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-rw-r--r--doc/classes/Input.xml2
-rw-r--r--doc/classes/InputEventKey.xml4
2 files changed, 3 insertions, 3 deletions
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 293456b645..ebbcd2b894 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -217,7 +217,7 @@
</method>
<method name="is_key_pressed" qualifiers="const">
<return type="bool" />
- <argument index="0" name="keycode" type="int" />
+ <argument index="0" name="keycode" type="int" enum="Key" />
<description>
Returns [code]true[/code] if you are pressing the key in the current keyboard layout. You can pass a [enum Key] constant.
</description>
diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml
index 1b09ddee94..f670d907fc 100644
--- a/doc/classes/InputEventKey.xml
+++ b/doc/classes/InputEventKey.xml
@@ -29,11 +29,11 @@
<member name="echo" type="bool" setter="set_echo" getter="is_echo" default="false">
If [code]true[/code], the key was already pressed before this event. It means the user is holding the key down.
</member>
- <member name="keycode" type="int" setter="set_keycode" getter="get_keycode" default="0">
+ <member name="keycode" type="int" setter="set_keycode" getter="get_keycode" enum="Key" default="0">
The key keycode, which corresponds to one of the [enum Key] constants. Represent key in the current keyboard layout.
To get a human-readable representation of the [InputEventKey], use [code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is the [InputEventKey].
</member>
- <member name="physical_keycode" type="int" setter="set_physical_keycode" getter="get_physical_keycode" default="0">
+ <member name="physical_keycode" type="int" setter="set_physical_keycode" getter="get_physical_keycode" enum="Key" default="0">
Key physical keycode, which corresponds to one of the [enum Key] constants. Represent the physical location of a key on the 101/102-key US QWERTY keyboard.
To get a human-readable representation of the [InputEventKey], use [code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is the [InputEventKey].
</member>