diff options
Diffstat (limited to 'doc/examples/physics/script')
-rw-r--r-- | doc/examples/physics/script/test_base.sq | 295 | ||||
-rw-r--r-- | doc/examples/physics/script/test_fall.sq | 42 |
2 files changed, 0 insertions, 337 deletions
diff --git a/doc/examples/physics/script/test_base.sq b/doc/examples/physics/script/test_base.sq deleted file mode 100644 index 9d5451728f..0000000000 --- a/doc/examples/physics/script/test_base.sq +++ /dev/null @@ -1,295 +0,0 @@ - -class PhysicsTestBase extends MainLoopScripted { - - - bodies=[] - type_mesh_map={} - type_shape_map={} - cameratr=Transform() - - - function body_changed_transform(p_transform, p_velocity, p_angular_velocity,p_sleeping, p_visual_instance) { - - VisualServer.instance_set_transform(p_visual_instance,p_transform); - } - - - function create_body(p_shape, p_body_mode, p_location, p_active=true) { - - local mesh_instance = VisualServer.instance_create( type_mesh_map[p_shape] ) - local body = PhysicsServer.body_create(RID(),p_body_mode,!p_active) - PhysicsServer.body_add_shape(body,type_shape_map[p_shape]) - - local query = PhysicsServer.query_create(this,"body_changed_transform",mesh_instance) - PhysicsServer.query_body_state(query, body) - - PhysicsServer.body_set_state( body, PhysicsServer.BODY_STATE_TRANSFORM, p_location ) - bodies.append( body ) - return body - - } - - - function create_static_plane(p_plane) { - - local plane_shape = PhysicsServer.shape_create(PhysicsServer.SHAPE_PLANE) - PhysicsServer.shape_set_data( plane_shape, p_plane ); - - local b = PhysicsServer.body_create(RID(), PhysicsServer.BODY_MODE_STATIC ); - PhysicsServer.body_add_shape(b, plane_shape); - return b; - } - - function configure_body( p_body, p_mass, p_friction, p_bounce) { - - PhysicsServer.body_set_param( p_body, PhysicsServer.BODY_PARAM_MASS, p_mass ); - PhysicsServer.body_set_param( p_body, PhysicsServer.BODY_PARAM_FRICTION, p_friction ); - PhysicsServer.body_set_param( p_body, PhysicsServer.BODY_PARAM_BOUNCE, p_bounce ); - - } - - function init_shapes() { - - - /* SPHERE SHAPE */ - local sphere_mesh = VisualServer.make_sphere_mesh(10,20,1.0); - local sphere_material = VisualServer.fixed_material_create(); - //VisualServer.material_set_flag( sphere_material, VisualServer.MATERIAL_FLAG_WIREFRAME, true ); - VisualServer.fixed_material_set_parameter( sphere_material, VisualServer.FIXED_MATERIAL_PARAM_DIFFUSE, Color(0.7,0.8,3.0) ); - VisualServer.mesh_surface_set_material( sphere_mesh, 0, sphere_material ); - type_mesh_map[PhysicsServer.SHAPE_SPHERE] <- sphere_mesh; - - local sphere_shape=PhysicsServer.shape_create(PhysicsServer.SHAPE_SPHERE); - PhysicsServer.shape_set_data( sphere_shape, 1.0 ); - type_shape_map[PhysicsServer.SHAPE_SPHERE] <- sphere_shape; - - /* BOX SHAPE */ - - local box_planes = GeometryUtils.build_box_planes(Vector3(0.5,0.5,0.5)); - local box_material = VisualServer.fixed_material_create(); - VisualServer.fixed_material_set_parameter( box_material, VisualServer.FIXED_MATERIAL_PARAM_DIFFUSE, Color(1.0,0.2,0.2) ); - local box_mesh = VisualServer.mesh_create(); - - VisualServer.mesh_add_surface_from_planes(box_mesh,box_planes); - VisualServer.mesh_surface_set_material( box_mesh, 0, box_material ); - type_mesh_map[PhysicsServer.SHAPE_BOX]<- box_mesh; - - local box_shape=PhysicsServer.shape_create(PhysicsServer.SHAPE_BOX); - PhysicsServer.shape_set_data( box_shape, Vector3(0.5,0.5,0.5) ); - type_shape_map[PhysicsServer.SHAPE_BOX]<- box_shape; - - /* CYLINDER SHAPE */ - - local cylinder_planes = GeometryUtils.build_cylinder_planes(0.5,1,12 - ,Vector3.AXIS_Z); - local cylinder_material = VisualServer.fixed_material_create(); - VisualServer.fixed_material_set_parameter( cylinder_material, VisualServer.FIXED_MATERIAL_PARAM_DIFFUSE, Color(0.3,0.4,1.0) ); - local cylinder_mesh = VisualServer.mesh_create(); - - VisualServer.mesh_add_surface_from_planes(cylinder_mesh,cylinder_planes); - VisualServer.mesh_surface_set_material( cylinder_mesh, 0, cylinder_material ); - type_mesh_map[PhysicsServer.SHAPE_CYLINDER]<- cylinder_mesh; - - local cylinder_shape=PhysicsServer.shape_create(PhysicsServer.SHAPE_CYLINDER); - local cylinder_params={} - cylinder_params["radius"]<- 0.5; - cylinder_params["height"]<- 2; - PhysicsServer.shape_set_data( cylinder_shape, cylinder_params ); - type_shape_map[PhysicsServer.SHAPE_CYLINDER]<- cylinder_shape; - - /* CAPSULE SHAPE */ - - local capsule_planes = GeometryUtils.build_capsule_planes(0.5,0.7,12,Vector3.AXIS_Z); - local capsule_material = VisualServer.fixed_material_create(); - VisualServer.fixed_material_set_parameter( capsule_material, VisualServer.FIXED_MATERIAL_PARAM_DIFFUSE, Color(0.3,0.4,1.0) ); - - local capsule_mesh = VisualServer.mesh_create(); - - VisualServer.mesh_add_surface_from_planes(capsule_mesh,capsule_planes); - VisualServer.mesh_surface_set_material( capsule_mesh, 0, capsule_material ); - type_mesh_map[PhysicsServer.SHAPE_CAPSULE]<-capsule_mesh; - - local capsule_shape=PhysicsServer.shape_create(PhysicsServer.SHAPE_CAPSULE); - local capsule_params={} - capsule_params["radius"]<- 0.5; - capsule_params["height"]<- 1.4; - PhysicsServer.shape_set_data( capsule_shape, capsule_params ); - type_shape_map[PhysicsServer.SHAPE_CAPSULE]<- capsule_shape; - - /* CONVEX SHAPE */ - - local convex_planes = GeometryUtils.build_cylinder_planes(0.5,0.7,5,Vector3.AXIS_Z); - local convex_material = VisualServer.fixed_material_create(); - VisualServer.fixed_material_set_parameter( convex_material, VisualServer.FIXED_MATERIAL_PARAM_DIFFUSE, Color(0.8,0.2,0.9)); - - local convex_mesh = VisualServer.mesh_create(); - VisualServer.mesh_add_surface_from_planes(convex_mesh,convex_planes); - VisualServer.mesh_surface_set_material( convex_mesh, 0, convex_material ); - type_mesh_map[PhysicsServer.SHAPE_CONVEX_POLYGON]<- convex_mesh; - - local convex_shape=PhysicsServer.shape_create(PhysicsServer.SHAPE_CONVEX_POLYGON); - PhysicsServer.shape_set_data( convex_shape, convex_planes ); - type_shape_map[PhysicsServer.SHAPE_CONVEX_POLYGON]<- convex_shape; - - } - - function make_trimesh(p_faces,p_xform=Transform()) { - - local trimesh_shape = PhysicsServer.shape_create(PhysicsServer.SHAPE_CONCAVE_POLYGON); - PhysicsServer.shape_set_data(trimesh_shape, p_faces); - p_faces=PhysicsServer.shape_get_data(trimesh_shape); // optimized one - normals=[] - - for (i=0;i<p_faces.length()/3;i++) { - - p=Plane( p_faces[i*3+0],p_faces[i*3+1], p_faces[i*3+2] ); - normals.append(p.normal); - normals.append(p.normal); - normals.append(p.normal); - } - - local trimesh_mesh = VisualServer.mesh_create(); - VisualServer.mesh_add_surface(trimesh_mesh, VS::PRIMITIVE_TRIANGLES, VS::ARRAY_FORMAT_VERTEX|VS::ARRAY_FORMAT_NORMAL, p_faces.length() ); - VisualServer.mesh_surface_set_array(trimesh_mesh,0,VS::ARRAY_VERTEX, p_faces ); - VisualServer.mesh_surface_set_array(trimesh_mesh,0,VS::ARRAY_NORMAL, normals ); - local trimesh_mat = VisualServer.fixed_material_create(); - VisualServer.fixed_material_set_parameter( trimesh_mat, VisualServer.FIXED_MATERIAL_PARAM_DIFFUSE, Color(1.0,0.5,0.8)); - //VisualServer.material_set_flag( trimesh_mat, VisualServer.MATERIAL_FLAG_UNSHADED,true); - VisualServer.mesh_surface_set_material( trimesh_mesh, 0, trimesh_mat ); - - local triins = VisualServer.instance_create(trimesh_mesh); - - - local tribody = PhysicsServer.body_create(RID(), PhysicsServer.BODY_MODE_STATIC); - PhysicsServer.body_add_shape(tribody, trimesh_shape); - tritrans = p_xform; - PhysicsServer.body_set_state( tribody, PhysicsServer.BODY_STATE_TRANSFORM, tritrans ); - VisualServer.instance_set_transform( triins, tritrans ); - //RID trimesh_material = VisualServer.fixed_material_create(); - //VisualServer.material_generate( trimesh_material, Color(0.2,0.4,0.6) ); - //VisualServer.mesh_surface_set_material( trimesh_mesh, 0, trimesh_material ); - - } - - function make_grid(p_width,p_height,p_cellsize,p_cellheight,p_xform=Transform()) { - - local grid = [] - - for (local i =0;i<p_width;i++) { - - local row = [] - - for (local j=0;j<p_height;j++) { - - local val = 1.0+Math.random(-p_cellheight, p_cellheight ); - row.append(val) - } - grid.append(row) - } - - local faces=[] - - for (local i =1;i<p_width;i++) { - - for (local j=1;j<p_height;j++) { - - function MAKE_VERTEX(m_x,m_z) { - local v= Vector3( (m_x-p_width/2)*p_cellsize, grid[m_x][m_z], (m_z-p_height/2)*p_cellsize ) - faces.push_back(v) - } - - - MAKE_VERTEX(i,j-1) - MAKE_VERTEX(i,j) - MAKE_VERTEX(i-1,j) - - MAKE_VERTEX(i-1,j-1) - MAKE_VERTEX(i,j-1) - MAKE_VERTEX(i-1,j) - - } - } - - make_trimesh(faces,p_xform); - } - - quit=false - - transform = Transform() - camera=RID() - - function init_internal() {} - function iteration_internal(time) {} -//public - - - function input_event(p_event) { - - - } - - function request_quit() { - - quit=true; - } - - function init() { - - init_shapes(); - - - /* LIGHT */ - local lightaux = VisualServer.light_create( VisualServer.LIGHT_DIRECTIONAL ); - //VisualServer.light_set_color( lightaux, VisualServer.LIGHT_COLOR_AMBIENT, Color(0.0,0.0,0.0) ); - VisualServer.light_set_shadow(lightaux,true); - local light = VisualServer.instance_create( lightaux ); - local t=Transform() - t.rotate(Vector3(1.0,0,0),0.6); - VisualServer.instance_set_transform(light,t); - - - /* CAMERA */ - - camera = VisualServer.camera_create(); - local viewport = VisualServer.viewport_create(); - VisualServer.viewport_attach_camera( viewport, camera ); - VisualServer.viewport_set_parent(viewport, RID() ); - - VisualServer.camera_set_perspective(camera,60,0.1,20.0); - cameratr=Transform( Matrix3(), Vector3(0,2,8)) - VisualServer.camera_set_transform(camera,cameratr); - - quit=false; - - init_internal() - - } - - - function iteration(p_time) { - - // VisualServer.camera_set_transform(camera,cameratr); - iteration_internal(p_time) - - return quit; - } - - function idle(p_time) { - - return quit; - } - - - function finish() { - - } - - - constructor() { - MainLoopScripted.constructor(); - } - -} - - -return PhysicsTestBase; diff --git a/doc/examples/physics/script/test_fall.sq b/doc/examples/physics/script/test_fall.sq deleted file mode 100644 index 79526da8b4..0000000000 --- a/doc/examples/physics/script/test_fall.sq +++ /dev/null @@ -1,42 +0,0 @@ - -include("test_base.sq") - -class TestFall extends PhysicsTestBase { - - - fall_elements=10 - - function init_internal() { - - for (local i=0;i<10;i++) { - - local shape_idx=[ - PhysicsServer.SHAPE_SPHERE, - PhysicsServer.SHAPE_BOX, - PhysicsServer.SHAPE_CAPSULE, - PhysicsServer.SHAPE_CYLINDER, - PhysicsServer.SHAPE_CONVEX_POLYGON - ]; - - local stype=shape_idx[i%5]; -// stype=PhysicsServer.SHAPE_SPHERE; - - local t=Transform() - t.set_origin(Vector3(-0.7+0.0*i,3.5+4.1*i,0)) - t.rotate_basis(Vector3(1,0,0),Math.PI/4*i) - - local b = create_body(stype,PhysicsServer.BODY_MODE_RIGID,t); - - } - - create_static_plane( Plane( Vector3(0,1,0), -1) ); - - } - - constructor() { - PhysicsTestBase.constructor() - } -} - - -return TestFall |