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--Oceano
--Portales
--Grilla
--Personaje
--Auto (?)
--Fisica
--Fisica Idle
--Low level APIS (Server)
--Sonido Posicional
--Custom Shaders
--HDR
--Trees Waving
--luces
--fixed material
--shader material
--synctoaudio speech and speex
--particulas con gif animados para mostrar que es cada parametro
--soporte de syntax hilight de gdscript para editores mas comunes
--instanciar enemigos usando duplicate
--simulated motion con animacion
--animation player controla otro animation player (tipo camina de lugar a otro y saluda)
--corutinas y loops con yield para animation, audio, etc
--CCD (bullets)
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--custom gizmos, editor plugins en script
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-Clases que necesitan tutorial.
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-Animation/AnimationPlayer
-Area2D (space override, notifications)
-custom container demo
-custon drawing in a canvas item
-ignore mouse on top of button
-input in a game, with _unhandled_input
-demo containers
-Control, anchors e input event handling
-lots of 2D physics examples
-dictionary and array doc of passing by reference?
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-