diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 4 | ||||
-rw-r--r-- | doc/classes/BaseButton.xml | 3 | ||||
-rw-r--r-- | doc/classes/CanvasItem.xml | 18 | ||||
-rw-r--r-- | doc/classes/Color.xml | 31 | ||||
-rw-r--r-- | doc/classes/Curve2D.xml | 16 | ||||
-rw-r--r-- | doc/classes/MultiplayerPeer.xml | 16 | ||||
-rw-r--r-- | doc/classes/MultiplayerPeerExtension.xml | 14 | ||||
-rw-r--r-- | doc/classes/RenderingServer.xml | 16 | ||||
-rw-r--r-- | doc/classes/String.xml | 6 | ||||
-rw-r--r-- | doc/classes/Viewport.xml | 18 | ||||
-rw-r--r-- | doc/classes/int.xml | 7 |
11 files changed, 102 insertions, 47 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index b89eb121b6..e30034495c 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -2760,9 +2760,9 @@ </constant> <constant name="PROPERTY_HINT_INT_IS_OBJECTID" value="39" enum="PropertyHint"> </constant> - <constant name="PROPERTY_HINT_INT_IS_POINTER" value="41" enum="PropertyHint"> + <constant name="PROPERTY_HINT_INT_IS_POINTER" value="40" enum="PropertyHint"> </constant> - <constant name="PROPERTY_HINT_ARRAY_TYPE" value="40" enum="PropertyHint"> + <constant name="PROPERTY_HINT_ARRAY_TYPE" value="41" enum="PropertyHint"> </constant> <constant name="PROPERTY_HINT_LOCALE_ID" value="42" enum="PropertyHint"> Hints that a [String] property is a locale code. Editing it will show a locale dialog for picking language and country. diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml index 47e1f85c97..638934bc9e 100644 --- a/doc/classes/BaseButton.xml +++ b/doc/classes/BaseButton.xml @@ -68,6 +68,9 @@ <member name="shortcut" type="Shortcut" setter="set_shortcut" getter="get_shortcut"> [Shortcut] associated to the button. </member> + <member name="shortcut_feedback" type="bool" setter="set_shortcut_feedback" getter="is_shortcut_feedback"> + If [code]true[/code], the button will appear pressed when its shortcut is activated. If [code]false[/code] and [member toggle_mode] is [code]false[/code], the shortcut will activate the button without appearing to press the button. + </member> <member name="shortcut_in_tooltip" type="bool" setter="set_shortcut_in_tooltip" getter="is_shortcut_in_tooltip_enabled"> If [code]true[/code], the button will add information about its shortcut in the tooltip. </member> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index 34837478f4..ee09b016ac 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -456,6 +456,13 @@ Returns this item's transform in relation to the viewport. </description> </method> + <method name="get_visibility_layer_bit" qualifiers="const"> + <return type="bool" /> + <param index="0" name="layer" type="int" /> + <description> + Returns an individual bit on the rendering visibility layer. + </description> + </method> <method name="get_world_2d" qualifiers="const"> <return type="World2D" /> <description> @@ -527,6 +534,14 @@ If [param enable] is [code]true[/code], this node will receive [constant NOTIFICATION_TRANSFORM_CHANGED] when its global transform changes. </description> </method> + <method name="set_visibility_layer_bit"> + <return type="void" /> + <param index="0" name="layer" type="int" /> + <param index="1" name="enabled" type="bool" /> + <description> + Set/clear individual bits on the rendering visibility layer. This simplifies editing this [CanvasItem]'s visibility layer. + </description> + </method> <method name="show"> <return type="void" /> <description> @@ -565,6 +580,9 @@ <member name="use_parent_material" type="bool" setter="set_use_parent_material" getter="get_use_parent_material" default="false"> If [code]true[/code], the parent [CanvasItem]'s [member material] property is used as this one's material. </member> + <member name="visibility_layer" type="int" setter="set_visibility_layer" getter="get_visibility_layer" default="1"> + The rendering layer in which this [CanvasItem] is rendered by [Viewport] nodes. A [Viewport] will render a [CanvasItem] if it and all its parents share a layer with the [Viewport]'s canvas cull mask. + </member> <member name="visible" type="bool" setter="set_visible" getter="is_visible" default="true"> If [code]true[/code], this [CanvasItem] is drawn. The node is only visible if all of its antecedents are visible as well (in other words, [method is_visible_in_tree] must return [code]true[/code]). [b]Note:[/b] For controls that inherit [Popup], the correct way to make them visible is to call one of the multiple [code]popup*()[/code] functions instead. diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml index a11d7157f1..a14ca15ef1 100644 --- a/doc/classes/Color.xml +++ b/doc/classes/Color.xml @@ -141,17 +141,6 @@ [/codeblocks] </description> </method> - <method name="find_named_color" qualifiers="static"> - <return type="int" /> - <param index="0" name="name" type="String" /> - <description> - Returns the index of a named color. Use [method get_named_color] to get the actual color. - [codeblock] - var idx = Color.find_named_color("khaki") - modulate = Color.get_named_color(idx) - [/codeblock] - </description> - </method> <method name="from_hsv" qualifiers="static"> <return type="Color" /> <param index="0" name="h" type="float" /> @@ -211,26 +200,6 @@ [b]Note:[/b] [method get_luminance] relies on the colour being in the linear color space to return an accurate relative luminance value. If the color is in the sRGB color space, use [method srgb_to_linear] to convert it to the linear color space first. </description> </method> - <method name="get_named_color" qualifiers="static"> - <return type="Color" /> - <param index="0" name="idx" type="int" /> - <description> - Returns a named color with the given index. You can get the index from [method find_named_color] or iteratively from [method get_named_color_count]. - </description> - </method> - <method name="get_named_color_count" qualifiers="static"> - <return type="int" /> - <description> - Returns the number of available named colors. - </description> - </method> - <method name="get_named_color_name" qualifiers="static"> - <return type="String" /> - <param index="0" name="idx" type="int" /> - <description> - Returns the name of a color with the given index. You can get the index from [method find_named_color] or iteratively from [method get_named_color_count]. - </description> - </method> <method name="hex" qualifiers="static"> <return type="Color" /> <param index="0" name="hex" type="int" /> diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml index cc4124d084..ccdf085319 100644 --- a/doc/classes/Curve2D.xml +++ b/doc/classes/Curve2D.xml @@ -102,6 +102,22 @@ Cubic interpolation tends to follow the curves better, but linear is faster (and often, precise enough). </description> </method> + <method name="sample_baked_with_rotation" qualifiers="const"> + <return type="Transform2D" /> + <param index="0" name="offset" type="float" /> + <param index="1" name="cubic" type="bool" default="false" /> + <param index="2" name="loop" type="bool" default="true" /> + <param index="3" name="lookahead" type="float" default="4.0" /> + <description> + Similar to [method sample_baked], but returns [Transform2D] that includes a rotation along the curve. Returns empty transform if length of the curve is [code]0[/code]. + Use [param loop] to smooth the tangent at the end of the curve. [param lookahead] defines the distance to a nearby point for calculating the tangent vector. + [codeblock] + var transform = curve.sample_baked_with_rotation(offset) + position = transform.get_origin() + rotation = transform.get_rotation() + [/codeblock] + </description> + </method> <method name="samplef" qualifiers="const"> <return type="Vector2" /> <param index="0" name="fofs" type="float" /> diff --git a/doc/classes/MultiplayerPeer.xml b/doc/classes/MultiplayerPeer.xml index ba6c60a088..6661fbfe0b 100644 --- a/doc/classes/MultiplayerPeer.xml +++ b/doc/classes/MultiplayerPeer.xml @@ -13,6 +13,20 @@ <link title="WebRTC Signaling Demo">https://godotengine.org/asset-library/asset/537</link> </tutorials> <methods> + <method name="close"> + <return type="void" /> + <description> + Immediately close the multiplayer peer returning to the state [constant CONNECTION_DISCONNECTED]. Connected peers will be dropped without emitting [signal peer_disconnected]. + </description> + </method> + <method name="disconnect_peer"> + <return type="void" /> + <param index="0" name="peer" type="int" /> + <param index="1" name="force" type="bool" default="false" /> + <description> + Disconnects the given [param peer] from this host. If [param force] is [code]true[/code] the [signal peer_disconnected] signal will not be emitted for this peer. + </description> + </method> <method name="generate_unique_id" qualifiers="const"> <return type="int" /> <description> @@ -79,7 +93,7 @@ [b]Note:[/b] The default channel ([code]0[/code]) actually works as 3 separate channels (one for each [enum TransferMode]) so that [constant TRANSFER_MODE_RELIABLE] and [constant TRANSFER_MODE_UNRELIABLE_ORDERED] does not interact with each other by default. Refer to the specific network API documentation (e.g. ENet or WebRTC) to learn how to set up channels correctly. </member> <member name="transfer_mode" type="int" setter="set_transfer_mode" getter="get_transfer_mode" enum="MultiplayerPeer.TransferMode" default="2"> - The manner in which to send packets to the [code]target_peer[/code]. See [enum TransferMode]. + The manner in which to send packets to the target peer. See [enum TransferMode], and the [method set_target_peer] method. </member> </members> <signals> diff --git a/doc/classes/MultiplayerPeerExtension.xml b/doc/classes/MultiplayerPeerExtension.xml index 18bc18e6e7..5717135b80 100644 --- a/doc/classes/MultiplayerPeerExtension.xml +++ b/doc/classes/MultiplayerPeerExtension.xml @@ -9,6 +9,20 @@ <tutorials> </tutorials> <methods> + <method name="_close" qualifiers="virtual"> + <return type="void" /> + <description> + Called when the multiplayer peer should be immediately closed (see [method MultiplayerPeer.close]). + </description> + </method> + <method name="_disconnect_peer" qualifiers="virtual"> + <return type="void" /> + <param index="0" name="p_peer" type="int" /> + <param index="1" name="p_force" type="bool" /> + <description> + Called when the connected [param p_peer] should be forcibly disconnected (see [method MultiplayerPeer.disconnect_peer]). + </description> + </method> <method name="_get_available_packet_count" qualifiers="virtual const"> <return type="int" /> <description> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index 35fe7bdbd2..1c02d58299 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -499,6 +499,14 @@ Sets if the [CanvasItem] uses its parent's material. </description> </method> + <method name="canvas_item_set_visibility_layer"> + <return type="void" /> + <param index="0" name="item" type="RID" /> + <param index="1" name="visibility_layer" type="int" /> + <description> + Sets the rendering visibility layer associated with this [CanvasItem]. Only [Viewport] nodes with a matching rendering mask will render this [CanvasItem]. + </description> + </method> <method name="canvas_item_set_visibility_notifier"> <return type="void" /> <param index="0" name="item" type="RID" /> @@ -3143,6 +3151,14 @@ If [code]true[/code], sets the viewport active, else sets it inactive. </description> </method> + <method name="viewport_set_canvas_cull_mask"> + <return type="void" /> + <param index="0" name="viewport" type="RID" /> + <param index="1" name="canvas_cull_mask" type="int" /> + <description> + Sets the rendering mask associated with this [Viewport]. Only [CanvasItem] nodes with a matching rendering visibility layer will be rendered by this [Viewport]. + </description> + </method> <method name="viewport_set_canvas_stacking"> <return type="void" /> <param index="0" name="viewport" type="RID" /> diff --git a/doc/classes/String.xml b/doc/classes/String.xml index 320b9fd737..089f6f65a4 100644 --- a/doc/classes/String.xml +++ b/doc/classes/String.xml @@ -940,12 +940,6 @@ <description> </description> </operator> - <operator name="operator +"> - <return type="String" /> - <param index="0" name="right" type="int" /> - <description> - </description> - </operator> <operator name="operator <"> <return type="bool" /> <param index="0" name="right" type="String" /> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index 5706d098e8..78013a8f4b 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -45,6 +45,13 @@ Returns the currently active 3D camera. </description> </method> + <method name="get_canvas_cull_mask_bit" qualifiers="const"> + <return type="bool" /> + <param index="0" name="layer" type="int" /> + <description> + Returns an individual bit on the rendering layer mask. + </description> + </method> <method name="get_final_transform" qualifiers="const"> <return type="Transform2D" /> <description> @@ -176,6 +183,14 @@ If none of the methods handle the event and [member physics_object_picking] is [code]true[/code], the event is used for physics object picking. </description> </method> + <method name="set_canvas_cull_mask_bit"> + <return type="void" /> + <param index="0" name="layer" type="int" /> + <param index="1" name="enable" type="bool" /> + <description> + Set/clear individual bits on the rendering layer mask. This simplifies editing this [Viewport]'s layers. + </description> + </method> <method name="set_input_as_handled"> <return type="void" /> <description> @@ -205,6 +220,9 @@ <member name="audio_listener_enable_3d" type="bool" setter="set_as_audio_listener_3d" getter="is_audio_listener_3d" default="false"> If [code]true[/code], the viewport will process 3D audio streams. </member> + <member name="canvas_cull_mask" type="int" setter="set_canvas_cull_mask" getter="get_canvas_cull_mask" default="4294967295"> + The rendering layers in which this [Viewport] renders [CanvasItem] nodes. + </member> <member name="canvas_item_default_texture_filter" type="int" setter="set_default_canvas_item_texture_filter" getter="get_default_canvas_item_texture_filter" enum="Viewport.DefaultCanvasItemTextureFilter" default="1"> Sets the default filter mode used by [CanvasItem]s in this Viewport. See [enum DefaultCanvasItemTextureFilter] for options. </member> diff --git a/doc/classes/int.xml b/doc/classes/int.xml index 689cb7fe8e..65ab5d4656 100644 --- a/doc/classes/int.xml +++ b/doc/classes/int.xml @@ -206,13 +206,6 @@ </description> </operator> <operator name="operator +"> - <return type="String" /> - <param index="0" name="right" type="String" /> - <description> - Adds Unicode character with code [int] to the [String]. - </description> - </operator> - <operator name="operator +"> <return type="float" /> <param index="0" name="right" type="float" /> <description> |