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-rw-r--r--doc/classes/ClippedCamera.xml19
-rw-r--r--doc/classes/RigidBody.xml4
-rw-r--r--doc/classes/RigidBody2D.xml2
-rw-r--r--doc/classes/StaticBody.xml2
-rw-r--r--doc/classes/StaticBody2D.xml2
-rw-r--r--doc/classes/TreeItem.xml9
6 files changed, 38 insertions, 0 deletions
diff --git a/doc/classes/ClippedCamera.xml b/doc/classes/ClippedCamera.xml
index f6a2a3bc11..9eda79bbae 100644
--- a/doc/classes/ClippedCamera.xml
+++ b/doc/classes/ClippedCamera.xml
@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="ClippedCamera" inherits="Camera" category="Core" version="3.2">
<brief_description>
+ A [Camera] that includes collision.
</brief_description>
<description>
+ This node extends [Camera] to add collisions with [Area] and/or [PhysicsBody] nodes. The camera cannot move through colliding objects.
</description>
<tutorials>
</tutorials>
@@ -13,6 +15,7 @@
<argument index="0" name="node" type="Object">
</argument>
<description>
+ Adds a collision exception so the camera does not collide with the specified node.
</description>
</method>
<method name="add_exception_rid">
@@ -21,18 +24,21 @@
<argument index="0" name="rid" type="RID">
</argument>
<description>
+ Adds a collision exception so the camera does not collide with the specified [RID].
</description>
</method>
<method name="clear_exceptions">
<return type="void">
</return>
<description>
+ Removes all collision exceptions.
</description>
</method>
<method name="get_clip_offset" qualifiers="const">
<return type="float">
</return>
<description>
+ Returns the distance the camera has been offset due to a collision.
</description>
</method>
<method name="get_collision_mask_bit" qualifiers="const">
@@ -41,6 +47,8 @@
<argument index="0" name="bit" type="int">
</argument>
<description>
+ Returns [code]true[/code] if the specified bit index is on.
+ [b]Note:[/b] Bit indices range from 0-19.
</description>
</method>
<method name="remove_exception">
@@ -49,6 +57,7 @@
<argument index="0" name="node" type="Object">
</argument>
<description>
+ Removes a collision exception with the specified node.
</description>
</method>
<method name="remove_exception_rid">
@@ -57,6 +66,7 @@
<argument index="0" name="rid" type="RID">
</argument>
<description>
+ Removes a collision exception with the specified [RID].
</description>
</method>
<method name="set_collision_mask_bit">
@@ -67,25 +77,34 @@
<argument index="1" name="value" type="bool">
</argument>
<description>
+ Sets the specified bit index to the [code]value[/code].
+ [b]Note:[/b] Bit indices range from 0-19.
</description>
</method>
</methods>
<members>
<member name="clip_to_areas" type="bool" setter="set_clip_to_areas" getter="is_clip_to_areas_enabled" default="false">
+ If [code]true[/code], the camera stops on contact with [Area]s.
</member>
<member name="clip_to_bodies" type="bool" setter="set_clip_to_bodies" getter="is_clip_to_bodies_enabled" default="true">
+ If [code]true[/code], the camera stops on contact with [PhysicsBody]s.
</member>
<member name="collision_mask" type="int" setter="set_collision_mask" getter="get_collision_mask" default="1">
+ The camera's collision mask. Only objects in at least one collision layer matching the mask will be detected.
</member>
<member name="margin" type="float" setter="set_margin" getter="get_margin" default="0.0">
+ The camera's collision margin. The camera can't get closer than this distance to a colliding object.
</member>
<member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="ClippedCamera.ProcessMode" default="0">
+ The camera's process callback. See [enum ProcessMode].
</member>
</members>
<constants>
<constant name="CLIP_PROCESS_PHYSICS" value="0" enum="ProcessMode">
+ The camera updates with the [code]_physics_process[/code] callback.
</constant>
<constant name="CLIP_PROCESS_IDLE" value="1" enum="ProcessMode">
+ The camera updates with the [code]_process[/code] callback.
</constant>
</constants>
</class>
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index 4378fc3ffe..624b576f4d 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -88,6 +88,7 @@
<argument index="0" name="axis" type="int" enum="PhysicsServer.BodyAxis">
</argument>
<description>
+ Returns [code]true[/code] if the specified linear or rotational axis is locked.
</description>
</method>
<method name="get_colliding_bodies" qualifiers="const">
@@ -106,6 +107,7 @@
<argument index="1" name="lock" type="bool">
</argument>
<description>
+ Locks the specified linear or rotational axis.
</description>
</method>
<method name="set_axis_velocity">
@@ -183,6 +185,8 @@
The body mode. See [enum Mode] for possible values.
</member>
<member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override">
+ The physics material override for the body.
+ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.
</member>
<member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" default="false">
If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or the [code]apply_impulse[/code] method.
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index 32a1634f77..c960ef5aee 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -169,6 +169,8 @@
The body's mode. See [enum Mode] for possible values.
</member>
<member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override">
+ The physics material override for the body.
+ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.
</member>
<member name="sleeping" type="bool" setter="set_sleeping" getter="is_sleeping" default="false">
If [code]true[/code], the body is sleeping and will not calculate forces until woken up by a collision or by using [method apply_impulse] or [method add_force].
diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml
index a9709d00df..f8840ddc14 100644
--- a/doc/classes/StaticBody.xml
+++ b/doc/classes/StaticBody.xml
@@ -28,6 +28,8 @@
Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override].
</member>
<member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override">
+ The physics material override for the body.
+ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.
</member>
</members>
<constants>
diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml
index 4a7f71b667..34276ec535 100644
--- a/doc/classes/StaticBody2D.xml
+++ b/doc/classes/StaticBody2D.xml
@@ -27,6 +27,8 @@
Deprecated, use [member PhysicsMaterial.friction] instead via [member physics_material_override].
</member>
<member name="physics_material_override" type="PhysicsMaterial" setter="set_physics_material_override" getter="get_physics_material_override">
+ The physics material override for the body.
+ If a material is assigned to this property, it will be used instead of any other physics material, such as an inherited one.
</member>
</members>
<constants>
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml
index 01d690589b..a4c976591f 100644
--- a/doc/classes/TreeItem.xml
+++ b/doc/classes/TreeItem.xml
@@ -120,6 +120,15 @@
Returns the custom background color of column [code]column[/code].
</description>
</method>
+ <method name="get_custom_color" qualifiers="const">
+ <return type="Color">
+ </return>
+ <argument index="0" name="column" type="int">
+ </argument>
+ <description>
+ Returns the custom color of column [code]column[/code].
+ </description>
+ </method>
<method name="get_expand_right" qualifiers="const">
<return type="bool">
</return>