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Diffstat (limited to 'doc/translations/pl.po')
-rw-r--r-- | doc/translations/pl.po | 556 |
1 files changed, 439 insertions, 117 deletions
diff --git a/doc/translations/pl.po b/doc/translations/pl.po index 460b6640f5..34ad88e7af 100644 --- a/doc/translations/pl.po +++ b/doc/translations/pl.po @@ -3210,7 +3210,12 @@ msgid "Gamepad button 22." msgstr "" #: doc/classes/@GlobalScope.xml -msgid "Represents the maximum number of joystick buttons supported." +msgid "" +"The maximum number of game controller buttons supported by the engine. The " +"actual limit may be lower on specific platforms:\n" +"- Android: Up to 36 buttons.\n" +"- Linux: Up to 80 buttons.\n" +"- Windows and macOS: Up to 128 buttons." msgstr "" #: doc/classes/@GlobalScope.xml @@ -4204,8 +4209,6 @@ msgid "" "typically used for fast overlap tests.\n" "It uses floating-point coordinates. The 2D counterpart to [AABB] is " "[Rect2].\n" -"Negative values for [member size] are not supported and will not work for " -"most methods. Use [method abs] to get an AABB with a positive size.\n" "[b]Note:[/b] Unlike [Rect2], [AABB] does not have a variant that uses " "integer coordinates." msgstr "" @@ -9813,15 +9816,17 @@ msgid "Represents the size of the [enum FFT_Size] enum." msgstr "" #: doc/classes/AudioEffectRecord.xml -msgid "Audio effect used for recording sound from a microphone." +msgid "Audio effect used for recording the sound from an audio bus." msgstr "" #: doc/classes/AudioEffectRecord.xml msgid "" -"Allows the user to record sound from a microphone. It sets and gets the " -"format in which the audio file will be recorded (8-bit, 16-bit, or " -"compressed). It checks whether or not the recording is active, and if it is, " -"records the sound. It then returns the recorded sample." +"Allows the user to record the sound from an audio bus. This can include all " +"audio output by Godot when used on the \"Master\" audio bus.\n" +"Can be used (with an [AudioStreamMicrophone]) to record from a microphone.\n" +"It sets and gets the format in which the audio file will be recorded (8-bit, " +"16-bit, or compressed). It checks whether or not the recording is active, " +"and if it is, records the sound. It then returns the recorded sample." msgstr "" #: doc/classes/AudioEffectRecord.xml @@ -15945,9 +15950,8 @@ msgstr "" msgid "" "Creates a local override for a theme [Color] with the specified [code]name[/" "code]. Local overrides always take precedence when fetching theme items for " -"the control. An override cannot be removed, but it can be overridden with " -"the corresponding default value.\n" -"See also [method get_color].\n" +"the control.\n" +"See also [method get_color], [method remove_color_override].\n" "[b]Example of overriding a label's color and resetting it later:[/b]\n" "[codeblock]\n" "# Given the child Label node \"MyLabel\", override its font color with a " @@ -15963,17 +15967,18 @@ msgstr "" msgid "" "Creates a local override for a theme constant with the specified [code]name[/" "code]. Local overrides always take precedence when fetching theme items for " -"the control. An override cannot be removed, but it can be overridden with " -"the corresponding default value.\n" -"See also [method get_constant]." +"the control.\n" +"See also [method get_constant], [method remove_constant_override]." msgstr "" #: doc/classes/Control.xml msgid "" "Creates a local override for a theme [Font] with the specified [code]name[/" "code]. Local overrides always take precedence when fetching theme items for " -"the control. An override can be removed by assigning it a [code]null[/code] " -"value.\n" +"the control.\n" +"[b]Note:[/b] An override can be removed by assigning it a [code]null[/code] " +"value. This behavior is deprecated and will be removed in 4.0, use [method " +"remove_font_override] instead.\n" "See also [method get_font]." msgstr "" @@ -15981,8 +15986,10 @@ msgstr "" msgid "" "Creates a local override for a theme icon with the specified [code]name[/" "code]. Local overrides always take precedence when fetching theme items for " -"the control. An override can be removed by assigning it a [code]null[/code] " -"value.\n" +"the control.\n" +"[b]Note:[/b] An override can be removed by assigning it a [code]null[/code] " +"value. This behavior is deprecated and will be removed in 4.0, use [method " +"remove_icon_override] instead.\n" "See also [method get_icon]." msgstr "" @@ -15990,16 +15997,20 @@ msgstr "" msgid "" "Creates a local override for a theme shader with the specified [code]name[/" "code]. Local overrides always take precedence when fetching theme items for " -"the control. An override can be removed by assigning it a [code]null[/code] " -"value." +"the control.\n" +"[b]Note:[/b] An override can be removed by assigning it a [code]null[/code] " +"value. This behavior is deprecated and will be removed in 4.0, use [method " +"remove_shader_override] instead." msgstr "" #: doc/classes/Control.xml msgid "" "Creates a local override for a theme [StyleBox] with the specified " "[code]name[/code]. Local overrides always take precedence when fetching " -"theme items for the control. An override can be removed by assigning it a " -"[code]null[/code] value.\n" +"theme items for the control.\n" +"[b]Note:[/b] An override can be removed by assigning it a [code]null[/code] " +"value. This behavior is deprecated and will be removed in 4.0, use [method " +"remove_stylebox_override] instead.\n" "See also [method get_stylebox].\n" "[b]Example of modifying a property in a StyleBox by duplicating it:[/b]\n" "[codeblock]\n" @@ -16358,6 +16369,39 @@ msgid "" msgstr "" #: doc/classes/Control.xml +#, fuzzy +msgid "" +"Removes a theme override for a [Color] with the given [code]name[/code]." +msgstr "Liczy iloczyn wektorowy tego wektora oraz [code]with[/code]." + +#: doc/classes/Control.xml +#, fuzzy +msgid "" +"Removes a theme override for a constant with the given [code]name[/code]." +msgstr "Liczy iloczyn wektorowy tego wektora oraz [code]with[/code]." + +#: doc/classes/Control.xml +#, fuzzy +msgid "Removes a theme override for a [Font] with the given [code]name[/code]." +msgstr "Liczy iloczyn wektorowy tego wektora oraz [code]with[/code]." + +#: doc/classes/Control.xml +#, fuzzy +msgid "Removes a theme override for an icon with the given [code]name[/code]." +msgstr "Liczy iloczyn wektorowy tego wektora oraz [code]with[/code]." + +#: doc/classes/Control.xml +#, fuzzy +msgid "Removes a theme override for a shader with the given [code]name[/code]." +msgstr "Liczy iloczyn wektorowy tego wektora oraz [code]with[/code]." + +#: doc/classes/Control.xml +#, fuzzy +msgid "" +"Removes a theme override for a [StyleBox] with the given [code]name[/code]." +msgstr "Liczy iloczyn wektorowy tego wektora oraz [code]with[/code]." + +#: doc/classes/Control.xml msgid "" "Sets the anchor identified by [code]margin[/code] constant from [enum " "Margin] enum to value [code]anchor[/code]. A setter method for [member " @@ -16844,7 +16888,15 @@ msgid "" "its [member mouse_filter] lets the event reach it.\n" "[b]Note:[/b] [signal mouse_exited] will be emitted if the mouse enters a " "child [Control] node, even if the mouse cursor is still inside the parent's " -"[code]Rect[/code] area." +"[code]Rect[/code] area.\n" +"If you want to check whether the mouse truly left the area, ignoring any top " +"nodes, you can use code like this:\n" +"[codeblock]\n" +"func _on_mouse_exited():\n" +" if not Rect2(Vector2(), rect_size)." +"has_point(get_local_mouse_position()):\n" +" # Not hovering over area.\n" +"[/codeblock]" msgstr "" #: doc/classes/Control.xml @@ -22638,111 +22690,247 @@ msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Version Control System (VCS) interface which reads and writes to the local " +"Version Control System (VCS) interface, which reads and writes to the local " "VCS in use." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Used by the editor to display VCS extracted information in the editor. The " -"implementation of this API is included in VCS addons, which are essentially " -"GDNative plugins that need to be put into the project folder. These VCS " -"addons are scripts which are attached (on demand) to the object instance of " -"[code]EditorVCSInterface[/code]. All the functions listed below, instead of " -"performing the task themselves, they call the internally defined functions " -"in the VCS addons to provide a plug-n-play experience." +"Defines the API that the editor uses to extract information from the " +"underlying VCS. The implementation of this API is included in VCS plugins, " +"which are scripts that inherit [EditorVCSInterface] and are attached (on " +"demand) to the singleton instance of [EditorVCSInterface]. Instead of " +"performing the task themselves, all the virtual functions listed below are " +"calling the internally overridden functions in the VCS plugins to provide a " +"plug-n-play experience. A custom VCS plugin is supposed to inherit from " +"[EditorVCSInterface] and override these virtual functions." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "Checks out a [code]branch_name[/code] in the VCS." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Commits the currently staged changes and applies the commit [code]msg[/code] " +"to the resulting commit." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "Creates a new branch named [code]branch_name[/code] in the VCS." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Creates a version commit if the addon is initialized, else returns without " -"doing anything. Uses the files which have been staged previously, with the " -"commit message set to a value as provided as in the argument." +"Creates a new remote destination with name [code]remote_name[/code] and " +"points it to [code]remote_url[/code]. This can be both an HTTPS remote or an " +"SSH remote." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "Discards the changes made in file present at [code]file_path[/code]." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Returns an [Array] of [Dictionary] objects containing the diff output from " -"the VCS in use, if a VCS addon is initialized, else returns an empty [Array] " -"object. The diff contents also consist of some contextual lines which " -"provide context to the observed line change in the file.\n" -"Each [Dictionary] object has the line diff contents under the keys:\n" -"- [code]\"content\"[/code] to store a [String] containing the line contents\n" -"- [code]\"status\"[/code] to store a [String] which contains [code]\"+\"[/" -"code] in case the content is a line addition but it stores a [code]\"-\"[/" -"code] in case of deletion and an empty string in the case the line content " -"is neither an addition nor a deletion.\n" -"- [code]\"new_line_number\"[/code] to store an integer containing the new " -"line number of the line content.\n" -"- [code]\"line_count\"[/code] to store an integer containing the number of " -"lines in the line content.\n" -"- [code]\"old_line_number\"[/code] to store an integer containing the old " -"line number of the line content.\n" -"- [code]\"offset\"[/code] to store the offset of the line change since the " -"first contextual line content." +"Fetches new changes from the remote, but doesn't write changes to the " +"current working directory. Equivalent to [code]git fetch[/code]." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Returns a [Dictionary] containing the path of the detected file change " -"mapped to an integer signifying what kind of change the corresponding file " -"has experienced.\n" -"The following integer values are being used to signify that the detected " -"file is:\n" -"- [code]0[/code]: New to the VCS working directory\n" -"- [code]1[/code]: Modified\n" -"- [code]2[/code]: Renamed\n" -"- [code]3[/code]: Deleted\n" -"- [code]4[/code]: Typechanged" +"Gets an instance of an [Array] of [String]s containing available branch " +"names in the VCS." msgstr "" #: doc/classes/EditorVCSInterface.xml -msgid "Returns the project name of the VCS working directory." +msgid "Gets the current branch name defined in the VCS." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Returns the name of the VCS if the VCS has been initialized, else return an " -"empty string." +"Returns an [Array] of [Dictionary] items (see [method create_diff_file], " +"[method create_diff_hunk], [method create_diff_line], [method " +"add_line_diffs_into_diff_hunk] and [method add_diff_hunks_into_diff_file]), " +"each containing information about a diff. If [code]identifier[/code] is a " +"file path, returns a file diff, and if it is a commit identifier, then " +"returns a commit diff." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Initializes the VCS addon if not already. Uses the argument value as the " -"path to the working directory of the project. Creates the initial commit if " -"required. Returns [code]true[/code] if no failure occurs, else returns " -"[code]false[/code]." +"Returns an [Array] of [Dictionary] items (see [method create_diff_hunk]), " +"each containing a line diff between a file at [code]file_path[/code] and the " +"[code]text[/code] which is passed in." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Returns [code]true[/code] if the addon is ready to respond to function " -"calls, else returns [code]false[/code]." +"Returns an [Array] of [Dictionary] items (see [method create_status_file]), " +"each containing the status data of every modified file in the project folder." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Returns [code]true[/code] if the VCS addon has been initialized, else " -"returns [code]false[/code]." +"Returns an [Array] of [Dictionary] items (see [method create_commit]), each " +"containing the data for a past commit." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Shuts down the VCS addon to allow cleanup code to run on call. Returns " -"[code]true[/code] is no failure occurs, else returns [code]false[/code]." +"Returns an [Array] of [String]s, each containing the name of a remote " +"configured in the VCS." msgstr "" #: doc/classes/EditorVCSInterface.xml +#, fuzzy +msgid "Returns the name of the underlying VCS provider." +msgstr "Zwraca sinus parametru." + +#: doc/classes/EditorVCSInterface.xml msgid "" -"Stages the file which should be committed when [method EditorVCSInterface." -"commit] is called. Argument should contain the absolute path." +"Initializes the VCS plugin when called from the editor. Returns whether or " +"not the plugin was successfully initialized. A VCS project is initialized at " +"[code]project_path[/code]." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "Pulls changes from the remote. This can give rise to merge conflicts." msgstr "" #: doc/classes/EditorVCSInterface.xml msgid "" -"Unstages the file which was staged previously to be committed, so that it is " -"no longer committed when [method EditorVCSInterface.commit] is called. " -"Argument should contain the absolute path." +"Pushes changes to the [code]remote[/code]. Optionally, if [code]force[/code] " +"is set to true, a force push will override the change history already " +"present on the remote." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "Remove a branch from the local VCS." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "Remove a remote from the local VCS." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Set user credentials in the underlying VCS. [code]username[/code] and " +"[code]password[/code] are used only during HTTPS authentication unless not " +"already mentioned in the remote URL. [code]ssh_public_key_path[/code], " +"[code]ssh_private_key_path[/code], and [code]ssh_passphrase[/code] are only " +"used during SSH authentication." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Shuts down VCS plugin instance. Called when the user either closes the " +"editor or shuts down the VCS plugin through the editor UI." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "Stages the file present at [code]file_path[/code] to the staged area." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Unstages the file present at [code]file_path[/code] from the staged area to " +"the unstaged area." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Helper function to add an array of [code]diff_hunks[/code] into a " +"[code]diff_file[/code]." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Helper function to add an array of [code]line_diffs[/code] into a " +"[code]diff_hunk[/code]." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Helper function to create a commit [Dictionary] item. [code]msg[/code] is " +"the commit message of the commit. [code]author[/code] is a human-readable " +"string containing the author's details, e.g. the email and name configured " +"in the VCS. [code]id[/code] is the identifier of the commit, in whichever " +"format your VCS may provide an identifier to commits. [code]date[/code] is " +"directly added to the commit item and displayed in the editor, and hence, it " +"shall be a well-formatted, human-readable date string." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Helper function to create a [code]Dictionary[/code] for storing old and new " +"diff file paths." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Helper function to create a [code]Dictionary[/code] for storing diff hunk " +"data. [code]old_start[/code] is the starting line number in old file. " +"[code]new_start[/code] is the starting line number in new file. " +"[code]old_lines[/code] is the number of lines in the old file. " +"[code]new_lines[/code] is the number of lines in the new file." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Helper function to create a [code]Dictionary[/code] for storing a line diff. " +"[code]new_line_no[/code] is the line number in the new file (can be " +"[code]-1[/code] if the line is deleted). [code]old_line_no[/code] is the " +"line number in the old file (can be [code]-1[/code] if the line is added). " +"[code]content[/code] is the diff text. [code]content[/code] is the diff " +"text. [code]status[/code] is a single character string which stores the line " +"origin." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "" +"Helper function to create a [code]Dictionary[/code] used by editor to read " +"the status of a file." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "Pops up an error message in the edior." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "A new file has been added." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "An earlier added file has been modified." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "An earlier added file has been renamed." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "An earlier added file has been deleted." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "An earlier added file has been typechanged." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "A file is left unmerged." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "A commit is encountered from the commit area." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "A file is encountered from the staged area." +msgstr "" + +#: doc/classes/EditorVCSInterface.xml +msgid "A file is encountered from the unstaged area." msgstr "" #: doc/classes/EncodedObjectAsID.xml @@ -24189,9 +24377,14 @@ msgstr "" #: doc/classes/FileDialog.xml msgid "" -"Adds [code]filter[/code] as a custom filter; [code]filter[/code] should be " -"of the form [code]\"filename.extension ; Description\"[/code]. For example, " -"[code]\"*.png ; PNG Images\"[/code]." +"Adds [code]filter[/code] to the list of filters, which restricts what files " +"can be picked.\n" +"A [code]filter[/code] should be of the form [code]\"filename.extension ; " +"Description\"[/code], where filename and extension can be [code]*[/code] to " +"match any string. Filters starting with [code].[/code] (i.e. empty " +"filenames) are not allowed.\n" +"Example filters: [code]\"*.png ; PNG Images\"[/code], [code]\"project." +"godot ; Godot Project\"[/code]." msgstr "" #: doc/classes/FileDialog.xml @@ -24248,7 +24441,9 @@ msgstr "" msgid "" "The available file type filters. For example, this shows only [code].png[/" "code] and [code].gd[/code] files: [code]set_filters(PoolStringArray([\"*." -"png ; PNG Images\",\"*.gd ; GDScript Files\"]))[/code]." +"png ; PNG Images\",\"*.gd ; GDScript Files\"]))[/code]. Multiple file types " +"can also be specified in a single filter. [code]\"*.png, *.jpg, *.jpeg ; " +"Supported Images\"[/code] will show both PNG and JPEG files when selected." msgstr "" #: doc/classes/FileDialog.xml @@ -25981,6 +26176,95 @@ msgstr "" msgid "The number of color samples that will be obtained from the [Gradient]." msgstr "" +#: doc/classes/GradientTexture2D.xml +msgid "Gradient-filled 2D texture." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "" +"The texture uses a [Gradient] to fill the texture data in 2D space. The " +"gradient is filled according to the specified [member fill] and [member " +"repeat] types using colors obtained from the gradient. The texture does not " +"necessarily represent an exact copy of the gradient, but instead an " +"interpolation of samples obtained from the gradient at fixed steps (see " +"[member width] and [member height])." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "" +"The gradient fill type, one of the [enum Fill] values. The texture is filled " +"by interpolating colors starting from [member fill_from] to [member fill_to] " +"offsets." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "" +"The initial offset used to fill the texture specified in UV coordinates." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "The final offset used to fill the texture specified in UV coordinates." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +#, fuzzy +msgid "The [Gradient] used to fill the texture." +msgstr "Zwraca sinus parametru." + +#: doc/classes/GradientTexture2D.xml +msgid "" +"The number of vertical color samples that will be obtained from the " +"[Gradient], which also represents the texture's height." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "" +"The gradient repeat type, one of the [enum Repeat] values. The texture is " +"filled starting from [member fill_from] to [member fill_to] offsets by " +"default, but the gradient fill can be repeated to cover the entire texture." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "" +"If [code]true[/code], the generated texture will support high dynamic range " +"([constant Image.FORMAT_RGBAF] format). This allows for glow effects to work " +"if [member Environment.glow_enabled] is [code]true[/code]. If [code]false[/" +"code], the generated texture will use low dynamic range; overbright colors " +"will be clamped ([constant Image.FORMAT_RGBA8] format)." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "" +"The number of horizontal color samples that will be obtained from the " +"[Gradient], which also represents the texture's width." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "The colors are linearly interpolated in a straight line." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "The colors are linearly interpolated in a circular pattern." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "" +"The gradient fill is restricted to the range defined by [member fill_from] " +"to [member fill_to] offsets." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "" +"The texture is filled starting from [member fill_from] to [member fill_to] " +"offsets, repeating the same pattern in both directions." +msgstr "" + +#: doc/classes/GradientTexture2D.xml +msgid "" +"The texture is filled starting from [member fill_from] to [member fill_to] " +"offsets, mirroring the pattern in both directions." +msgstr "" + #: doc/classes/GraphEdit.xml msgid "" "GraphEdit is an area capable of showing various GraphNodes. It manages " @@ -30001,7 +30285,7 @@ msgstr "" #: doc/classes/InputEventMIDI.xml msgid "" "Returns a value indicating the type of message for this MIDI signal. This is " -"a member of the MidiMessageList enum.\n" +"a member of the [enum @GlobalScope.MidiMessageList] enum.\n" "For MIDI messages between 0x80 and 0xEF, only the left half of the bits are " "returned as this value, as the other part is the channel (ex: 0x94 becomes " "0x9). For MIDI messages from 0xF0 to 0xFF, the value is returned as-is.\n" @@ -33907,7 +34191,7 @@ msgstr "" #: doc/classes/MeshDataTool.xml msgid "" "Returns specified edge associated with given face.\n" -"Edge argument must 2 or less because a face only has three edges." +"Edge argument must be either 0, 1, or 2 because a face only has three edges." msgstr "" #: doc/classes/MeshDataTool.xml @@ -33921,7 +34205,8 @@ msgstr "" #: doc/classes/MeshDataTool.xml msgid "" "Returns the specified vertex of the given face.\n" -"Vertex argument must be 2 or less because faces contain three vertices." +"Vertex argument must be either 0, 1, or 2 because faces contain three " +"vertices." msgstr "" #: doc/classes/MeshDataTool.xml @@ -34145,7 +34430,7 @@ msgstr "" #: doc/classes/MeshInstance2D.xml doc/classes/MultiMeshInstance2D.xml msgid "" "The normal map that will be used if using the default [CanvasItemMaterial].\n" -"[b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. " +"[b]Note:[/b] Godot expects the normal map to use X+, Y+, and Z+ coordinates. " "See [url=http://wiki.polycount.com/wiki/" "Normal_Map_Technical_Details#Common_Swizzle_Coordinates]this page[/url] for " "a comparison of normal map coordinates expected by popular engines." @@ -35141,7 +35426,7 @@ msgid "" "set_target_location] in order for this to be accurate." msgstr "" -#: doc/classes/NavigationAgent.xml +#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml msgid "" "Returns the reachable final location in global coordinates. This can change " "if the navigation path is altered in any way. Because of this, it would be " @@ -35216,9 +35501,9 @@ msgid "" "path." msgstr "" -#: doc/classes/NavigationAgent.xml +#: doc/classes/NavigationAgent.xml doc/classes/NavigationAgent2D.xml msgid "" -"Sends the given velocity to the collision avoidance algorithm. It will " +"Sends the passed in velocity to the collision avoidance algorithm. It will " "adjust the velocity to avoid collisions. Once the adjustment to the velocity " "is complete, it will emit the [signal velocity_computed] signal." msgstr "" @@ -35309,12 +35594,6 @@ msgid "" msgstr "" #: doc/classes/NavigationAgent2D.xml -msgid "" -"Returns the reachable final location in global coordinates. This can change " -"if the navigation path is altered in any way." -msgstr "" - -#: doc/classes/NavigationAgent2D.xml #, fuzzy msgid "" "Returns which index the agent is currently on in the navigation path's " @@ -35340,13 +35619,6 @@ msgid "" "to make the agent a child of a [Navigation2D] node." msgstr "" -#: doc/classes/NavigationAgent2D.xml -msgid "" -"Sends the passed in velocity to the collision avoidance algorithm. It will " -"adjust the velocity to avoid collisions. Once the adjustment to the velocity " -"is complete, it will emit the [signal velocity_computed] signal." -msgstr "" - #: doc/classes/NavigationMesh.xml msgid "A mesh to approximate the walkable areas and obstacles." msgstr "" @@ -35700,7 +35972,7 @@ msgid "" "2D obstacle used in navigation for collision avoidance. The obstacle needs " "navigation data to work correctly. This can be done by having the obstacle " "as a child of a [Navigation2D] node, or using [method set_navigation]. " -"[NavigationObstacle] is physics safe." +"[NavigationObstacle2D] is physics safe." msgstr "" #: doc/classes/NavigationObstacle2D.xml @@ -38856,6 +39128,9 @@ msgid "" "If [code]blocking[/code] is [code]false[/code], the Godot thread will " "continue while the new process runs. It is not possible to retrieve the " "shell output in non-blocking mode, so [code]output[/code] will be empty.\n" +"On Windows, if [code]open_console[/code] is [code]true[/code] and process is " +"console app, new terminal window will be opened, it's ignored on other " +"platforms.\n" "The return value also depends on the blocking mode. When blocking, the " "method will return an exit code of the process. When non-blocking, the " "method returns a process ID, which you can use to monitor the process (and " @@ -40620,6 +40895,10 @@ msgid "" "to [CPUParticles] by selecting the node, clicking the [b]Particles[/b] menu " "at the top of the 3D editor viewport then choosing [b]Convert to " "CPUParticles[/b].\n" +"[b]Note:[/b] On macOS, [Particles] rendering is much slower than " +"[CPUParticles] due to transform feedback being implemented on the CPU " +"instead of the GPU. Consider using [CPUParticles] instead when targeting " +"macOS.\n" "[b]Note:[/b] After working on a Particles node, remember to update its " "[member visibility_aabb] by selecting it, clicking the [b]Particles[/b] menu " "at the top of the 3D editor viewport then choose [b]Generate Visibility " @@ -40740,6 +41019,10 @@ msgid "" "[Particles2D] to [CPUParticles2D] by selecting the node, clicking the " "[b]Particles[/b] menu at the top of the 2D editor viewport then choosing " "[b]Convert to CPUParticles2D[/b].\n" +"[b]Note:[/b] On macOS, [Particles2D] rendering is much slower than " +"[CPUParticles2D] due to transform feedback being implemented on the CPU " +"instead of the GPU. Consider using [CPUParticles2D] instead when targeting " +"macOS.\n" "[b]Note:[/b] After working on a Particles node, remember to update its " "[member visibility_rect] by selecting it, clicking the [b]Particles[/b] menu " "at the top of the 2D editor viewport then choose [b]Generate Visibility " @@ -45209,7 +45492,9 @@ msgid "" "[b]Example:[/b]\n" "[codeblock]\n" "ProjectSettings.set_setting(\"application/config/name\", \"Example\")\n" -"[/codeblock]" +"[/codeblock]\n" +"This can also be used to erase custom project settings. To do this change " +"the setting value to [code]null[/code]." msgstr "" #: doc/classes/ProjectSettings.xml @@ -45972,6 +46257,18 @@ msgstr "" #: doc/classes/ProjectSettings.xml msgid "" +"Load the previously opened VCS plugin when the editor starts up. This is set " +"to [code]true[/code] whenever a new VCS plugin is initialized." +msgstr "" + +#: doc/classes/ProjectSettings.xml +msgid "" +"Last loaded VCS plugin name. Used to autoload the plugin when the editor " +"starts up." +msgstr "" + +#: doc/classes/ProjectSettings.xml +msgid "" "Default value for [member ScrollContainer.scroll_deadzone], which will be " "used for all [ScrollContainer]s unless overridden." msgstr "" @@ -48578,9 +48875,7 @@ msgid "" "[Rect2] consists of a position, a size, and several utility functions. It is " "typically used for fast overlap tests.\n" "It uses floating-point coordinates.\n" -"The 3D counterpart to [Rect2] is [AABB].\n" -"Negative values for [member size] are not supported and will not work for " -"most methods. Use [method abs] to get a Rect2 with a positive size." +"The 3D counterpart to [Rect2] is [AABB]." msgstr "" #: doc/classes/Rect2.xml @@ -51929,6 +52224,12 @@ msgstr "" #: doc/classes/ScriptEditor.xml msgid "" +"Reload all currently opened scripts from disk in case the file contents are " +"newer." +msgstr "" + +#: doc/classes/ScriptEditor.xml +msgid "" "Emitted when user changed active script. Argument is a freshly activated " "[Script]." msgstr "" @@ -52696,6 +52997,16 @@ msgid "" "values." msgstr "" +#: doc/classes/Slider.xml +msgid "" +"Emitted when dragging stops. If [code]value_changed[/code] is true, [member " +"Range.value] is different from the value when you started the dragging." +msgstr "" + +#: doc/classes/Slider.xml +msgid "Emitted when dragging is started." +msgstr "" + #: doc/classes/SliderJoint.xml msgid "Slider between two PhysicsBodies in 3D." msgstr "" @@ -53402,7 +53713,7 @@ msgstr "" #: doc/classes/SpatialMaterial.xml msgid "" "Texture that specifies the per-pixel normal of the detail overlay.\n" -"[b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. " +"[b]Note:[/b] Godot expects the normal map to use X+, Y+, and Z+ coordinates. " "See [url=http://wiki.polycount.com/wiki/" "Normal_Map_Technical_Details#Common_Swizzle_Coordinates]this page[/url] for " "a comparison of normal map coordinates expected by popular engines." @@ -53600,7 +53911,7 @@ msgid "" "you can use [method SurfaceTool.generate_normals] and [method SurfaceTool." "generate_tangents] to automatically generate normals and tangents " "respectively.\n" -"[b]Note:[/b] Godot expects the normal map to use X+, Y-, and Z+ coordinates. " +"[b]Note:[/b] Godot expects the normal map to use X+, Y+, and Z+ coordinates. " "See [url=http://wiki.polycount.com/wiki/" "Normal_Map_Technical_Details#Common_Swizzle_Coordinates]this page[/url] for " "a comparison of normal map coordinates expected by popular engines." @@ -54737,13 +55048,13 @@ msgid "Represents the size of the [enum DrawFlags] enum." msgstr "" #: doc/classes/SpriteFrames.xml -msgid "Sprite frame library for AnimatedSprite." +msgid "Sprite frame library for AnimatedSprite and AnimatedSprite3D." msgstr "" #: doc/classes/SpriteFrames.xml msgid "" -"Sprite frame library for [AnimatedSprite]. Contains frames and animation " -"data for playback.\n" +"Sprite frame library for an [AnimatedSprite] or [AnimatedSprite3D] node. " +"Contains frames and animation data for playback.\n" "[b]Note:[/b] You can associate a set of normal maps by creating additional " "[SpriteFrames] resources with a [code]_normal[/code] suffix. For example, " "having 2 [SpriteFrames] resources [code]run[/code] and [code]run_normal[/" @@ -61216,7 +61527,9 @@ msgid "" "TransitionType] constants with [constant EASE_IN_OUT], and use the one that " "looks best.\n" "[url=https://raw.githubusercontent.com/godotengine/godot-docs/master/img/" -"tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]" +"tween_cheatsheet.png]Tween easing and transition types cheatsheet[/url]\n" +"[b]Note:[/b] Tween methods will return [code]false[/code] if the requested " +"operation cannot be completed." msgstr "" #: doc/classes/Tween.xml @@ -62321,8 +62634,17 @@ msgid "" msgstr "" #: doc/classes/Vector2.xml -msgid "Returns the cross product of this vector and [code]with[/code]." -msgstr "Liczy iloczyn wektorowy tego wektora oraz [code]with[/code]." +msgid "" +"Returns the 2D analog of the cross product for this vector and [code]with[/" +"code].\n" +"This is the signed area of the parallelogram formed by the two vectors. If " +"the second vector is clockwise from the first vector, then the cross product " +"is the positive area. If counter-clockwise, the cross product is the " +"negative area.\n" +"[b]Note:[/b] Cross product is not defined in 2D mathematically. This method " +"embeds the 2D vectors in the XY plane of 3D space and uses their cross " +"product's Z component as the analog." +msgstr "" #: doc/classes/Vector2.xml msgid "" |