diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 5 | ||||
-rw-r--r-- | doc/classes/Color.xml | 2 | ||||
-rw-r--r-- | doc/classes/PhysicsServer2D.xml | 6 | ||||
-rw-r--r-- | doc/classes/PhysicsServer3D.xml | 6 | ||||
-rw-r--r-- | doc/classes/Vector2.xml | 4 | ||||
-rw-r--r-- | doc/classes/Vector3.xml | 4 |
6 files changed, 10 insertions, 17 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 25f8f22d44..95108f1613 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -804,10 +804,7 @@ <method name="randomize"> <description> Randomizes the seed (or the internal state) of the random number generator. Current implementation reseeds using a number based on time. - [codeblock] - func _ready(): - randomize() - [/codeblock] + [b]Note:[/b] This method is called automatically when the project is run. If you need to fix the seed to have reproducible results, use [method seed] to initialize the random number generator. </description> </method> <method name="range_lerp"> diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index c33d007735..d645588af2 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -269,7 +269,7 @@ <argument index="1" name="weight" type="float"> </argument> <description> - Returns the linear interpolation with another color. The interpolation factor [code]t[/code] is between 0 and 1. + Returns the linear interpolation with another color. The interpolation factor [code]weight[/code] is between 0 and 1. [codeblocks] [gdscript] var c1 = Color(1.0, 0.0, 0.0) diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml index 701a430538..229facd08b 100644 --- a/doc/classes/PhysicsServer2D.xml +++ b/doc/classes/PhysicsServer2D.xml @@ -659,11 +659,9 @@ </return> <argument index="0" name="body" type="RID"> </argument> - <argument index="1" name="receiver" type="Object"> - </argument> - <argument index="2" name="method" type="StringName"> + <argument index="1" name="callable" type="Callable"> </argument> - <argument index="3" name="userdata" type="Variant" default="null"> + <argument index="2" name="userdata" type="Variant" default="null"> </argument> <description> Sets the function used to calculate physics for an object, if that object allows it (see [method body_set_omit_force_integration]). diff --git a/doc/classes/PhysicsServer3D.xml b/doc/classes/PhysicsServer3D.xml index c61347ba0b..46de9e5282 100644 --- a/doc/classes/PhysicsServer3D.xml +++ b/doc/classes/PhysicsServer3D.xml @@ -653,11 +653,9 @@ </return> <argument index="0" name="body" type="RID"> </argument> - <argument index="1" name="receiver" type="Object"> - </argument> - <argument index="2" name="method" type="StringName"> + <argument index="1" name="callable" type="Callable"> </argument> - <argument index="3" name="userdata" type="Variant" default="null"> + <argument index="2" name="userdata" type="Variant" default="null"> </argument> <description> Sets the function used to calculate physics for an object, if that object allows it (see [method body_set_omit_force_integration]). diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index b979425b85..94d4b1a903 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -229,7 +229,7 @@ <argument index="1" name="weight" type="float"> </argument> <description> - Returns the result of the linear interpolation between this vector and [code]b[/code] by amount [code]t[/code]. [code]t[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation. + Returns the result of the linear interpolation between this vector and [code]to[/code] by amount [code]weight[/code]. [code]weight[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation. </description> </method> <method name="move_toward" qualifiers="const"> @@ -464,7 +464,7 @@ <argument index="1" name="weight" type="float"> </argument> <description> - Returns the result of spherical linear interpolation between this vector and [code]b[/code], by amount [code]t[/code]. [code]t[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation. + Returns the result of spherical linear interpolation between this vector and [code]to[/code], by amount [code]weight[/code]. [code]weight[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation. [b]Note:[/b] Both vectors must be normalized. </description> </method> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index bd568e01ec..0a86369506 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -204,7 +204,7 @@ <argument index="1" name="weight" type="float"> </argument> <description> - Returns the result of the linear interpolation between this vector and [code]b[/code] by amount [code]weight[/code]. [code]weight[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation. + Returns the result of the linear interpolation between this vector and [code]to[/code] by amount [code]weight[/code]. [code]weight[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation. </description> </method> <method name="max_axis" qualifiers="const"> @@ -484,7 +484,7 @@ <argument index="1" name="weight" type="float"> </argument> <description> - Returns the result of spherical linear interpolation between this vector and [code]b[/code], by amount [code]t[/code]. [code]t[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation. + Returns the result of spherical linear interpolation between this vector and [code]to[/code], by amount [code]weight[/code]. [code]weight[/code] is on the range of 0.0 to 1.0, representing the amount of interpolation. [b]Note:[/b] Both vectors must be normalized. </description> </method> |