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-rw-r--r--doc/classes/MultiplayerAPI.xml6
-rw-r--r--doc/classes/ProjectSettings.xml2
-rw-r--r--doc/classes/VisualShaderNodeCustom.xml8
3 files changed, 9 insertions, 7 deletions
diff --git a/doc/classes/MultiplayerAPI.xml b/doc/classes/MultiplayerAPI.xml
index ce62769cf0..b82214b246 100644
--- a/doc/classes/MultiplayerAPI.xml
+++ b/doc/classes/MultiplayerAPI.xml
@@ -151,15 +151,9 @@
<constant name="RPC_MODE_PUPPET" value="3" enum="RPCMode">
Used with [method Node.rpc_config] or [method Node.rset_config] to set a method to be called or a property to be changed only on puppets for this node. Analogous to the [code]puppet[/code] keyword. Only accepts calls or property changes from the node's network master, see [method Node.set_network_master].
</constant>
- <constant name="RPC_MODE_SLAVE" value="3" enum="RPCMode">
- [i]Deprecated.[/i] Use [constant RPC_MODE_PUPPET] instead. Analogous to the [code]slave[/code] keyword.
- </constant>
<constant name="RPC_MODE_REMOTESYNC" value="4" enum="RPCMode">
Behave like [constant RPC_MODE_REMOTE] but also make the call or property change locally. Analogous to the [code]remotesync[/code] keyword.
</constant>
- <constant name="RPC_MODE_SYNC" value="4" enum="RPCMode">
- [i]Deprecated.[/i] Use [constant RPC_MODE_REMOTESYNC] instead. Analogous to the [code]sync[/code] keyword.
- </constant>
<constant name="RPC_MODE_MASTERSYNC" value="5" enum="RPCMode">
Behave like [constant RPC_MODE_MASTER] but also make the call or property change locally. Analogous to the [code]mastersync[/code] keyword.
</constant>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 517c68221e..335fe0aab8 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -284,7 +284,7 @@
If [code]true[/code], enables warnings when a constant is used as a function.
</member>
<member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="" default="true">
- If [code]true[/code], enables warnings when deprecated keywords such as [code]slave[/code] are used.
+ If [code]true[/code], enables warnings when deprecated keywords are used.
</member>
<member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true">
If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings.
diff --git a/doc/classes/VisualShaderNodeCustom.xml b/doc/classes/VisualShaderNodeCustom.xml
index 9ccdf0d3c4..0d1bcc754f 100644
--- a/doc/classes/VisualShaderNodeCustom.xml
+++ b/doc/classes/VisualShaderNodeCustom.xml
@@ -143,6 +143,14 @@
Defining this method is [b]optional[/b]. If not overridden, the node will be filed under the root of the main category (see [method _get_category]).
</description>
</method>
+ <method name="_is_highend" qualifiers="virtual">
+ <return type="bool">
+ </return>
+ <description>
+ Override this method to enable high-end mark in the Visual Shader Editor's members dialog.
+ Defining this method is [b]optional[/b]. If not overridden, it's false.
+ </description>
+ </method>
</methods>
<constants>
</constants>