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-rw-r--r--doc/translations/es.po221
1 files changed, 191 insertions, 30 deletions
diff --git a/doc/translations/es.po b/doc/translations/es.po
index 6ebc2af78b..e80ab772c3 100644
--- a/doc/translations/es.po
+++ b/doc/translations/es.po
@@ -20813,6 +20813,11 @@ msgstr ""
"dado tiene una sobreescritura válida en este nodo [Control]."
#: doc/classes/Control.xml
+#, fuzzy
+msgid "Returns [code]true[/code] if drag operation is successful."
+msgstr "Devuelve [code]true[/code] si una animacion esta reproduciendose."
+
+#: doc/classes/Control.xml
msgid ""
"Invalidates the size cache in this node and in parent nodes up to toplevel. "
"Intended to be used with [method get_minimum_size] when the return value is "
@@ -21446,10 +21451,12 @@ msgstr ""
"una textura o un nodo hijo."
#: doc/classes/Control.xml
+#, fuzzy
msgid ""
"By default, the node's pivot is its top-left corner. When you change its "
-"[member rect_scale], it will scale around this pivot. Set this property to "
-"[member rect_size] / 2 to center the pivot in the node's rectangle."
+"[member rect_rotation] or [member rect_scale], it will rotate or scale "
+"around this pivot. Set this property to [member rect_size] / 2 to pivot "
+"around the Control's center."
msgstr ""
"Por defecto, el pivote del nodo es su esquina superior izquierda. Cuando "
"cambias su [member rect_scale], se escalará alrededor de este pivote. "
@@ -24432,10 +24439,11 @@ msgstr ""
"Mantiene un cacheo de puntos precalculados a lo largo de la curva, para "
"acelerar los cálculos."
-#: doc/classes/Curve2D.xml doc/classes/Curve3D.xml
+#: doc/classes/Curve2D.xml
+#, fuzzy
msgid ""
-"Adds a point to a curve at [code]position[/code], with control points "
-"[code]in[/code] and [code]out[/code].\n"
+"Adds a point to a curve at [code]position[/code] relative to the [Curve2D]'s "
+"position, with control points [code]in[/code] and [code]out[/code].\n"
"If [code]at_position[/code] is given, the point is inserted before the point "
"number [code]at_position[/code], moving that point (and every point after) "
"after the inserted point. If [code]at_position[/code] is not given, or is an "
@@ -24674,6 +24682,27 @@ msgstr ""
#: doc/classes/Curve3D.xml
#, fuzzy
+msgid ""
+"Adds a point to a curve at [code]position[/code] relative to the [Curve3D]'s "
+"position, with control points [code]in[/code] and [code]out[/code].\n"
+"If [code]at_position[/code] is given, the point is inserted before the point "
+"number [code]at_position[/code], moving that point (and every point after) "
+"after the inserted point. If [code]at_position[/code] is not given, or is an "
+"illegal value ([code]at_position <0[/code] or [code]at_position >= [method "
+"get_point_count][/code]), the point will be appended at the end of the point "
+"list."
+msgstr ""
+"Añade un punto a una curva en la posición [code]position[/code], con puntos "
+"de control [code]in[/code] y [code]out[/code].\n"
+"Si se da [code]at_position[/code], el punto se inserta antes del número de "
+"punto [code]at_position[/code], desplazando ese punto (y todos los puntos "
+"posteriores) después del punto insertado. Si no se da [code]at_position[/"
+"code], o es un valor ilegal ([code]at_position <0[/code] o [code]at_position "
+">= [method get_point_count][/code]), el punto se añadirá al final de la "
+"lista de puntos."
+
+#: doc/classes/Curve3D.xml
+#, fuzzy
msgid "Returns the cache of points as a [PoolVector3Array]."
msgstr "Devuelve el caché de puntos como un [PackedVector3Array]."
@@ -30851,11 +30880,15 @@ msgstr ""
"el [member tonemap_mode] no se establece en [constant TONE_MAPPER_LINEAR]."
#: doc/classes/Environment.xml
+#, fuzzy
msgid ""
-"Keeps on screen every pixel drawn in the background. This is the fastest "
-"background mode, but it can only be safely used in fully-interior scenes (no "
-"visible sky or sky reflections). If enabled in a scene where the background "
-"is visible, \"ghost trail\" artifacts will be visible when moving the camera."
+"Keeps on screen every pixel drawn in the background. Only select this mode "
+"if you really need to keep the old data. On modern GPUs it will generally "
+"not be faster than clearing the background, and can be significantly slower, "
+"particularly on mobile.\n"
+"It can only be safely used in fully-interior scenes (no visible sky or sky "
+"reflections). If enabled in a scene where the background is visible, \"ghost "
+"trail\" artifacts will be visible when moving the camera."
msgstr ""
"Mantiene en pantalla cada píxel dibujado en el fondo. Este es el modo de "
"fondo más rápido, pero sólo puede ser usado con seguridad en escenas de "
@@ -35430,17 +35463,19 @@ msgstr ""
"map_width] * [member map_depth] ."
#: doc/classes/HeightMapShape.xml
+#, fuzzy
msgid ""
-"Depth of the height map data. Changing this will resize the [member "
-"map_data]."
+"Number of vertices in the depth of the height map. Changing this will resize "
+"the [member map_data]."
msgstr ""
"Los datos del mapa de la altura. Si se cambia esto, se redimensionará el "
"[member map_data]."
#: doc/classes/HeightMapShape.xml
+#, fuzzy
msgid ""
-"Width of the height map data. Changing this will resize the [member "
-"map_data]."
+"Number of vertices in the width of the height map. Changing this will resize "
+"the [member map_data]."
msgstr ""
"Ancho de los datos del mapa de altura. Si se cambia esto, se redimensionará "
"el [member map_data]."
@@ -43272,6 +43307,16 @@ msgstr ""
"Si [code]true[/code], el menú contextual aparecerá al hacer clic con el "
"botón derecho del ratón."
+#: doc/classes/LineEdit.xml doc/classes/RichTextLabel.xml
+#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid ""
+"If [code]true[/code], the selected text will be deselected when focus is "
+"lost."
+msgstr ""
+"Si [code]true[/code], el elemento actualmente seleccionado puede ser "
+"seleccionado de nuevo."
+
#: doc/classes/LineEdit.xml
msgid ""
"If [code]false[/code], existing text cannot be modified and new text cannot "
@@ -43312,6 +43357,17 @@ msgid ""
"[/codeblock]"
msgstr ""
+#: doc/classes/LineEdit.xml doc/classes/TextEdit.xml
+#, fuzzy
+msgid ""
+"If [code]false[/code], using middle mouse button to paste clipboard will be "
+"disabled.\n"
+"[b]Note:[/b] This method is only implemented on Linux."
+msgstr ""
+"Devuelve [code]true[/code] si el video se está reproduciendo.\n"
+"[b]Nota:[/b] El vídeo sigue considerándose en reproducción si se interrumpe "
+"durante la reproducción."
+
#: doc/classes/LineEdit.xml
msgid ""
"Opacity of the [member placeholder_text]. From [code]0[/code] to [code]1[/"
@@ -51247,6 +51303,11 @@ msgid "Returns the text of the item at index [code]idx[/code]."
msgstr "Devuelve el texto del artículo en el índice [code]idx[/code]."
#: doc/classes/OptionButton.xml
+#, fuzzy
+msgid "Returns the tooltip of the item at index [code]idx[/code]."
+msgstr "Devuelve el texto del artículo en el índice [code]idx[/code]."
+
+#: doc/classes/OptionButton.xml
msgid ""
"Returns the ID of the selected item, or [code]0[/code] if no item is "
"selected."
@@ -51315,6 +51376,11 @@ msgid "Sets the text of the item at index [code]idx[/code]."
msgstr "Establece el texto del artículo en el índice [code]idx[/code]."
#: doc/classes/OptionButton.xml
+#, fuzzy
+msgid "Sets the tooltip of the item at index [code]idx[/code]."
+msgstr "Establece el texto del artículo en el índice [code]idx[/code]."
+
+#: doc/classes/OptionButton.xml
msgid ""
"The index of the currently selected item, or [code]-1[/code] if no item is "
"selected."
@@ -52044,6 +52110,23 @@ msgstr ""
"[b]Nota:[/b] Este método está implementado en macOS."
#: doc/classes/OS.xml
+msgid ""
+"Returns the current refresh rate of the specified screen. If [code]screen[/"
+"code] is [code]-1[/code] (the default value), the current screen will be "
+"used.\n"
+"[b]Note:[/b] Returns [code]-1.0[/code] if Godot fails to find the refresh "
+"rate for the specified screen. On HTML5, [method get_screen_refresh_rate] "
+"will always return [code]-1.0[/code] as there is no way to retrieve the "
+"refresh rate on that platform.\n"
+"To fallback to a default refresh rate if the method fails, try:\n"
+"[codeblock]\n"
+"var refresh_rate = OS.get_screen_refresh_rate()\n"
+"if refresh_rate < 0:\n"
+" refresh_rate = 60.0\n"
+"[/codeblock]"
+msgstr ""
+
+#: doc/classes/OS.xml
#, fuzzy
msgid ""
"Return the scale factor of the specified screen by index. If [code]screen[/"
@@ -60553,6 +60636,15 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
#, fuzzy
msgid ""
+"If [code]true[/code], enables warnings when the type of the default value "
+"set to an exported variable is different than the specified export type."
+msgstr ""
+"Si [code]true[/code], habilita advertencias cuando un operador ternario "
+"puede emitir valores con tipos incompatibles."
+
+#: doc/classes/ProjectSettings.xml
+#, fuzzy
+msgid ""
"If [code]true[/code], enables warnings when a function is declared with the "
"same name as a constant."
msgstr ""
@@ -61118,6 +61210,19 @@ msgstr ""
"utilizará para todos los [ScrollContainer]s a menos que se sobrescriba."
#: doc/classes/ProjectSettings.xml
+msgid ""
+"If enabled, the moment [member Viewport.gui_disable_input] is set to "
+"[code]false[/code] to disable GUI input in a viewport, current mouse over "
+"and mouse focus will be dropped.\n"
+"That behavior helps to keep a robust GUI state, with no surprises when input "
+"is resumed regardless what has happened in the meantime.\n"
+"If disabled, the legacy behavior is used, which consists in just not doing "
+"anything besides the GUI input disable itself.\n"
+"[b]Note:[/b] This is set to [code]true[/code] by default for new projects "
+"and is the recommended setting."
+msgstr ""
+
+#: doc/classes/ProjectSettings.xml
#, fuzzy
msgid ""
"If [code]true[/code], swaps OK and Cancel buttons in dialogs on Windows and "
@@ -62329,6 +62434,16 @@ msgstr ""
"una alternativa."
#: doc/classes/ProjectSettings.xml
+msgid ""
+"If [code]true[/code], smooths out collision with trimesh shapes "
+"([ConcavePolygonShape]) by telling the Bullet physics engine to generate "
+"internal edge information for every trimesh shape created.\n"
+"[b]Note:[/b] Only effective if [member physics/3d/physics_engine] is set to "
+"[code]DEFAULT[/code] or [code]Bullet[/code], [i]not[/i] [code]GodotPhysics[/"
+"code]."
+msgstr ""
+
+#: doc/classes/ProjectSettings.xml
msgid "Enables [member Viewport.physics_object_picking] on the root viewport."
msgstr "Habilita [member Viewport.physics_object_picking] en el viewport raíz."
@@ -62771,6 +62886,14 @@ msgstr ""
#: doc/classes/ProjectSettings.xml
msgid ""
+"An override for [code]rendering/gles3/shaders/shader_compilation_mode[/"
+"code], so asynchronous compilation can be disabled for mobile.\n"
+"You may want to do that since mobile GPUs generally won't support "
+"ubershaders due to their complexity."
+msgstr ""
+
+#: doc/classes/ProjectSettings.xml
+msgid ""
"Max buffer size for blend shapes. Any blend shape bigger than this will not "
"work."
msgstr ""
@@ -63936,8 +64059,9 @@ msgstr ""
"[i]página[/i], por ejemplo una [ScrollBar]."
#: doc/classes/Range.xml
+#, fuzzy
msgid ""
-"Binds two ranges together along with any ranges previously grouped with "
+"Binds two [Range]s together along with any ranges previously grouped with "
"either of them. When any of range's member variables change, it will share "
"the new value with all other ranges in its group."
msgstr ""
@@ -63946,7 +64070,8 @@ msgstr ""
"compartirá el nuevo valor con todos los demás rangos de su grupo."
#: doc/classes/Range.xml
-msgid "Stops range from sharing its member variables with any other."
+#, fuzzy
+msgid "Stops the [Range] from sharing its member variables with any other."
msgstr ""
"Para el rango, de compartir sus variables de miembros con cualquier otro."
@@ -64033,8 +64158,15 @@ msgstr ""
"[member step] cambian."
#: doc/classes/Range.xml
-msgid "Emitted when [member value] changes."
-msgstr "Emitido cuando cambia [member value]."
+msgid ""
+"Emitted when [member value] changes. When used on a [Slider], this is called "
+"continuously while dragging (potentially every frame). If you are performing "
+"an expensive operation in a function connected to [signal value_changed], "
+"consider using a [i]debouncing[/i] [Timer] to call the function less often.\n"
+"[b]Note:[/b] Unlike signals such as [signal LineEdit.text_changed], [signal "
+"value_changed] is also emitted when [code]value[/code] is set directly via "
+"code."
+msgstr ""
#: doc/classes/RayCast.xml doc/classes/RayCast2D.xml
msgid "Query the closest object intersecting a ray."
@@ -73529,17 +73661,21 @@ msgstr ""
"[code]: / \\ ? * \" | % < >[/code]"
#: doc/classes/String.xml
+#, fuzzy
msgid ""
"Returns [code]true[/code] if this string contains a valid float. This is "
"inclusive of integers, and also supports exponents:\n"
"[codeblock]\n"
-"print(\"1.7\".is_valid_float()) # Prints \"true\"\n"
-"print(\"24\".is_valid_float()) # Prints \"true\"\n"
-"print(\"7e3\".is_valid_float()) # Prints \"true\"\n"
-"print(\"24\".is_valid_float()) # Prints \"true\"\n"
-"print(\"Hello\".is_valid_float()) # Prints \"false\"\n"
+"print(\"1.7\".is_valid_float()) # Prints \"True\"\n"
+"print(\"24\".is_valid_float()) # Prints \"True\"\n"
+"print(\"7e3\".is_valid_float()) # Prints \"True\"\n"
+"print(\"24\".is_valid_float()) # Prints \"True\"\n"
+"print(\"Hello\".is_valid_float()) # Prints \"False\"\n"
"[/codeblock]"
msgstr ""
+"Devuelve [code]true[/code] si esta string es un identificador válido. Un "
+"identificador válido sólo puede contener letras, dígitos y guiones bajos "
+"([code]_[/code]) y el primer carácter no puede ser un dígito."
#: doc/classes/String.xml
msgid ""
@@ -73572,9 +73708,9 @@ msgid ""
"identifier may contain only letters, digits and underscores ([code]_[/code]) "
"and the first character may not be a digit.\n"
"[codeblock]\n"
-"print(\"good_ident_1\".is_valid_identifier()) # Prints \"true\"\n"
-"print(\"1st_bad_ident\".is_valid_identifier()) # Prints \"false\"\n"
-"print(\"bad_ident_#2\".is_valid_identifier()) # Prints \"false\"\n"
+"print(\"good_ident_1\".is_valid_identifier()) # Prints \"True\"\n"
+"print(\"1st_bad_ident\".is_valid_identifier()) # Prints \"False\"\n"
+"print(\"bad_ident_#2\".is_valid_identifier()) # Prints \"False\"\n"
"[/codeblock]"
msgstr ""
"Devuelve [code]true[/code] si esta string es un identificador válido. Un "
@@ -73582,16 +73718,20 @@ msgstr ""
"([code]_[/code]) y el primer carácter no puede ser un dígito."
#: doc/classes/String.xml
+#, fuzzy
msgid ""
"Returns [code]true[/code] if this string contains a valid integer.\n"
"[codeblock]\n"
-"print(\"7\".is_valid_int()) # Prints \"true\"\n"
-"print(\"14.6\".is_valid_int()) # Prints \"false\"\n"
-"print(\"L\".is_valid_int()) # Prints \"false\"\n"
-"print(\"+3\".is_valid_int()) # Prints \"true\"\n"
-"print(\"-12\".is_valid_int()) # Prints \"true\"\n"
+"print(\"7\".is_valid_int()) # Prints \"True\"\n"
+"print(\"14.6\".is_valid_int()) # Prints \"False\"\n"
+"print(\"L\".is_valid_int()) # Prints \"False\"\n"
+"print(\"+3\".is_valid_int()) # Prints \"True\"\n"
+"print(\"-12\".is_valid_int()) # Prints \"True\"\n"
"[/codeblock]"
msgstr ""
+"Devuelve [code]true[/code] si esta string es un identificador válido. Un "
+"identificador válido sólo puede contener letras, dígitos y guiones bajos "
+"([code]_[/code]) y el primer carácter no puede ser un dígito."
#: doc/classes/String.xml
msgid ""
@@ -75905,6 +76045,15 @@ msgid "Returns if the given line is wrapped."
msgstr "Devuelve un tile con una forma determinada."
#: doc/classes/TextEdit.xml
+#, fuzzy
+msgid ""
+"Returns whether the mouse is over selection. If [code]edges[/code] is "
+"[code]true[/code], the edges are considered part of the selection."
+msgstr ""
+"Devuelve [code]true[/code] si [code]a[/code] y [code]b[/code] son "
+"aproximadamente iguales entre sí."
+
+#: doc/classes/TextEdit.xml
msgid "Returns [code]true[/code] if the selection is active."
msgstr "Devuelve [code]true[/code] si la selección está activa."
@@ -78740,6 +78889,13 @@ msgstr ""
#: doc/classes/Time.xml
msgid ""
+"Converts the given timezone offset in minutes to a timezone offset string. "
+"For example, -480 returns \"-08:00\", 345 returns \"+05:45\", and 0 returns "
+"\"+00:00\"."
+msgstr ""
+
+#: doc/classes/Time.xml
+msgid ""
"Returns the amount of time passed in milliseconds since the engine started.\n"
"Will always be positive or 0 and uses a 64-bit value (it will wrap after "
"roughly 500 million years)."
@@ -83656,6 +83812,11 @@ msgid "Returns [code]true[/code] if there are visible modals on-screen."
msgstr "Devuelve [code]true[/code] si el archivo de la escena tiene nodos."
#: doc/classes/Viewport.xml
+#, fuzzy
+msgid "Returns [code]true[/code] if the drag operation is successful."
+msgstr "Devuelve [code]true[/code] si la selección está activa."
+
+#: doc/classes/Viewport.xml
msgid ""
"Returns [code]true[/code] if the viewport is currently performing a drag "
"operation."