diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 2 | ||||
-rw-r--r-- | doc/classes/AnimationNode.xml | 8 | ||||
-rw-r--r-- | doc/classes/Line2D.xml | 3 | ||||
-rw-r--r-- | doc/classes/Node.xml | 17 | ||||
-rw-r--r-- | doc/classes/OS.xml | 9 | ||||
-rw-r--r-- | doc/classes/RichTextLabel.xml | 14 | ||||
-rw-r--r-- | doc/classes/SpriteBase3D.xml | 2 | ||||
-rw-r--r-- | doc/classes/TreeItem.xml | 4 |
8 files changed, 42 insertions, 17 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index e9fae91ddb..17cb50d1a4 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2405,7 +2405,7 @@ Hints that an integer, float or string property is an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code]. </constant> <constant name="PROPERTY_HINT_ENUM_SUGGESTION" value="3" enum="PropertyHint"> - Hints that a string property is can be an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code]. + Hints that a string property can be an enumerated value to pick in a list specified via a hint string such as [code]"Hello,Something,Else"[/code]. Unlike [constant PROPERTY_HINT_ENUM] a property with this hint still accepts arbitrary values and can be empty. The list of values serves to suggest possible values. </constant> <constant name="PROPERTY_HINT_EXP_EASING" value="4" enum="PropertyHint"> diff --git a/doc/classes/AnimationNode.xml b/doc/classes/AnimationNode.xml index f06bef4b74..99d21706ee 100644 --- a/doc/classes/AnimationNode.xml +++ b/doc/classes/AnimationNode.xml @@ -46,7 +46,7 @@ <method name="_has_filter" qualifiers="virtual const"> <return type="bool" /> <description> - Returns [code]true[/code] whether you want the blend tree editor to display filter editing on this node. + Returns whether you want the blend tree editor to display filter editing on this node. </description> </method> <method name="_process" qualifiers="virtual const"> @@ -127,7 +127,7 @@ <return type="bool" /> <argument index="0" name="path" type="NodePath" /> <description> - Returns [code]true[/code] whether a given path is filtered. + Returns whether the given path is filtered. </description> </method> <method name="remove_input"> @@ -150,7 +150,7 @@ <argument index="0" name="name" type="StringName" /> <argument index="1" name="value" type="Variant" /> <description> - Sets a custom parameter. These are used as local storage, because resources can be reused across the tree or scenes. + Sets a custom parameter. These are used as local memory, because resources can be reused across the tree or scenes. </description> </method> </methods> @@ -162,7 +162,7 @@ <signals> <signal name="removed_from_graph"> <description> - Called when the node was removed from the graph. + Emitted when the node was removed from the graph. </description> </signal> <signal name="tree_changed"> diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml index 41c9ea5df5..88574c0028 100644 --- a/doc/classes/Line2D.xml +++ b/doc/classes/Line2D.xml @@ -79,7 +79,8 @@ The points that form the lines. The line is drawn between every point set in this array. Points are interpreted as local vectors. </member> <member name="round_precision" type="int" setter="set_round_precision" getter="get_round_precision" default="8"> - The smoothness of the rounded joints and caps. This is only used if a cap or joint is set as round. + The smoothness of the rounded joints and caps. Higher values result in smoother corners, but are more demanding to render and update. This is only used if a cap or joint is set as round. + [b]Note:[/b] The default value is tuned for lines with the default [member width]. For thin lines, this value should be reduced to a number between [code]2[/code] and [code]4[/code] to improve performance. </member> <member name="sharp_limit" type="float" setter="set_sharp_limit" getter="get_sharp_limit" default="2.0"> The direction difference in radians between vector points. This value is only used if [member joint_mode] is set to [constant LINE_JOINT_SHARP]. diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 5ae50f86d4..aa3de1382f 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -181,16 +181,19 @@ [b]Note:[/b] It will not work properly if the node contains a script with constructor arguments (i.e. needs to supply arguments to [method Object._init] method). In that case, the node will be duplicated without a script. </description> </method> - <method name="find_node" qualifiers="const"> - <return type="Node" /> + <method name="find_nodes" qualifiers="const"> + <return type="Node[]" /> <argument index="0" name="mask" type="String" /> - <argument index="1" name="recursive" type="bool" default="true" /> - <argument index="2" name="owned" type="bool" default="true" /> + <argument index="1" name="type" type="String" default="""" /> + <argument index="2" name="recursive" type="bool" default="true" /> + <argument index="3" name="owned" type="bool" default="true" /> <description> - Finds a descendant of this node whose name matches [code]mask[/code] as in [method String.match] (i.e. case-sensitive, but [code]"*"[/code] matches zero or more characters and [code]"?"[/code] matches any single character except [code]"."[/code]). Returns [code]null[/code] if no matching [Node] is found. - [b]Note:[/b] It does not match against the full path, just against individual node names. + Finds descendants of this node whose, name matches [code]mask[/code] as in [method String.match], and/or type matches [code]type[/code] as in [method Object.is_class]. + [code]mask[/code] does not match against the full path, just against individual node names. It is case-sensitive, with [code]"*"[/code] matching zero or more characters and [code]"?"[/code] matching any single character except [code]"."[/code]). + [code]type[/code] will check equality or inheritance. It is case-sensitive, [code]"Object"[/code] will match a node whose type is [code]"Node"[/code] but not the other way around. If [code]owned[/code] is [code]true[/code], this method only finds nodes whose owner is this node. This is especially important for scenes instantiated through a script, because those scenes don't have an owner. - [b]Note:[/b] As this method walks through all the descendants of the node, it is the slowest way to get a reference to another node. Whenever possible, consider using [method get_node] instead. To avoid using [method find_node] too often, consider caching the node reference into a variable. + Returns an empty array, if no matching nodes are found. + [b]Note:[/b] As this method walks through all the descendants of the node, it is the slowest way to get references to other nodes. To avoid using [method find_nodes] too often, consider caching the node references into variables. </description> </method> <method name="find_parent" qualifiers="const"> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 13a19206b3..bc9bfc9676 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -343,7 +343,14 @@ <method name="get_processor_count" qualifiers="const"> <return type="int" /> <description> - Returns the number of threads available on the host machine. + Returns the number of [i]logical[/i] CPU cores available on the host machine. On CPUs with HyperThreading enabled, this number will be greater than the number of [i]physical[/i] CPU cores. + </description> + </method> + <method name="get_processor_name" qualifiers="const"> + <return type="String" /> + <description> + Returns the name of the CPU model on the host machine (e.g. "Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz"). + [b]Note:[/b] This method is only implemented on Windows, macOS, Linux and iOS. On Android, HTML5 and UWP, [method get_processor_name] returns an empty string. </description> </method> <method name="get_static_memory_peak_usage" qualifiers="const"> diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml index 18d75889c3..f480071d32 100644 --- a/doc/classes/RichTextLabel.xml +++ b/doc/classes/RichTextLabel.xml @@ -81,12 +81,26 @@ Returns the total number of lines in the text. Wrapped text is counted as multiple lines. </description> </method> + <method name="get_line_offset"> + <return type="float" /> + <argument index="0" name="line" type="int" /> + <description> + Returns the vertical offset of the line found at the provided index. + </description> + </method> <method name="get_paragraph_count" qualifiers="const"> <return type="int" /> <description> Returns the total number of paragraphs (newlines or [code]p[/code] tags in the tag stack's text tags). Considers wrapped text as one paragraph. </description> </method> + <method name="get_paragraph_offset"> + <return type="float" /> + <argument index="0" name="paragraph" type="int" /> + <description> + Returns the vertical offset of the paragraph found at the provided index. + </description> + </method> <method name="get_parsed_text" qualifiers="const"> <return type="String" /> <description> diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml index 298f5bc8c2..405fff0ce8 100644 --- a/doc/classes/SpriteBase3D.xml +++ b/doc/classes/SpriteBase3D.xml @@ -61,7 +61,7 @@ </member> <member name="modulate" type="Color" setter="set_modulate" getter="get_modulate" default="Color(1, 1, 1, 1)"> A color value used to [i]multiply[/i] the texture's colors. Can be used for mood-coloring or to simulate the color of light. - [b]Note:[/b] If a [member GeometryInstance3D.material_override] is defined on the [SpriteBase3D], the material override must be configured to take vertex colors into account for albedo. Otherwise, the color defined in [member modulate] will be ignored. For a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] must be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/color] must be inserted in the shader's [code]fragment()[/code] function. + [b]Note:[/b] If a [member GeometryInstance3D.material_override] is defined on the [SpriteBase3D], the material override must be configured to take vertex colors into account for albedo. Otherwise, the color defined in [member modulate] will be ignored. For a [BaseMaterial3D], [member BaseMaterial3D.vertex_color_use_as_albedo] must be [code]true[/code]. For a [ShaderMaterial], [code]ALBEDO *= COLOR.rgb;[/code] must be inserted in the shader's [code]fragment()[/code] function. </member> <member name="offset" type="Vector2" setter="set_offset" getter="get_offset" default="Vector2(0, 0)"> The texture's drawing offset. diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml index b6a2909ce7..c909a35ab5 100644 --- a/doc/classes/TreeItem.xml +++ b/doc/classes/TreeItem.xml @@ -18,7 +18,7 @@ <argument index="3" name="disabled" type="bool" default="false" /> <argument index="4" name="tooltip" type="String" default="""" /> <description> - Adds a button with [Texture2D] [code]button[/code] at column [code]column[/code]. The [code]id[/code] is used to identify the button. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately after this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code]. + Adds a button with [Texture2D] [code]button[/code] at column [code]column[/code]. The [code]id[/code] is used to identify the button. If not specified, the next available index is used, which may be retrieved by calling [method get_button_count] immediately before this method. Optionally, the button can be [code]disabled[/code] and have a [code]tooltip[/code]. </description> </method> <method name="call_recursive" qualifiers="vararg"> @@ -92,7 +92,7 @@ <return type="int" /> <argument index="0" name="column" type="int" /> <description> - Returns the number of buttons in column [code]column[/code]. May be used to get the most recently added button's index, if no index was specified. + Returns the number of buttons in column [code]column[/code]. </description> </method> <method name="get_button_id" qualifiers="const"> |