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-rw-r--r--doc/classes/AudioServer.xml9
-rw-r--r--doc/classes/AudioStreamSample.xml3
-rw-r--r--doc/classes/MainLoop.xml2
-rw-r--r--doc/classes/OS.xml24
-rw-r--r--doc/classes/WorldEnvironment.xml2
5 files changed, 39 insertions, 1 deletions
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index 3ae5454e65..e1939e679d 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -61,6 +61,15 @@
Generates an [AudioBusLayout] using the available busses and effects.
</description>
</method>
+ <method name="get_bus_channels" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="bus_idx" type="int">
+ </argument>
+ <description>
+ Returns the amount of channels of the bus at index [code]bus_idx[/code].
+ </description>
+ </method>
<method name="get_bus_count" qualifiers="const">
<return type="int">
</return>
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml
index 9e56cc6016..77d5f14ab7 100644
--- a/doc/classes/AudioStreamSample.xml
+++ b/doc/classes/AudioStreamSample.xml
@@ -62,5 +62,8 @@
<constant name="LOOP_PING_PONG" value="2" enum="LoopMode">
Audio loops the data between loop_begin and loop_end playing back and forth.
</constant>
+ <constant name="LOOP_BACKWARD" value="3" enum="LoopMode">
+ Audio loops the data between loop_begin and loop_end playing backward only.
+ </constant>
</constants>
</class>
diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml
index ad763e6532..01836cff95 100644
--- a/doc/classes/MainLoop.xml
+++ b/doc/classes/MainLoop.xml
@@ -136,5 +136,7 @@
</constant>
<constant name="NOTIFICATION_CRASH" value="92">
</constant>
+ <constant name="NOTIFICATION_OS_IME_UPDATE" value="93">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index e218949757..3cca19c6cb 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -210,6 +210,20 @@
Returns the path to the current engine executable.
</description>
</method>
+ <method name="get_ime_text" qualifiers="const">
+ <return type="String">
+ </return>
+ <description>
+ Returns IME intermediate text.
+ </description>
+ </method>
+ <method name="get_ime_selection" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <description>
+ Returns IME selection range.
+ </description>
+ </method>
<method name="get_latin_keyboard_variant" qualifiers="const">
<return type="String">
</return>
@@ -663,12 +677,22 @@
Sets the game's icon.
</description>
</method>
+ <method name="set_ime_active">
+ <return type="void">
+ </return>
+ <argument index="0" name="active" type="bool">
+ </argument>
+ <description>
+ Sets whether IME input mode should be enabled.
+ </description>
+ </method>
<method name="set_ime_position">
<return type="void">
</return>
<argument index="0" name="position" type="Vector2">
</argument>
<description>
+ Sets position of IME suggestion list popup (in window coordinates).
</description>
</method>
<method name="set_thread_name">
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml
index 45e1af4e42..8c212502d6 100644
--- a/doc/classes/WorldEnvironment.xml
+++ b/doc/classes/WorldEnvironment.xml
@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="WorldEnvironment" inherits="Node" category="Core" version="3.1">
<brief_description>
- Default environment properties for the entire scene (post-processing effects, lightning and background settings).
+ Default environment properties for the entire scene (post-processing effects, lighting and background settings).
</brief_description>
<description>
The [code]WorldEnvironment[/code] node is used to configure the default [Environment] for the scene.