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-rw-r--r--doc/classes/@GDScript.xml3
-rw-r--r--doc/classes/AnimationPlayer.xml5
-rw-r--r--doc/classes/SceneTree.xml4
3 files changed, 8 insertions, 4 deletions
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index 07e428faad..acece05510 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -326,7 +326,8 @@
<argument index="0" name="s" type="float">
</argument>
<description>
- Raises the Euler's constant [b]e[/b] to the power of [code]s[/code] and returns it. [b]e[/b] has an approximate value of 2.71828.
+ The natural exponential function. It raises the mathematical constant [b]e[/b] to the power of [code]s[/code] and returns it.
+ [b]e[/b] has an approximate value of 2.71828.
[codeblock]
a = exp(2) # approximately 7.39
[/codeblock]
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index f3280e7a27..673bbbea59 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -8,7 +8,7 @@
</description>
<tutorials>
http://docs.godotengine.org/en/3.0/getting_started/step_by_step/animations.html
- http://docs.godotengine.org/en/3.0/tutorials/animation/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/animation/index.html
</tutorials>
<demos>
</demos>
@@ -138,8 +138,7 @@
<argument index="3" name="from_end" type="bool" default="false">
</argument>
<description>
- Play the animation with key [code]name[/code]. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being true can play the
- animation backwards.
+ Play the animation with key [code]name[/code]. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being true can play the animation backwards.
</description>
</method>
<method name="play_backwards">
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index 8846616851..dec0cbbcc3 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -367,12 +367,16 @@
</signals>
<constants>
<constant name="GROUP_CALL_DEFAULT" value="0" enum="GroupCallFlags">
+ Call a group with no flags (default).
</constant>
<constant name="GROUP_CALL_REVERSE" value="1" enum="GroupCallFlags">
+ Call a group in reverse scene order.
</constant>
<constant name="GROUP_CALL_REALTIME" value="2" enum="GroupCallFlags">
+ Call a group immediately (calls are normally made on idle).
</constant>
<constant name="GROUP_CALL_UNIQUE" value="4" enum="GroupCallFlags">
+ Call a group only once even if the call is executed many times.
</constant>
<constant name="STRETCH_MODE_DISABLED" value="0" enum="StretchMode">
</constant>