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-rw-r--r--doc/translations/classes.pot8
1 files changed, 4 insertions, 4 deletions
diff --git a/doc/translations/classes.pot b/doc/translations/classes.pot
index 0e89e02762..41c20b05ea 100644
--- a/doc/translations/classes.pot
+++ b/doc/translations/classes.pot
@@ -11070,7 +11070,7 @@ msgstr ""
#: doc/classes/CanvasItem.xml:523
msgid ""
"Returns [code]true[/code] if the node is set as top-level. See [method "
-"set_as_toplevel]."
+"set_as_top_level]."
msgstr ""
#: doc/classes/CanvasItem.xml:530
@@ -14164,7 +14164,7 @@ msgstr ""
#: doc/classes/Control.xml:545
msgid ""
-"Invalidates the size cache in this node and in parent nodes up to toplevel. "
+"Invalidates the size cache in this node and in parent nodes up to top_level. "
"Intended to be used with [method get_minimum_size] when the return value is "
"changed. Setting [member rect_min_size] directly calls this method "
"automatically."
@@ -32616,7 +32616,7 @@ msgstr ""
#: doc/classes/Node3D.xml:90
msgid ""
-"Returns whether this node is set as Toplevel, that is whether it ignores its "
+"Returns whether this node is set as top_level, that is whether it ignores its "
"parent nodes transformations."
msgstr ""
@@ -41208,7 +41208,7 @@ msgid ""
"result, it should not be depended upon for reproducible random streams "
"across Godot versions.\n"
"To generate a random float number (within a given range) based on a time-"
-"dependant seed:\n"
+"dependent seed:\n"
"[codeblock]\n"
"var rng = RandomNumberGenerator.new()\n"
"func _ready():\n"