diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/AudioServer.xml | 9 | ||||
-rw-r--r-- | doc/classes/AudioStreamSample.xml | 3 | ||||
-rw-r--r-- | doc/classes/MainLoop.xml | 2 | ||||
-rw-r--r-- | doc/classes/OS.xml | 24 | ||||
-rw-r--r-- | doc/classes/WorldEnvironment.xml | 2 |
5 files changed, 39 insertions, 1 deletions
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml index 3ae5454e65..e1939e679d 100644 --- a/doc/classes/AudioServer.xml +++ b/doc/classes/AudioServer.xml @@ -61,6 +61,15 @@ Generates an [AudioBusLayout] using the available busses and effects. </description> </method> + <method name="get_bus_channels" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="bus_idx" type="int"> + </argument> + <description> + Returns the amount of channels of the bus at index [code]bus_idx[/code]. + </description> + </method> <method name="get_bus_count" qualifiers="const"> <return type="int"> </return> diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml index 9e56cc6016..77d5f14ab7 100644 --- a/doc/classes/AudioStreamSample.xml +++ b/doc/classes/AudioStreamSample.xml @@ -62,5 +62,8 @@ <constant name="LOOP_PING_PONG" value="2" enum="LoopMode"> Audio loops the data between loop_begin and loop_end playing back and forth. </constant> + <constant name="LOOP_BACKWARD" value="3" enum="LoopMode"> + Audio loops the data between loop_begin and loop_end playing backward only. + </constant> </constants> </class> diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml index ad763e6532..01836cff95 100644 --- a/doc/classes/MainLoop.xml +++ b/doc/classes/MainLoop.xml @@ -136,5 +136,7 @@ </constant> <constant name="NOTIFICATION_CRASH" value="92"> </constant> + <constant name="NOTIFICATION_OS_IME_UPDATE" value="93"> + </constant> </constants> </class> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index e218949757..3cca19c6cb 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -210,6 +210,20 @@ Returns the path to the current engine executable. </description> </method> + <method name="get_ime_text" qualifiers="const"> + <return type="String"> + </return> + <description> + Returns IME intermediate text. + </description> + </method> + <method name="get_ime_selection" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + Returns IME selection range. + </description> + </method> <method name="get_latin_keyboard_variant" qualifiers="const"> <return type="String"> </return> @@ -663,12 +677,22 @@ Sets the game's icon. </description> </method> + <method name="set_ime_active"> + <return type="void"> + </return> + <argument index="0" name="active" type="bool"> + </argument> + <description> + Sets whether IME input mode should be enabled. + </description> + </method> <method name="set_ime_position"> <return type="void"> </return> <argument index="0" name="position" type="Vector2"> </argument> <description> + Sets position of IME suggestion list popup (in window coordinates). </description> </method> <method name="set_thread_name"> diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index 45e1af4e42..8c212502d6 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="WorldEnvironment" inherits="Node" category="Core" version="3.1"> <brief_description> - Default environment properties for the entire scene (post-processing effects, lightning and background settings). + Default environment properties for the entire scene (post-processing effects, lighting and background settings). </brief_description> <description> The [code]WorldEnvironment[/code] node is used to configure the default [Environment] for the scene. |