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-rw-r--r--doc/classes/KinematicCollision2D.xml3
-rw-r--r--doc/classes/KinematicCollision3D.xml10
-rw-r--r--doc/classes/PhysicsDirectBodyState2D.xml7
-rw-r--r--doc/classes/PhysicsDirectSpaceState2D.xml5
-rw-r--r--doc/classes/PhysicsServer2D.xml17
5 files changed, 0 insertions, 42 deletions
diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml
index c558c541ad..29fc4700fd 100644
--- a/doc/classes/KinematicCollision2D.xml
+++ b/doc/classes/KinematicCollision2D.xml
@@ -25,9 +25,6 @@
<member name="collider_id" type="int" setter="" getter="get_collider_id" default="0">
The colliding body's unique instance ID. See [method Object.get_instance_id].
</member>
- <member name="collider_metadata" type="Variant" setter="" getter="get_collider_metadata">
- The colliding body's metadata. See [Object].
- </member>
<member name="collider_rid" type="RID" setter="" getter="get_collider_rid">
The colliding body's [RID] used by the [PhysicsServer2D].
</member>
diff --git a/doc/classes/KinematicCollision3D.xml b/doc/classes/KinematicCollision3D.xml
index db32cf57bc..3db6fe019b 100644
--- a/doc/classes/KinematicCollision3D.xml
+++ b/doc/classes/KinematicCollision3D.xml
@@ -32,13 +32,6 @@
Returns the collider ID by index (the latest by default).
</description>
</method>
- <method name="get_collider_metadata" qualifiers="const">
- <return type="Variant" />
- <argument index="0" name="collision_index" type="int" default="0" />
- <description>
- Returns the collider metadata by index (the latest by default).
- </description>
- </method>
<method name="get_collider_rid" qualifiers="const">
<return type="RID" />
<argument index="0" name="collision_index" type="int" default="0" />
@@ -96,9 +89,6 @@
<member name="collider_id" type="int" setter="" getter="get_best_collider_id" default="0">
The colliding body's unique instance ID. See [method Object.get_instance_id].
</member>
- <member name="collider_metadata" type="Variant" setter="" getter="get_best_collider_metadata">
- The colliding body's metadata. See [Object].
- </member>
<member name="collider_rid" type="RID" setter="" getter="get_best_collider_rid">
The colliding body's [RID] used by the [PhysicsServer3D].
</member>
diff --git a/doc/classes/PhysicsDirectBodyState2D.xml b/doc/classes/PhysicsDirectBodyState2D.xml
index bbb708c9b4..aa189f17f4 100644
--- a/doc/classes/PhysicsDirectBodyState2D.xml
+++ b/doc/classes/PhysicsDirectBodyState2D.xml
@@ -90,13 +90,6 @@
Returns the collider's shape index.
</description>
</method>
- <method name="get_contact_collider_shape_metadata" qualifiers="const">
- <return type="Variant" />
- <argument index="0" name="contact_idx" type="int" />
- <description>
- Returns the collided shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data].
- </description>
- </method>
<method name="get_contact_collider_velocity_at_position" qualifiers="const">
<return type="Vector2" />
<argument index="0" name="contact_idx" type="int" />
diff --git a/doc/classes/PhysicsDirectSpaceState2D.xml b/doc/classes/PhysicsDirectSpaceState2D.xml
index 0264249dab..9aa00022cd 100644
--- a/doc/classes/PhysicsDirectSpaceState2D.xml
+++ b/doc/classes/PhysicsDirectSpaceState2D.xml
@@ -36,7 +36,6 @@
[b]Note:[/b] This method does not take into account the [code]motion[/code] property of the object. The returned object is a dictionary containing the following fields:
[code]collider_id[/code]: The colliding object's ID.
[code]linear_velocity[/code]: The colliding object's velocity [Vector2]. If the object is an [Area2D], the result is [code](0, 0)[/code].
- [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data].
[code]normal[/code]: The object's surface normal at the intersection point.
[code]point[/code]: The intersection point.
[code]rid[/code]: The intersecting object's [RID].
@@ -55,7 +54,6 @@
Checks whether a point is inside any solid shape. The shapes the point is inside of are returned in an array containing dictionaries with the following fields:
[code]collider[/code]: The colliding object.
[code]collider_id[/code]: The colliding object's ID.
- [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data].
[code]rid[/code]: The intersecting object's [RID].
[code]shape[/code]: The shape index of the colliding shape.
Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to detect (all layers by default), or booleans to determine if the ray should collide with [PhysicsBody2D]s or [Area2D]s, respectively.
@@ -75,7 +73,6 @@
Checks whether a point is inside any solid shape, in a specific canvas layer given by [code]canvas_instance_id[/code]. The shapes the point is inside of are returned in an array containing dictionaries with the following fields:
[code]collider[/code]: The colliding object.
[code]collider_id[/code]: The colliding object's ID.
- [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data].
[code]rid[/code]: The intersecting object's [RID].
[code]shape[/code]: The shape index of the colliding shape.
Additionally, the method can take an [code]exclude[/code] array of objects or [RID]s that are to be excluded from collisions, a [code]collision_mask[/code] bitmask representing the physics layers to detect (all layers by default), or booleans to determine if the ray should collide with [PhysicsBody2D]s or [Area2D]s, respectively.
@@ -94,7 +91,6 @@
Intersects a ray in a given space. The returned object is a dictionary with the following fields:
[code]collider[/code]: The colliding object.
[code]collider_id[/code]: The colliding object's ID.
- [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data].
[code]normal[/code]: The object's surface normal at the intersection point.
[code]position[/code]: The intersection point.
[code]rid[/code]: The intersecting object's [RID].
@@ -112,7 +108,6 @@
[b]Note:[/b] This method does not take into account the [code]motion[/code] property of the object. The intersected shapes are returned in an array containing dictionaries with the following fields:
[code]collider[/code]: The colliding object.
[code]collider_id[/code]: The colliding object's ID.
- [code]metadata[/code]: The intersecting shape's metadata. This metadata is different from [method Object.get_meta], and is set with [method PhysicsServer2D.shape_set_data].
[code]rid[/code]: The intersecting object's [RID].
[code]shape[/code]: The shape index of the colliding shape.
The number of intersections can be limited with the [code]max_results[/code] parameter, to reduce the processing time.
diff --git a/doc/classes/PhysicsServer2D.xml b/doc/classes/PhysicsServer2D.xml
index 791a04e4c2..b5b6a7ea58 100644
--- a/doc/classes/PhysicsServer2D.xml
+++ b/doc/classes/PhysicsServer2D.xml
@@ -395,14 +395,6 @@
Returns the number of shapes assigned to a body.
</description>
</method>
- <method name="body_get_shape_metadata" qualifiers="const">
- <return type="Variant" />
- <argument index="0" name="body" type="RID" />
- <argument index="1" name="shape_idx" type="int" />
- <description>
- Returns the metadata of a shape of a body.
- </description>
- </method>
<method name="body_get_shape_transform" qualifiers="const">
<return type="Transform2D" />
<argument index="0" name="body" type="RID" />
@@ -562,15 +554,6 @@
Disables shape in body if [code]disable[/code] is [code]true[/code].
</description>
</method>
- <method name="body_set_shape_metadata">
- <return type="void" />
- <argument index="0" name="body" type="RID" />
- <argument index="1" name="shape_idx" type="int" />
- <argument index="2" name="metadata" type="Variant" />
- <description>
- Sets metadata of a shape within a body. This metadata is different from [method Object.set_meta], and can be retrieved on shape queries.
- </description>
- </method>
<method name="body_set_shape_transform">
<return type="void" />
<argument index="0" name="body" type="RID" />