diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/AudioEffectRecord.xml | 6 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 1 |
2 files changed, 5 insertions, 2 deletions
diff --git a/doc/classes/AudioEffectRecord.xml b/doc/classes/AudioEffectRecord.xml index 0b6c5287cf..d523472b8e 100644 --- a/doc/classes/AudioEffectRecord.xml +++ b/doc/classes/AudioEffectRecord.xml @@ -1,10 +1,12 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="AudioEffectRecord" inherits="AudioEffect" version="4.0"> <brief_description> - Audio effect used for recording sound from a microphone. + Audio effect used for recording the sound from an audio bus. </brief_description> <description> - Allows the user to record sound from a microphone. It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample. + Allows the user to record the sound from an audio bus. This can include all audio output by Godot when used on the "Master" audio bus. + Can be used (with an [AudioStreamMicrophone]) to record from a microphone. + It sets and gets the format in which the audio file will be recorded (8-bit, 16-bit, or compressed). It checks whether or not the recording is active, and if it is, records the sound. It then returns the recorded sample. </description> <tutorials> <link title="Recording with microphone">$DOCS_URL/tutorials/audio/recording_with_microphone.html</link> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 7034fc1f75..a249786388 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -188,6 +188,7 @@ ProjectSettings.SetSetting("application/config/name", "Example"); [/csharp] [/codeblocks] + This can also be used to erase custom project settings. To do this change the setting value to [code]null[/code]. </description> </method> </methods> |