diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/@GDScript.xml | 3 | ||||
-rw-r--r-- | doc/classes/AnimationPlayer.xml | 5 | ||||
-rw-r--r-- | doc/classes/SceneTree.xml | 4 |
3 files changed, 8 insertions, 4 deletions
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 07e428faad..acece05510 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -326,7 +326,8 @@ <argument index="0" name="s" type="float"> </argument> <description> - Raises the Euler's constant [b]e[/b] to the power of [code]s[/code] and returns it. [b]e[/b] has an approximate value of 2.71828. + The natural exponential function. It raises the mathematical constant [b]e[/b] to the power of [code]s[/code] and returns it. + [b]e[/b] has an approximate value of 2.71828. [codeblock] a = exp(2) # approximately 7.39 [/codeblock] diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml index f3280e7a27..673bbbea59 100644 --- a/doc/classes/AnimationPlayer.xml +++ b/doc/classes/AnimationPlayer.xml @@ -8,7 +8,7 @@ </description> <tutorials> http://docs.godotengine.org/en/3.0/getting_started/step_by_step/animations.html - http://docs.godotengine.org/en/3.0/tutorials/animation/index.html + http://docs.godotengine.org/en/3.0/tutorials/animation/index.html </tutorials> <demos> </demos> @@ -138,8 +138,7 @@ <argument index="3" name="from_end" type="bool" default="false"> </argument> <description> - Play the animation with key [code]name[/code]. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being true can play the - animation backwards. + Play the animation with key [code]name[/code]. Custom speed and blend times can be set. If custom speed is negative (-1), 'from_end' being true can play the animation backwards. </description> </method> <method name="play_backwards"> diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index 8846616851..dec0cbbcc3 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -367,12 +367,16 @@ </signals> <constants> <constant name="GROUP_CALL_DEFAULT" value="0" enum="GroupCallFlags"> + Call a group with no flags (default). </constant> <constant name="GROUP_CALL_REVERSE" value="1" enum="GroupCallFlags"> + Call a group in reverse scene order. </constant> <constant name="GROUP_CALL_REALTIME" value="2" enum="GroupCallFlags"> + Call a group immediately (calls are normally made on idle). </constant> <constant name="GROUP_CALL_UNIQUE" value="4" enum="GroupCallFlags"> + Call a group only once even if the call is executed many times. </constant> <constant name="STRETCH_MODE_DISABLED" value="0" enum="StretchMode"> </constant> |