diff options
Diffstat (limited to 'doc')
-rw-r--r-- | doc/classes/@GDScript.xml | 23 | ||||
-rw-r--r-- | doc/classes/BaseButton.xml | 3 | ||||
-rw-r--r-- | doc/classes/Camera.xml | 2 | ||||
-rw-r--r-- | doc/classes/Path2D.xml | 1 | ||||
-rw-r--r-- | doc/classes/Vector2.xml | 2 |
5 files changed, 24 insertions, 7 deletions
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml index 22834a4c81..2f7f05b2e4 100644 --- a/doc/classes/@GDScript.xml +++ b/doc/classes/@GDScript.xml @@ -264,11 +264,7 @@ <argument index="0" name="step" type="float"> </argument> <description> - Returns the position of the first non-zero digit, after the decimal point. - [codeblock] - # n is 2 - n = decimals(0.035) - [/codeblock] + Deprecated alias for "[method step_decimals]". </description> </method> <method name="dectime"> @@ -1023,6 +1019,23 @@ [/codeblock] </description> </method> + <method name="step_decimals"> + <return type="float"> + </return> + <argument index="0" name="step" type="float"> + </argument> + <description> + Returns the position of the first non-zero digit, after the decimal point. + [codeblock] + # n is 0 + n = step_decimals(5) + # n is 4 + n = step_decimals(1.0005) + # n is 9 + n = step_decimals(0.000000005) + [/codeblock] + </description> + </method> <method name="stepify"> <return type="float"> </return> diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index 08be3ed0f4..c65d545f3e 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -69,6 +69,9 @@ <member name="toggle_mode" type="bool" setter="set_toggle_mode" getter="is_toggle_mode"> If [code]true[/code], the button is in toggle mode. Makes the button flip state between pressed and unpressed each time its area is clicked. </member> + <member name="keep_pressed_outside" type="bool" setter="set_keep_pressed_outside" getter="is_keep_pressed_outside"> + If [code]true[/code], the button stays pressed when moving the cursor outside the button while pressing it. Default value: [code]false[/code]. + </member> </members> <signals> <signal name="button_down"> diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml index 014df2b72a..05858e8bc6 100644 --- a/doc/classes/Camera.xml +++ b/doc/classes/Camera.xml @@ -196,7 +196,7 @@ Perspective Projection (object's size on the screen becomes smaller when far away). </constant> <constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection"> - Orthogonal Projection (objects remain the same size on the screen no matter how far away they are). + Orthogonal Projection (objects remain the same size on the screen no matter how far away they are; also known as orthographic projection). </constant> <constant name="PROJECTION_FRUSTUM" value="2" enum="Projection"> </constant> diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml index c77e00a28e..ce15b3eab2 100644 --- a/doc/classes/Path2D.xml +++ b/doc/classes/Path2D.xml @@ -5,6 +5,7 @@ </brief_description> <description> Can have [PathFollow2D] child-nodes moving along the [Curve2D]. See [PathFollow2D] for more information on this usage. + Note that the path is considered as relative to the moved nodes (children of [PathFollow2D]) - usually the curve should start with a zero vector (0, 0). </description> <tutorials> </tutorials> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index e6fb32a032..75221ccc82 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -216,7 +216,7 @@ <argument index="0" name="phi" type="float"> </argument> <description> - Returns the vector rotated by [code]phi[/code] radians. + Returns the vector rotated by [code]phi[/code] radians. See also [method @GDScript.deg2rad]. </description> </method> <method name="round"> |