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-rw-r--r--doc/classes/Area3D.xml2
-rw-r--r--doc/classes/CodeEdit.xml1
-rw-r--r--doc/classes/ProjectSettings.xml5
3 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/Area3D.xml b/doc/classes/Area3D.xml
index 14225c52a4..571fd8cad3 100644
--- a/doc/classes/Area3D.xml
+++ b/doc/classes/Area3D.xml
@@ -138,7 +138,7 @@
<argument index="2" name="area_shape_index" type="int" />
<argument index="3" name="local_shape_index" type="int" />
<description>
- Emitted when one of another Area3D's [Shape3D]s enters one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code].
+ Emitted when one of another Area3D's [Shape3D]s exits one of this Area3D's [Shape3D]s. Requires [member monitoring] to be set to [code]true[/code].
[code]area_rid[/code] the [RID] of the other Area3D's [CollisionObject3D] used by the [PhysicsServer3D].
[code]area[/code] the other Area3D.
[code]area_shape_index[/code] the index of the [Shape3D] of the other Area3D used by the [PhysicsServer3D]. Get the [CollisionShape3D] node with [code]area.shape_owner_get_owner(area_shape_index)[/code].
diff --git a/doc/classes/CodeEdit.xml b/doc/classes/CodeEdit.xml
index bd1f3af436..bb1a4a79f0 100644
--- a/doc/classes/CodeEdit.xml
+++ b/doc/classes/CodeEdit.xml
@@ -494,7 +494,6 @@
<member name="line_length_guidelines" type="int[]" setter="set_line_length_guidelines" getter="get_line_length_guidelines" default="[]">
Draws vertical lines at the provided columns. The first entry is considered a main hard guideline and is draw more prominently
</member>
- <member name="structured_text_bidi_override_options" type="Array" setter="set_structured_text_bidi_override_options" getter="get_structured_text_bidi_override_options" override="true" default="[]" />
<member name="symbol_lookup_on_click" type="bool" setter="set_symbol_lookup_on_click_enabled" getter="is_symbol_lookup_on_click_enabled" default="false">
Set when a validated word from [signal symbol_validate] is clicked, the [signal symbol_lookup] should be emitted.
</member>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index 5563695811..30409814d2 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1557,8 +1557,9 @@
<member name="rendering/driver/depth_prepass/enable" type="bool" setter="" getter="" default="true">
If [code]true[/code], performs a previous depth pass before rendering materials. This increases performance in scenes with high overdraw, when complex materials and lighting are used.
</member>
- <member name="rendering/driver/driver_name" type="String" setter="" getter="" default="&quot;Vulkan&quot;">
- The video driver to use (currently only "Vulkan" is implemented).
+ <member name="rendering/driver/driver_name" type="String" setter="" getter="" default="&quot;vulkan&quot;">
+ The video driver to use.
+ [b]Note:[/b] OpenGL support is currently incomplete. Only basic 2D rendering is supported, and single-window mode is required for correct operation.
[b]Note:[/b] The backend in use can be overridden at runtime via the [code]--rendering-driver[/code] command line argument.
[b]FIXME:[/b] No longer valid after DisplayServer split:
In such cases, this property is not updated, so use [code]OS.get_current_video_driver[/code] to query it at run-time.