diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/SpriteBase3D.xml | 3 | ||||
-rw-r--r-- | doc/classes/TabContainer.xml | 3 | ||||
-rw-r--r-- | doc/classes/Transform2D.xml | 12 | ||||
-rw-r--r-- | doc/classes/Transform3D.xml | 14 | ||||
-rw-r--r-- | doc/classes/Vector2.xml | 14 | ||||
-rw-r--r-- | doc/classes/Vector3.xml | 20 | ||||
-rw-r--r-- | doc/classes/Viewport.xml | 4 | ||||
-rw-r--r-- | doc/classes/float.xml | 18 | ||||
-rw-r--r-- | doc/classes/int.xml | 28 |
9 files changed, 59 insertions, 57 deletions
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml index b723c9f4d4..32abd1caea 100644 --- a/doc/classes/SpriteBase3D.xml +++ b/doc/classes/SpriteBase3D.xml @@ -60,7 +60,8 @@ If [code]true[/code], texture is flipped vertically. </member> <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" default="Color(1, 1, 1, 1)"> - A color value that gets multiplied on, could be used for mood-coloring or to simulate the color of light. + A color value used to [i]multiply[/i] the texture's colors. Can be used for mood-coloring or to simulate the color of light. + [b]Note:[/b] If a [member GeometryInstance3D.material_override] is defined on the [SpriteBase3D], the material override must be configured to take vertex colors into account for albedo. Otherwise, the color defined in [member modulate] will be ignored. For a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] must be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/color] must be inserted in the shader's [code]fragment()[/code] function. </member> <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)"> The texture's drawing offset. diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml index 1f32bba5a1..ad1e5c0050 100644 --- a/doc/classes/TabContainer.xml +++ b/doc/classes/TabContainer.xml @@ -4,8 +4,9 @@ Tabbed container. </brief_description> <description> - Sets the active tab's [code]visible[/code] property to the value [code]true[/code]. Sets all other children's to [code]false[/code]. + Arranges [Control] children into a tabbed view, creating a tab for each one. The active tab's corresponding [Control] has its [code]visible[/code] property set to [code]true[/code], and all other children's to [code]false[/code]. Ignores non-[Control] children. + [b]Note:[/b] The drawing of the clickable tabs themselves is handled by this node. Adding [TabBar]s as children is not needed. </description> <tutorials> </tutorials> diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml index be41cdde99..97cbf6918d 100644 --- a/doc/classes/Transform2D.xml +++ b/doc/classes/Transform2D.xml @@ -225,17 +225,17 @@ </description> </operator> <operator name="operator *"> - <return type="Transform2D" /> - <argument index="0" name="right" type="Transform2D" /> + <return type="Rect2" /> + <argument index="0" name="right" type="Rect2" /> <description> - Composes these two transformation matrices by multiplying them together. This has the effect of transforming the second transform (the child) by the first transform (the parent). + Transforms (multiplies) the [Rect2] by the given [Transform2D] matrix. </description> </operator> <operator name="operator *"> - <return type="Rect2" /> - <argument index="0" name="right" type="Rect2" /> + <return type="Transform2D" /> + <argument index="0" name="right" type="Transform2D" /> <description> - Transforms (multiplies) the [Rect2] by the given [Transform2D] matrix. + Composes these two transformation matrices by multiplying them together. This has the effect of transforming the second transform (the child) by the first transform (the parent). </description> </operator> <operator name="operator *"> diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml index 511574f6aa..e62cb9216e 100644 --- a/doc/classes/Transform3D.xml +++ b/doc/classes/Transform3D.xml @@ -152,6 +152,13 @@ </description> </operator> <operator name="operator *"> + <return type="AABB" /> + <argument index="0" name="right" type="AABB" /> + <description> + Transforms (multiplies) the [AABB] by the given [Transform3D] matrix. + </description> + </operator> + <operator name="operator *"> <return type="PackedVector3Array" /> <argument index="0" name="right" type="PackedVector3Array" /> <description> @@ -166,13 +173,6 @@ </description> </operator> <operator name="operator *"> - <return type="AABB" /> - <argument index="0" name="right" type="AABB" /> - <description> - Transforms (multiplies) the [AABB] by the given [Transform3D] matrix. - </description> - </operator> - <operator name="operator *"> <return type="Vector3" /> <argument index="0" name="right" type="Vector3" /> <description> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index 595af6222c..431815e75a 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -358,19 +358,19 @@ </operator> <operator name="operator *"> <return type="Vector2" /> - <argument index="0" name="right" type="Vector2" /> + <argument index="0" name="right" type="Transform2D" /> <description> - Multiplies each component of the [Vector2] by the components of the given [Vector2]. - [codeblock] - print(Vector2(10, 20) * Vector2(3, 4)) # Prints "(30, 80)" - [/codeblock] + Inversely transforms (multiplies) the [Vector2] by the given [Transform2D] transformation matrix. </description> </operator> <operator name="operator *"> <return type="Vector2" /> - <argument index="0" name="right" type="Transform2D" /> + <argument index="0" name="right" type="Vector2" /> <description> - Inversely transforms (multiplies) the [Vector2] by the given [Transform2D] transformation matrix. + Multiplies each component of the [Vector2] by the components of the given [Vector2]. + [codeblock] + print(Vector2(10, 20) * Vector2(3, 4)) # Prints "(30, 80)" + [/codeblock] </description> </operator> <operator name="operator *"> diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml index 62d467c505..6d20cc85ea 100644 --- a/doc/classes/Vector3.xml +++ b/doc/classes/Vector3.xml @@ -373,16 +373,6 @@ </operator> <operator name="operator *"> <return type="Vector3" /> - <argument index="0" name="right" type="Vector3" /> - <description> - Multiplies each component of the [Vector3] by the components of the given [Vector3]. - [codeblock] - print(Vector3(10, 20, 30) * Vector3(3, 4, 5)) # Prints "(30, 80, 150)" - [/codeblock] - </description> - </operator> - <operator name="operator *"> - <return type="Vector3" /> <argument index="0" name="right" type="Basis" /> <description> Inversely transforms (multiplies) the [Vector3] by the given [Basis] matrix. @@ -404,6 +394,16 @@ </operator> <operator name="operator *"> <return type="Vector3" /> + <argument index="0" name="right" type="Vector3" /> + <description> + Multiplies each component of the [Vector3] by the components of the given [Vector3]. + [codeblock] + print(Vector3(10, 20, 30) * Vector3(3, 4, 5)) # Prints "(30, 80, 150)" + [/codeblock] + </description> + </operator> + <operator name="operator *"> + <return type="Vector3" /> <argument index="0" name="right" type="float" /> <description> Multiplies each component of the [Vector3] by the given [float]. diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 0418f29808..4a3f99696d 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -25,13 +25,13 @@ <method name="find_world_2d" qualifiers="const"> <return type="World2D" /> <description> - Returns the 2D world of the viewport. + Returns the first valid [World2D] for this viewport, searching the [member world_2d] property of itself and any Viewport ancestor. </description> </method> <method name="find_world_3d" qualifiers="const"> <return type="World3D" /> <description> - Returns the 3D world of the viewport, or if none the world of the parent viewport. + Returns the first valid [World3D] for this viewport, searching the [member world_3d] property of itself and any Viewport ancestor. </description> </method> <method name="get_camera_2d" qualifiers="const"> diff --git a/doc/classes/float.xml b/doc/classes/float.xml index c96360e6ba..9effe9d5bf 100644 --- a/doc/classes/float.xml +++ b/doc/classes/float.xml @@ -62,10 +62,13 @@ </description> </operator> <operator name="operator *"> - <return type="float" /> - <argument index="0" name="right" type="float" /> + <return type="Color" /> + <argument index="0" name="right" type="Color" /> <description> - Multiplies two [float]s. + Multiplies each component of the [Color] by the given [float]. + [codeblock] + print(1.5 * Color(0.5, 0.5, 0.5)) # Color(0.75, 0.75, 0.75) + [/codeblock] </description> </operator> <operator name="operator *"> @@ -113,13 +116,10 @@ </description> </operator> <operator name="operator *"> - <return type="Color" /> - <argument index="0" name="right" type="Color" /> + <return type="float" /> + <argument index="0" name="right" type="float" /> <description> - Multiplies each component of the [Color] by the given [float]. - [codeblock] - print(1.5 * Color(0.5, 0.5, 0.5)) # Color(0.75, 0.75, 0.75) - [/codeblock] + Multiplies two [float]s. </description> </operator> <operator name="operator *"> diff --git a/doc/classes/int.xml b/doc/classes/int.xml index bb36d83741..d212fe42bf 100644 --- a/doc/classes/int.xml +++ b/doc/classes/int.xml @@ -132,20 +132,6 @@ </description> </operator> <operator name="operator *"> - <return type="int" /> - <argument index="0" name="right" type="int" /> - <description> - Multiplies two [int]s. - </description> - </operator> - <operator name="operator *"> - <return type="float" /> - <argument index="0" name="right" type="float" /> - <description> - Multiplies an [int] and a [float]. The result is a [float]. - </description> - </operator> - <operator name="operator *"> <return type="Vector2" /> <argument index="0" name="right" type="Vector2" /> <description> @@ -176,6 +162,20 @@ Multiplies each component of the [Vector3i] by the given [int]. </description> </operator> + <operator name="operator *"> + <return type="float" /> + <argument index="0" name="right" type="float" /> + <description> + Multiplies an [int] and a [float]. The result is a [float]. + </description> + </operator> + <operator name="operator *"> + <return type="int" /> + <argument index="0" name="right" type="int" /> + <description> + Multiplies two [int]s. + </description> + </operator> <operator name="operator +"> <return type="float" /> <argument index="0" name="right" type="float" /> |