passes will return different values). See [enum RenderingServer.ViewportRenderInfoType] for a list of render pass types and [enum RenderingServer.ViewportRenderInfo] for a list of informations that can be queried. + Returns a statistic about the rendering engine which can be used for performance profiling. This is separated into render pass [param type]s, each of them having the same [param info]s you can query (different passes will return different values). See [enum RenderingServer.ViewportRenderInfoType] for a list of render pass types and [enum RenderingServer.ViewportRenderInfo] for a list of information that can be queried. See also [method get_rendering_info], which returns global information across all viewports. [b]Note:[/b] Viewport rendering information is not available until at least 2 frames have been rendered by the engine. If rendering information is not available, [method viewport_get_render_info] returns [code]0[/code]. To print rendering information in [code]_ready()[/code] successfully, use the following: [codeblock] |