diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/KinematicCollision2D.xml | 3 | ||||
-rw-r--r-- | doc/classes/KinematicCollision3D.xml | 10 | ||||
-rw-r--r-- | doc/classes/PhysicsDirectBodyState2D.xml | 7 | ||||
-rw-r--r-- | doc/classes/PhysicsDirectSpaceState2D.xml | 5 | ||||
-rw-r--r-- | doc/classes/PhysicsServer2D.xml | 17 |
5 files changed, 0 insertions, 42 deletions
diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml index c558c541ad..29fc4700fd 100644 --- a/doc/classes/KinematicCollision2D.xml +++ b/doc/classes/KinematicCollision2D.xml @@ -25,9 +25,6 @@ <member name="collider_id" type="int" setter="" getter="get_collider_id" default="0"> The colliding body's unique instance ID. See [method Object.get_instance_id]. </member> - <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata"> - The colliding body's metadata. See [Object]. - </member> <member name="collider_rid" type="RID" setter="" getter="get_collider_rid"> The colliding body's [RID] used by the [PhysicsServer2D]. </member> diff --git a/doc/classes/KinematicCollision3D.xml b/doc/classes/KinematicCollision3D.xml index db32cf57bc..3db6fe019b 100644 --- a/doc/classes/KinematicCollision3D.xml +++ b/doc/classes/KinematicCollision3D.xml @@ -32,13 +32,6 @@ Returns the collider ID by index (the latest by default). </description> </method> - <method name="get_collider_metadata" qualifiers="const"> - <return type="Variant" /> - <argument index="0" name="collision_index" type="int" default="0" /> - <description> - Returns the collider metadata by index (the latest by default). - </description> - </method> <method name="get_collider_rid" qualifiers="const"> <return type="RID" /> <argument index="0" name="collision_index" type="int" default="0" /> @@ -96,9 +89,6 @@ <member name="collider_id" type="int" setter="" getter="get_best_collider_id" default="0"> The colliding body's unique instance ID. See [method Object.get_instance_id]. </member> - <member name="collider_metadata" type="Variant" setter="" getter="get_best_collider_metadata"> - The colliding body's metadata. See [Object]. - </member> <member name="collider_rid" type="RID" setter="" getter="get_best_collider_rid"> The colliding body's [RID] used by the [PhysicsServer3D]. </member> diff --git a/doc/classes/PhysicsDirectBodyState2D.xml b/doc/classes/PhysicsDirectBodyState2D.xml index bbb708c9b4..aa189f17f4 100644 --- a/doc/classes/PhysicsDirectBodyState2D.xml +++ b/doc/classes/PhysicsDirectBodyState2D.xml @@ -90,13 +90,6 @@ Returns the collider's shape index. </description> </method> - <method name="get_contact_collider_shape_metadata" qualifiers="const"> - <return type="Variant" /> - <argument index="0" name="contact_idx" type="int" /> - <description> - Returns the collided shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data]. - </description> - </method> <method name="get_contact_collider_velocity_at_position" qualifiers="const"> <return type="Vector2" /> <argument index="0" name="contact_idx" type="int" /> diff --git a/doc/classes/PhysicsDirectSpaceState2D.xml b/doc/classes/PhysicsDirectSpaceState2D.xml index 0264249dab..9aa00022cd 100644 --- a/doc/classes/PhysicsDirectSpaceState2D.xml +++ b/doc/classes/PhysicsDirectSpaceState2D.xml @@ -36,7 +36,6 @@ [b]Note:[/b] This method does not take into account the [code]motion[/code] property of the object. The returned object is a dictionary containing the following fields: [code]collider_id[/code]: The colliding object's ID. [code]linear_velocity[/code]: The colliding object's velocity [Vector2]. If the object is an [Area2D], the result is [code](0, 0)[/code]. - [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data]. [code]normal[/code]: The object's surface normal at the intersection point. [code]point[/code]: The intersection point. [code]rid[/code]: The intersecting object's [RID]. @@ -55,7 +54,6 @@ Checks whether a point is inside any solid shape. The shapes the point is inside of are returned in an array containing dictionaries with the following fields: [code]collider[/code]: The colliding object. [code]collider_id[/code]: The colliding object's ID. - [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data]. [code]rid[/code]: The intersecting object's [RID]. [code]shape[/code]: The shape index of the colliding shape. Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to detect (all layers by default), or booleans to determine if the ray should collide with [PhysicsBody2D]s or [Area2D]s, respectively. @@ -75,7 +73,6 @@ Checks whether a point is inside any solid shape, in a specific canvas layer given by [code]canvas_instance_id[/code]. The shapes the point is inside of are returned in an array containing dictionaries with the following fields: [code]collider[/code]: The colliding object. [code]collider_id[/code]: The colliding object's ID. - [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data]. [code]rid[/code]: The intersecting object's [RID]. [code]shape[/code]: The shape index of the colliding shape. Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to detect (all layers by default), or booleans to determine if the ray should collide with [PhysicsBody2D]s or [Area2D]s, respectively. @@ -94,7 +91,6 @@ Intersects a ray in a given space. The returned object is a dictionary with the following fields: [code]collider[/code]: The colliding object. [code]collider_id[/code]: The colliding object's ID. - [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data]. [code]normal[/code]: The object's surface normal at the intersection point. [code]position[/code]: The intersection point. [code]rid[/code]: The intersecting object's [RID]. @@ -112,7 +108,6 @@ [b]Note:[/b] This method does not take into account the [code]motion[/code] property of the object. The intersected shapes are returned in an array containing dictionaries with the following fields: [code]collider[/code]: The colliding object. [code]collider_id[/code]: The colliding object's ID. - [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data]. [code]rid[/code]: The intersecting object's [RID]. [code]shape[/code]: The shape index of the colliding shape. The number of intersections can be limited with the [code]max_results[/code] parameter, to reduce the processing time. diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml index 791a04e4c2..b5b6a7ea58 100644 --- a/doc/classes/PhysicsServer2D.xml +++ b/doc/classes/PhysicsServer2D.xml @@ -395,14 +395,6 @@ Returns the number of shapes assigned to a body. </description> </method> - <method name="body_get_shape_metadata" qualifiers="const"> - <return type="Variant" /> - <argument index="0" name="body" type="RID" /> - <argument index="1" name="shape_idx" type="int" /> - <description> - Returns the metadata of a shape of a body. - </description> - </method> <method name="body_get_shape_transform" qualifiers="const"> <return type="Transform2D" /> <argument index="0" name="body" type="RID" /> @@ -562,15 +554,6 @@ Disables shape in body if [code]disable[/code] is [code]true[/code]. </description> </method> - <method name="body_set_shape_metadata"> - <return type="void" /> - <argument index="0" name="body" type="RID" /> - <argument index="1" name="shape_idx" type="int" /> - <argument index="2" name="metadata" type="Variant" /> - <description> - Sets metadata of a shape within a body. This metadata is different from [method Object.set_meta], and can be retrieved on shape queries. - </description> - </method> <method name="body_set_shape_transform"> <return type="void" /> <argument index="0" name="body" type="RID" /> |