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-rw-r--r--doc/classes/Sprite.xml10
1 files changed, 8 insertions, 2 deletions
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index cc5fe93567..26ff67cc74 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -13,7 +13,13 @@
<return type="Rect2">
</return>
<description>
- Returns a Rect2 representing the Sprite's boundary relative to its local coordinates.
+ Returns a [Rect2] representing the Sprite's boundary in local coordinates. Can be used to detect if the Sprite was clicked. Example:
+ [codeblock]
+ func _input(event):
+ if event is InputEventMouseButton and event.pressed and event.button_index == BUTTON_LEFT:
+ if get_rect().has_point(to_local(event.position)):
+ print("A click!")
+ [/codeblock]
</description>
</method>
<method name="is_pixel_opaque" qualifiers="const">
@@ -48,7 +54,7 @@
The texture's drawing offset.
</member>
<member name="region_enabled" type="bool" setter="set_region" getter="is_region">
- If [code]true[/code], texture is cut from a larger atlas texture. See [code]region_rect[/code]. Default value: [code]false[/code].
+ If [code]true[/code], texture is cut from a larger atlas texture. See [member region_rect]. Default value: [code]false[/code].
</member>
<member name="region_filter_clip" type="bool" setter="set_region_filter_clip" getter="is_region_filter_clip_enabled">
If [code]true[/code], the outermost pixels get blurred out.