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-rw-r--r--doc/classes/@GDScript.xml11
-rw-r--r--doc/classes/@GlobalScope.xml2
-rw-r--r--doc/classes/@NativeScript.xml2
-rw-r--r--doc/classes/@VisualScript.xml2
-rw-r--r--doc/classes/AABB.xml4
-rw-r--r--doc/classes/ARVRAnchor.xml2
-rw-r--r--doc/classes/ARVRCamera.xml2
-rw-r--r--doc/classes/ARVRController.xml2
-rw-r--r--doc/classes/ARVRInterface.xml2
-rw-r--r--doc/classes/ARVROrigin.xml2
-rw-r--r--doc/classes/ARVRPositionalTracker.xml2
-rw-r--r--doc/classes/ARVRServer.xml2
-rw-r--r--doc/classes/AStar.xml2
-rw-r--r--doc/classes/AcceptDialog.xml2
-rw-r--r--doc/classes/AnimatedSprite.xml2
-rw-r--r--doc/classes/AnimatedSprite3D.xml2
-rw-r--r--doc/classes/Animation.xml4
-rw-r--r--doc/classes/AnimationPlayer.xml6
-rw-r--r--doc/classes/AnimationTreePlayer.xml2
-rw-r--r--doc/classes/Area.xml2
-rw-r--r--doc/classes/Area2D.xml2
-rw-r--r--doc/classes/Array.xml2
-rw-r--r--doc/classes/ArrayMesh.xml12
-rw-r--r--doc/classes/AtlasTexture.xml2
-rw-r--r--doc/classes/AudioBusLayout.xml2
-rw-r--r--doc/classes/AudioEffect.xml2
-rw-r--r--doc/classes/AudioEffectAmplify.xml2
-rw-r--r--doc/classes/AudioEffectBandLimitFilter.xml2
-rw-r--r--doc/classes/AudioEffectBandPassFilter.xml2
-rw-r--r--doc/classes/AudioEffectChorus.xml2
-rw-r--r--doc/classes/AudioEffectCompressor.xml2
-rw-r--r--doc/classes/AudioEffectDelay.xml2
-rw-r--r--doc/classes/AudioEffectDistortion.xml2
-rw-r--r--doc/classes/AudioEffectEQ.xml2
-rw-r--r--doc/classes/AudioEffectEQ10.xml2
-rw-r--r--doc/classes/AudioEffectEQ21.xml2
-rw-r--r--doc/classes/AudioEffectEQ6.xml2
-rw-r--r--doc/classes/AudioEffectFilter.xml2
-rw-r--r--doc/classes/AudioEffectHighPassFilter.xml2
-rw-r--r--doc/classes/AudioEffectHighShelfFilter.xml2
-rw-r--r--doc/classes/AudioEffectLimiter.xml2
-rw-r--r--doc/classes/AudioEffectLowPassFilter.xml2
-rw-r--r--doc/classes/AudioEffectLowShelfFilter.xml2
-rw-r--r--doc/classes/AudioEffectNotchFilter.xml2
-rw-r--r--doc/classes/AudioEffectPanner.xml2
-rw-r--r--doc/classes/AudioEffectPhaser.xml2
-rw-r--r--doc/classes/AudioEffectPitchShift.xml2
-rw-r--r--doc/classes/AudioEffectReverb.xml2
-rw-r--r--doc/classes/AudioEffectStereoEnhance.xml2
-rw-r--r--doc/classes/AudioServer.xml4
-rw-r--r--doc/classes/AudioStream.xml10
-rw-r--r--doc/classes/AudioStreamPlayback.xml2
-rw-r--r--doc/classes/AudioStreamPlayer.xml6
-rw-r--r--doc/classes/AudioStreamPlayer2D.xml6
-rw-r--r--doc/classes/AudioStreamPlayer3D.xml6
-rw-r--r--doc/classes/AudioStreamRandomPitch.xml2
-rw-r--r--doc/classes/AudioStreamSample.xml2
-rw-r--r--doc/classes/BackBufferCopy.xml2
-rw-r--r--doc/classes/BakedLightmap.xml4
-rw-r--r--doc/classes/BakedLightmapData.xml2
-rw-r--r--doc/classes/BaseButton.xml2
-rw-r--r--doc/classes/Basis.xml2
-rw-r--r--doc/classes/BitMap.xml2
-rw-r--r--doc/classes/BitmapFont.xml2
-rw-r--r--doc/classes/BoneAttachment.xml2
-rw-r--r--doc/classes/BoxContainer.xml2
-rw-r--r--doc/classes/BoxShape.xml2
-rw-r--r--doc/classes/Button.xml2
-rw-r--r--doc/classes/ButtonGroup.xml2
-rw-r--r--doc/classes/Camera.xml2
-rw-r--r--doc/classes/Camera2D.xml2
-rw-r--r--doc/classes/CanvasItem.xml6
-rw-r--r--doc/classes/CanvasItemMaterial.xml2
-rw-r--r--doc/classes/CanvasLayer.xml6
-rw-r--r--doc/classes/CanvasModulate.xml2
-rw-r--r--doc/classes/CapsuleMesh.xml2
-rw-r--r--doc/classes/CapsuleShape.xml2
-rw-r--r--doc/classes/CapsuleShape2D.xml2
-rw-r--r--doc/classes/CenterContainer.xml2
-rw-r--r--doc/classes/CheckBox.xml2
-rw-r--r--doc/classes/CheckButton.xml2
-rw-r--r--doc/classes/CircleShape2D.xml2
-rw-r--r--doc/classes/ClassDB.xml2
-rw-r--r--doc/classes/CollisionObject.xml2
-rw-r--r--doc/classes/CollisionObject2D.xml2
-rw-r--r--doc/classes/CollisionPolygon.xml2
-rw-r--r--doc/classes/CollisionPolygon2D.xml2
-rw-r--r--doc/classes/CollisionShape.xml4
-rw-r--r--doc/classes/CollisionShape2D.xml4
-rw-r--r--doc/classes/Color.xml2
-rw-r--r--doc/classes/ColorPicker.xml2
-rw-r--r--doc/classes/ColorPickerButton.xml2
-rw-r--r--doc/classes/ColorRect.xml2
-rw-r--r--doc/classes/ConcavePolygonShape.xml2
-rw-r--r--doc/classes/ConcavePolygonShape2D.xml2
-rw-r--r--doc/classes/ConeTwistJoint.xml2
-rw-r--r--doc/classes/ConfigFile.xml2
-rw-r--r--doc/classes/ConfirmationDialog.xml2
-rw-r--r--doc/classes/Container.xml2
-rw-r--r--doc/classes/Control.xml10
-rw-r--r--doc/classes/ConvexPolygonShape.xml2
-rw-r--r--doc/classes/ConvexPolygonShape2D.xml2
-rw-r--r--doc/classes/CubeMap.xml2
-rw-r--r--doc/classes/CubeMesh.xml2
-rw-r--r--doc/classes/Curve.xml2
-rw-r--r--doc/classes/Curve2D.xml2
-rw-r--r--doc/classes/Curve3D.xml2
-rw-r--r--doc/classes/CurveTexture.xml2
-rw-r--r--doc/classes/CylinderMesh.xml2
-rw-r--r--doc/classes/DampedSpringJoint2D.xml2
-rw-r--r--doc/classes/Dictionary.xml2
-rw-r--r--doc/classes/DirectionalLight.xml4
-rw-r--r--doc/classes/Directory.xml4
-rw-r--r--doc/classes/DynamicFont.xml2
-rw-r--r--doc/classes/DynamicFontData.xml2
-rw-r--r--doc/classes/EditorExportPlugin.xml2
-rw-r--r--doc/classes/EditorFileDialog.xml2
-rw-r--r--doc/classes/EditorFileSystem.xml2
-rw-r--r--doc/classes/EditorFileSystemDirectory.xml2
-rw-r--r--doc/classes/EditorImportPlugin.xml16
-rw-r--r--doc/classes/EditorInterface.xml22
-rw-r--r--doc/classes/EditorPlugin.xml13
-rw-r--r--doc/classes/EditorResourceConversionPlugin.xml2
-rw-r--r--doc/classes/EditorResourcePreview.xml2
-rw-r--r--doc/classes/EditorResourcePreviewGenerator.xml2
-rw-r--r--doc/classes/EditorSceneImporter.xml2
-rw-r--r--doc/classes/EditorScenePostImport.xml2
-rw-r--r--doc/classes/EditorScript.xml2
-rw-r--r--doc/classes/EditorSelection.xml2
-rw-r--r--doc/classes/EditorSettings.xml2
-rw-r--r--doc/classes/EditorSpatialGizmo.xml2
-rw-r--r--doc/classes/EncodedObjectAsID.xml2
-rw-r--r--doc/classes/Engine.xml2
-rw-r--r--doc/classes/Environment.xml6
-rw-r--r--doc/classes/File.xml4
-rw-r--r--doc/classes/FileDialog.xml2
-rw-r--r--doc/classes/Font.xml2
-rw-r--r--doc/classes/FuncRef.xml2
-rw-r--r--doc/classes/GIProbe.xml4
-rw-r--r--doc/classes/GIProbeData.xml2
-rw-r--r--doc/classes/Generic6DOFJoint.xml2
-rw-r--r--doc/classes/Geometry.xml2
-rw-r--r--doc/classes/GeometryInstance.xml2
-rw-r--r--doc/classes/Gradient.xml2
-rw-r--r--doc/classes/GradientTexture.xml2
-rw-r--r--doc/classes/GraphEdit.xml79
-rw-r--r--doc/classes/GraphNode.xml2
-rw-r--r--doc/classes/GridContainer.xml2
-rw-r--r--doc/classes/GrooveJoint2D.xml2
-rw-r--r--doc/classes/HBoxContainer.xml2
-rw-r--r--doc/classes/HScrollBar.xml2
-rw-r--r--doc/classes/HSeparator.xml2
-rw-r--r--doc/classes/HSlider.xml2
-rw-r--r--doc/classes/HSplitContainer.xml2
-rw-r--r--doc/classes/HTTPClient.xml6
-rw-r--r--doc/classes/HTTPRequest.xml4
-rw-r--r--doc/classes/HingeJoint.xml2
-rw-r--r--doc/classes/IP.xml2
-rw-r--r--doc/classes/IP_Unix.xml2
-rw-r--r--doc/classes/Image.xml4
-rw-r--r--doc/classes/ImageTexture.xml2
-rw-r--r--doc/classes/ImmediateGeometry.xml2
-rw-r--r--doc/classes/Input.xml2
-rw-r--r--doc/classes/InputDefault.xml2
-rw-r--r--doc/classes/InputEvent.xml6
-rw-r--r--doc/classes/InputEventAction.xml4
-rw-r--r--doc/classes/InputEventGesture.xml2
-rw-r--r--doc/classes/InputEventJoypadButton.xml4
-rw-r--r--doc/classes/InputEventJoypadMotion.xml6
-rw-r--r--doc/classes/InputEventKey.xml4
-rw-r--r--doc/classes/InputEventMagnifyGesture.xml2
-rw-r--r--doc/classes/InputEventMouse.xml4
-rw-r--r--doc/classes/InputEventMouseButton.xml4
-rw-r--r--doc/classes/InputEventMouseMotion.xml4
-rw-r--r--doc/classes/InputEventPanGesture.xml2
-rw-r--r--doc/classes/InputEventScreenDrag.xml4
-rw-r--r--doc/classes/InputEventScreenTouch.xml4
-rw-r--r--doc/classes/InputEventWithModifiers.xml4
-rw-r--r--doc/classes/InputMap.xml4
-rw-r--r--doc/classes/InstancePlaceholder.xml2
-rw-r--r--doc/classes/InterpolatedCamera.xml2
-rw-r--r--doc/classes/ItemList.xml7
-rw-r--r--doc/classes/JSON.xml4
-rw-r--r--doc/classes/JSONParseResult.xml13
-rw-r--r--doc/classes/JavaScript.xml4
-rw-r--r--doc/classes/Joint.xml2
-rw-r--r--doc/classes/Joint2D.xml2
-rw-r--r--doc/classes/KinematicBody.xml6
-rw-r--r--doc/classes/KinematicBody2D.xml2
-rw-r--r--doc/classes/KinematicCollision.xml2
-rw-r--r--doc/classes/KinematicCollision2D.xml2
-rw-r--r--doc/classes/Label.xml2
-rw-r--r--doc/classes/LargeTexture.xml2
-rw-r--r--doc/classes/Light.xml4
-rw-r--r--doc/classes/Light2D.xml2
-rw-r--r--doc/classes/LightOccluder2D.xml2
-rw-r--r--doc/classes/Line2D.xml2
-rw-r--r--doc/classes/LineEdit.xml2
-rw-r--r--doc/classes/LineShape2D.xml2
-rw-r--r--doc/classes/LinkButton.xml2
-rw-r--r--doc/classes/Listener.xml2
-rw-r--r--doc/classes/MainLoop.xml2
-rw-r--r--doc/classes/MarginContainer.xml2
-rw-r--r--doc/classes/Marshalls.xml2
-rw-r--r--doc/classes/Material.xml2
-rw-r--r--doc/classes/MenuButton.xml2
-rw-r--r--doc/classes/Mesh.xml2
-rw-r--r--doc/classes/MeshDataTool.xml2
-rw-r--r--doc/classes/MeshInstance.xml2
-rw-r--r--doc/classes/MeshLibrary.xml2
-rw-r--r--doc/classes/MultiMesh.xml2
-rw-r--r--doc/classes/MultiMeshInstance.xml2
-rw-r--r--doc/classes/Mutex.xml2
-rw-r--r--doc/classes/Navigation.xml2
-rw-r--r--doc/classes/Navigation2D.xml2
-rw-r--r--doc/classes/NavigationMesh.xml2
-rw-r--r--doc/classes/NavigationMeshInstance.xml2
-rw-r--r--doc/classes/NavigationPolygon.xml2
-rw-r--r--doc/classes/NavigationPolygonInstance.xml2
-rw-r--r--doc/classes/NetworkedMultiplayerPeer.xml4
-rw-r--r--doc/classes/Nil.xml2
-rw-r--r--doc/classes/NinePatchRect.xml2
-rw-r--r--doc/classes/Node.xml4
-rw-r--r--doc/classes/Node2D.xml4
-rw-r--r--doc/classes/NodePath.xml2
-rw-r--r--doc/classes/OS.xml31
-rw-r--r--doc/classes/Object.xml2
-rw-r--r--doc/classes/OccluderPolygon2D.xml2
-rw-r--r--doc/classes/OmniLight.xml4
-rw-r--r--doc/classes/OptionButton.xml2
-rw-r--r--doc/classes/PCKPacker.xml2
-rw-r--r--doc/classes/PHashTranslation.xml2
-rw-r--r--doc/classes/PackedDataContainer.xml2
-rw-r--r--doc/classes/PackedDataContainerRef.xml2
-rw-r--r--doc/classes/PackedScene.xml2
-rw-r--r--doc/classes/PacketPeer.xml2
-rw-r--r--doc/classes/PacketPeerStream.xml2
-rw-r--r--doc/classes/PacketPeerUDP.xml2
-rw-r--r--doc/classes/Panel.xml2
-rw-r--r--doc/classes/PanelContainer.xml2
-rw-r--r--doc/classes/PanoramaSky.xml2
-rw-r--r--doc/classes/ParallaxBackground.xml2
-rw-r--r--doc/classes/ParallaxLayer.xml2
-rw-r--r--doc/classes/Particles.xml2
-rw-r--r--doc/classes/Particles2D.xml2
-rw-r--r--doc/classes/ParticlesMaterial.xml2
-rw-r--r--doc/classes/Path.xml2
-rw-r--r--doc/classes/Path2D.xml2
-rw-r--r--doc/classes/PathFollow.xml2
-rw-r--r--doc/classes/PathFollow2D.xml2
-rw-r--r--doc/classes/Performance.xml2
-rw-r--r--doc/classes/Physics2DDirectBodyState.xml2
-rw-r--r--doc/classes/Physics2DDirectBodyStateSW.xml2
-rw-r--r--doc/classes/Physics2DDirectSpaceState.xml4
-rw-r--r--doc/classes/Physics2DServer.xml2
-rw-r--r--doc/classes/Physics2DServerSW.xml2
-rw-r--r--doc/classes/Physics2DShapeQueryParameters.xml2
-rw-r--r--doc/classes/Physics2DShapeQueryResult.xml2
-rw-r--r--doc/classes/Physics2DTestMotionResult.xml2
-rw-r--r--doc/classes/PhysicsBody.xml4
-rw-r--r--doc/classes/PhysicsBody2D.xml4
-rw-r--r--doc/classes/PhysicsDirectBodyState.xml2
-rw-r--r--doc/classes/PhysicsDirectSpaceState.xml4
-rw-r--r--doc/classes/PhysicsServer.xml2
-rw-r--r--doc/classes/PhysicsShapeQueryParameters.xml2
-rw-r--r--doc/classes/PhysicsShapeQueryResult.xml2
-rw-r--r--doc/classes/PinJoint.xml2
-rw-r--r--doc/classes/PinJoint2D.xml2
-rw-r--r--doc/classes/Plane.xml4
-rw-r--r--doc/classes/PlaneMesh.xml2
-rw-r--r--doc/classes/PlaneShape.xml2
-rw-r--r--doc/classes/Polygon2D.xml2
-rw-r--r--doc/classes/PolygonPathFinder.xml2
-rw-r--r--doc/classes/PoolByteArray.xml2
-rw-r--r--doc/classes/PoolColorArray.xml2
-rw-r--r--doc/classes/PoolIntArray.xml2
-rw-r--r--doc/classes/PoolRealArray.xml2
-rw-r--r--doc/classes/PoolStringArray.xml2
-rw-r--r--doc/classes/PoolVector2Array.xml2
-rw-r--r--doc/classes/PoolVector3Array.xml2
-rw-r--r--doc/classes/Popup.xml2
-rw-r--r--doc/classes/PopupDialog.xml2
-rw-r--r--doc/classes/PopupMenu.xml2
-rw-r--r--doc/classes/PopupPanel.xml2
-rw-r--r--doc/classes/Position2D.xml2
-rw-r--r--doc/classes/Position3D.xml2
-rw-r--r--doc/classes/PrimitiveMesh.xml2
-rw-r--r--doc/classes/PrismMesh.xml2
-rw-r--r--doc/classes/ProceduralSky.xml2
-rw-r--r--doc/classes/ProgressBar.xml2
-rw-r--r--doc/classes/ProjectSettings.xml4
-rw-r--r--doc/classes/ProximityGroup.xml2
-rw-r--r--doc/classes/ProxyTexture.xml2
-rw-r--r--doc/classes/QuadMesh.xml2
-rw-r--r--doc/classes/Quat.xml2
-rw-r--r--doc/classes/RID.xml2
-rw-r--r--doc/classes/Range.xml2
-rw-r--r--doc/classes/RayCast.xml2
-rw-r--r--doc/classes/RayCast2D.xml2
-rw-r--r--doc/classes/RayShape.xml2
-rw-r--r--doc/classes/RayShape2D.xml2
-rw-r--r--doc/classes/Rect2.xml4
-rw-r--r--doc/classes/RectangleShape2D.xml2
-rw-r--r--doc/classes/Reference.xml2
-rw-r--r--doc/classes/ReferenceRect.xml2
-rw-r--r--doc/classes/ReflectionProbe.xml4
-rw-r--r--doc/classes/RemoteTransform.xml2
-rw-r--r--doc/classes/RemoteTransform2D.xml2
-rw-r--r--doc/classes/Resource.xml2
-rw-r--r--doc/classes/ResourceImporter.xml2
-rw-r--r--doc/classes/ResourceInteractiveLoader.xml2
-rw-r--r--doc/classes/ResourceLoader.xml2
-rw-r--r--doc/classes/ResourcePreloader.xml2
-rw-r--r--doc/classes/ResourceSaver.xml2
-rw-r--r--doc/classes/RichTextLabel.xml4
-rw-r--r--doc/classes/RigidBody.xml11
-rw-r--r--doc/classes/RigidBody2D.xml8
-rw-r--r--doc/classes/SceneState.xml2
-rw-r--r--doc/classes/SceneTree.xml6
-rw-r--r--doc/classes/SceneTreeTimer.xml2
-rw-r--r--doc/classes/Script.xml4
-rw-r--r--doc/classes/ScriptEditor.xml2
-rw-r--r--doc/classes/ScrollBar.xml2
-rw-r--r--doc/classes/ScrollContainer.xml2
-rw-r--r--doc/classes/SegmentShape2D.xml2
-rw-r--r--doc/classes/Semaphore.xml2
-rw-r--r--doc/classes/Separator.xml2
-rw-r--r--doc/classes/Shader.xml4
-rw-r--r--doc/classes/ShaderMaterial.xml2
-rw-r--r--doc/classes/Shape.xml4
-rw-r--r--doc/classes/Shape2D.xml4
-rw-r--r--doc/classes/ShortCut.xml2
-rw-r--r--doc/classes/Skeleton.xml2
-rw-r--r--doc/classes/Sky.xml2
-rw-r--r--doc/classes/Slider.xml2
-rw-r--r--doc/classes/SliderJoint.xml2
-rw-r--r--doc/classes/Spatial.xml4
-rw-r--r--doc/classes/SpatialGizmo.xml2
-rw-r--r--doc/classes/SpatialMaterial.xml4
-rw-r--r--doc/classes/SpatialVelocityTracker.xml2
-rw-r--r--doc/classes/SphereMesh.xml2
-rw-r--r--doc/classes/SphereShape.xml2
-rw-r--r--doc/classes/SpinBox.xml2
-rw-r--r--doc/classes/SplitContainer.xml2
-rw-r--r--doc/classes/SpotLight.xml4
-rw-r--r--doc/classes/Sprite.xml2
-rw-r--r--doc/classes/Sprite3D.xml2
-rw-r--r--doc/classes/SpriteBase3D.xml2
-rw-r--r--doc/classes/SpriteFrames.xml2
-rw-r--r--doc/classes/StaticBody.xml2
-rw-r--r--doc/classes/StaticBody2D.xml2
-rw-r--r--doc/classes/StreamPeer.xml2
-rw-r--r--doc/classes/StreamPeerBuffer.xml2
-rw-r--r--doc/classes/StreamPeerSSL.xml11
-rw-r--r--doc/classes/StreamPeerTCP.xml12
-rw-r--r--doc/classes/StreamTexture.xml2
-rw-r--r--doc/classes/String.xml2
-rw-r--r--doc/classes/StyleBox.xml2
-rw-r--r--doc/classes/StyleBoxEmpty.xml2
-rw-r--r--doc/classes/StyleBoxFlat.xml2
-rw-r--r--doc/classes/StyleBoxLine.xml2
-rw-r--r--doc/classes/StyleBoxTexture.xml2
-rw-r--r--doc/classes/SurfaceTool.xml2
-rw-r--r--doc/classes/TCP_Server.xml2
-rw-r--r--doc/classes/TabContainer.xml2
-rw-r--r--doc/classes/Tabs.xml2
-rw-r--r--doc/classes/TextEdit.xml2
-rw-r--r--doc/classes/Texture.xml2
-rw-r--r--doc/classes/TextureButton.xml2
-rw-r--r--doc/classes/TextureProgress.xml2
-rw-r--r--doc/classes/TextureRect.xml2
-rw-r--r--doc/classes/Theme.xml2
-rw-r--r--doc/classes/Thread.xml2
-rw-r--r--doc/classes/TileMap.xml4
-rw-r--r--doc/classes/TileSet.xml2
-rw-r--r--doc/classes/Timer.xml2
-rw-r--r--doc/classes/ToolButton.xml2
-rw-r--r--doc/classes/TouchScreenButton.xml2
-rw-r--r--doc/classes/Transform.xml8
-rw-r--r--doc/classes/Transform2D.xml18
-rw-r--r--doc/classes/Translation.xml2
-rw-r--r--doc/classes/TranslationServer.xml2
-rw-r--r--doc/classes/Tree.xml2
-rw-r--r--doc/classes/TreeItem.xml2
-rw-r--r--doc/classes/TriangleMesh.xml2
-rw-r--r--doc/classes/Tween.xml2
-rw-r--r--doc/classes/UndoRedo.xml2
-rw-r--r--doc/classes/VBoxContainer.xml2
-rw-r--r--doc/classes/VScrollBar.xml2
-rw-r--r--doc/classes/VSeparator.xml2
-rw-r--r--doc/classes/VSlider.xml2
-rw-r--r--doc/classes/VSplitContainer.xml2
-rw-r--r--doc/classes/Variant.xml2
-rw-r--r--doc/classes/Vector2.xml4
-rw-r--r--doc/classes/Vector3.xml6
-rw-r--r--doc/classes/VehicleBody.xml2
-rw-r--r--doc/classes/VehicleWheel.xml2
-rw-r--r--doc/classes/VideoPlayer.xml2
-rw-r--r--doc/classes/VideoStream.xml2
-rw-r--r--doc/classes/Viewport.xml44
-rw-r--r--doc/classes/ViewportContainer.xml2
-rw-r--r--doc/classes/ViewportTexture.xml2
-rw-r--r--doc/classes/VisibilityEnabler.xml2
-rw-r--r--doc/classes/VisibilityEnabler2D.xml2
-rw-r--r--doc/classes/VisibilityNotifier.xml2
-rw-r--r--doc/classes/VisibilityNotifier2D.xml2
-rw-r--r--doc/classes/VisualInstance.xml2
-rw-r--r--doc/classes/VisualServer.xml1852
-rw-r--r--doc/classes/WeakRef.xml2
-rw-r--r--doc/classes/WebSocketClient.xml53
-rw-r--r--doc/classes/WebSocketMultiplayerPeer.xml31
-rw-r--r--doc/classes/WebSocketPeer.xml51
-rw-r--r--doc/classes/WebSocketServer.xml69
-rw-r--r--doc/classes/WindowDialog.xml2
-rw-r--r--doc/classes/World.xml4
-rw-r--r--doc/classes/World2D.xml4
-rw-r--r--doc/classes/WorldEnvironment.xml4
-rw-r--r--doc/classes/XMLParser.xml2
-rw-r--r--doc/classes/YSort.xml2
-rw-r--r--doc/classes/bool.xml2
-rw-r--r--doc/classes/float.xml2
-rw-r--r--doc/classes/int.xml2
422 files changed, 2812 insertions, 530 deletions
diff --git a/doc/classes/@GDScript.xml b/doc/classes/@GDScript.xml
index d4bd937f49..2444dc4cba 100644
--- a/doc/classes/@GDScript.xml
+++ b/doc/classes/@GDScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="@GDScript" category="Core" version="3.0-stable">
+<class name="@GDScript" category="Core" version="3.1-dev">
<brief_description>
Built-in GDScript functions.
</brief_description>
@@ -20,7 +20,7 @@
</argument>
<argument index="2" name="b8" type="int">
</argument>
- <argument index="3" name="a8" type="int">
+ <argument index="3" name="a8" type="int" default="255">
</argument>
<description>
Returns a 32 bit color with red, green, blue and alpha channels. Each channel has 8 bits of information ranging from 0 to 255.
@@ -38,7 +38,7 @@
</return>
<argument index="0" name="name" type="String">
</argument>
- <argument index="1" name="alpha" type="float">
+ <argument index="1" name="alpha" type="float" default="1.0">
</argument>
<description>
Returns a color according to the standardised [code]name[/code] with [code]alpha[/code] ranging from 0 to 1.
@@ -608,6 +608,7 @@
<description>
Parse JSON text to a Variant (use [method typeof] to check if it is what you expect).
Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert all numerical values to [float] types.
+ Note that JSON objects do not preserve key order like Godot dictionaries, thus you should not rely on keys being in a certain order if a dictionary is constructed from JSON. In contrast, JSON arrays retain the order of their elements:
[codeblock]
p = parse_json('["a", "b", "c"]')
if typeof(p) == TYPE_ARRAY:
@@ -1130,9 +1131,9 @@
<method name="yield">
<return type="GDScriptFunctionState">
</return>
- <argument index="0" name="object" type="Object">
+ <argument index="0" name="object" type="Object" default="null">
</argument>
- <argument index="1" name="signal" type="String">
+ <argument index="1" name="signal" type="String" default="&quot;&quot;">
</argument>
<description>
Stops the function execution and returns the current state. Call [method GDScriptFunctionState.resume] on the state to resume execution. This invalidates the state.
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index 1f6256f8c9..a434c68a4f 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="@GlobalScope" category="Core" version="3.0-stable">
+<class name="@GlobalScope" category="Core" version="3.1-dev">
<brief_description>
Global scope constants and variables.
</brief_description>
diff --git a/doc/classes/@NativeScript.xml b/doc/classes/@NativeScript.xml
index 8fde9e3dc3..cc4e97314e 100644
--- a/doc/classes/@NativeScript.xml
+++ b/doc/classes/@NativeScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="@NativeScript" category="Core" version="3.0-stable">
+<class name="@NativeScript" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/@VisualScript.xml b/doc/classes/@VisualScript.xml
index 4867a5a22b..f3a951f722 100644
--- a/doc/classes/@VisualScript.xml
+++ b/doc/classes/@VisualScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="@VisualScript" category="Core" version="3.0-stable">
+<class name="@VisualScript" category="Core" version="3.1-dev">
<brief_description>
Built-in visual script functions.
</brief_description>
diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml
index 8ed65089f0..c0eb8cb417 100644
--- a/doc/classes/AABB.xml
+++ b/doc/classes/AABB.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AABB" category="Built-In Types" version="3.0-stable">
+<class name="AABB" category="Built-In Types" version="3.1-dev">
<brief_description>
Axis-Aligned Bounding Box.
</brief_description>
@@ -7,7 +7,7 @@
AABB consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/math/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/math/index.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/ARVRAnchor.xml b/doc/classes/ARVRAnchor.xml
index cc9370e8fe..735b1a8e8f 100644
--- a/doc/classes/ARVRAnchor.xml
+++ b/doc/classes/ARVRAnchor.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="ARVRAnchor" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Anchor point in AR Space
</brief_description>
diff --git a/doc/classes/ARVRCamera.xml b/doc/classes/ARVRCamera.xml
index b603a69337..e8cf433e2b 100644
--- a/doc/classes/ARVRCamera.xml
+++ b/doc/classes/ARVRCamera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRCamera" inherits="Camera" category="Core" version="3.0-stable">
+<class name="ARVRCamera" inherits="Camera" category="Core" version="3.1-dev">
<brief_description>
A camera node with a few overrules for AR/VR applied such as location tracking.
</brief_description>
diff --git a/doc/classes/ARVRController.xml b/doc/classes/ARVRController.xml
index 07692f5ab2..e9d8f9d568 100644
--- a/doc/classes/ARVRController.xml
+++ b/doc/classes/ARVRController.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRController" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="ARVRController" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
A spatial node representing a spatially tracked controller.
</brief_description>
diff --git a/doc/classes/ARVRInterface.xml b/doc/classes/ARVRInterface.xml
index bf9dde7706..ed59b4329b 100644
--- a/doc/classes/ARVRInterface.xml
+++ b/doc/classes/ARVRInterface.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRInterface" inherits="Reference" category="Core" version="3.0-stable">
+<class name="ARVRInterface" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Base class for ARVR interface implementation.
</brief_description>
diff --git a/doc/classes/ARVROrigin.xml b/doc/classes/ARVROrigin.xml
index ec9b79bf84..1b998815aa 100644
--- a/doc/classes/ARVROrigin.xml
+++ b/doc/classes/ARVROrigin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="ARVROrigin" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Our origin point in AR/VR.
</brief_description>
diff --git a/doc/classes/ARVRPositionalTracker.xml b/doc/classes/ARVRPositionalTracker.xml
index ea2139406b..2d1e85e4c4 100644
--- a/doc/classes/ARVRPositionalTracker.xml
+++ b/doc/classes/ARVRPositionalTracker.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.0-stable">
+<class name="ARVRPositionalTracker" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
A tracked object
</brief_description>
diff --git a/doc/classes/ARVRServer.xml b/doc/classes/ARVRServer.xml
index 29d217d1d3..8e5dc146ad 100644
--- a/doc/classes/ARVRServer.xml
+++ b/doc/classes/ARVRServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ARVRServer" inherits="Object" category="Core" version="3.0-stable">
+<class name="ARVRServer" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
This is our AR/VR Server.
</brief_description>
diff --git a/doc/classes/AStar.xml b/doc/classes/AStar.xml
index 0573e4edf0..1a192f861b 100644
--- a/doc/classes/AStar.xml
+++ b/doc/classes/AStar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AStar" inherits="Reference" category="Core" version="3.0-stable">
+<class name="AStar" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
AStar class representation that uses vectors as edges.
</brief_description>
diff --git a/doc/classes/AcceptDialog.xml b/doc/classes/AcceptDialog.xml
index a6cc40238b..614e2e9430 100644
--- a/doc/classes/AcceptDialog.xml
+++ b/doc/classes/AcceptDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.0-stable">
+<class name="AcceptDialog" inherits="WindowDialog" category="Core" version="3.1-dev">
<brief_description>
Base dialog for user notification.
</brief_description>
diff --git a/doc/classes/AnimatedSprite.xml b/doc/classes/AnimatedSprite.xml
index 3e67fd6840..a4892a4c71 100644
--- a/doc/classes/AnimatedSprite.xml
+++ b/doc/classes/AnimatedSprite.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="AnimatedSprite" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Sprite node that can use multiple textures for animation.
</brief_description>
diff --git a/doc/classes/AnimatedSprite3D.xml b/doc/classes/AnimatedSprite3D.xml
index f72211776e..358524d761 100644
--- a/doc/classes/AnimatedSprite3D.xml
+++ b/doc/classes/AnimatedSprite3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.0-stable">
+<class name="AnimatedSprite3D" inherits="SpriteBase3D" category="Core" version="3.1-dev">
<brief_description>
2D sprite node in 3D world, that can use multiple 2D textures for animation.
</brief_description>
diff --git a/doc/classes/Animation.xml b/doc/classes/Animation.xml
index 58e0207068..96e78bae9d 100644
--- a/doc/classes/Animation.xml
+++ b/doc/classes/Animation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Animation" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Animation" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Contains data used to animate everything in the engine.
</brief_description>
@@ -8,7 +8,7 @@
Animations are just data containers, and must be added to odes such as an [AnimationPlayer] or [AnimationTreePlayer] to be played back.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/animation/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/animation/index.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/AnimationPlayer.xml b/doc/classes/AnimationPlayer.xml
index c4ca92b3ec..d791cd88dd 100644
--- a/doc/classes/AnimationPlayer.xml
+++ b/doc/classes/AnimationPlayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationPlayer" inherits="Node" category="Core" version="3.0-stable">
+<class name="AnimationPlayer" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Container and player of [Animation] resources.
</brief_description>
@@ -7,8 +7,8 @@
An animation player is used for general purpose playback of [Animation] resources. It contains a dictionary of animations (referenced by name) and custom blend times between their transitions. Additionally, animations can be played and blended in different channels.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/step_by_step/animations.html
- http://docs.godotengine.org/en/3.0/learning/features/animation/index.html
+ http://docs.godotengine.org/en/3.0/getting_started/step_by_step/animations.html
+ http://docs.godotengine.org/en/3.0/tutorials/animation/index.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/AnimationTreePlayer.xml b/doc/classes/AnimationTreePlayer.xml
index c09121857e..ca743bfb29 100644
--- a/doc/classes/AnimationTreePlayer.xml
+++ b/doc/classes/AnimationTreePlayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.0-stable">
+<class name="AnimationTreePlayer" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Animation Player that uses a node graph for blending Animations.
</brief_description>
diff --git a/doc/classes/Area.xml b/doc/classes/Area.xml
index 2853159c0e..3c8a6a9269 100644
--- a/doc/classes/Area.xml
+++ b/doc/classes/Area.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Area" inherits="CollisionObject" category="Core" version="3.0-stable">
+<class name="Area" inherits="CollisionObject" category="Core" version="3.1-dev">
<brief_description>
General purpose area node for detection and 3D physics influence.
</brief_description>
diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml
index 8e8382d5de..3cfabee27f 100644
--- a/doc/classes/Area2D.xml
+++ b/doc/classes/Area2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.0-stable">
+<class name="Area2D" inherits="CollisionObject2D" category="Core" version="3.1-dev">
<brief_description>
2D area for detection and 2D physics influence.
</brief_description>
diff --git a/doc/classes/Array.xml b/doc/classes/Array.xml
index 4d282761fe..9734a175b8 100644
--- a/doc/classes/Array.xml
+++ b/doc/classes/Array.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Array" category="Built-In Types" version="3.0-stable">
+<class name="Array" category="Built-In Types" version="3.1-dev">
<brief_description>
Generic array datatype.
</brief_description>
diff --git a/doc/classes/ArrayMesh.xml b/doc/classes/ArrayMesh.xml
index 7b74b678bd..9ea76e2702 100644
--- a/doc/classes/ArrayMesh.xml
+++ b/doc/classes/ArrayMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.0-stable">
+<class name="ArrayMesh" inherits="Mesh" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
@@ -66,6 +66,16 @@
Return the amount of surfaces that the [code]ArrayMesh[/code] holds.
</description>
</method>
+ <method name="lightmap_unwrap">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="arg0" type="Transform">
+ </argument>
+ <argument index="1" name="arg1" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="regen_normalmaps">
<return type="void">
</return>
diff --git a/doc/classes/AtlasTexture.xml b/doc/classes/AtlasTexture.xml
index 87cd072d99..77ddbb3343 100644
--- a/doc/classes/AtlasTexture.xml
+++ b/doc/classes/AtlasTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AtlasTexture" inherits="Texture" category="Core" version="3.0-stable">
+<class name="AtlasTexture" inherits="Texture" category="Core" version="3.1-dev">
<brief_description>
Packs multiple small textures in a single, bigger one. Helps to optimize video memory costs and render calls.
</brief_description>
diff --git a/doc/classes/AudioBusLayout.xml b/doc/classes/AudioBusLayout.xml
index d960093fc6..c4e111a792 100644
--- a/doc/classes/AudioBusLayout.xml
+++ b/doc/classes/AudioBusLayout.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.0-stable">
+<class name="AudioBusLayout" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Stores information about the audiobusses.
</brief_description>
diff --git a/doc/classes/AudioEffect.xml b/doc/classes/AudioEffect.xml
index 81c72e34b2..4d33b458a0 100644
--- a/doc/classes/AudioEffect.xml
+++ b/doc/classes/AudioEffect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffect" inherits="Resource" category="Core" version="3.0-stable">
+<class name="AudioEffect" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Audio Effect For Audio.
</brief_description>
diff --git a/doc/classes/AudioEffectAmplify.xml b/doc/classes/AudioEffectAmplify.xml
index 7a031f7f47..2c0cbff8b4 100644
--- a/doc/classes/AudioEffectAmplify.xml
+++ b/doc/classes/AudioEffectAmplify.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectAmplify" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a Amplify audio effect to an Audio bus.
Increases or decreases the volume of the selected audio bus.
diff --git a/doc/classes/AudioEffectBandLimitFilter.xml b/doc/classes/AudioEffectBandLimitFilter.xml
index 592735e098..c9e9520dfe 100644
--- a/doc/classes/AudioEffectBandLimitFilter.xml
+++ b/doc/classes/AudioEffectBandLimitFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable">
+<class name="AudioEffectBandLimitFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<brief_description>
Adds a band limit filter to the Audio Bus.
</brief_description>
diff --git a/doc/classes/AudioEffectBandPassFilter.xml b/doc/classes/AudioEffectBandPassFilter.xml
index 3705590c83..cc8e351586 100644
--- a/doc/classes/AudioEffectBandPassFilter.xml
+++ b/doc/classes/AudioEffectBandPassFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable">
+<class name="AudioEffectBandPassFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<brief_description>
Adds a band pass filter to the Audio Bus.
</brief_description>
diff --git a/doc/classes/AudioEffectChorus.xml b/doc/classes/AudioEffectChorus.xml
index 4bcd0e2552..6890fc92d9 100644
--- a/doc/classes/AudioEffectChorus.xml
+++ b/doc/classes/AudioEffectChorus.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectChorus" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a chorus audio effect.
</brief_description>
diff --git a/doc/classes/AudioEffectCompressor.xml b/doc/classes/AudioEffectCompressor.xml
index 4fd28326a2..33225a64ab 100644
--- a/doc/classes/AudioEffectCompressor.xml
+++ b/doc/classes/AudioEffectCompressor.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectCompressor" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a Compressor audio effect to an Audio bus.
Reduces sounds that exceed a certain threshold level, smooths out the dynamics and increases the overall volume.
diff --git a/doc/classes/AudioEffectDelay.xml b/doc/classes/AudioEffectDelay.xml
index d253ffab96..1c5757eca3 100644
--- a/doc/classes/AudioEffectDelay.xml
+++ b/doc/classes/AudioEffectDelay.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectDelay" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a Delay audio effect to an Audio bus. Plays input signal back after a period of time.
Two tap delay and feedback options.
diff --git a/doc/classes/AudioEffectDistortion.xml b/doc/classes/AudioEffectDistortion.xml
index 91a1961b30..c33dced31e 100644
--- a/doc/classes/AudioEffectDistortion.xml
+++ b/doc/classes/AudioEffectDistortion.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectDistortion" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a Distortion audio effect to an Audio bus.
Modify the sound to make it dirty.
diff --git a/doc/classes/AudioEffectEQ.xml b/doc/classes/AudioEffectEQ.xml
index 667982d529..f6f44f2cb6 100644
--- a/doc/classes/AudioEffectEQ.xml
+++ b/doc/classes/AudioEffectEQ.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectEQ" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Base class for audio equalizers. Gives you control over frequencies.
Use it to create a custom equalizer if [AudioEffectEQ6], [AudioEffectEQ10] or [AudioEffectEQ21] don't fit your needs.
diff --git a/doc/classes/AudioEffectEQ10.xml b/doc/classes/AudioEffectEQ10.xml
index 9e5303a266..201a26843c 100644
--- a/doc/classes/AudioEffectEQ10.xml
+++ b/doc/classes/AudioEffectEQ10.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.0-stable">
+<class name="AudioEffectEQ10" inherits="AudioEffectEQ" category="Core" version="3.1-dev">
<brief_description>
Adds a 10-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 31 Hz to 16000 Hz.
Each frequency can be modulated between -60/+24 dB.
diff --git a/doc/classes/AudioEffectEQ21.xml b/doc/classes/AudioEffectEQ21.xml
index ec0db8bbbe..df0a536157 100644
--- a/doc/classes/AudioEffectEQ21.xml
+++ b/doc/classes/AudioEffectEQ21.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.0-stable">
+<class name="AudioEffectEQ21" inherits="AudioEffectEQ" category="Core" version="3.1-dev">
<brief_description>
Adds a 21-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 22 Hz to 22000 Hz.
Each frequency can be modulated between -60/+24 dB.
diff --git a/doc/classes/AudioEffectEQ6.xml b/doc/classes/AudioEffectEQ6.xml
index f5748f0a36..fe17a35d64 100644
--- a/doc/classes/AudioEffectEQ6.xml
+++ b/doc/classes/AudioEffectEQ6.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.0-stable">
+<class name="AudioEffectEQ6" inherits="AudioEffectEQ" category="Core" version="3.1-dev">
<brief_description>
Adds a 6-band equalizer audio effect to an Audio bus. Gives you control over frequencies from 32 Hz to 10000 Hz.
Each frequency can be modulated between -60/+24 dB.
diff --git a/doc/classes/AudioEffectFilter.xml b/doc/classes/AudioEffectFilter.xml
index 9c0eb38612..75dc9b292d 100644
--- a/doc/classes/AudioEffectFilter.xml
+++ b/doc/classes/AudioEffectFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectFilter" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a filter to the Audio Bus.
</brief_description>
diff --git a/doc/classes/AudioEffectHighPassFilter.xml b/doc/classes/AudioEffectHighPassFilter.xml
index 451c65a228..148ab83cb6 100644
--- a/doc/classes/AudioEffectHighPassFilter.xml
+++ b/doc/classes/AudioEffectHighPassFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable">
+<class name="AudioEffectHighPassFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<brief_description>
Adds a high pass filter to the Audio Bus.
</brief_description>
diff --git a/doc/classes/AudioEffectHighShelfFilter.xml b/doc/classes/AudioEffectHighShelfFilter.xml
index a26d4a4e6b..e52578dc3a 100644
--- a/doc/classes/AudioEffectHighShelfFilter.xml
+++ b/doc/classes/AudioEffectHighShelfFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable">
+<class name="AudioEffectHighShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioEffectLimiter.xml b/doc/classes/AudioEffectLimiter.xml
index b6fe7b74e5..6c61300e34 100644
--- a/doc/classes/AudioEffectLimiter.xml
+++ b/doc/classes/AudioEffectLimiter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectLimiter" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a soft clip Limiter audio effect to an Audio bus.
</brief_description>
diff --git a/doc/classes/AudioEffectLowPassFilter.xml b/doc/classes/AudioEffectLowPassFilter.xml
index 25c80e2ea0..cc357ae9ee 100644
--- a/doc/classes/AudioEffectLowPassFilter.xml
+++ b/doc/classes/AudioEffectLowPassFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable">
+<class name="AudioEffectLowPassFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<brief_description>
Adds a low pass filter to the Audio Bus.
</brief_description>
diff --git a/doc/classes/AudioEffectLowShelfFilter.xml b/doc/classes/AudioEffectLowShelfFilter.xml
index f60429ca15..be9bde1b69 100644
--- a/doc/classes/AudioEffectLowShelfFilter.xml
+++ b/doc/classes/AudioEffectLowShelfFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable">
+<class name="AudioEffectLowShelfFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioEffectNotchFilter.xml b/doc/classes/AudioEffectNotchFilter.xml
index ac78d9c3e5..7aec435bfa 100644
--- a/doc/classes/AudioEffectNotchFilter.xml
+++ b/doc/classes/AudioEffectNotchFilter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.0-stable">
+<class name="AudioEffectNotchFilter" inherits="AudioEffectFilter" category="Core" version="3.1-dev">
<brief_description>
Adds a notch filter to the Audio Bus.
</brief_description>
diff --git a/doc/classes/AudioEffectPanner.xml b/doc/classes/AudioEffectPanner.xml
index 493e83393a..a75918958e 100644
--- a/doc/classes/AudioEffectPanner.xml
+++ b/doc/classes/AudioEffectPanner.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectPanner" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a Panner audio effect to an Audio bus. Pans sound left or right.
</brief_description>
diff --git a/doc/classes/AudioEffectPhaser.xml b/doc/classes/AudioEffectPhaser.xml
index 3cc89e73f8..e276ed14b6 100644
--- a/doc/classes/AudioEffectPhaser.xml
+++ b/doc/classes/AudioEffectPhaser.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectPhaser" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a Phaser audio effect to an Audio bus.
Combines the original signal with a copy that is slightly out of phase with the original.
diff --git a/doc/classes/AudioEffectPitchShift.xml b/doc/classes/AudioEffectPitchShift.xml
index b0e7dbc049..4e4658580a 100644
--- a/doc/classes/AudioEffectPitchShift.xml
+++ b/doc/classes/AudioEffectPitchShift.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectPitchShift" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a Pitch shift audio effect to an Audio bus.
Raises or lowers the pitch of original sound.
diff --git a/doc/classes/AudioEffectReverb.xml b/doc/classes/AudioEffectReverb.xml
index 46d1866ff0..8453e4b11b 100644
--- a/doc/classes/AudioEffectReverb.xml
+++ b/doc/classes/AudioEffectReverb.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectReverb" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
Adds a Reverb audio effect to an Audio bus.
Simulates the sound of acoustic environments such as rooms, concert halls, caverns, or an open spaces.
diff --git a/doc/classes/AudioEffectStereoEnhance.xml b/doc/classes/AudioEffectStereoEnhance.xml
index 6e6e9af5c6..508dc96fb0 100644
--- a/doc/classes/AudioEffectStereoEnhance.xml
+++ b/doc/classes/AudioEffectStereoEnhance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.0-stable">
+<class name="AudioEffectStereoEnhance" inherits="AudioEffect" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/AudioServer.xml b/doc/classes/AudioServer.xml
index cfd91e355e..9618f0b066 100644
--- a/doc/classes/AudioServer.xml
+++ b/doc/classes/AudioServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioServer" inherits="Object" category="Core" version="3.0-stable">
+<class name="AudioServer" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Server interface for low level audio access.
</brief_description>
@@ -7,7 +7,7 @@
AudioServer is a low level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/audio/audio_buses.html
+ http://docs.godotengine.org/en/3.0/tutorials/audio/audio_buses.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/AudioStream.xml b/doc/classes/AudioStream.xml
index 9626000c70..cbb16c3198 100644
--- a/doc/classes/AudioStream.xml
+++ b/doc/classes/AudioStream.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStream" inherits="Resource" category="Core" version="3.0-stable">
+<class name="AudioStream" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Base class for audio streams.
</brief_description>
@@ -7,11 +7,17 @@
Base class for audio streams. Audio streams are used for music playback, or other types of streamed sounds that don't fit or require more flexibility than a [Sample].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/audio/audio_streams.html
+ http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html
</tutorials>
<demos>
</demos>
<methods>
+ <method name="get_length" qualifiers="const">
+ <return type="float">
+ </return>
+ <description>
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/AudioStreamPlayback.xml b/doc/classes/AudioStreamPlayback.xml
index 3babff52d1..a27ab1d3a2 100644
--- a/doc/classes/AudioStreamPlayback.xml
+++ b/doc/classes/AudioStreamPlayback.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.0-stable">
+<class name="AudioStreamPlayback" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Meta class for playing back audio.
</brief_description>
diff --git a/doc/classes/AudioStreamPlayer.xml b/doc/classes/AudioStreamPlayer.xml
index 21be8763cd..f7c8f76182 100644
--- a/doc/classes/AudioStreamPlayer.xml
+++ b/doc/classes/AudioStreamPlayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.0-stable">
+<class name="AudioStreamPlayer" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Plays back audio.
</brief_description>
@@ -8,7 +8,7 @@
</description>
<tutorials>
http://docs.godotengine.org/en/latest/learning/features/audio/index.html
- http://docs.godotengine.org/en/3.0/learning/features/audio/audio_streams.html
+ http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html
</tutorials>
<demos>
</demos>
@@ -56,6 +56,8 @@
<member name="mix_target" type="int" setter="set_mix_target" getter="get_mix_target" enum="AudioStreamPlayer.MixTarget">
If the audio configuration has more than two speakers, this sets the target channels. See [code]MIX_TARGET_*[/code] constants.
</member>
+ <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale">
+ </member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing">
If [code]true[/code] audio is playing.
</member>
diff --git a/doc/classes/AudioStreamPlayer2D.xml b/doc/classes/AudioStreamPlayer2D.xml
index 9be3462862..6594c9c8b9 100644
--- a/doc/classes/AudioStreamPlayer2D.xml
+++ b/doc/classes/AudioStreamPlayer2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="AudioStreamPlayer2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Plays audio in 2D.
</brief_description>
@@ -8,7 +8,7 @@
</description>
<tutorials>
http://docs.godotengine.org/en/latest/learning/features/audio/index.html
- http://docs.godotengine.org/en/3.0/learning/features/audio/audio_streams.html
+ http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html
</tutorials>
<demos>
</demos>
@@ -62,6 +62,8 @@
<member name="max_distance" type="float" setter="set_max_distance" getter="get_max_distance">
Maximum distance from which audio is still hearable.
</member>
+ <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale">
+ </member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing">
If [code]true[/code] audio is playing.
</member>
diff --git a/doc/classes/AudioStreamPlayer3D.xml b/doc/classes/AudioStreamPlayer3D.xml
index e444e95a33..7eb1ff2b91 100644
--- a/doc/classes/AudioStreamPlayer3D.xml
+++ b/doc/classes/AudioStreamPlayer3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="AudioStreamPlayer3D" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Plays 3D sound in 3D space
</brief_description>
@@ -8,7 +8,7 @@
</description>
<tutorials>
http://docs.godotengine.org/en/latest/learning/features/audio/index.html
- http://docs.godotengine.org/en/3.0/learning/features/audio/audio_streams.html
+ http://docs.godotengine.org/en/3.0/tutorials/audio/audio_streams.html
</tutorials>
<demos>
</demos>
@@ -86,6 +86,8 @@
<member name="out_of_range_mode" type="int" setter="set_out_of_range_mode" getter="get_out_of_range_mode" enum="AudioStreamPlayer3D.OutOfRangeMode">
Decides if audio should pause when source is outside of 'max_distance' range.
</member>
+ <member name="pitch_scale" type="float" setter="set_pitch_scale" getter="get_pitch_scale">
+ </member>
<member name="playing" type="bool" setter="_set_playing" getter="is_playing">
If [code]true[/code], audio is playing.
</member>
diff --git a/doc/classes/AudioStreamRandomPitch.xml b/doc/classes/AudioStreamRandomPitch.xml
index a78c412f26..362504d00d 100644
--- a/doc/classes/AudioStreamRandomPitch.xml
+++ b/doc/classes/AudioStreamRandomPitch.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.0-stable">
+<class name="AudioStreamRandomPitch" inherits="AudioStream" category="Core" version="3.1-dev">
<brief_description>
Plays audio with random pitch tweaking.
</brief_description>
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml
index 8e11a870ca..224d1802dd 100644
--- a/doc/classes/AudioStreamSample.xml
+++ b/doc/classes/AudioStreamSample.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.0-stable">
+<class name="AudioStreamSample" inherits="AudioStream" category="Core" version="3.1-dev">
<brief_description>
Plays audio.
</brief_description>
diff --git a/doc/classes/BackBufferCopy.xml b/doc/classes/BackBufferCopy.xml
index e11b55a6a0..05a10da3ac 100644
--- a/doc/classes/BackBufferCopy.xml
+++ b/doc/classes/BackBufferCopy.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="BackBufferCopy" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Copies a region of the screen (or the whole screen) to a buffer so it can be accessed with the texscreen() shader instruction.
</brief_description>
diff --git a/doc/classes/BakedLightmap.xml b/doc/classes/BakedLightmap.xml
index d5eb4f6860..98ba28adeb 100644
--- a/doc/classes/BakedLightmap.xml
+++ b/doc/classes/BakedLightmap.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.0-stable">
+<class name="BakedLightmap" inherits="VisualInstance" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/baked_lightmaps.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/baked_lightmaps.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/BakedLightmapData.xml b/doc/classes/BakedLightmapData.xml
index 0fcd984c5e..49f09dc32b 100644
--- a/doc/classes/BakedLightmapData.xml
+++ b/doc/classes/BakedLightmapData.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BakedLightmapData" inherits="Resource" category="Core" version="3.0-stable">
+<class name="BakedLightmapData" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/BaseButton.xml b/doc/classes/BaseButton.xml
index 6d7ee544e4..0af7b6993c 100644
--- a/doc/classes/BaseButton.xml
+++ b/doc/classes/BaseButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BaseButton" inherits="Control" category="Core" version="3.0-stable">
+<class name="BaseButton" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Base class for different kinds of buttons.
</brief_description>
diff --git a/doc/classes/Basis.xml b/doc/classes/Basis.xml
index c90dfeea27..2bca7d7c1b 100644
--- a/doc/classes/Basis.xml
+++ b/doc/classes/Basis.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Basis" category="Built-In Types" version="3.0-stable">
+<class name="Basis" category="Built-In Types" version="3.1-dev">
<brief_description>
3x3 matrix datatype.
</brief_description>
diff --git a/doc/classes/BitMap.xml b/doc/classes/BitMap.xml
index f85c538456..1d2fc950f0 100644
--- a/doc/classes/BitMap.xml
+++ b/doc/classes/BitMap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BitMap" inherits="Resource" category="Core" version="3.0-stable">
+<class name="BitMap" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Boolean matrix.
</brief_description>
diff --git a/doc/classes/BitmapFont.xml b/doc/classes/BitmapFont.xml
index 77c1e0949c..cff8951a4c 100644
--- a/doc/classes/BitmapFont.xml
+++ b/doc/classes/BitmapFont.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BitmapFont" inherits="Font" category="Core" version="3.0-stable">
+<class name="BitmapFont" inherits="Font" category="Core" version="3.1-dev">
<brief_description>
Renders text using [code]*.fnt[/code] fonts.
</brief_description>
diff --git a/doc/classes/BoneAttachment.xml b/doc/classes/BoneAttachment.xml
index 77c8bd603e..3b7cd3fff2 100644
--- a/doc/classes/BoneAttachment.xml
+++ b/doc/classes/BoneAttachment.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="BoneAttachment" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
A node that will attach to a bone.
</brief_description>
diff --git a/doc/classes/BoxContainer.xml b/doc/classes/BoxContainer.xml
index b509e83985..542703bae7 100644
--- a/doc/classes/BoxContainer.xml
+++ b/doc/classes/BoxContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BoxContainer" inherits="Container" category="Core" version="3.0-stable">
+<class name="BoxContainer" inherits="Container" category="Core" version="3.1-dev">
<brief_description>
Base class for box containers.
</brief_description>
diff --git a/doc/classes/BoxShape.xml b/doc/classes/BoxShape.xml
index 00b4b6bdbb..33ba197bec 100644
--- a/doc/classes/BoxShape.xml
+++ b/doc/classes/BoxShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="BoxShape" inherits="Shape" category="Core" version="3.0-stable">
+<class name="BoxShape" inherits="Shape" category="Core" version="3.1-dev">
<brief_description>
Box shape resource.
</brief_description>
diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml
index bc1608baf8..7783951cf9 100644
--- a/doc/classes/Button.xml
+++ b/doc/classes/Button.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Button" inherits="BaseButton" category="Core" version="3.0-stable">
+<class name="Button" inherits="BaseButton" category="Core" version="3.1-dev">
<brief_description>
Standard themed Button.
</brief_description>
diff --git a/doc/classes/ButtonGroup.xml b/doc/classes/ButtonGroup.xml
index 19a75843e1..850a7366bc 100644
--- a/doc/classes/ButtonGroup.xml
+++ b/doc/classes/ButtonGroup.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ButtonGroup" inherits="Resource" category="Core" version="3.0-stable">
+<class name="ButtonGroup" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Group of Buttons.
</brief_description>
diff --git a/doc/classes/Camera.xml b/doc/classes/Camera.xml
index e481799c5c..226277d178 100644
--- a/doc/classes/Camera.xml
+++ b/doc/classes/Camera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Camera" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="Camera" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Camera node, displays from a point of view.
</brief_description>
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml
index f3825019a2..9ab1c63c1f 100644
--- a/doc/classes/Camera2D.xml
+++ b/doc/classes/Camera2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Camera2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Camera2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Camera node for 2D scenes.
</brief_description>
diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml
index 66aa06c7fb..e3bf2b9577 100644
--- a/doc/classes/CanvasItem.xml
+++ b/doc/classes/CanvasItem.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CanvasItem" inherits="Node" category="Core" version="3.0-stable">
+<class name="CanvasItem" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Base class of anything 2D.
</brief_description>
@@ -11,8 +11,8 @@
Ultimately, a transform notification can be requested, which will notify the node that its global position changed in case the parent tree changed.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/2d/2d_transforms.html
- http://docs.godotengine.org/en/3.0/learning/features/2d/custom_drawing_in_2d.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/custom_drawing_in_2d.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/CanvasItemMaterial.xml b/doc/classes/CanvasItemMaterial.xml
index 5ec32bc63d..1a2c61000e 100644
--- a/doc/classes/CanvasItemMaterial.xml
+++ b/doc/classes/CanvasItemMaterial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.0-stable">
+<class name="CanvasItemMaterial" inherits="Material" category="Core" version="3.1-dev">
<brief_description>
A material for [CanvasItem]s.
</brief_description>
diff --git a/doc/classes/CanvasLayer.xml b/doc/classes/CanvasLayer.xml
index 2703c182c2..d66ea5acdb 100644
--- a/doc/classes/CanvasLayer.xml
+++ b/doc/classes/CanvasLayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CanvasLayer" inherits="Node" category="Core" version="3.0-stable">
+<class name="CanvasLayer" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Canvas drawing layer.
</brief_description>
@@ -7,8 +7,8 @@
Canvas drawing layer. [CanvasItem] nodes that are direct or indirect children of a [code]CanvasLayer[/code] will be drawn in that layer. The layer is a numeric index that defines the draw order. The default 2D scene renders with index 0, so a [code]CanvasLayer[/code] with index -1 will be drawn below, and one with index 1 will be drawn above. This is very useful for HUDs (in layer 1+ or above), or backgrounds (in layer -1 or below).
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/2d/2d_transforms.html
- http://docs.godotengine.org/en/3.0/learning/features/2d/canvas_layers.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/canvas_layers.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/CanvasModulate.xml b/doc/classes/CanvasModulate.xml
index 827502d6c0..1595b90ca5 100644
--- a/doc/classes/CanvasModulate.xml
+++ b/doc/classes/CanvasModulate.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="CanvasModulate" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Tint the entire canvas.
</brief_description>
diff --git a/doc/classes/CapsuleMesh.xml b/doc/classes/CapsuleMesh.xml
index 3a291128c7..988c500d52 100644
--- a/doc/classes/CapsuleMesh.xml
+++ b/doc/classes/CapsuleMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable">
+<class name="CapsuleMesh" inherits="PrimitiveMesh" category="Core" version="3.1-dev">
<brief_description>
Class representing a capsule-shaped [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/CapsuleShape.xml b/doc/classes/CapsuleShape.xml
index 1ff4f5aa00..c0c5e4e1f2 100644
--- a/doc/classes/CapsuleShape.xml
+++ b/doc/classes/CapsuleShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CapsuleShape" inherits="Shape" category="Core" version="3.0-stable">
+<class name="CapsuleShape" inherits="Shape" category="Core" version="3.1-dev">
<brief_description>
Capsule shape for collisions.
</brief_description>
diff --git a/doc/classes/CapsuleShape2D.xml b/doc/classes/CapsuleShape2D.xml
index 0b306643b9..eaa7eef8cc 100644
--- a/doc/classes/CapsuleShape2D.xml
+++ b/doc/classes/CapsuleShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.0-stable">
+<class name="CapsuleShape2D" inherits="Shape2D" category="Core" version="3.1-dev">
<brief_description>
Capsule shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/CenterContainer.xml b/doc/classes/CenterContainer.xml
index a4e17bf0b6..fd2d8ee9e7 100644
--- a/doc/classes/CenterContainer.xml
+++ b/doc/classes/CenterContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CenterContainer" inherits="Container" category="Core" version="3.0-stable">
+<class name="CenterContainer" inherits="Container" category="Core" version="3.1-dev">
<brief_description>
Keeps children controls centered.
</brief_description>
diff --git a/doc/classes/CheckBox.xml b/doc/classes/CheckBox.xml
index 25340ed284..f2aae0a674 100644
--- a/doc/classes/CheckBox.xml
+++ b/doc/classes/CheckBox.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CheckBox" inherits="Button" category="Core" version="3.0-stable">
+<class name="CheckBox" inherits="Button" category="Core" version="3.1-dev">
<brief_description>
Binary choice user interface widget
</brief_description>
diff --git a/doc/classes/CheckButton.xml b/doc/classes/CheckButton.xml
index ec214fc498..1ad7f9cc68 100644
--- a/doc/classes/CheckButton.xml
+++ b/doc/classes/CheckButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CheckButton" inherits="Button" category="Core" version="3.0-stable">
+<class name="CheckButton" inherits="Button" category="Core" version="3.1-dev">
<brief_description>
Checkable button.
</brief_description>
diff --git a/doc/classes/CircleShape2D.xml b/doc/classes/CircleShape2D.xml
index 0c8b2088b3..8736cd47e5 100644
--- a/doc/classes/CircleShape2D.xml
+++ b/doc/classes/CircleShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.0-stable">
+<class name="CircleShape2D" inherits="Shape2D" category="Core" version="3.1-dev">
<brief_description>
Circular shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/ClassDB.xml b/doc/classes/ClassDB.xml
index e90a84f07c..05f2f6472e 100644
--- a/doc/classes/ClassDB.xml
+++ b/doc/classes/ClassDB.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ClassDB" inherits="Object" category="Core" version="3.0-stable">
+<class name="ClassDB" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Class information repository.
</brief_description>
diff --git a/doc/classes/CollisionObject.xml b/doc/classes/CollisionObject.xml
index 8b397f3227..8529c68b11 100644
--- a/doc/classes/CollisionObject.xml
+++ b/doc/classes/CollisionObject.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionObject" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="CollisionObject" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Base node for collision objects.
</brief_description>
diff --git a/doc/classes/CollisionObject2D.xml b/doc/classes/CollisionObject2D.xml
index 5b4ab46fd9..2e361b5ac1 100644
--- a/doc/classes/CollisionObject2D.xml
+++ b/doc/classes/CollisionObject2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="CollisionObject2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Base node for 2D collision objects.
</brief_description>
diff --git a/doc/classes/CollisionPolygon.xml b/doc/classes/CollisionPolygon.xml
index 79c41e632e..b0f1142ac5 100644
--- a/doc/classes/CollisionPolygon.xml
+++ b/doc/classes/CollisionPolygon.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="CollisionPolygon" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Editor-only class for defining a collision polygon in 3D space.
</brief_description>
diff --git a/doc/classes/CollisionPolygon2D.xml b/doc/classes/CollisionPolygon2D.xml
index 0b17e6d26e..8ef50cb4e0 100644
--- a/doc/classes/CollisionPolygon2D.xml
+++ b/doc/classes/CollisionPolygon2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="CollisionPolygon2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Defines a 2D collision polygon.
</brief_description>
diff --git a/doc/classes/CollisionShape.xml b/doc/classes/CollisionShape.xml
index b31833b539..7afd455ebd 100644
--- a/doc/classes/CollisionShape.xml
+++ b/doc/classes/CollisionShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionShape" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="CollisionShape" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Node that represents collision shape data in 3D space.
</brief_description>
@@ -7,7 +7,7 @@
Editor facility for creating and editing collision shapes in 3D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area] to give it a detection shape, or add it to a [PhysicsBody] to give create solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/CollisionShape2D.xml b/doc/classes/CollisionShape2D.xml
index 09d7ceb044..7b3cddf4aa 100644
--- a/doc/classes/CollisionShape2D.xml
+++ b/doc/classes/CollisionShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CollisionShape2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="CollisionShape2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Node that represents collision shape data in 2D space.
</brief_description>
@@ -7,7 +7,7 @@
Editor facility for creating and editing collision shapes in 2D space. You can use this node to represent all sorts of collision shapes, for example, add this to an [Area2D] to give it a detection shape, or add it to a [PhysicsBody2D] to give create solid object. [b]IMPORTANT[/b]: this is an Editor-only helper to create shapes, use [method get_shape] to get the actual shape.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Color.xml b/doc/classes/Color.xml
index 11c59531a8..8113ee3415 100644
--- a/doc/classes/Color.xml
+++ b/doc/classes/Color.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Color" category="Built-In Types" version="3.0-stable">
+<class name="Color" category="Built-In Types" version="3.1-dev">
<brief_description>
Color in RGBA format with some support for ARGB format.
</brief_description>
diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml
index c69fc360a8..a2b6e1ae04 100644
--- a/doc/classes/ColorPicker.xml
+++ b/doc/classes/ColorPicker.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ColorPicker" inherits="BoxContainer" category="Core" version="3.0-stable">
+<class name="ColorPicker" inherits="BoxContainer" category="Core" version="3.1-dev">
<brief_description>
Color picker control.
</brief_description>
diff --git a/doc/classes/ColorPickerButton.xml b/doc/classes/ColorPickerButton.xml
index 47fc198638..227d979c64 100644
--- a/doc/classes/ColorPickerButton.xml
+++ b/doc/classes/ColorPickerButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ColorPickerButton" inherits="Button" category="Core" version="3.0-stable">
+<class name="ColorPickerButton" inherits="Button" category="Core" version="3.1-dev">
<brief_description>
Button that pops out a [ColorPicker]
</brief_description>
diff --git a/doc/classes/ColorRect.xml b/doc/classes/ColorRect.xml
index 332d0f573f..468d9b0687 100644
--- a/doc/classes/ColorRect.xml
+++ b/doc/classes/ColorRect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ColorRect" inherits="Control" category="Core" version="3.0-stable">
+<class name="ColorRect" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Colored rect for canvas.
</brief_description>
diff --git a/doc/classes/ConcavePolygonShape.xml b/doc/classes/ConcavePolygonShape.xml
index 4700491921..b838e21318 100644
--- a/doc/classes/ConcavePolygonShape.xml
+++ b/doc/classes/ConcavePolygonShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.0-stable">
+<class name="ConcavePolygonShape" inherits="Shape" category="Core" version="3.1-dev">
<brief_description>
Concave polygon shape.
</brief_description>
diff --git a/doc/classes/ConcavePolygonShape2D.xml b/doc/classes/ConcavePolygonShape2D.xml
index c339ee65a0..30dc887f3f 100644
--- a/doc/classes/ConcavePolygonShape2D.xml
+++ b/doc/classes/ConcavePolygonShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConcavePolygonShape2D" inherits="Shape2D" category="Core" version="3.0-stable">
+<class name="ConcavePolygonShape2D" inherits="Shape2D" category="Core" version="3.1-dev">
<brief_description>
Concave polygon 2D shape resource for physics.
</brief_description>
diff --git a/doc/classes/ConeTwistJoint.xml b/doc/classes/ConeTwistJoint.xml
index b7a4894ea7..93901dc3c4 100644
--- a/doc/classes/ConeTwistJoint.xml
+++ b/doc/classes/ConeTwistJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConeTwistJoint" inherits="Joint" category="Core" version="3.0-stable">
+<class name="ConeTwistJoint" inherits="Joint" category="Core" version="3.1-dev">
<brief_description>
A twist joint between two 3D bodies
</brief_description>
diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml
index 17243b2100..da86554380 100644
--- a/doc/classes/ConfigFile.xml
+++ b/doc/classes/ConfigFile.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConfigFile" inherits="Reference" category="Core" version="3.0-stable">
+<class name="ConfigFile" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Helper class to handle INI-style files.
</brief_description>
diff --git a/doc/classes/ConfirmationDialog.xml b/doc/classes/ConfirmationDialog.xml
index 2759c1b883..1641b5df6f 100644
--- a/doc/classes/ConfirmationDialog.xml
+++ b/doc/classes/ConfirmationDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConfirmationDialog" inherits="AcceptDialog" category="Core" version="3.0-stable">
+<class name="ConfirmationDialog" inherits="AcceptDialog" category="Core" version="3.1-dev">
<brief_description>
Dialog for confirmation of actions.
</brief_description>
diff --git a/doc/classes/Container.xml b/doc/classes/Container.xml
index 0447c80887..b6afaa6bac 100644
--- a/doc/classes/Container.xml
+++ b/doc/classes/Container.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Container" inherits="Control" category="Core" version="3.0-stable">
+<class name="Container" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Base node for containers.
</brief_description>
diff --git a/doc/classes/Control.xml b/doc/classes/Control.xml
index 4eb5783a50..46b2642b89 100644
--- a/doc/classes/Control.xml
+++ b/doc/classes/Control.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Control" inherits="CanvasItem" category="Core" version="3.0-stable">
+<class name="Control" inherits="CanvasItem" category="Core" version="3.1-dev">
<brief_description>
All User Interface nodes inherit from Control. Features anchors and margins to adapt its position and size to its parent.
</brief_description>
@@ -8,13 +8,13 @@
For more information on Godot's UI system, anchors, margins, and containers, see the related tutorials in the manual. To build flexible UIs, you'll need a mix of UI elements that inherit from [code]Control[/code] and [Container] nodes.
[b]User Interface nodes and input[/b]
Godot sends input events to the scene's root node first, by calling [method Node._input]. [method Node._input] forwards the event down the node tree to the nodes under the mouse cursor, or on keyboard focus. To do so, it calls [method MainLoop._input_event]. Call [method accept_event] so no other node receives the event. Once you accepted an input, it becomes handled so [method Node._unhandled_input] will not process it.
- Only one [code]Control[/code] node can be in keyboard focus. Only the node in focus will receive keyboard events. To get the focus, call [method set_focus_mode]. [code]Control[/code] nodes lose focus when another node grabs it, or if you hide the node in focus.
- Call [method set_ignore_mouse] to tell a [code]Control[/code] node to ignore mouse or touch events. You'll need it if you place an icon on top of a button.
+ Only one [code]Control[/code] node can be in keyboard focus. Only the node in focus will receive keyboard events. To get the focus, call [method grab_focus]. [code]Control[/code] nodes lose focus when another node grabs it, or if you hide the node in focus.
+ Set [member mouse_filter] to MOUSE_FILTER_IGNORE to tell a [code]Control[/code] node to ignore mouse or touch events. You'll need it if you place an icon on top of a button.
[Theme] resources change the Control's appearance. If you change the [Theme] on a [code]Control[/code] node, it affects all of its children. To override some of the theme's parameters, call one of the [code]add_*_override[/code] methods, like [method add_font_override]. You can override the theme with the inspector.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/gui/index.html
- http://docs.godotengine.org/en/3.0/learning/features/2d/custom_drawing_in_2d.html
+ http://docs.godotengine.org/en/3.0/tutorials/gui/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/custom_drawing_in_2d.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/ConvexPolygonShape.xml b/doc/classes/ConvexPolygonShape.xml
index 2b809ca80a..ac25fb8cb6 100644
--- a/doc/classes/ConvexPolygonShape.xml
+++ b/doc/classes/ConvexPolygonShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConvexPolygonShape" inherits="Shape" category="Core" version="3.0-stable">
+<class name="ConvexPolygonShape" inherits="Shape" category="Core" version="3.1-dev">
<brief_description>
Convex polygon shape for 3D physics.
</brief_description>
diff --git a/doc/classes/ConvexPolygonShape2D.xml b/doc/classes/ConvexPolygonShape2D.xml
index b5ce052b4b..3da9d28a8f 100644
--- a/doc/classes/ConvexPolygonShape2D.xml
+++ b/doc/classes/ConvexPolygonShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ConvexPolygonShape2D" inherits="Shape2D" category="Core" version="3.0-stable">
+<class name="ConvexPolygonShape2D" inherits="Shape2D" category="Core" version="3.1-dev">
<brief_description>
Convex Polygon Shape for 2D physics.
</brief_description>
diff --git a/doc/classes/CubeMap.xml b/doc/classes/CubeMap.xml
index 26fda49803..edc4a165fc 100644
--- a/doc/classes/CubeMap.xml
+++ b/doc/classes/CubeMap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CubeMap" inherits="Resource" category="Core" version="3.0-stable">
+<class name="CubeMap" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
A CubeMap is a 6 sided 3D texture.
</brief_description>
diff --git a/doc/classes/CubeMesh.xml b/doc/classes/CubeMesh.xml
index c7ec4d9dfe..e26e73e861 100644
--- a/doc/classes/CubeMesh.xml
+++ b/doc/classes/CubeMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CubeMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable">
+<class name="CubeMesh" inherits="PrimitiveMesh" category="Core" version="3.1-dev">
<brief_description>
Generate an axis-aligned cuboid [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/Curve.xml b/doc/classes/Curve.xml
index 388d8ab54f..a430041571 100644
--- a/doc/classes/Curve.xml
+++ b/doc/classes/Curve.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Curve" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Curve" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
A mathematic curve.
</brief_description>
diff --git a/doc/classes/Curve2D.xml b/doc/classes/Curve2D.xml
index 2dbfcbc6ec..c53f07d406 100644
--- a/doc/classes/Curve2D.xml
+++ b/doc/classes/Curve2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Curve2D" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Curve2D" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Describes a Bezier curve in 2D space.
</brief_description>
diff --git a/doc/classes/Curve3D.xml b/doc/classes/Curve3D.xml
index acb6b0d72f..1afa315465 100644
--- a/doc/classes/Curve3D.xml
+++ b/doc/classes/Curve3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Curve3D" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Curve3D" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Describes a Bezier curve in 3D space.
</brief_description>
diff --git a/doc/classes/CurveTexture.xml b/doc/classes/CurveTexture.xml
index bc090d623a..67a21957ee 100644
--- a/doc/classes/CurveTexture.xml
+++ b/doc/classes/CurveTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CurveTexture" inherits="Texture" category="Core" version="3.0-stable">
+<class name="CurveTexture" inherits="Texture" category="Core" version="3.1-dev">
<brief_description>
A texture that shows a curve.
</brief_description>
diff --git a/doc/classes/CylinderMesh.xml b/doc/classes/CylinderMesh.xml
index e57ffd2841..997180a17c 100644
--- a/doc/classes/CylinderMesh.xml
+++ b/doc/classes/CylinderMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CylinderMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable">
+<class name="CylinderMesh" inherits="PrimitiveMesh" category="Core" version="3.1-dev">
<brief_description>
Class representing a cylindrical [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/DampedSpringJoint2D.xml b/doc/classes/DampedSpringJoint2D.xml
index 950817dc04..55c6914c01 100644
--- a/doc/classes/DampedSpringJoint2D.xml
+++ b/doc/classes/DampedSpringJoint2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="DampedSpringJoint2D" inherits="Joint2D" category="Core" version="3.0-stable">
+<class name="DampedSpringJoint2D" inherits="Joint2D" category="Core" version="3.1-dev">
<brief_description>
Damped spring constraint for 2D physics.
</brief_description>
diff --git a/doc/classes/Dictionary.xml b/doc/classes/Dictionary.xml
index 37845dbae4..c63e440a57 100644
--- a/doc/classes/Dictionary.xml
+++ b/doc/classes/Dictionary.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Dictionary" category="Built-In Types" version="3.0-stable">
+<class name="Dictionary" category="Built-In Types" version="3.1-dev">
<brief_description>
Dictionary type.
</brief_description>
diff --git a/doc/classes/DirectionalLight.xml b/doc/classes/DirectionalLight.xml
index c995c9c81a..d777018ec9 100644
--- a/doc/classes/DirectionalLight.xml
+++ b/doc/classes/DirectionalLight.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="DirectionalLight" inherits="Light" category="Core" version="3.0-stable">
+<class name="DirectionalLight" inherits="Light" category="Core" version="3.1-dev">
<brief_description>
Directional Light, such as the Sun or the Moon.
</brief_description>
@@ -7,7 +7,7 @@
A DirectionalLight is a type of [Light] node that emits light constantly in one direction (the negative z axis of the node). It is used lights with strong intensity that are located far away from the scene to model sunlight or moonlight. The worldspace location of the DirectionalLight transform (origin) is ignored, only the basis is used do determine light direction.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml
index a583a8f7e0..01590344cf 100644
--- a/doc/classes/Directory.xml
+++ b/doc/classes/Directory.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Directory" inherits="Reference" category="Core" version="3.0-stable">
+<class name="Directory" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Type used to handle the filesystem.
</brief_description>
@@ -23,7 +23,7 @@
[/codeblock]
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/step_by_step/filesystem.html
+ http://docs.godotengine.org/en/3.0/getting_started/step_by_step/filesystem.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/DynamicFont.xml b/doc/classes/DynamicFont.xml
index 06291c1e61..a56a08e7f6 100644
--- a/doc/classes/DynamicFont.xml
+++ b/doc/classes/DynamicFont.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="DynamicFont" inherits="Font" category="Core" version="3.0-stable">
+<class name="DynamicFont" inherits="Font" category="Core" version="3.1-dev">
<brief_description>
DynamicFont renders vector font files at runtime.
</brief_description>
diff --git a/doc/classes/DynamicFontData.xml b/doc/classes/DynamicFontData.xml
index 5f4e598f36..6113b0616b 100644
--- a/doc/classes/DynamicFontData.xml
+++ b/doc/classes/DynamicFontData.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="DynamicFontData" inherits="Resource" category="Core" version="3.0-stable">
+<class name="DynamicFontData" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Used with [DynamicFont] to describe the location of a font file.
</brief_description>
diff --git a/doc/classes/EditorExportPlugin.xml b/doc/classes/EditorExportPlugin.xml
index ede892e7ef..68999c2ae4 100644
--- a/doc/classes/EditorExportPlugin.xml
+++ b/doc/classes/EditorExportPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorExportPlugin" inherits="Reference" category="Core" version="3.0-stable">
+<class name="EditorExportPlugin" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorFileDialog.xml b/doc/classes/EditorFileDialog.xml
index b3a12dbede..da1dbb9327 100644
--- a/doc/classes/EditorFileDialog.xml
+++ b/doc/classes/EditorFileDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorFileDialog" inherits="ConfirmationDialog" category="Core" version="3.0-stable">
+<class name="EditorFileDialog" inherits="ConfirmationDialog" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorFileSystem.xml b/doc/classes/EditorFileSystem.xml
index 1eda817d33..f5a3bf7eca 100644
--- a/doc/classes/EditorFileSystem.xml
+++ b/doc/classes/EditorFileSystem.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorFileSystem" inherits="Node" category="Core" version="3.0-stable">
+<class name="EditorFileSystem" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Resource filesystem, as the editor sees it.
</brief_description>
diff --git a/doc/classes/EditorFileSystemDirectory.xml b/doc/classes/EditorFileSystemDirectory.xml
index 005bebaca8..295a4d094f 100644
--- a/doc/classes/EditorFileSystemDirectory.xml
+++ b/doc/classes/EditorFileSystemDirectory.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorFileSystemDirectory" inherits="Object" category="Core" version="3.0-stable">
+<class name="EditorFileSystemDirectory" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
A diretory for the resource filesystem.
</brief_description>
diff --git a/doc/classes/EditorImportPlugin.xml b/doc/classes/EditorImportPlugin.xml
index 07d6f92274..fa22691a83 100644
--- a/doc/classes/EditorImportPlugin.xml
+++ b/doc/classes/EditorImportPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorImportPlugin" inherits="Reference" category="Core" version="3.0-stable">
+<class name="EditorImportPlugin" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Registers a custom resource importer in the editor. Use the class to parse any file and import it as a new resource type.
</brief_description>
@@ -64,6 +64,13 @@
Get the options and default values for the preset at this index. Returns an Array of Dictionaries with the following keys: "name", "default_value", "property_hint" (optional), "hint_string" (optional), "usage" (optional).
</description>
</method>
+ <method name="get_import_order" qualifiers="virtual">
+ <return type="int">
+ </return>
+ <description>
+ Get the order of this importer to be run when importing resources. Higher values will be called later. Use this to ensure the importer runs after the dependencies are already imported.
+ </description>
+ </method>
<method name="get_importer_name" qualifiers="virtual">
<return type="String">
</return>
@@ -97,6 +104,13 @@
Get the name of the options preset at this index.
</description>
</method>
+ <method name="get_priority" qualifiers="virtual">
+ <return type="float">
+ </return>
+ <description>
+ Get the priority of this plugin for the recognized extension. Higher priority plugins will be preferred. Default value is 1.0.
+ </description>
+ </method>
<method name="get_recognized_extensions" qualifiers="virtual">
<return type="Array">
</return>
diff --git a/doc/classes/EditorInterface.xml b/doc/classes/EditorInterface.xml
index 4d3b31ae35..0731c332ad 100644
--- a/doc/classes/EditorInterface.xml
+++ b/doc/classes/EditorInterface.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorInterface" inherits="Node" category="Core" version="3.0-stable">
+<class name="EditorInterface" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Editor interface and main components.
</brief_description>
@@ -100,6 +100,15 @@
Shows the given property on the given [code]object[/code] in the Editor's Inspector dock.
</description>
</method>
+ <method name="is_plugin_enabled" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="plugin" type="String">
+ </argument>
+ <description>
+ Returns the enabled status of a plugin. The plugin name is the same as its directory name.
+ </description>
+ </method>
<method name="make_mesh_previews">
<return type="Array">
</return>
@@ -155,6 +164,17 @@
<description>
</description>
</method>
+ <method name="set_plugin_enabled">
+ <return type="void">
+ </return>
+ <argument index="0" name="plugin" type="String">
+ </argument>
+ <argument index="1" name="enabled" type="bool">
+ </argument>
+ <description>
+ Sets the enabled status of a plugin. The plugin name is the same as its directory name.
+ </description>
+ </method>
</methods>
<constants>
</constants>
diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml
index 8f4784334d..b7f7d74f54 100644
--- a/doc/classes/EditorPlugin.xml
+++ b/doc/classes/EditorPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorPlugin" inherits="Node" category="Core" version="3.0-stable">
+<class name="EditorPlugin" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Used by the editor to extend its functionality.
</brief_description>
@@ -274,6 +274,17 @@
Remove the control from the bottom panel. Don't forget to call this if you added one, so the editor can remove it cleanly.
</description>
</method>
+ <method name="remove_control_from_container">
+ <return type="void">
+ </return>
+ <argument index="0" name="container" type="int" enum="EditorPlugin.CustomControlContainer">
+ </argument>
+ <argument index="1" name="control" type="Control">
+ </argument>
+ <description>
+ Remove the control from the specified container. Use it when cleaning up after adding a control with [method add_control_to_container]. Note that you can simply free the control if you won't use it anymore.
+ </description>
+ </method>
<method name="remove_control_from_docks">
<return type="void">
</return>
diff --git a/doc/classes/EditorResourceConversionPlugin.xml b/doc/classes/EditorResourceConversionPlugin.xml
index 9facba18b0..240d82d5d2 100644
--- a/doc/classes/EditorResourceConversionPlugin.xml
+++ b/doc/classes/EditorResourceConversionPlugin.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorResourceConversionPlugin" inherits="Reference" category="Core" version="3.0-stable">
+<class name="EditorResourceConversionPlugin" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorResourcePreview.xml b/doc/classes/EditorResourcePreview.xml
index 9b14771f0f..6ec7f8a088 100644
--- a/doc/classes/EditorResourcePreview.xml
+++ b/doc/classes/EditorResourcePreview.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorResourcePreview" inherits="Node" category="Core" version="3.0-stable">
+<class name="EditorResourcePreview" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Helper to generate previews of resources or files.
</brief_description>
diff --git a/doc/classes/EditorResourcePreviewGenerator.xml b/doc/classes/EditorResourcePreviewGenerator.xml
index d116e56cf7..80aa185bb6 100644
--- a/doc/classes/EditorResourcePreviewGenerator.xml
+++ b/doc/classes/EditorResourcePreviewGenerator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorResourcePreviewGenerator" inherits="Reference" category="Core" version="3.0-stable">
+<class name="EditorResourcePreviewGenerator" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Custom generator of previews.
</brief_description>
diff --git a/doc/classes/EditorSceneImporter.xml b/doc/classes/EditorSceneImporter.xml
index 31846ed401..340ea30ad0 100644
--- a/doc/classes/EditorSceneImporter.xml
+++ b/doc/classes/EditorSceneImporter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSceneImporter" inherits="Reference" category="Core" version="3.0-stable">
+<class name="EditorSceneImporter" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorScenePostImport.xml b/doc/classes/EditorScenePostImport.xml
index 4c0709249e..8e7c79db84 100644
--- a/doc/classes/EditorScenePostImport.xml
+++ b/doc/classes/EditorScenePostImport.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorScenePostImport" inherits="Reference" category="Core" version="3.0-stable">
+<class name="EditorScenePostImport" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/EditorScript.xml b/doc/classes/EditorScript.xml
index a3cd12ab50..fa7a74460f 100644
--- a/doc/classes/EditorScript.xml
+++ b/doc/classes/EditorScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorScript" inherits="Reference" category="Core" version="3.0-stable">
+<class name="EditorScript" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Base script that can be used to add extension functions to the editor.
</brief_description>
diff --git a/doc/classes/EditorSelection.xml b/doc/classes/EditorSelection.xml
index 0424ab5e43..325fae0fe9 100644
--- a/doc/classes/EditorSelection.xml
+++ b/doc/classes/EditorSelection.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSelection" inherits="Object" category="Core" version="3.0-stable">
+<class name="EditorSelection" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Manages the SceneTree selection in the editor.
</brief_description>
diff --git a/doc/classes/EditorSettings.xml b/doc/classes/EditorSettings.xml
index a37ea0fec7..ef50c34792 100644
--- a/doc/classes/EditorSettings.xml
+++ b/doc/classes/EditorSettings.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSettings" inherits="Resource" category="Core" version="3.0-stable">
+<class name="EditorSettings" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Object that holds the project-independent editor settings.
</brief_description>
diff --git a/doc/classes/EditorSpatialGizmo.xml b/doc/classes/EditorSpatialGizmo.xml
index ba026166bb..3895f8a2e7 100644
--- a/doc/classes/EditorSpatialGizmo.xml
+++ b/doc/classes/EditorSpatialGizmo.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EditorSpatialGizmo" inherits="SpatialGizmo" category="Core" version="3.0-stable">
+<class name="EditorSpatialGizmo" inherits="SpatialGizmo" category="Core" version="3.1-dev">
<brief_description>
Custom gizmo for editing Spatial objects.
</brief_description>
diff --git a/doc/classes/EncodedObjectAsID.xml b/doc/classes/EncodedObjectAsID.xml
index 604ce42516..5b1b370fe0 100644
--- a/doc/classes/EncodedObjectAsID.xml
+++ b/doc/classes/EncodedObjectAsID.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="EncodedObjectAsID" inherits="Reference" category="Core" version="3.0-stable">
+<class name="EncodedObjectAsID" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Engine.xml b/doc/classes/Engine.xml
index ad5e75bad5..d4fb66540b 100644
--- a/doc/classes/Engine.xml
+++ b/doc/classes/Engine.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Engine" inherits="Object" category="Core" version="3.0-stable">
+<class name="Engine" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Access to basic engine properties.
</brief_description>
diff --git a/doc/classes/Environment.xml b/doc/classes/Environment.xml
index c0f1faa330..db87720e30 100644
--- a/doc/classes/Environment.xml
+++ b/doc/classes/Environment.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Environment" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Environment" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Resource for environment nodes (like [WorldEnvironment]) that define multiple rendering options.
</brief_description>
@@ -12,8 +12,8 @@
- Adjustments
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/environment_and_post_processing.html
- http://docs.godotengine.org/en/3.0/learning/features/3d/high_dynamic_range.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/high_dynamic_range.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/File.xml b/doc/classes/File.xml
index 78a95db068..baa7045e8c 100644
--- a/doc/classes/File.xml
+++ b/doc/classes/File.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="File" inherits="Reference" category="Core" version="3.0-stable">
+<class name="File" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Type to handle file reading and writing operations.
</brief_description>
@@ -22,7 +22,7 @@
[/codeblock]
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/step_by_step/filesystem.html
+ http://docs.godotengine.org/en/3.0/getting_started/step_by_step/filesystem.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/FileDialog.xml b/doc/classes/FileDialog.xml
index cee64b7ade..50deecee72 100644
--- a/doc/classes/FileDialog.xml
+++ b/doc/classes/FileDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="FileDialog" inherits="ConfirmationDialog" category="Core" version="3.0-stable">
+<class name="FileDialog" inherits="ConfirmationDialog" category="Core" version="3.1-dev">
<brief_description>
Dialog for selecting files or directories in the filesystem.
</brief_description>
diff --git a/doc/classes/Font.xml b/doc/classes/Font.xml
index 7190067b09..a6ab2e3a77 100644
--- a/doc/classes/Font.xml
+++ b/doc/classes/Font.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Font" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Font" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Internationalized font and text drawing support.
</brief_description>
diff --git a/doc/classes/FuncRef.xml b/doc/classes/FuncRef.xml
index 8ad6da9adc..ff37408dcd 100644
--- a/doc/classes/FuncRef.xml
+++ b/doc/classes/FuncRef.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="FuncRef" inherits="Reference" category="Core" version="3.0-stable">
+<class name="FuncRef" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Reference to a function in an object.
</brief_description>
diff --git a/doc/classes/GIProbe.xml b/doc/classes/GIProbe.xml
index b0cd8496f6..ffe01c37af 100644
--- a/doc/classes/GIProbe.xml
+++ b/doc/classes/GIProbe.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GIProbe" inherits="VisualInstance" category="Core" version="3.0-stable">
+<class name="GIProbe" inherits="VisualInstance" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/gi_probes.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/gi_probes.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/GIProbeData.xml b/doc/classes/GIProbeData.xml
index 32a891e277..97193600aa 100644
--- a/doc/classes/GIProbeData.xml
+++ b/doc/classes/GIProbeData.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GIProbeData" inherits="Resource" category="Core" version="3.0-stable">
+<class name="GIProbeData" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Generic6DOFJoint.xml b/doc/classes/Generic6DOFJoint.xml
index 4be44b3819..ffcc6e2a0c 100644
--- a/doc/classes/Generic6DOFJoint.xml
+++ b/doc/classes/Generic6DOFJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Generic6DOFJoint" inherits="Joint" category="Core" version="3.0-stable">
+<class name="Generic6DOFJoint" inherits="Joint" category="Core" version="3.1-dev">
<brief_description>
The generic 6 degrees of freedom joint can implement a variety of joint-types by locking certain axes' rotation or translation.
</brief_description>
diff --git a/doc/classes/Geometry.xml b/doc/classes/Geometry.xml
index b3f63daf9c..ad30829b5d 100644
--- a/doc/classes/Geometry.xml
+++ b/doc/classes/Geometry.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Geometry" inherits="Object" category="Core" version="3.0-stable">
+<class name="Geometry" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/GeometryInstance.xml b/doc/classes/GeometryInstance.xml
index 8dd3c23ee2..3575754d51 100644
--- a/doc/classes/GeometryInstance.xml
+++ b/doc/classes/GeometryInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.0-stable">
+<class name="GeometryInstance" inherits="VisualInstance" category="Core" version="3.1-dev">
<brief_description>
Base node for geometry based visual instances.
</brief_description>
diff --git a/doc/classes/Gradient.xml b/doc/classes/Gradient.xml
index 8b4bf4d448..2a7e6e1de2 100644
--- a/doc/classes/Gradient.xml
+++ b/doc/classes/Gradient.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Gradient" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Gradient" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Color interpolator node.
</brief_description>
diff --git a/doc/classes/GradientTexture.xml b/doc/classes/GradientTexture.xml
index 127a6d8204..483dee92b6 100644
--- a/doc/classes/GradientTexture.xml
+++ b/doc/classes/GradientTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GradientTexture" inherits="Texture" category="Core" version="3.0-stable">
+<class name="GradientTexture" inherits="Texture" category="Core" version="3.1-dev">
<brief_description>
Gradient filled texture.
</brief_description>
diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml
index 39d6ebc166..dde00f85da 100644
--- a/doc/classes/GraphEdit.xml
+++ b/doc/classes/GraphEdit.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GraphEdit" inherits="Control" category="Core" version="3.0-stable">
+<class name="GraphEdit" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
GraphEdit is an area capable of showing various GraphNodes. It manages connection events between them.
</brief_description>
@@ -12,6 +12,42 @@
<demos>
</demos>
<methods>
+ <method name="add_valid_connection_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="from_type" type="int">
+ </argument>
+ <argument index="1" name="to_type" type="int">
+ </argument>
+ <description>
+ Makes possible the connection between two different slot types. The type is defined with the [method GraphNode.set_slot] method.
+ </description>
+ </method>
+ <method name="add_valid_left_disconnect_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="type" type="int">
+ </argument>
+ <description>
+ Makes possible to disconnect nodes when dragging from the slot at the left if it has the specified type.
+ </description>
+ </method>
+ <method name="add_valid_right_disconnect_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="type" type="int">
+ </argument>
+ <description>
+ Makes possible to disconnect nodes when dragging from the slot at the right if it has the specified type.
+ </description>
+ </method>
+ <method name="clear_connections">
+ <return type="void">
+ </return>
+ <description>
+ Remove all connections between nodes.
+ </description>
+ </method>
<method name="connect_node">
<return type="int" enum="Error">
</return>
@@ -64,12 +100,53 @@
Return true if the 'from_port' slot of 'from' GraphNode is connected to the 'to_port' slot of 'to' GraphNode.
</description>
</method>
+ <method name="is_valid_connection_type" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="from_type" type="int">
+ </argument>
+ <argument index="1" name="to_type" type="int">
+ </argument>
+ <description>
+ Returns whether it's possible to connect slots of the specified types.
+ </description>
+ </method>
+ <method name="remove_valid_connection_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="from_type" type="int">
+ </argument>
+ <argument index="1" name="to_type" type="int">
+ </argument>
+ <description>
+ Makes it not possible to connect between two different slot types. The type is defined with the [method GraphNode.set_slot] method.
+ </description>
+ </method>
+ <method name="remove_valid_left_disconnect_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="type" type="int">
+ </argument>
+ <description>
+ Removes the possibility to disconnect nodes when dragging from the slot at the left if it has the specified type.
+ </description>
+ </method>
+ <method name="remove_valid_right_disconnect_type">
+ <return type="void">
+ </return>
+ <argument index="0" name="type" type="int">
+ </argument>
+ <description>
+ Removes the possibility to disconnect nodes when dragging from the slot at the right if it has the specified type.
+ </description>
+ </method>
<method name="set_selected">
<return type="void">
</return>
<argument index="0" name="node" type="Node">
</argument>
<description>
+ Sets the specified [code]node[/code] as the one selected.
</description>
</method>
</methods>
diff --git a/doc/classes/GraphNode.xml b/doc/classes/GraphNode.xml
index ce8cb053ce..6b581771e0 100644
--- a/doc/classes/GraphNode.xml
+++ b/doc/classes/GraphNode.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GraphNode" inherits="Container" category="Core" version="3.0-stable">
+<class name="GraphNode" inherits="Container" category="Core" version="3.1-dev">
<brief_description>
A GraphNode is a container with several input and output slots allowing connections between GraphNodes. Slots can have different, incompatible types.
</brief_description>
diff --git a/doc/classes/GridContainer.xml b/doc/classes/GridContainer.xml
index 8463acc1d4..414b7c27e7 100644
--- a/doc/classes/GridContainer.xml
+++ b/doc/classes/GridContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GridContainer" inherits="Container" category="Core" version="3.0-stable">
+<class name="GridContainer" inherits="Container" category="Core" version="3.1-dev">
<brief_description>
Grid container used to arrange elements in a grid like layout
</brief_description>
diff --git a/doc/classes/GrooveJoint2D.xml b/doc/classes/GrooveJoint2D.xml
index c1aa10026c..30497d243e 100644
--- a/doc/classes/GrooveJoint2D.xml
+++ b/doc/classes/GrooveJoint2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GrooveJoint2D" inherits="Joint2D" category="Core" version="3.0-stable">
+<class name="GrooveJoint2D" inherits="Joint2D" category="Core" version="3.1-dev">
<brief_description>
Groove constraint for 2D physics.
</brief_description>
diff --git a/doc/classes/HBoxContainer.xml b/doc/classes/HBoxContainer.xml
index 3597b4d2d0..7c73583d58 100644
--- a/doc/classes/HBoxContainer.xml
+++ b/doc/classes/HBoxContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HBoxContainer" inherits="BoxContainer" category="Core" version="3.0-stable">
+<class name="HBoxContainer" inherits="BoxContainer" category="Core" version="3.1-dev">
<brief_description>
Horizontal box container.
</brief_description>
diff --git a/doc/classes/HScrollBar.xml b/doc/classes/HScrollBar.xml
index ed0a5ae3ad..20edc86747 100644
--- a/doc/classes/HScrollBar.xml
+++ b/doc/classes/HScrollBar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HScrollBar" inherits="ScrollBar" category="Core" version="3.0-stable">
+<class name="HScrollBar" inherits="ScrollBar" category="Core" version="3.1-dev">
<brief_description>
Horizontal scroll bar.
</brief_description>
diff --git a/doc/classes/HSeparator.xml b/doc/classes/HSeparator.xml
index ac02f76146..e410aa4d86 100644
--- a/doc/classes/HSeparator.xml
+++ b/doc/classes/HSeparator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HSeparator" inherits="Separator" category="Core" version="3.0-stable">
+<class name="HSeparator" inherits="Separator" category="Core" version="3.1-dev">
<brief_description>
Horizontal separator.
</brief_description>
diff --git a/doc/classes/HSlider.xml b/doc/classes/HSlider.xml
index 791bc5159b..70070d612b 100644
--- a/doc/classes/HSlider.xml
+++ b/doc/classes/HSlider.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HSlider" inherits="Slider" category="Core" version="3.0-stable">
+<class name="HSlider" inherits="Slider" category="Core" version="3.1-dev">
<brief_description>
Horizontal slider.
</brief_description>
diff --git a/doc/classes/HSplitContainer.xml b/doc/classes/HSplitContainer.xml
index 68a794eb9f..7adf7d9d19 100644
--- a/doc/classes/HSplitContainer.xml
+++ b/doc/classes/HSplitContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HSplitContainer" inherits="SplitContainer" category="Core" version="3.0-stable">
+<class name="HSplitContainer" inherits="SplitContainer" category="Core" version="3.1-dev">
<brief_description>
Horizontal split container.
</brief_description>
diff --git a/doc/classes/HTTPClient.xml b/doc/classes/HTTPClient.xml
index a409b75ffe..1c518fb6f5 100644
--- a/doc/classes/HTTPClient.xml
+++ b/doc/classes/HTTPClient.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HTTPClient" inherits="Reference" category="Core" version="3.0-stable">
+<class name="HTTPClient" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Hyper-text transfer protocol client.
</brief_description>
@@ -10,8 +10,8 @@
For more information on HTTP, see https://developer.mozilla.org/en-US/docs/Web/HTTP (or read RFC 2616 to get it straight from the source: https://tools.ietf.org/html/rfc2616).
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/networking/http_client_class.html
- http://docs.godotengine.org/en/3.0/learning/features/networking/ssl_certificates.html
+ http://docs.godotengine.org/en/3.0/tutorials/networking/http_client_class.html
+ http://docs.godotengine.org/en/3.0/tutorials/networking/ssl_certificates.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/HTTPRequest.xml b/doc/classes/HTTPRequest.xml
index 882a01a6ea..a6fd229ac9 100644
--- a/doc/classes/HTTPRequest.xml
+++ b/doc/classes/HTTPRequest.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HTTPRequest" inherits="Node" category="Core" version="3.0-stable">
+<class name="HTTPRequest" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
A node with the ability to send HTTP requests.
</brief_description>
@@ -8,7 +8,7 @@
Can be used to make HTTP requests, i.e. download or upload files or web content via HTTP.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/networking/ssl_certificates.html
+ http://docs.godotengine.org/en/3.0/tutorials/networking/ssl_certificates.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/HingeJoint.xml b/doc/classes/HingeJoint.xml
index 367867dd00..01e88f1de6 100644
--- a/doc/classes/HingeJoint.xml
+++ b/doc/classes/HingeJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="HingeJoint" inherits="Joint" category="Core" version="3.0-stable">
+<class name="HingeJoint" inherits="Joint" category="Core" version="3.1-dev">
<brief_description>
A hinge between two 3D bodies.
</brief_description>
diff --git a/doc/classes/IP.xml b/doc/classes/IP.xml
index d01d88590e..c8f2d3970b 100644
--- a/doc/classes/IP.xml
+++ b/doc/classes/IP.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="IP" inherits="Object" category="Core" version="3.0-stable">
+<class name="IP" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Internet protocol (IP) support functions like DNS resolution.
</brief_description>
diff --git a/doc/classes/IP_Unix.xml b/doc/classes/IP_Unix.xml
index ba33793d72..7360067ecf 100644
--- a/doc/classes/IP_Unix.xml
+++ b/doc/classes/IP_Unix.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="IP_Unix" inherits="IP" category="Core" version="3.0-stable">
+<class name="IP_Unix" inherits="IP" category="Core" version="3.1-dev">
<brief_description>
Unix IP support. See [IP].
</brief_description>
diff --git a/doc/classes/Image.xml b/doc/classes/Image.xml
index 20e41847ce..c4e0d55010 100644
--- a/doc/classes/Image.xml
+++ b/doc/classes/Image.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Image" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Image" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Image datatype.
</brief_description>
@@ -217,7 +217,7 @@
<return type="int" enum="Image.Format">
</return>
<description>
- Returns the image's raw data.
+ Returns the image’s format. See [code]FORMAT_*[/code] constants.
</description>
</method>
<method name="get_height" qualifiers="const">
diff --git a/doc/classes/ImageTexture.xml b/doc/classes/ImageTexture.xml
index 96261c8e12..f7f211861d 100644
--- a/doc/classes/ImageTexture.xml
+++ b/doc/classes/ImageTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ImageTexture" inherits="Texture" category="Core" version="3.0-stable">
+<class name="ImageTexture" inherits="Texture" category="Core" version="3.1-dev">
<brief_description>
A [Texture] based on an [Image].
</brief_description>
diff --git a/doc/classes/ImmediateGeometry.xml b/doc/classes/ImmediateGeometry.xml
index 0376854bb6..1cb86bc07f 100644
--- a/doc/classes/ImmediateGeometry.xml
+++ b/doc/classes/ImmediateGeometry.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ImmediateGeometry" inherits="GeometryInstance" category="Core" version="3.0-stable">
+<class name="ImmediateGeometry" inherits="GeometryInstance" category="Core" version="3.1-dev">
<brief_description>
Draws simple geometry from code.
</brief_description>
diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml
index 946b7b9bac..6ec6f08804 100644
--- a/doc/classes/Input.xml
+++ b/doc/classes/Input.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Input" inherits="Object" category="Core" version="3.0-stable">
+<class name="Input" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
A Singleton that deals with inputs.
</brief_description>
diff --git a/doc/classes/InputDefault.xml b/doc/classes/InputDefault.xml
index b804c29cd0..b82904c023 100644
--- a/doc/classes/InputDefault.xml
+++ b/doc/classes/InputDefault.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputDefault" inherits="Input" category="Core" version="3.0-stable">
+<class name="InputDefault" inherits="Input" category="Core" version="3.1-dev">
<brief_description>
Default implementation of the [Input] class.
</brief_description>
diff --git a/doc/classes/InputEvent.xml b/doc/classes/InputEvent.xml
index 47992edf16..41defdcb7f 100644
--- a/doc/classes/InputEvent.xml
+++ b/doc/classes/InputEvent.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEvent" inherits="Resource" category="Core" version="3.0-stable">
+<class name="InputEvent" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Generic input event
</brief_description>
@@ -7,8 +7,8 @@
Base class of all sort of input event. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html
- http://docs.godotengine.org/en/3.0/learning/features/2d/2d_transforms.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml
index 8bb15acbf2..f0c6cf59be 100644
--- a/doc/classes/InputEventAction.xml
+++ b/doc/classes/InputEventAction.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventAction" inherits="InputEvent" category="Core" version="3.0-stable">
+<class name="InputEventAction" inherits="InputEvent" category="Core" version="3.1-dev">
<brief_description>
Input event type for actions.
</brief_description>
@@ -7,7 +7,7 @@
Contains a generic action which can be targeted from several type of inputs. Actions can be created from the project settings menu [code]Project &gt; Project Settings &gt; Input Map[/code]. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html#actions
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html#actions
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventGesture.xml b/doc/classes/InputEventGesture.xml
index 4d82363b21..20410a8d5e 100644
--- a/doc/classes/InputEventGesture.xml
+++ b/doc/classes/InputEventGesture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventGesture" inherits="InputEventWithModifiers" category="Core" version="3.0-stable">
+<class name="InputEventGesture" inherits="InputEventWithModifiers" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/InputEventJoypadButton.xml b/doc/classes/InputEventJoypadButton.xml
index 640eb9bf5e..2c7c41d9e0 100644
--- a/doc/classes/InputEventJoypadButton.xml
+++ b/doc/classes/InputEventJoypadButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventJoypadButton" inherits="InputEvent" category="Core" version="3.0-stable">
+<class name="InputEventJoypadButton" inherits="InputEvent" category="Core" version="3.1-dev">
<brief_description>
Input event for gamepad buttons.
</brief_description>
@@ -7,7 +7,7 @@
Input event type for gamepad buttons. For joysticks see [InputEventJoypadMotion].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventJoypadMotion.xml b/doc/classes/InputEventJoypadMotion.xml
index 4689e2b33f..cdcab3fcab 100644
--- a/doc/classes/InputEventJoypadMotion.xml
+++ b/doc/classes/InputEventJoypadMotion.xml
@@ -1,13 +1,13 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventJoypadMotion" inherits="InputEvent" category="Core" version="3.0-stable">
+<class name="InputEventJoypadMotion" inherits="InputEvent" category="Core" version="3.1-dev">
<brief_description>
- Input event type for gamepad joysticks and other motions. For buttons see [code]InputEventJoypadMotion[/code].
+ Input event type for gamepad joysticks and other motions. For buttons see [code]InputEventJoypadButton[/code].
</brief_description>
<description>
Stores information about joystick motions. One [code]InputEventJoypadMotion[/code] represents one axis at a time.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml
index 03c323ce75..1cd00e1042 100644
--- a/doc/classes/InputEventKey.xml
+++ b/doc/classes/InputEventKey.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventKey" inherits="InputEventWithModifiers" category="Core" version="3.0-stable">
+<class name="InputEventKey" inherits="InputEventWithModifiers" category="Core" version="3.1-dev">
<brief_description>
Input event type for keyboard events.
</brief_description>
@@ -7,7 +7,7 @@
Stores key presses on the keyboard. Supports key presses, key releases and [member echo] events.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventMagnifyGesture.xml b/doc/classes/InputEventMagnifyGesture.xml
index 880da473a6..06beaa84f9 100644
--- a/doc/classes/InputEventMagnifyGesture.xml
+++ b/doc/classes/InputEventMagnifyGesture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventMagnifyGesture" inherits="InputEventGesture" category="Core" version="3.0-stable">
+<class name="InputEventMagnifyGesture" inherits="InputEventGesture" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/InputEventMouse.xml b/doc/classes/InputEventMouse.xml
index 7826adc4d1..5d50d32d44 100644
--- a/doc/classes/InputEventMouse.xml
+++ b/doc/classes/InputEventMouse.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventMouse" inherits="InputEventWithModifiers" category="Core" version="3.0-stable">
+<class name="InputEventMouse" inherits="InputEventWithModifiers" category="Core" version="3.1-dev">
<brief_description>
Base input event type for mouse events.
</brief_description>
@@ -7,7 +7,7 @@
Stores general mouse events information.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventMouseButton.xml b/doc/classes/InputEventMouseButton.xml
index e0e07f31ae..bbdd2aff4e 100644
--- a/doc/classes/InputEventMouseButton.xml
+++ b/doc/classes/InputEventMouseButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventMouseButton" inherits="InputEventMouse" category="Core" version="3.0-stable">
+<class name="InputEventMouseButton" inherits="InputEventMouse" category="Core" version="3.1-dev">
<brief_description>
Input event type for mouse button events.
</brief_description>
@@ -7,7 +7,7 @@
Contains mouse click information. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/mouse_and_input_coordinates.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/mouse_and_input_coordinates.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml
index 9557761e84..96160dc699 100644
--- a/doc/classes/InputEventMouseMotion.xml
+++ b/doc/classes/InputEventMouseMotion.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventMouseMotion" inherits="InputEventMouse" category="Core" version="3.0-stable">
+<class name="InputEventMouseMotion" inherits="InputEventMouse" category="Core" version="3.1-dev">
<brief_description>
Input event type for mouse motion events.
</brief_description>
@@ -7,7 +7,7 @@
Contains mouse motion information. Supports relative, absolute positions and speed. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/mouse_and_input_coordinates.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/mouse_and_input_coordinates.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventPanGesture.xml b/doc/classes/InputEventPanGesture.xml
index 1a16c0f385..06edf36d06 100644
--- a/doc/classes/InputEventPanGesture.xml
+++ b/doc/classes/InputEventPanGesture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventPanGesture" inherits="InputEventGesture" category="Core" version="3.0-stable">
+<class name="InputEventPanGesture" inherits="InputEventGesture" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/InputEventScreenDrag.xml b/doc/classes/InputEventScreenDrag.xml
index f667421f62..fd7ec15acc 100644
--- a/doc/classes/InputEventScreenDrag.xml
+++ b/doc/classes/InputEventScreenDrag.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventScreenDrag" inherits="InputEvent" category="Core" version="3.0-stable">
+<class name="InputEventScreenDrag" inherits="InputEvent" category="Core" version="3.1-dev">
<brief_description>
Input event type for screen drag events.
(only available on mobile devices)
@@ -8,7 +8,7 @@
Contains screen drag information. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventScreenTouch.xml b/doc/classes/InputEventScreenTouch.xml
index c5b6bb43a7..019332ec26 100644
--- a/doc/classes/InputEventScreenTouch.xml
+++ b/doc/classes/InputEventScreenTouch.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventScreenTouch" inherits="InputEvent" category="Core" version="3.0-stable">
+<class name="InputEventScreenTouch" inherits="InputEvent" category="Core" version="3.1-dev">
<brief_description>
Input event type for screen touch events.
(only available on mobile devices)
@@ -8,7 +8,7 @@
Stores multi-touch press/release information. Supports touch press, touch release and [member index] for multi-touch count and order.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputEventWithModifiers.xml b/doc/classes/InputEventWithModifiers.xml
index fd2b27f0a3..a31df65ffb 100644
--- a/doc/classes/InputEventWithModifiers.xml
+++ b/doc/classes/InputEventWithModifiers.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.0-stable">
+<class name="InputEventWithModifiers" inherits="InputEvent" category="Core" version="3.1-dev">
<brief_description>
Base class for keys events with modifiers.
</brief_description>
@@ -7,7 +7,7 @@
Contains keys events information with modifiers support like [code]SHIFT[/code] or [code]ALT[/code]. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InputMap.xml b/doc/classes/InputMap.xml
index 095139baa9..c5326c6211 100644
--- a/doc/classes/InputMap.xml
+++ b/doc/classes/InputMap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InputMap" inherits="Object" category="Core" version="3.0-stable">
+<class name="InputMap" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Singleton that manages [InputEventAction].
</brief_description>
@@ -7,7 +7,7 @@
Manages all [InputEventAction] which can be created/modified from the project settings menu [code]Project &gt; Project Settings &gt; Input Map[/code] or in code with [method add_action] and [method action_add_event]. See [method Node._input].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/inputs/inputevent.html#inputmap
+ http://docs.godotengine.org/en/3.0/tutorials/inputs/inputevent.html#inputmap
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/InstancePlaceholder.xml b/doc/classes/InstancePlaceholder.xml
index f698551d41..834ad7bb11 100644
--- a/doc/classes/InstancePlaceholder.xml
+++ b/doc/classes/InstancePlaceholder.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InstancePlaceholder" inherits="Node" category="Core" version="3.0-stable">
+<class name="InstancePlaceholder" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Placeholder for the root [Node] of a [PackedScene].
</brief_description>
diff --git a/doc/classes/InterpolatedCamera.xml b/doc/classes/InterpolatedCamera.xml
index de84a7df6e..19252ca5a8 100644
--- a/doc/classes/InterpolatedCamera.xml
+++ b/doc/classes/InterpolatedCamera.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="InterpolatedCamera" inherits="Camera" category="Core" version="3.0-stable">
+<class name="InterpolatedCamera" inherits="Camera" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ItemList.xml b/doc/classes/ItemList.xml
index bc95472ea8..95812ab299 100644
--- a/doc/classes/ItemList.xml
+++ b/doc/classes/ItemList.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ItemList" inherits="Control" category="Core" version="3.0-stable">
+<class name="ItemList" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Control that provides a list of selectable items (and/or icons) in a single column, or optionally in multiple columns.
</brief_description>
@@ -308,7 +308,11 @@
</method>
</methods>
<members>
+ <member name="allow_reselect" type="bool" setter="set_allow_reselect" getter="get_allow_reselect">
+ If [code]true[/code] the currently selected item may be selected again.
+ </member>
<member name="allow_rmb_select" type="bool" setter="set_allow_rmb_select" getter="get_allow_rmb_select">
+ If [code]true[/code] a right mouse button click can select items.
</member>
<member name="auto_height" type="bool" setter="set_auto_height" getter="has_auto_height">
</member>
@@ -327,6 +331,7 @@
<member name="same_column_width" type="bool" setter="set_same_column_width" getter="is_same_column_width">
</member>
<member name="select_mode" type="int" setter="set_select_mode" getter="get_select_mode" enum="ItemList.SelectMode">
+ Allow single or multiple selection. See the [code]SELECT_*[/code] constants.
</member>
</members>
<signals>
diff --git a/doc/classes/JSON.xml b/doc/classes/JSON.xml
index e69c05c3df..d3c2e7bb2f 100644
--- a/doc/classes/JSON.xml
+++ b/doc/classes/JSON.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="JSON" inherits="Object" category="Core" version="3.0-stable">
+<class name="JSON" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Helper class for parsing JSON data.
</brief_description>
<description>
- Helper class for parsing JSON data. For usage example, see [JSONParseResult].
+ Helper class for parsing JSON data. For usage example and other important hints, see [JSONParseResult].
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/JSONParseResult.xml b/doc/classes/JSONParseResult.xml
index 424720a871..4f9cdc976d 100644
--- a/doc/classes/JSONParseResult.xml
+++ b/doc/classes/JSONParseResult.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="JSONParseResult" inherits="Reference" category="Core" version="3.0-stable">
+<class name="JSONParseResult" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Data class wrapper for decoded JSON.
</brief_description>
<description>
- Returned by [method JSON.parse], [code]JSONParseResult[/code] contains decoded JSON or error information if JSON source not successfully parsed. You can check if JSON source was successfully parsed with [code]if json_result.error == 0[/code].
+ Returned by [method JSON.parse], [code]JSONParseResult[/code] contains decoded JSON or error information if JSON source not successfully parsed. You can check if JSON source was successfully parsed with [code]if json_result.error == OK[/code].
</description>
<tutorials>
</tutorials>
@@ -24,11 +24,12 @@
</member>
<member name="result" type="Variant" setter="set_result" getter="get_result">
A [Variant] containing the parsed JSON. Use typeof() to check if it is what you expect. For example, if JSON source starts with curly braces ([code]{}[/code]) a [Dictionary] will be returned, if JSON source starts with braces ([code][][/code]) an [Array] will be returned.
- [i]Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert all numerical values to float types.[/i]
+ [i]Be aware that the JSON specification does not define integer or float types, but only a number type. Therefore, parsing a JSON text will convert all numerical values to float types.
+ Note that JSON objects do not preserve key order like Godot dictionaries, thus you should not rely on keys being in a certain order if a dictionary is constructed from JSON. In contrast, JSON arrays retain the order of their elements:[/i]
[codeblock]
- p = JSON.parse('["hello", "world", "!"]')
- if typeof(p) == TYPE_ARRAY:
- print(p[0]) # prints 'hello'
+ var p = JSON.parse('["hello", "world", "!"]')
+ if typeof(p.result) == TYPE_ARRAY:
+ print(p.result[0]) # prints 'hello'
else:
print("unexpected results")
[/codeblock]
diff --git a/doc/classes/JavaScript.xml b/doc/classes/JavaScript.xml
index fa2649928a..4f37d75038 100644
--- a/doc/classes/JavaScript.xml
+++ b/doc/classes/JavaScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="JavaScript" inherits="Object" category="Core" version="3.0-stable">
+<class name="JavaScript" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Singleton that connects the engine with the browser's JavaScript context in HTML5 export.
</brief_description>
@@ -7,7 +7,7 @@
The JavaScript singleton is implemented only in HTML5 export. It's used to access the browser's JavaScript context. This allows interaction with embedding pages or calling third-party JavaScript APIs.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/workflow/export/exporting_for_web.html#calling-javascript-from-script
+ http://docs.godotengine.org/en/3.0/getting_started/workflow/export/exporting_for_web.html#calling-javascript-from-script
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Joint.xml b/doc/classes/Joint.xml
index 8ead75d556..bb7ac74556 100644
--- a/doc/classes/Joint.xml
+++ b/doc/classes/Joint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Joint" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="Joint" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Base class for all 3D joints
</brief_description>
diff --git a/doc/classes/Joint2D.xml b/doc/classes/Joint2D.xml
index 22f267f26f..a005e7994a 100644
--- a/doc/classes/Joint2D.xml
+++ b/doc/classes/Joint2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Joint2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Joint2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Base node for all joint constraints in 2D physics.
</brief_description>
diff --git a/doc/classes/KinematicBody.xml b/doc/classes/KinematicBody.xml
index 1cd06ad24c..7ebea43cb9 100644
--- a/doc/classes/KinematicBody.xml
+++ b/doc/classes/KinematicBody.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="KinematicBody" inherits="PhysicsBody" category="Core" version="3.0-stable">
+<class name="KinematicBody" inherits="PhysicsBody" category="Core" version="3.1-dev">
<brief_description>
Kinematic body 3D node.
</brief_description>
@@ -9,7 +9,7 @@
Kinematic Characters: KinematicBody also has an API for moving objects (the [method move_and_collide] and [method move_and_slide] methods) while performing collision tests. This makes them really useful to implement characters that collide against a world, but that don't require advanced physics.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/kinematic_character_2d.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/kinematic_character_2d.html
</tutorials>
<demos>
</demos>
@@ -85,7 +85,7 @@
[code]linear_velocity[/code] is a value in pixels per second. Unlike in for example [method move_and_collide], you should [i]not[/i] multiply it with [code]delta[/code] — this is done by the method.
[code]floor_normal[/code] is the up direction, used to determine what is a wall and what is a floor or a ceiling. If set to the default value of [code]Vector3(0, 0, 0)[/code], everything is considered a wall. This is useful for topdown games.
If the body is standing on a slope and the horizontal speed (relative to the floor's speed) goes below [code]slope_stop_min_velocity[/code], the body will stop completely. This prevents the body from sliding down slopes when you include gravity in [code]linear_velocity[/code]. When set to lower values, the body will not be able to stand still on steep slopes.
- If the body collides, it will change direction a maximum of [code]max_bounces[/code] times before it stops.
+ If the body collides, it will change direction a maximum of [code]max_slides[/code] times before it stops.
[code]floor_max_angle[/code] is the maximum angle (in radians) where a slope is still considered a floor (or a ceiling), rather than a wall. The default value equals 45 degrees.
Returns the movement that remained when the body stopped. To get more detailed information about collisions that occurred, use [method get_slide_collision].
</description>
diff --git a/doc/classes/KinematicBody2D.xml b/doc/classes/KinematicBody2D.xml
index f7303c19c4..da7b34440e 100644
--- a/doc/classes/KinematicBody2D.xml
+++ b/doc/classes/KinematicBody2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="KinematicBody2D" inherits="PhysicsBody2D" category="Core" version="3.0-stable">
+<class name="KinematicBody2D" inherits="PhysicsBody2D" category="Core" version="3.1-dev">
<brief_description>
Kinematic body 2D node.
</brief_description>
diff --git a/doc/classes/KinematicCollision.xml b/doc/classes/KinematicCollision.xml
index 613b135578..29025910f8 100644
--- a/doc/classes/KinematicCollision.xml
+++ b/doc/classes/KinematicCollision.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="KinematicCollision" inherits="Reference" category="Core" version="3.0-stable">
+<class name="KinematicCollision" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Collision data for KinematicBody collisions.
</brief_description>
diff --git a/doc/classes/KinematicCollision2D.xml b/doc/classes/KinematicCollision2D.xml
index bb949877ad..b133703c65 100644
--- a/doc/classes/KinematicCollision2D.xml
+++ b/doc/classes/KinematicCollision2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="KinematicCollision2D" inherits="Reference" category="Core" version="3.0-stable">
+<class name="KinematicCollision2D" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Collision data for KinematicBody2D collisions.
</brief_description>
diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml
index bbf83308de..7dd07c0c8e 100644
--- a/doc/classes/Label.xml
+++ b/doc/classes/Label.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Label" inherits="Control" category="Core" version="3.0-stable">
+<class name="Label" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Displays plain text in a line or wrapped inside a rectangle. For formatted text, use [RichTextLabel].
</brief_description>
diff --git a/doc/classes/LargeTexture.xml b/doc/classes/LargeTexture.xml
index 219943f021..f09f2aa82c 100644
--- a/doc/classes/LargeTexture.xml
+++ b/doc/classes/LargeTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LargeTexture" inherits="Texture" category="Core" version="3.0-stable">
+<class name="LargeTexture" inherits="Texture" category="Core" version="3.1-dev">
<brief_description>
A Texture capable of storing many smaller Textures with offsets.
</brief_description>
diff --git a/doc/classes/Light.xml b/doc/classes/Light.xml
index 088c8b9d6b..b99908256c 100644
--- a/doc/classes/Light.xml
+++ b/doc/classes/Light.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Light" inherits="VisualInstance" category="Core" version="3.0-stable">
+<class name="Light" inherits="VisualInstance" category="Core" version="3.1-dev">
<brief_description>
Provides a base class for different kinds of light nodes.
</brief_description>
@@ -7,7 +7,7 @@
Light is the abstract base class for light nodes, so it shouldn't be used directly (It can't be instanced). Other types of light nodes inherit from it. Light contains the common variables and parameters used for lighting.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Light2D.xml b/doc/classes/Light2D.xml
index 019bf48082..b12cecacfc 100644
--- a/doc/classes/Light2D.xml
+++ b/doc/classes/Light2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Light2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Light2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Casts light in a 2D environment.
</brief_description>
diff --git a/doc/classes/LightOccluder2D.xml b/doc/classes/LightOccluder2D.xml
index 4ea82918e1..becfdd2ff2 100644
--- a/doc/classes/LightOccluder2D.xml
+++ b/doc/classes/LightOccluder2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LightOccluder2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="LightOccluder2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Occludes light cast by a Light2D, casting shadows.
</brief_description>
diff --git a/doc/classes/Line2D.xml b/doc/classes/Line2D.xml
index a5eadae715..fd45c8a986 100644
--- a/doc/classes/Line2D.xml
+++ b/doc/classes/Line2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Line2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Line2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
A 2D line.
</brief_description>
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index d82fafd4ec..fa65180d89 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LineEdit" inherits="Control" category="Core" version="3.0-stable">
+<class name="LineEdit" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Control that provides single line string editing.
</brief_description>
diff --git a/doc/classes/LineShape2D.xml b/doc/classes/LineShape2D.xml
index a6a1e7eb36..8ff3c71a9c 100644
--- a/doc/classes/LineShape2D.xml
+++ b/doc/classes/LineShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LineShape2D" inherits="Shape2D" category="Core" version="3.0-stable">
+<class name="LineShape2D" inherits="Shape2D" category="Core" version="3.1-dev">
<brief_description>
Line shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/LinkButton.xml b/doc/classes/LinkButton.xml
index 37bfb005ab..b3a5f3fd7c 100644
--- a/doc/classes/LinkButton.xml
+++ b/doc/classes/LinkButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="LinkButton" inherits="BaseButton" category="Core" version="3.0-stable">
+<class name="LinkButton" inherits="BaseButton" category="Core" version="3.1-dev">
<brief_description>
Simple button used to represent a link to some resource
</brief_description>
diff --git a/doc/classes/Listener.xml b/doc/classes/Listener.xml
index 5765e071a4..0783c3ddba 100644
--- a/doc/classes/Listener.xml
+++ b/doc/classes/Listener.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Listener" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="Listener" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml
index 5a49641531..214c2569e9 100644
--- a/doc/classes/MainLoop.xml
+++ b/doc/classes/MainLoop.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MainLoop" inherits="Object" category="Core" version="3.0-stable">
+<class name="MainLoop" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Main loop is the abstract main loop base class.
</brief_description>
diff --git a/doc/classes/MarginContainer.xml b/doc/classes/MarginContainer.xml
index 25ac7c5668..80554192a0 100644
--- a/doc/classes/MarginContainer.xml
+++ b/doc/classes/MarginContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MarginContainer" inherits="Container" category="Core" version="3.0-stable">
+<class name="MarginContainer" inherits="Container" category="Core" version="3.1-dev">
<brief_description>
Simple margin container.
</brief_description>
diff --git a/doc/classes/Marshalls.xml b/doc/classes/Marshalls.xml
index 554c32c893..44ff094971 100644
--- a/doc/classes/Marshalls.xml
+++ b/doc/classes/Marshalls.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Marshalls" inherits="Reference" category="Core" version="3.0-stable">
+<class name="Marshalls" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Data transformation (marshalling) and encoding helpers.
</brief_description>
diff --git a/doc/classes/Material.xml b/doc/classes/Material.xml
index 5c31efc5e0..fa53ce11da 100644
--- a/doc/classes/Material.xml
+++ b/doc/classes/Material.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Material" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Material" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Abstract base [Resource] for coloring and shading geometry.
</brief_description>
diff --git a/doc/classes/MenuButton.xml b/doc/classes/MenuButton.xml
index 5b15bba22a..333326b730 100644
--- a/doc/classes/MenuButton.xml
+++ b/doc/classes/MenuButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MenuButton" inherits="Button" category="Core" version="3.0-stable">
+<class name="MenuButton" inherits="Button" category="Core" version="3.1-dev">
<brief_description>
Special button that brings up a [PopupMenu] when clicked.
</brief_description>
diff --git a/doc/classes/Mesh.xml b/doc/classes/Mesh.xml
index 7fbc7768f7..6e60809999 100644
--- a/doc/classes/Mesh.xml
+++ b/doc/classes/Mesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Mesh" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Mesh" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
A [Resource] that contains vertex-array based geometry.
</brief_description>
diff --git a/doc/classes/MeshDataTool.xml b/doc/classes/MeshDataTool.xml
index 720ab6f5d2..eff6bd2c61 100644
--- a/doc/classes/MeshDataTool.xml
+++ b/doc/classes/MeshDataTool.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MeshDataTool" inherits="Reference" category="Core" version="3.0-stable">
+<class name="MeshDataTool" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/MeshInstance.xml b/doc/classes/MeshInstance.xml
index 3b9ed70e77..d70123239a 100644
--- a/doc/classes/MeshInstance.xml
+++ b/doc/classes/MeshInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MeshInstance" inherits="GeometryInstance" category="Core" version="3.0-stable">
+<class name="MeshInstance" inherits="GeometryInstance" category="Core" version="3.1-dev">
<brief_description>
Node that instances meshes into a scenario.
</brief_description>
diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml
index 774deab0ef..40776d095a 100644
--- a/doc/classes/MeshLibrary.xml
+++ b/doc/classes/MeshLibrary.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MeshLibrary" inherits="Resource" category="Core" version="3.0-stable">
+<class name="MeshLibrary" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Library of meshes.
</brief_description>
diff --git a/doc/classes/MultiMesh.xml b/doc/classes/MultiMesh.xml
index 270da019eb..f5bd0885d3 100644
--- a/doc/classes/MultiMesh.xml
+++ b/doc/classes/MultiMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiMesh" inherits="Resource" category="Core" version="3.0-stable">
+<class name="MultiMesh" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Provides high performance mesh instancing.
</brief_description>
diff --git a/doc/classes/MultiMeshInstance.xml b/doc/classes/MultiMeshInstance.xml
index aef372f810..0ffdb3c928 100644
--- a/doc/classes/MultiMeshInstance.xml
+++ b/doc/classes/MultiMeshInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="MultiMeshInstance" inherits="GeometryInstance" category="Core" version="3.0-stable">
+<class name="MultiMeshInstance" inherits="GeometryInstance" category="Core" version="3.1-dev">
<brief_description>
Node that instances a [MultiMesh].
</brief_description>
diff --git a/doc/classes/Mutex.xml b/doc/classes/Mutex.xml
index 2ed02cad48..ce3a4cc45a 100644
--- a/doc/classes/Mutex.xml
+++ b/doc/classes/Mutex.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Mutex" inherits="Reference" category="Core" version="3.0-stable">
+<class name="Mutex" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
A synchronization Mutex.
</brief_description>
diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml
index 86302694a0..e2be70979d 100644
--- a/doc/classes/Navigation.xml
+++ b/doc/classes/Navigation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Navigation" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="Navigation" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
A collection of [code]NavigationMesh[/code] resources and methods used for pathfinding.
</brief_description>
diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml
index 80d53c00a5..4709dab3e8 100644
--- a/doc/classes/Navigation2D.xml
+++ b/doc/classes/Navigation2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Navigation2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Navigation2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml
index 5cde8942d1..34ca1f852e 100644
--- a/doc/classes/NavigationMesh.xml
+++ b/doc/classes/NavigationMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationMesh" inherits="Resource" category="Core" version="3.0-stable">
+<class name="NavigationMesh" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NavigationMeshInstance.xml b/doc/classes/NavigationMeshInstance.xml
index f329bad0eb..48b7e3a8ef 100644
--- a/doc/classes/NavigationMeshInstance.xml
+++ b/doc/classes/NavigationMeshInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationMeshInstance" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="NavigationMeshInstance" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NavigationPolygon.xml b/doc/classes/NavigationPolygon.xml
index 6e8154c4e5..b8865a24b3 100644
--- a/doc/classes/NavigationPolygon.xml
+++ b/doc/classes/NavigationPolygon.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationPolygon" inherits="Resource" category="Core" version="3.0-stable">
+<class name="NavigationPolygon" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NavigationPolygonInstance.xml b/doc/classes/NavigationPolygonInstance.xml
index 023f13de89..db9b691ef1 100644
--- a/doc/classes/NavigationPolygonInstance.xml
+++ b/doc/classes/NavigationPolygonInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NavigationPolygonInstance" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="NavigationPolygonInstance" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NetworkedMultiplayerPeer.xml b/doc/classes/NetworkedMultiplayerPeer.xml
index 9932f407f0..794886dd64 100644
--- a/doc/classes/NetworkedMultiplayerPeer.xml
+++ b/doc/classes/NetworkedMultiplayerPeer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" category="Core" version="3.0-stable">
+<class name="NetworkedMultiplayerPeer" inherits="PacketPeer" category="Core" version="3.1-dev">
<brief_description>
A high-level network interface to simplify multiplayer interactions.
</brief_description>
@@ -7,7 +7,7 @@
Manages the connection to network peers. Assigns unique IDs to each client connected to the server.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/networking/high_level_multiplayer.html
+ http://docs.godotengine.org/en/3.0/tutorials/networking/high_level_multiplayer.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Nil.xml b/doc/classes/Nil.xml
index 2e845d511a..46c972d4d5 100644
--- a/doc/classes/Nil.xml
+++ b/doc/classes/Nil.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Nil" category="Built-In Types" version="3.0-stable">
+<class name="Nil" category="Built-In Types" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/NinePatchRect.xml b/doc/classes/NinePatchRect.xml
index e67f0ea4a4..ce6fe26e07 100644
--- a/doc/classes/NinePatchRect.xml
+++ b/doc/classes/NinePatchRect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NinePatchRect" inherits="Control" category="Core" version="3.0-stable">
+<class name="NinePatchRect" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Scalable texture-based frame that tiles the texture's centers and sides, but keeps the corners' original size. Perfect for panels and dialog boxes.
</brief_description>
diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml
index 3d2b53c8a6..e272e14d08 100644
--- a/doc/classes/Node.xml
+++ b/doc/classes/Node.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Node" inherits="Object" category="Core" version="3.0-stable">
+<class name="Node" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Base class for all [i]scene[/i] objects.
</brief_description>
@@ -16,7 +16,7 @@
[b]Networking with nodes:[/b] After connecting to a server (or making one, see [NetworkedMultiplayerENet]) it is possible to use the built-in RPC (remote procedure call) system to communicate over the network. By calling [method rpc] with a method name, it will be called locally and in all connected peers (peers = clients and the server that accepts connections), with behaviour varying depending on the network mode ([method set_network_mode]) of the receiving peer. To identify which node receives the RPC call Godot will use its [NodePath] (make sure node names are the same on all peers).
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/step_by_step/scenes_and_nodes.html
+ http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scenes_and_nodes.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Node2D.xml b/doc/classes/Node2D.xml
index 67965dada0..0b462967a1 100644
--- a/doc/classes/Node2D.xml
+++ b/doc/classes/Node2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Node2D" inherits="CanvasItem" category="Core" version="3.0-stable">
+<class name="Node2D" inherits="CanvasItem" category="Core" version="3.1-dev">
<brief_description>
A 2D game object, parent of all 2D related nodes. Has a position, rotation, scale and Z-index.
</brief_description>
@@ -7,7 +7,7 @@
A 2D game object, with a position, rotation and scale. All 2D physics nodes and sprites inherit from Node2D. Use Node2D as a parent node to move, scale and rotate children in a 2D project. Also gives control on the node's render order.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/2d/custom_drawing_in_2d.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/custom_drawing_in_2d.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml
index 6027f110da..48effa5918 100644
--- a/doc/classes/NodePath.xml
+++ b/doc/classes/NodePath.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NodePath" category="Built-In Types" version="3.0-stable">
+<class name="NodePath" category="Built-In Types" version="3.1-dev">
<brief_description>
Pre-parsed scene tree path.
</brief_description>
diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml
index 80febff4af..f37c80efc9 100644
--- a/doc/classes/OS.xml
+++ b/doc/classes/OS.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OS" inherits="Object" category="Core" version="3.0-stable">
+<class name="OS" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Operating System functions.
</brief_description>
@@ -36,6 +36,12 @@
Returns [code]true[/code] if the current host platform is using multiple threads.
</description>
</method>
+ <method name="center_window">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="delay_msec" qualifiers="const">
<return type="void">
</return>
@@ -232,6 +238,12 @@
Returns the number of cores available in the host machine.
</description>
</method>
+ <method name="get_real_window_size" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="get_scancode_string" qualifiers="const">
<return type="String">
</return>
@@ -346,7 +358,8 @@
<return type="String">
</return>
<description>
- Returns a string that is unique to the device. Currently only works on Android and iOS. Returns empty string on other platforms.
+ Returns a string that is unique to the device.
+ Returns empty string on HTML5 and UWP which are not supported yet.
</description>
</method>
<method name="get_unix_time" qualifiers="const">
@@ -457,6 +470,12 @@
If [code]true[/code], the [code]user://[/code] file system is persistent, so that its state is the same after a player quits and starts the game again. Relevant to the HTML5 platform, where this persistence may be unavailable.
</description>
</method>
+ <method name="is_window_always_on_top" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="kill">
<return type="int" enum="Error">
</return>
@@ -585,6 +604,14 @@
Enables backup saves if [code]enabled[/code] is [code]true[/code].
</description>
</method>
+ <method name="set_window_always_on_top">
+ <return type="void">
+ </return>
+ <argument index="0" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_window_title">
<return type="void">
</return>
diff --git a/doc/classes/Object.xml b/doc/classes/Object.xml
index 8a7006ea97..663eb2be56 100644
--- a/doc/classes/Object.xml
+++ b/doc/classes/Object.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Object" category="Core" version="3.0-stable">
+<class name="Object" category="Core" version="3.1-dev">
<brief_description>
Base class for all non built-in types.
</brief_description>
diff --git a/doc/classes/OccluderPolygon2D.xml b/doc/classes/OccluderPolygon2D.xml
index f16aca487e..9824c7868d 100644
--- a/doc/classes/OccluderPolygon2D.xml
+++ b/doc/classes/OccluderPolygon2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OccluderPolygon2D" inherits="Resource" category="Core" version="3.0-stable">
+<class name="OccluderPolygon2D" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Defines a 2D polygon for LightOccluder2D.
</brief_description>
diff --git a/doc/classes/OmniLight.xml b/doc/classes/OmniLight.xml
index 704473f01a..2fdcc86d55 100644
--- a/doc/classes/OmniLight.xml
+++ b/doc/classes/OmniLight.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OmniLight" inherits="Light" category="Core" version="3.0-stable">
+<class name="OmniLight" inherits="Light" category="Core" version="3.1-dev">
<brief_description>
OmniDirectional Light, such as a light bulb or a candle.
</brief_description>
@@ -7,7 +7,7 @@
An OmniDirectional light is a type of [Light] node that emits lights in all directions. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml
index 56f4aa2082..cefb02d724 100644
--- a/doc/classes/OptionButton.xml
+++ b/doc/classes/OptionButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OptionButton" inherits="Button" category="Core" version="3.0-stable">
+<class name="OptionButton" inherits="Button" category="Core" version="3.1-dev">
<brief_description>
Button control that provides selectable options when pressed.
</brief_description>
diff --git a/doc/classes/PCKPacker.xml b/doc/classes/PCKPacker.xml
index a04f9ef6fb..ed7a343f03 100644
--- a/doc/classes/PCKPacker.xml
+++ b/doc/classes/PCKPacker.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PCKPacker" inherits="Reference" category="Core" version="3.0-stable">
+<class name="PCKPacker" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PHashTranslation.xml b/doc/classes/PHashTranslation.xml
index 94fddad706..52eb2748da 100644
--- a/doc/classes/PHashTranslation.xml
+++ b/doc/classes/PHashTranslation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PHashTranslation" inherits="Translation" category="Core" version="3.0-stable">
+<class name="PHashTranslation" inherits="Translation" category="Core" version="3.1-dev">
<brief_description>
Optimized translation.
</brief_description>
diff --git a/doc/classes/PackedDataContainer.xml b/doc/classes/PackedDataContainer.xml
index 42d00e067b..edabaace8f 100644
--- a/doc/classes/PackedDataContainer.xml
+++ b/doc/classes/PackedDataContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PackedDataContainer" inherits="Resource" category="Core" version="3.0-stable">
+<class name="PackedDataContainer" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PackedDataContainerRef.xml b/doc/classes/PackedDataContainerRef.xml
index 1adbbeb5a1..2f418991de 100644
--- a/doc/classes/PackedDataContainerRef.xml
+++ b/doc/classes/PackedDataContainerRef.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PackedDataContainerRef" inherits="Reference" category="Core" version="3.0-stable">
+<class name="PackedDataContainerRef" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PackedScene.xml b/doc/classes/PackedScene.xml
index a5877a66d2..b6ef9db068 100644
--- a/doc/classes/PackedScene.xml
+++ b/doc/classes/PackedScene.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PackedScene" inherits="Resource" category="Core" version="3.0-stable">
+<class name="PackedScene" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
An abstraction of a serialized scene.
</brief_description>
diff --git a/doc/classes/PacketPeer.xml b/doc/classes/PacketPeer.xml
index 354ef1f3f3..6fdbaf27e6 100644
--- a/doc/classes/PacketPeer.xml
+++ b/doc/classes/PacketPeer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PacketPeer" inherits="Reference" category="Core" version="3.0-stable">
+<class name="PacketPeer" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Abstraction and base class for packet-based protocols.
</brief_description>
diff --git a/doc/classes/PacketPeerStream.xml b/doc/classes/PacketPeerStream.xml
index b475c9d99e..0ad473f644 100644
--- a/doc/classes/PacketPeerStream.xml
+++ b/doc/classes/PacketPeerStream.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PacketPeerStream" inherits="PacketPeer" category="Core" version="3.0-stable">
+<class name="PacketPeerStream" inherits="PacketPeer" category="Core" version="3.1-dev">
<brief_description>
Wrapper to use a PacketPeer over a StreamPeer.
</brief_description>
diff --git a/doc/classes/PacketPeerUDP.xml b/doc/classes/PacketPeerUDP.xml
index d7b38297ba..29abcda9d9 100644
--- a/doc/classes/PacketPeerUDP.xml
+++ b/doc/classes/PacketPeerUDP.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PacketPeerUDP" inherits="PacketPeer" category="Core" version="3.0-stable">
+<class name="PacketPeerUDP" inherits="PacketPeer" category="Core" version="3.1-dev">
<brief_description>
UDP packet peer.
</brief_description>
diff --git a/doc/classes/Panel.xml b/doc/classes/Panel.xml
index 38c605f8a4..3afda37355 100644
--- a/doc/classes/Panel.xml
+++ b/doc/classes/Panel.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Panel" inherits="Control" category="Core" version="3.0-stable">
+<class name="Panel" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Provides an opaque background for [Control] children.
</brief_description>
diff --git a/doc/classes/PanelContainer.xml b/doc/classes/PanelContainer.xml
index 4c0875dea5..5b76f49687 100644
--- a/doc/classes/PanelContainer.xml
+++ b/doc/classes/PanelContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PanelContainer" inherits="Container" category="Core" version="3.0-stable">
+<class name="PanelContainer" inherits="Container" category="Core" version="3.1-dev">
<brief_description>
Panel container type.
</brief_description>
diff --git a/doc/classes/PanoramaSky.xml b/doc/classes/PanoramaSky.xml
index b99f29e112..0196f7a73e 100644
--- a/doc/classes/PanoramaSky.xml
+++ b/doc/classes/PanoramaSky.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PanoramaSky" inherits="Sky" category="Core" version="3.0-stable">
+<class name="PanoramaSky" inherits="Sky" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ParallaxBackground.xml b/doc/classes/ParallaxBackground.xml
index 0b9e3c9609..c8b15b3c7d 100644
--- a/doc/classes/ParallaxBackground.xml
+++ b/doc/classes/ParallaxBackground.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ParallaxBackground" inherits="CanvasLayer" category="Core" version="3.0-stable">
+<class name="ParallaxBackground" inherits="CanvasLayer" category="Core" version="3.1-dev">
<brief_description>
A node used to create a parallax scrolling background.
</brief_description>
diff --git a/doc/classes/ParallaxLayer.xml b/doc/classes/ParallaxLayer.xml
index 1feb3054f3..b5d4e10d7e 100644
--- a/doc/classes/ParallaxLayer.xml
+++ b/doc/classes/ParallaxLayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ParallaxLayer" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="ParallaxLayer" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
A parallax scrolling layer to be used with [ParallaxBackground].
</brief_description>
diff --git a/doc/classes/Particles.xml b/doc/classes/Particles.xml
index bdf62f2b14..b56c15f246 100644
--- a/doc/classes/Particles.xml
+++ b/doc/classes/Particles.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Particles" inherits="GeometryInstance" category="Core" version="3.0-stable">
+<class name="Particles" inherits="GeometryInstance" category="Core" version="3.1-dev">
<brief_description>
3D particle emitter.
</brief_description>
diff --git a/doc/classes/Particles2D.xml b/doc/classes/Particles2D.xml
index 20b9632c30..88a373b7a9 100644
--- a/doc/classes/Particles2D.xml
+++ b/doc/classes/Particles2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Particles2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Particles2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
2D particle emitter.
</brief_description>
diff --git a/doc/classes/ParticlesMaterial.xml b/doc/classes/ParticlesMaterial.xml
index 28ca512ec4..a6c463d307 100644
--- a/doc/classes/ParticlesMaterial.xml
+++ b/doc/classes/ParticlesMaterial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ParticlesMaterial" inherits="Material" category="Core" version="3.0-stable">
+<class name="ParticlesMaterial" inherits="Material" category="Core" version="3.1-dev">
<brief_description>
Particle properties for [Particles] and [Particles2D] nodes.
</brief_description>
diff --git a/doc/classes/Path.xml b/doc/classes/Path.xml
index 0d931e12fd..48d41c89c1 100644
--- a/doc/classes/Path.xml
+++ b/doc/classes/Path.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Path" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="Path" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Container for a [Curve3D].
</brief_description>
diff --git a/doc/classes/Path2D.xml b/doc/classes/Path2D.xml
index e889027283..dcef22c241 100644
--- a/doc/classes/Path2D.xml
+++ b/doc/classes/Path2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Path2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Path2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Contains a [Curve2D] path for [PathFollow2D] nodes to follow.
</brief_description>
diff --git a/doc/classes/PathFollow.xml b/doc/classes/PathFollow.xml
index 144afa21e7..c248e6f868 100644
--- a/doc/classes/PathFollow.xml
+++ b/doc/classes/PathFollow.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PathFollow" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="PathFollow" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Point sampler for a [Path].
</brief_description>
diff --git a/doc/classes/PathFollow2D.xml b/doc/classes/PathFollow2D.xml
index 2d844c22bb..995c65d4fa 100644
--- a/doc/classes/PathFollow2D.xml
+++ b/doc/classes/PathFollow2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PathFollow2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="PathFollow2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Point sampler for a [Path2D].
</brief_description>
diff --git a/doc/classes/Performance.xml b/doc/classes/Performance.xml
index 18e45f7c3f..c67b9e2f07 100644
--- a/doc/classes/Performance.xml
+++ b/doc/classes/Performance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Performance" inherits="Object" category="Core" version="3.0-stable">
+<class name="Performance" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Exposes performance related data.
</brief_description>
diff --git a/doc/classes/Physics2DDirectBodyState.xml b/doc/classes/Physics2DDirectBodyState.xml
index 190325396d..d1634974f4 100644
--- a/doc/classes/Physics2DDirectBodyState.xml
+++ b/doc/classes/Physics2DDirectBodyState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DDirectBodyState" inherits="Object" category="Core" version="3.0-stable">
+<class name="Physics2DDirectBodyState" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Direct access object to a physics body in the [Physics2DServer].
</brief_description>
diff --git a/doc/classes/Physics2DDirectBodyStateSW.xml b/doc/classes/Physics2DDirectBodyStateSW.xml
index f6bcaef7be..7d04e483ff 100644
--- a/doc/classes/Physics2DDirectBodyStateSW.xml
+++ b/doc/classes/Physics2DDirectBodyStateSW.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DDirectBodyStateSW" inherits="Physics2DDirectBodyState" category="Core" version="3.0-stable">
+<class name="Physics2DDirectBodyStateSW" inherits="Physics2DDirectBodyState" category="Core" version="3.1-dev">
<brief_description>
Software implementation of [Physics2DDirectBodyState].
</brief_description>
diff --git a/doc/classes/Physics2DDirectSpaceState.xml b/doc/classes/Physics2DDirectSpaceState.xml
index 0cb936101e..b3a33e9216 100644
--- a/doc/classes/Physics2DDirectSpaceState.xml
+++ b/doc/classes/Physics2DDirectSpaceState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DDirectSpaceState" inherits="Object" category="Core" version="3.0-stable">
+<class name="Physics2DDirectSpaceState" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Direct access object to a space in the [Physics2DServer].
</brief_description>
@@ -7,7 +7,7 @@
Direct access object to a space in the [Physics2DServer]. It's used mainly to do queries against objects and areas residing in a given space.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/ray-casting.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Physics2DServer.xml b/doc/classes/Physics2DServer.xml
index c0316aa1bc..644731516f 100644
--- a/doc/classes/Physics2DServer.xml
+++ b/doc/classes/Physics2DServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DServer" inherits="Object" category="Core" version="3.0-stable">
+<class name="Physics2DServer" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Physics 2D Server.
</brief_description>
diff --git a/doc/classes/Physics2DServerSW.xml b/doc/classes/Physics2DServerSW.xml
index 6942c5e3af..25ca5dd4d2 100644
--- a/doc/classes/Physics2DServerSW.xml
+++ b/doc/classes/Physics2DServerSW.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DServerSW" inherits="Physics2DServer" category="Core" version="3.0-stable">
+<class name="Physics2DServerSW" inherits="Physics2DServer" category="Core" version="3.1-dev">
<brief_description>
Software implementation of [Physics2DServer].
</brief_description>
diff --git a/doc/classes/Physics2DShapeQueryParameters.xml b/doc/classes/Physics2DShapeQueryParameters.xml
index 7cd35f4167..209623c62a 100644
--- a/doc/classes/Physics2DShapeQueryParameters.xml
+++ b/doc/classes/Physics2DShapeQueryParameters.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DShapeQueryParameters" inherits="Reference" category="Core" version="3.0-stable">
+<class name="Physics2DShapeQueryParameters" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Parameters to be sent to a 2D shape physics query.
</brief_description>
diff --git a/doc/classes/Physics2DShapeQueryResult.xml b/doc/classes/Physics2DShapeQueryResult.xml
index b080da43a2..2e2180ee0f 100644
--- a/doc/classes/Physics2DShapeQueryResult.xml
+++ b/doc/classes/Physics2DShapeQueryResult.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DShapeQueryResult" inherits="Reference" category="Core" version="3.0-stable">
+<class name="Physics2DShapeQueryResult" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Physics2DTestMotionResult.xml b/doc/classes/Physics2DTestMotionResult.xml
index 8b4260c484..943ef72ffb 100644
--- a/doc/classes/Physics2DTestMotionResult.xml
+++ b/doc/classes/Physics2DTestMotionResult.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Physics2DTestMotionResult" inherits="Reference" category="Core" version="3.0-stable">
+<class name="Physics2DTestMotionResult" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PhysicsBody.xml b/doc/classes/PhysicsBody.xml
index b727ace378..b765bb1f1f 100644
--- a/doc/classes/PhysicsBody.xml
+++ b/doc/classes/PhysicsBody.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsBody" inherits="CollisionObject" category="Core" version="3.0-stable">
+<class name="PhysicsBody" inherits="CollisionObject" category="Core" version="3.1-dev">
<brief_description>
Base class for all objects affected by physics in 3D space.
</brief_description>
@@ -7,7 +7,7 @@
PhysicsBody is an abstract base class for implementing a physics body. All *Body types inherit from it.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/PhysicsBody2D.xml b/doc/classes/PhysicsBody2D.xml
index ca99583179..80d72512fe 100644
--- a/doc/classes/PhysicsBody2D.xml
+++ b/doc/classes/PhysicsBody2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsBody2D" inherits="CollisionObject2D" category="Core" version="3.0-stable">
+<class name="PhysicsBody2D" inherits="CollisionObject2D" category="Core" version="3.1-dev">
<brief_description>
Base class for all objects affected by physics in 2D space.
</brief_description>
@@ -7,7 +7,7 @@
PhysicsBody2D is an abstract base class for implementing a physics body. All *Body2D types inherit from it.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml
index 1f9c492571..fa0e529a73 100644
--- a/doc/classes/PhysicsDirectBodyState.xml
+++ b/doc/classes/PhysicsDirectBodyState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsDirectBodyState" inherits="Object" category="Core" version="3.0-stable">
+<class name="PhysicsDirectBodyState" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PhysicsDirectSpaceState.xml b/doc/classes/PhysicsDirectSpaceState.xml
index 722c120321..e33718edf0 100644
--- a/doc/classes/PhysicsDirectSpaceState.xml
+++ b/doc/classes/PhysicsDirectSpaceState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsDirectSpaceState" inherits="Object" category="Core" version="3.0-stable">
+<class name="PhysicsDirectSpaceState" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Direct access object to a space in the [PhysicsServer].
</brief_description>
@@ -7,7 +7,7 @@
Direct access object to a space in the [PhysicsServer]. It's used mainly to do queries against objects and areas residing in a given space.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/ray-casting.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/PhysicsServer.xml b/doc/classes/PhysicsServer.xml
index 9920d5364b..02172a310d 100644
--- a/doc/classes/PhysicsServer.xml
+++ b/doc/classes/PhysicsServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsServer" inherits="Object" category="Core" version="3.0-stable">
+<class name="PhysicsServer" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Server interface for low level physics access.
</brief_description>
diff --git a/doc/classes/PhysicsShapeQueryParameters.xml b/doc/classes/PhysicsShapeQueryParameters.xml
index 3f68136285..6bd37dda32 100644
--- a/doc/classes/PhysicsShapeQueryParameters.xml
+++ b/doc/classes/PhysicsShapeQueryParameters.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsShapeQueryParameters" inherits="Reference" category="Core" version="3.0-stable">
+<class name="PhysicsShapeQueryParameters" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PhysicsShapeQueryResult.xml b/doc/classes/PhysicsShapeQueryResult.xml
index 109074c35c..bb78071e85 100644
--- a/doc/classes/PhysicsShapeQueryResult.xml
+++ b/doc/classes/PhysicsShapeQueryResult.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PhysicsShapeQueryResult" inherits="Reference" category="Core" version="3.0-stable">
+<class name="PhysicsShapeQueryResult" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Result of a shape query in Physics2DServer.
</brief_description>
diff --git a/doc/classes/PinJoint.xml b/doc/classes/PinJoint.xml
index a8cc0ad9b3..7c94347008 100644
--- a/doc/classes/PinJoint.xml
+++ b/doc/classes/PinJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PinJoint" inherits="Joint" category="Core" version="3.0-stable">
+<class name="PinJoint" inherits="Joint" category="Core" version="3.1-dev">
<brief_description>
Pin Joint for 3D Shapes.
</brief_description>
diff --git a/doc/classes/PinJoint2D.xml b/doc/classes/PinJoint2D.xml
index 08fb849523..0982ffacae 100644
--- a/doc/classes/PinJoint2D.xml
+++ b/doc/classes/PinJoint2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PinJoint2D" inherits="Joint2D" category="Core" version="3.0-stable">
+<class name="PinJoint2D" inherits="Joint2D" category="Core" version="3.1-dev">
<brief_description>
Pin Joint for 2D Shapes.
</brief_description>
diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml
index 29a8b33d09..f478b2d384 100644
--- a/doc/classes/Plane.xml
+++ b/doc/classes/Plane.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Plane" category="Built-In Types" version="3.0-stable">
+<class name="Plane" category="Built-In Types" version="3.1-dev">
<brief_description>
Plane in hessian form.
</brief_description>
@@ -7,7 +7,7 @@
Plane represents a normalized plane equation. Basically, "normal" is the normal of the plane (a,b,c normalized), and "d" is the distance from the origin to the plane (in the direction of "normal"). "Over" or "Above" the plane is considered the side of the plane towards where the normal is pointing.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/math/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/math/index.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/PlaneMesh.xml b/doc/classes/PlaneMesh.xml
index cd97d5c6eb..60bc1f6613 100644
--- a/doc/classes/PlaneMesh.xml
+++ b/doc/classes/PlaneMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PlaneMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable">
+<class name="PlaneMesh" inherits="PrimitiveMesh" category="Core" version="3.1-dev">
<brief_description>
Class representing a planar [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/PlaneShape.xml b/doc/classes/PlaneShape.xml
index 5912a2a91b..e0c1fdf25b 100644
--- a/doc/classes/PlaneShape.xml
+++ b/doc/classes/PlaneShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PlaneShape" inherits="Shape" category="Core" version="3.0-stable">
+<class name="PlaneShape" inherits="Shape" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Polygon2D.xml b/doc/classes/Polygon2D.xml
index 8c68c06e65..a538cd2f05 100644
--- a/doc/classes/Polygon2D.xml
+++ b/doc/classes/Polygon2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Polygon2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Polygon2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
A 2D polygon.
</brief_description>
diff --git a/doc/classes/PolygonPathFinder.xml b/doc/classes/PolygonPathFinder.xml
index cea33fa5c8..3c57b4ca18 100644
--- a/doc/classes/PolygonPathFinder.xml
+++ b/doc/classes/PolygonPathFinder.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PolygonPathFinder" inherits="Resource" category="Core" version="3.0-stable">
+<class name="PolygonPathFinder" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/PoolByteArray.xml b/doc/classes/PoolByteArray.xml
index 5e80072d46..7982c91ea9 100644
--- a/doc/classes/PoolByteArray.xml
+++ b/doc/classes/PoolByteArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolByteArray" category="Built-In Types" version="3.0-stable">
+<class name="PoolByteArray" category="Built-In Types" version="3.1-dev">
<brief_description>
Raw byte array.
</brief_description>
diff --git a/doc/classes/PoolColorArray.xml b/doc/classes/PoolColorArray.xml
index 47fb38f440..c61f39b238 100644
--- a/doc/classes/PoolColorArray.xml
+++ b/doc/classes/PoolColorArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolColorArray" category="Built-In Types" version="3.0-stable">
+<class name="PoolColorArray" category="Built-In Types" version="3.1-dev">
<brief_description>
Array of Colors
</brief_description>
diff --git a/doc/classes/PoolIntArray.xml b/doc/classes/PoolIntArray.xml
index c24d565db8..7b9bb96730 100644
--- a/doc/classes/PoolIntArray.xml
+++ b/doc/classes/PoolIntArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolIntArray" category="Built-In Types" version="3.0-stable">
+<class name="PoolIntArray" category="Built-In Types" version="3.1-dev">
<brief_description>
Integer Array.
</brief_description>
diff --git a/doc/classes/PoolRealArray.xml b/doc/classes/PoolRealArray.xml
index 49f4ed85d2..b0f971ae3e 100644
--- a/doc/classes/PoolRealArray.xml
+++ b/doc/classes/PoolRealArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolRealArray" category="Built-In Types" version="3.0-stable">
+<class name="PoolRealArray" category="Built-In Types" version="3.1-dev">
<brief_description>
Real Array.
</brief_description>
diff --git a/doc/classes/PoolStringArray.xml b/doc/classes/PoolStringArray.xml
index bc273e2fb6..9db0af34be 100644
--- a/doc/classes/PoolStringArray.xml
+++ b/doc/classes/PoolStringArray.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolStringArray" category="Built-In Types" version="3.0-stable">
+<class name="PoolStringArray" category="Built-In Types" version="3.1-dev">
<brief_description>
String Array.
</brief_description>
diff --git a/doc/classes/PoolVector2Array.xml b/doc/classes/PoolVector2Array.xml
index d08cfbba33..5c8599f220 100644
--- a/doc/classes/PoolVector2Array.xml
+++ b/doc/classes/PoolVector2Array.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolVector2Array" category="Built-In Types" version="3.0-stable">
+<class name="PoolVector2Array" category="Built-In Types" version="3.1-dev">
<brief_description>
An Array of Vector2.
</brief_description>
diff --git a/doc/classes/PoolVector3Array.xml b/doc/classes/PoolVector3Array.xml
index 99d5929ded..944bb767e0 100644
--- a/doc/classes/PoolVector3Array.xml
+++ b/doc/classes/PoolVector3Array.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PoolVector3Array" category="Built-In Types" version="3.0-stable">
+<class name="PoolVector3Array" category="Built-In Types" version="3.1-dev">
<brief_description>
An Array of Vector3.
</brief_description>
diff --git a/doc/classes/Popup.xml b/doc/classes/Popup.xml
index 0e6d6c844d..b6ee43254e 100644
--- a/doc/classes/Popup.xml
+++ b/doc/classes/Popup.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Popup" inherits="Control" category="Core" version="3.0-stable">
+<class name="Popup" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Base container control for popups and dialogs.
</brief_description>
diff --git a/doc/classes/PopupDialog.xml b/doc/classes/PopupDialog.xml
index b47674b588..eac361f404 100644
--- a/doc/classes/PopupDialog.xml
+++ b/doc/classes/PopupDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PopupDialog" inherits="Popup" category="Core" version="3.0-stable">
+<class name="PopupDialog" inherits="Popup" category="Core" version="3.1-dev">
<brief_description>
Base class for Popup Dialogs.
</brief_description>
diff --git a/doc/classes/PopupMenu.xml b/doc/classes/PopupMenu.xml
index 2ffdc07e1f..62911c1cf7 100644
--- a/doc/classes/PopupMenu.xml
+++ b/doc/classes/PopupMenu.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PopupMenu" inherits="Popup" category="Core" version="3.0-stable">
+<class name="PopupMenu" inherits="Popup" category="Core" version="3.1-dev">
<brief_description>
PopupMenu displays a list of options.
</brief_description>
diff --git a/doc/classes/PopupPanel.xml b/doc/classes/PopupPanel.xml
index 0de5319f59..5e8e24d36f 100644
--- a/doc/classes/PopupPanel.xml
+++ b/doc/classes/PopupPanel.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PopupPanel" inherits="Popup" category="Core" version="3.0-stable">
+<class name="PopupPanel" inherits="Popup" category="Core" version="3.1-dev">
<brief_description>
Class for displaying popups with a panel background.
</brief_description>
diff --git a/doc/classes/Position2D.xml b/doc/classes/Position2D.xml
index d06d9220a7..3e29000c5b 100644
--- a/doc/classes/Position2D.xml
+++ b/doc/classes/Position2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Position2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Position2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Generic 2D Position hint for editing.
</brief_description>
diff --git a/doc/classes/Position3D.xml b/doc/classes/Position3D.xml
index 5f3aa004dc..2719cdb7f3 100644
--- a/doc/classes/Position3D.xml
+++ b/doc/classes/Position3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Position3D" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="Position3D" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Generic 3D Position hint for editing
</brief_description>
diff --git a/doc/classes/PrimitiveMesh.xml b/doc/classes/PrimitiveMesh.xml
index 7f0ee9ce37..8fd8e5da1e 100644
--- a/doc/classes/PrimitiveMesh.xml
+++ b/doc/classes/PrimitiveMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PrimitiveMesh" inherits="Mesh" category="Core" version="3.0-stable">
+<class name="PrimitiveMesh" inherits="Mesh" category="Core" version="3.1-dev">
<brief_description>
Base class for all primitive meshes. Handles applying a [Material] to a primitive mesh.
</brief_description>
diff --git a/doc/classes/PrismMesh.xml b/doc/classes/PrismMesh.xml
index 389acc9320..58f7a0dd09 100644
--- a/doc/classes/PrismMesh.xml
+++ b/doc/classes/PrismMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="PrismMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable">
+<class name="PrismMesh" inherits="PrimitiveMesh" category="Core" version="3.1-dev">
<brief_description>
Class representing a prism-shaped [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/ProceduralSky.xml b/doc/classes/ProceduralSky.xml
index 9d7e590fa3..75831465ed 100644
--- a/doc/classes/ProceduralSky.xml
+++ b/doc/classes/ProceduralSky.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProceduralSky" inherits="Sky" category="Core" version="3.0-stable">
+<class name="ProceduralSky" inherits="Sky" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ProgressBar.xml b/doc/classes/ProgressBar.xml
index 321f27008d..44eb82f2a4 100644
--- a/doc/classes/ProgressBar.xml
+++ b/doc/classes/ProgressBar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProgressBar" inherits="Range" category="Core" version="3.0-stable">
+<class name="ProgressBar" inherits="Range" category="Core" version="3.1-dev">
<brief_description>
General purpose progress bar.
</brief_description>
diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml
index f4d3beab57..83dea5d097 100644
--- a/doc/classes/ProjectSettings.xml
+++ b/doc/classes/ProjectSettings.xml
@@ -1,10 +1,10 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProjectSettings" inherits="Object" category="Core" version="3.0-stable">
+<class name="ProjectSettings" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Contains global variables accessible from everywhere.
</brief_description>
<description>
- Contains global variables accessible from everywhere. Use the normal [Object] API, such as "ProjectSettings.get(variable)", "ProjectSettings.set(variable,value)" or "ProjectSettings.has(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options.
+ Contains global variables accessible from everywhere. Use "ProjectSettings.get_setting(variable)", "ProjectSettings.set_setting(variable,value)" or "ProjectSettings.has_setting(variable)" to access them. Variables stored in project.godot are also loaded into ProjectSettings, making this object very useful for reading custom game configuration options.
</description>
<tutorials>
</tutorials>
diff --git a/doc/classes/ProximityGroup.xml b/doc/classes/ProximityGroup.xml
index b4a424dfdd..697bb8ff7e 100644
--- a/doc/classes/ProximityGroup.xml
+++ b/doc/classes/ProximityGroup.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProximityGroup" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="ProximityGroup" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
General purpose proximity-detection node.
</brief_description>
diff --git a/doc/classes/ProxyTexture.xml b/doc/classes/ProxyTexture.xml
index 68f03ca4fa..2f50229643 100644
--- a/doc/classes/ProxyTexture.xml
+++ b/doc/classes/ProxyTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ProxyTexture" inherits="Texture" category="Core" version="3.0-stable">
+<class name="ProxyTexture" inherits="Texture" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/QuadMesh.xml b/doc/classes/QuadMesh.xml
index f1b38d379a..a295ffc929 100644
--- a/doc/classes/QuadMesh.xml
+++ b/doc/classes/QuadMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="QuadMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable">
+<class name="QuadMesh" inherits="PrimitiveMesh" category="Core" version="3.1-dev">
<brief_description>
Class representing a square mesh.
</brief_description>
diff --git a/doc/classes/Quat.xml b/doc/classes/Quat.xml
index ead73d0267..90301db01f 100644
--- a/doc/classes/Quat.xml
+++ b/doc/classes/Quat.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Quat" category="Built-In Types" version="3.0-stable">
+<class name="Quat" category="Built-In Types" version="3.1-dev">
<brief_description>
Quaternion.
</brief_description>
diff --git a/doc/classes/RID.xml b/doc/classes/RID.xml
index 1510d75679..85702727ce 100644
--- a/doc/classes/RID.xml
+++ b/doc/classes/RID.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RID" category="Built-In Types" version="3.0-stable">
+<class name="RID" category="Built-In Types" version="3.1-dev">
<brief_description>
Handle for a [Resource]'s unique ID.
</brief_description>
diff --git a/doc/classes/Range.xml b/doc/classes/Range.xml
index 8a0c831805..7828445dc4 100644
--- a/doc/classes/Range.xml
+++ b/doc/classes/Range.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Range" inherits="Control" category="Core" version="3.0-stable">
+<class name="Range" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Abstract base class for range-based controls.
</brief_description>
diff --git a/doc/classes/RayCast.xml b/doc/classes/RayCast.xml
index 09e0f8b643..76574b305f 100644
--- a/doc/classes/RayCast.xml
+++ b/doc/classes/RayCast.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayCast" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="RayCast" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Query the closest object intersecting a ray.
</brief_description>
diff --git a/doc/classes/RayCast2D.xml b/doc/classes/RayCast2D.xml
index b76c880bb7..7a6ec8ded8 100644
--- a/doc/classes/RayCast2D.xml
+++ b/doc/classes/RayCast2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayCast2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="RayCast2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Query the closest object intersecting a ray.
</brief_description>
diff --git a/doc/classes/RayShape.xml b/doc/classes/RayShape.xml
index 6d83ed2903..5d488cb3f5 100644
--- a/doc/classes/RayShape.xml
+++ b/doc/classes/RayShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayShape" inherits="Shape" category="Core" version="3.0-stable">
+<class name="RayShape" inherits="Shape" category="Core" version="3.1-dev">
<brief_description>
Ray shape for 3D collisions.
</brief_description>
diff --git a/doc/classes/RayShape2D.xml b/doc/classes/RayShape2D.xml
index ce004b582b..3137bbd1ad 100644
--- a/doc/classes/RayShape2D.xml
+++ b/doc/classes/RayShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RayShape2D" inherits="Shape2D" category="Core" version="3.0-stable">
+<class name="RayShape2D" inherits="Shape2D" category="Core" version="3.1-dev">
<brief_description>
Ray shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index 17ba9b4956..bafa5a3632 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Rect2" category="Built-In Types" version="3.0-stable">
+<class name="Rect2" category="Built-In Types" version="3.1-dev">
<brief_description>
2D Axis-aligned bounding box.
</brief_description>
@@ -7,7 +7,7 @@
Rect2 consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/math/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/math/index.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/RectangleShape2D.xml b/doc/classes/RectangleShape2D.xml
index 4ecd0aadf4..5e2bdf040a 100644
--- a/doc/classes/RectangleShape2D.xml
+++ b/doc/classes/RectangleShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RectangleShape2D" inherits="Shape2D" category="Core" version="3.0-stable">
+<class name="RectangleShape2D" inherits="Shape2D" category="Core" version="3.1-dev">
<brief_description>
Rectangle shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/Reference.xml b/doc/classes/Reference.xml
index ba769db5e7..3f4f499b3e 100644
--- a/doc/classes/Reference.xml
+++ b/doc/classes/Reference.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Reference" inherits="Object" category="Core" version="3.0-stable">
+<class name="Reference" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Base class for anything that keeps a reference count.
</brief_description>
diff --git a/doc/classes/ReferenceRect.xml b/doc/classes/ReferenceRect.xml
index 2a13eb3312..1946ee8b81 100644
--- a/doc/classes/ReferenceRect.xml
+++ b/doc/classes/ReferenceRect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ReferenceRect" inherits="Control" category="Core" version="3.0-stable">
+<class name="ReferenceRect" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Reference frame for GUI.
</brief_description>
diff --git a/doc/classes/ReflectionProbe.xml b/doc/classes/ReflectionProbe.xml
index c5d1887729..c565fc6a92 100644
--- a/doc/classes/ReflectionProbe.xml
+++ b/doc/classes/ReflectionProbe.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ReflectionProbe" inherits="VisualInstance" category="Core" version="3.0-stable">
+<class name="ReflectionProbe" inherits="VisualInstance" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/reflection_probes.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/reflection_probes.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/RemoteTransform.xml b/doc/classes/RemoteTransform.xml
index e9b8d2b746..16521e27ea 100644
--- a/doc/classes/RemoteTransform.xml
+++ b/doc/classes/RemoteTransform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RemoteTransform" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="RemoteTransform" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
RemoteTransform leads the [Transform] of another [Spatial] derived Node in the scene.
</brief_description>
diff --git a/doc/classes/RemoteTransform2D.xml b/doc/classes/RemoteTransform2D.xml
index c6022fd1ff..a6c61eb2f4 100644
--- a/doc/classes/RemoteTransform2D.xml
+++ b/doc/classes/RemoteTransform2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="RemoteTransform2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
RemoteTransform2D leads the [Transform2D] of another [CanvasItem] derived Node in the scene.
</brief_description>
diff --git a/doc/classes/Resource.xml b/doc/classes/Resource.xml
index 8113d81fbb..9bba251607 100644
--- a/doc/classes/Resource.xml
+++ b/doc/classes/Resource.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Resource" inherits="Reference" category="Core" version="3.0-stable">
+<class name="Resource" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Base class for all resources.
</brief_description>
diff --git a/doc/classes/ResourceImporter.xml b/doc/classes/ResourceImporter.xml
index c68bdd613c..91e72ff595 100644
--- a/doc/classes/ResourceImporter.xml
+++ b/doc/classes/ResourceImporter.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceImporter" inherits="Reference" category="Core" version="3.0-stable">
+<class name="ResourceImporter" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ResourceInteractiveLoader.xml b/doc/classes/ResourceInteractiveLoader.xml
index 8a8023c8ec..dba045213e 100644
--- a/doc/classes/ResourceInteractiveLoader.xml
+++ b/doc/classes/ResourceInteractiveLoader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceInteractiveLoader" inherits="Reference" category="Core" version="3.0-stable">
+<class name="ResourceInteractiveLoader" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Interactive Resource Loader.
</brief_description>
diff --git a/doc/classes/ResourceLoader.xml b/doc/classes/ResourceLoader.xml
index d4f61b7929..baeb7a6bb4 100644
--- a/doc/classes/ResourceLoader.xml
+++ b/doc/classes/ResourceLoader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceLoader" inherits="Object" category="Core" version="3.0-stable">
+<class name="ResourceLoader" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Resource Loader.
</brief_description>
diff --git a/doc/classes/ResourcePreloader.xml b/doc/classes/ResourcePreloader.xml
index 868ca62963..6c3c4cd5d0 100644
--- a/doc/classes/ResourcePreloader.xml
+++ b/doc/classes/ResourcePreloader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourcePreloader" inherits="Node" category="Core" version="3.0-stable">
+<class name="ResourcePreloader" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Resource Preloader Node.
</brief_description>
diff --git a/doc/classes/ResourceSaver.xml b/doc/classes/ResourceSaver.xml
index f4abe9f770..e44244aabb 100644
--- a/doc/classes/ResourceSaver.xml
+++ b/doc/classes/ResourceSaver.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ResourceSaver" inherits="Object" category="Core" version="3.0-stable">
+<class name="ResourceSaver" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Resource Saving Interface.
</brief_description>
diff --git a/doc/classes/RichTextLabel.xml b/doc/classes/RichTextLabel.xml
index a4cf2dbfe5..dab8eb1505 100644
--- a/doc/classes/RichTextLabel.xml
+++ b/doc/classes/RichTextLabel.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RichTextLabel" inherits="Control" category="Core" version="3.0-stable">
+<class name="RichTextLabel" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Label that displays rich text.
</brief_description>
@@ -8,7 +8,7 @@
Note that assignments to [member bbcode_text] clear the tag stack and reconstruct it from the property's contents. Any edits made to [member bbcode_text] will erase previous edits made from other manual sources such as [method append_bbcode] and the [code]push_*[/code] / [method pop] methods.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/gui/bbcode_in_richtextlabel.html
+ http://docs.godotengine.org/en/3.0/tutorials/gui/bbcode_in_richtextlabel.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/RigidBody.xml b/doc/classes/RigidBody.xml
index f3acd443b7..a1aa479ea1 100644
--- a/doc/classes/RigidBody.xml
+++ b/doc/classes/RigidBody.xml
@@ -1,17 +1,16 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RigidBody" inherits="PhysicsBody" category="Core" version="3.0-stable">
+<class name="RigidBody" inherits="PhysicsBody" category="Core" version="3.1-dev">
<brief_description>
Physics Body whose position is determined through physics simulation in 3D space.
</brief_description>
<description>
This is the node that implements full 3D physics. This means that you do not control a RigidBody directly. Instead you can apply forces to it (gravity, impulses, etc.), and the physics simulation will calculate the resulting movement, collision, bouncing, rotating, etc.
- This node can use custom force integration, for writing complex physics motion behavior per node.
- This node can shift state between regular Rigid body, Kinematic, Character or Static.
- Character mode forbids this node from being rotated.
- As a warning, don't change RigidBody's position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior.
+ A RigidBody has 4 behavior [member mode]s: Rigid, Static, Character, and Kinematic.
+ [b]Note:[/b] Don't change a RigidBody's position every frame or very often. Sporadic changes work fine, but physics runs at a different granularity (fixed hz) than usual rendering (process callback) and maybe even in a separate thread, so changing this from a process loop will yield strange behavior. If you need to directly affect the body's state, use [method _integrate_forces], which allows you to directly access the physics state.
+ If you need to override the default physics behavior, you can write a custom force integration. See [member custom_integrator].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/RigidBody2D.xml b/doc/classes/RigidBody2D.xml
index 67ae92c664..719ddfffe4 100644
--- a/doc/classes/RigidBody2D.xml
+++ b/doc/classes/RigidBody2D.xml
@@ -1,15 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="RigidBody2D" inherits="PhysicsBody2D" category="Core" version="3.0-stable">
+<class name="RigidBody2D" inherits="PhysicsBody2D" category="Core" version="3.1-dev">
<brief_description>
A body that is controlled by the 2D physics engine.
</brief_description>
<description>
This node implements simulated 2D physics. You do not control a RigidBody2D directly. Instead you apply forces to it (gravity, impulses, etc.) and the physics simulation calculates the resulting movement based on its mass, friction, and other physical properties.
- A RigidBody2D has 4 behavior modes (see [member mode]):
- - [b]Rigid[/b]: The body behaves as a physical object. It collides with other bodies and responds to forces applied to it. This is the default mode.
- - [b]Static[/b]: The body behaves like a [StaticBody2D] and does not move.
- - [b]Character[/b]: Similar to [code]Rigid[/code] mode, but the body can not rotate.
- - [b]Kinematic[/b]: The body behaves like a [KinematicBody2D], and must be moved by code.
+ A RigidBody2D has 4 behavior [member mode]s: Rigid, Static, Character, and Kinematic.
[b]Note:[/b] You should not change a RigidBody2D's [code]position[/code] or [code]linear_velocity[/code] every frame or even very often. If you need to directly affect the body's state, use [method _integrate_forces], which allows you to directly access the physics state.
If you need to override the default physics behavior, you can write a custom force integration. See [member custom_integrator].
</description>
diff --git a/doc/classes/SceneState.xml b/doc/classes/SceneState.xml
index 6fec02c392..3ce08c0878 100644
--- a/doc/classes/SceneState.xml
+++ b/doc/classes/SceneState.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SceneState" inherits="Reference" category="Core" version="3.0-stable">
+<class name="SceneState" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
A script interface to a scene file's data.
</brief_description>
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml
index fe80b16784..bd6ffbaf80 100644
--- a/doc/classes/SceneTree.xml
+++ b/doc/classes/SceneTree.xml
@@ -1,12 +1,12 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SceneTree" inherits="MainLoop" category="Core" version="3.0-stable">
+<class name="SceneTree" inherits="MainLoop" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/step_by_step/scene_tree.html
- http://docs.godotengine.org/en/3.0/learning/features/viewports/multiple_resolutions.html
+ http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scene_tree.html
+ http://docs.godotengine.org/en/3.0/tutorials/viewports/multiple_resolutions.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/SceneTreeTimer.xml b/doc/classes/SceneTreeTimer.xml
index f6b262d225..a5b199d9d7 100644
--- a/doc/classes/SceneTreeTimer.xml
+++ b/doc/classes/SceneTreeTimer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SceneTreeTimer" inherits="Reference" category="Core" version="3.0-stable">
+<class name="SceneTreeTimer" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Script.xml b/doc/classes/Script.xml
index 7881dc5392..db85890b2b 100644
--- a/doc/classes/Script.xml
+++ b/doc/classes/Script.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Script" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Script" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
A class stored as a resource.
</brief_description>
@@ -8,7 +8,7 @@
The 'new' method of a script subclass creates a new instance. [method Object.set_script] extends an existing object, if that object's class matches one of the script's base classes.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/step_by_step/scripting.html
+ http://docs.godotengine.org/en/3.0/getting_started/step_by_step/scripting.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/ScriptEditor.xml b/doc/classes/ScriptEditor.xml
index 89a8200d66..0b5365f583 100644
--- a/doc/classes/ScriptEditor.xml
+++ b/doc/classes/ScriptEditor.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ScriptEditor" inherits="PanelContainer" category="Core" version="3.0-stable">
+<class name="ScriptEditor" inherits="PanelContainer" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ScrollBar.xml b/doc/classes/ScrollBar.xml
index 53b20e55d5..04b3ccfca0 100644
--- a/doc/classes/ScrollBar.xml
+++ b/doc/classes/ScrollBar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ScrollBar" inherits="Range" category="Core" version="3.0-stable">
+<class name="ScrollBar" inherits="Range" category="Core" version="3.1-dev">
<brief_description>
Base class for scroll bars.
</brief_description>
diff --git a/doc/classes/ScrollContainer.xml b/doc/classes/ScrollContainer.xml
index a1e6441d1c..3a613f8bcd 100644
--- a/doc/classes/ScrollContainer.xml
+++ b/doc/classes/ScrollContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ScrollContainer" inherits="Container" category="Core" version="3.0-stable">
+<class name="ScrollContainer" inherits="Container" category="Core" version="3.1-dev">
<brief_description>
A helper node for displaying scrollable elements (e.g. lists).
</brief_description>
diff --git a/doc/classes/SegmentShape2D.xml b/doc/classes/SegmentShape2D.xml
index 56d9fe6d31..69dd4f7ca2 100644
--- a/doc/classes/SegmentShape2D.xml
+++ b/doc/classes/SegmentShape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SegmentShape2D" inherits="Shape2D" category="Core" version="3.0-stable">
+<class name="SegmentShape2D" inherits="Shape2D" category="Core" version="3.1-dev">
<brief_description>
Segment shape for 2D collisions.
</brief_description>
diff --git a/doc/classes/Semaphore.xml b/doc/classes/Semaphore.xml
index 3d6f894f52..353c621818 100644
--- a/doc/classes/Semaphore.xml
+++ b/doc/classes/Semaphore.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Semaphore" inherits="Reference" category="Core" version="3.0-stable">
+<class name="Semaphore" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
A synchronization Semaphore.
</brief_description>
diff --git a/doc/classes/Separator.xml b/doc/classes/Separator.xml
index 20cf870d75..725ca8d2d0 100644
--- a/doc/classes/Separator.xml
+++ b/doc/classes/Separator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Separator" inherits="Control" category="Core" version="3.0-stable">
+<class name="Separator" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Base class for separators.
</brief_description>
diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml
index 85b73ef425..f9f26593bf 100644
--- a/doc/classes/Shader.xml
+++ b/doc/classes/Shader.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Shader" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Shader" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
To be changed, ignore.
</brief_description>
@@ -7,7 +7,7 @@
To be changed, ignore.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/shading/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/shading/index.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml
index 893746ec31..57fb3ed1aa 100644
--- a/doc/classes/ShaderMaterial.xml
+++ b/doc/classes/ShaderMaterial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ShaderMaterial" inherits="Material" category="Core" version="3.0-stable">
+<class name="ShaderMaterial" inherits="Material" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Shape.xml b/doc/classes/Shape.xml
index 8eb435f13a..240da1a43d 100644
--- a/doc/classes/Shape.xml
+++ b/doc/classes/Shape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Shape" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Shape" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Base class for all 3D shape resources.
</brief_description>
@@ -7,7 +7,7 @@
Base class for all 3D shape resources. All 3D shapes that inherit from this can be set into a [PhysicsBody] or [Area].
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Shape2D.xml b/doc/classes/Shape2D.xml
index d0f8767a8a..0f3fc44ecb 100644
--- a/doc/classes/Shape2D.xml
+++ b/doc/classes/Shape2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Shape2D" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Shape2D" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Base class for all 2D Shapes.
</brief_description>
@@ -7,7 +7,7 @@
Base class for all 2D Shapes. All 2D shape types inherit from this.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/physics_introduction.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/physics_introduction.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/ShortCut.xml b/doc/classes/ShortCut.xml
index f0908cfa44..2cb832c045 100644
--- a/doc/classes/ShortCut.xml
+++ b/doc/classes/ShortCut.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ShortCut" inherits="Resource" category="Core" version="3.0-stable">
+<class name="ShortCut" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
A shortcut for binding input.
</brief_description>
diff --git a/doc/classes/Skeleton.xml b/doc/classes/Skeleton.xml
index 33022cca14..760b2e92a9 100644
--- a/doc/classes/Skeleton.xml
+++ b/doc/classes/Skeleton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Skeleton" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="Skeleton" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Skeleton for characters and animated objects.
</brief_description>
diff --git a/doc/classes/Sky.xml b/doc/classes/Sky.xml
index 3cd3957f40..4f3593dfcb 100644
--- a/doc/classes/Sky.xml
+++ b/doc/classes/Sky.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Sky" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Sky" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
The base class for [PanoramaSky] and [ProceduralSky].
</brief_description>
diff --git a/doc/classes/Slider.xml b/doc/classes/Slider.xml
index 84c51572c3..aa19a27735 100644
--- a/doc/classes/Slider.xml
+++ b/doc/classes/Slider.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Slider" inherits="Range" category="Core" version="3.0-stable">
+<class name="Slider" inherits="Range" category="Core" version="3.1-dev">
<brief_description>
Base class for GUI Sliders.
</brief_description>
diff --git a/doc/classes/SliderJoint.xml b/doc/classes/SliderJoint.xml
index 4507668292..d8e4970363 100644
--- a/doc/classes/SliderJoint.xml
+++ b/doc/classes/SliderJoint.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SliderJoint" inherits="Joint" category="Core" version="3.0-stable">
+<class name="SliderJoint" inherits="Joint" category="Core" version="3.1-dev">
<brief_description>
Piston kind of slider between two bodies in 3D.
</brief_description>
diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml
index c570701203..b142e5c96c 100644
--- a/doc/classes/Spatial.xml
+++ b/doc/classes/Spatial.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Spatial" inherits="Node" category="Core" version="3.0-stable">
+<class name="Spatial" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Most basic 3D game object, parent of all 3D related nodes.
</brief_description>
@@ -9,7 +9,7 @@
Affine operations (rotate, scale, translate) happen in parent's local coordinate system, unless the Spatial object is set as top level. Affine operations in this coordinate system correspond to direct affine operations on the Spatial's transform. The word local below refers to this coordinate system. The coordinate system that is attached to the Spatial object itself is referred to as object-local coordinate system.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/introduction_to_3d.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/introduction_to_3d.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/SpatialGizmo.xml b/doc/classes/SpatialGizmo.xml
index cf6f0efd46..fde79e19dd 100644
--- a/doc/classes/SpatialGizmo.xml
+++ b/doc/classes/SpatialGizmo.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpatialGizmo" inherits="Reference" category="Core" version="3.0-stable">
+<class name="SpatialGizmo" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/SpatialMaterial.xml b/doc/classes/SpatialMaterial.xml
index 5f5e64912d..ce67ddc220 100644
--- a/doc/classes/SpatialMaterial.xml
+++ b/doc/classes/SpatialMaterial.xml
@@ -1,11 +1,11 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpatialMaterial" inherits="Material" category="Core" version="3.0-stable">
+<class name="SpatialMaterial" inherits="Material" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/spatial_material.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/spatial_material.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/SpatialVelocityTracker.xml b/doc/classes/SpatialVelocityTracker.xml
index 276b82899b..8d666c9f84 100644
--- a/doc/classes/SpatialVelocityTracker.xml
+++ b/doc/classes/SpatialVelocityTracker.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpatialVelocityTracker" inherits="Reference" category="Core" version="3.0-stable">
+<class name="SpatialVelocityTracker" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/SphereMesh.xml b/doc/classes/SphereMesh.xml
index 9f2d613267..72af6137d0 100644
--- a/doc/classes/SphereMesh.xml
+++ b/doc/classes/SphereMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SphereMesh" inherits="PrimitiveMesh" category="Core" version="3.0-stable">
+<class name="SphereMesh" inherits="PrimitiveMesh" category="Core" version="3.1-dev">
<brief_description>
Class representing a spherical [PrimitiveMesh].
</brief_description>
diff --git a/doc/classes/SphereShape.xml b/doc/classes/SphereShape.xml
index a8df924bde..cb2461942d 100644
--- a/doc/classes/SphereShape.xml
+++ b/doc/classes/SphereShape.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SphereShape" inherits="Shape" category="Core" version="3.0-stable">
+<class name="SphereShape" inherits="Shape" category="Core" version="3.1-dev">
<brief_description>
Sphere shape for 3D collisions.
</brief_description>
diff --git a/doc/classes/SpinBox.xml b/doc/classes/SpinBox.xml
index 1762a66302..76dcfa97f6 100644
--- a/doc/classes/SpinBox.xml
+++ b/doc/classes/SpinBox.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpinBox" inherits="Range" category="Core" version="3.0-stable">
+<class name="SpinBox" inherits="Range" category="Core" version="3.1-dev">
<brief_description>
Numerical input text field.
</brief_description>
diff --git a/doc/classes/SplitContainer.xml b/doc/classes/SplitContainer.xml
index 3a7f22693a..54cfaaff63 100644
--- a/doc/classes/SplitContainer.xml
+++ b/doc/classes/SplitContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SplitContainer" inherits="Container" category="Core" version="3.0-stable">
+<class name="SplitContainer" inherits="Container" category="Core" version="3.1-dev">
<brief_description>
Container for splitting and adjusting.
</brief_description>
diff --git a/doc/classes/SpotLight.xml b/doc/classes/SpotLight.xml
index 26dae61ea8..88e3240188 100644
--- a/doc/classes/SpotLight.xml
+++ b/doc/classes/SpotLight.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpotLight" inherits="Light" category="Core" version="3.0-stable">
+<class name="SpotLight" inherits="Light" category="Core" version="3.1-dev">
<brief_description>
Spotlight [Light], such as a reflector spotlight or a lantern.
</brief_description>
@@ -7,7 +7,7 @@
A SpotLight light is a type of [Light] node that emits lights in a specific direction, in the shape of a cone. The light is attenuated through the distance and this attenuation can be configured by changing the energy, radius and attenuation parameters of [Light]. TODO: Image of a spotlight.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/lights_and_shadows.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/lights_and_shadows.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Sprite.xml b/doc/classes/Sprite.xml
index c1afb35e09..d60e1dbe52 100644
--- a/doc/classes/Sprite.xml
+++ b/doc/classes/Sprite.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Sprite" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="Sprite" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
General purpose Sprite node.
</brief_description>
diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml
index ca0bd212aa..122f0b85f7 100644
--- a/doc/classes/Sprite3D.xml
+++ b/doc/classes/Sprite3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Sprite3D" inherits="SpriteBase3D" category="Core" version="3.0-stable">
+<class name="Sprite3D" inherits="SpriteBase3D" category="Core" version="3.1-dev">
<brief_description>
2D Sprite node in 3D world.
</brief_description>
diff --git a/doc/classes/SpriteBase3D.xml b/doc/classes/SpriteBase3D.xml
index d91314e236..6dba815255 100644
--- a/doc/classes/SpriteBase3D.xml
+++ b/doc/classes/SpriteBase3D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpriteBase3D" inherits="GeometryInstance" category="Core" version="3.0-stable">
+<class name="SpriteBase3D" inherits="GeometryInstance" category="Core" version="3.1-dev">
<brief_description>
2D Sprite node in 3D environment.
</brief_description>
diff --git a/doc/classes/SpriteFrames.xml b/doc/classes/SpriteFrames.xml
index f76212b0d2..e7199d7163 100644
--- a/doc/classes/SpriteFrames.xml
+++ b/doc/classes/SpriteFrames.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SpriteFrames" inherits="Resource" category="Core" version="3.0-stable">
+<class name="SpriteFrames" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Sprite frame library for AnimatedSprite.
</brief_description>
diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml
index e5b9d1c0d9..df56330c08 100644
--- a/doc/classes/StaticBody.xml
+++ b/doc/classes/StaticBody.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StaticBody" inherits="PhysicsBody" category="Core" version="3.0-stable">
+<class name="StaticBody" inherits="PhysicsBody" category="Core" version="3.1-dev">
<brief_description>
Static body for 3D Physics.
</brief_description>
diff --git a/doc/classes/StaticBody2D.xml b/doc/classes/StaticBody2D.xml
index d9e750f4f6..ca12699061 100644
--- a/doc/classes/StaticBody2D.xml
+++ b/doc/classes/StaticBody2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StaticBody2D" inherits="PhysicsBody2D" category="Core" version="3.0-stable">
+<class name="StaticBody2D" inherits="PhysicsBody2D" category="Core" version="3.1-dev">
<brief_description>
Static body for 2D Physics.
</brief_description>
diff --git a/doc/classes/StreamPeer.xml b/doc/classes/StreamPeer.xml
index 49aa26a601..4ab83f8d8a 100644
--- a/doc/classes/StreamPeer.xml
+++ b/doc/classes/StreamPeer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamPeer" inherits="Reference" category="Core" version="3.0-stable">
+<class name="StreamPeer" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Abstraction and base class for stream-based protocols.
</brief_description>
diff --git a/doc/classes/StreamPeerBuffer.xml b/doc/classes/StreamPeerBuffer.xml
index 2c95a8a3cf..a3c118ec60 100644
--- a/doc/classes/StreamPeerBuffer.xml
+++ b/doc/classes/StreamPeerBuffer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamPeerBuffer" inherits="StreamPeer" category="Core" version="3.0-stable">
+<class name="StreamPeerBuffer" inherits="StreamPeer" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/StreamPeerSSL.xml b/doc/classes/StreamPeerSSL.xml
index 0efcda6959..32459efd47 100644
--- a/doc/classes/StreamPeerSSL.xml
+++ b/doc/classes/StreamPeerSSL.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamPeerSSL" inherits="StreamPeer" category="Core" version="3.0-stable">
+<class name="StreamPeerSSL" inherits="StreamPeer" category="Core" version="3.1-dev">
<brief_description>
SSL Stream peer.
</brief_description>
@@ -7,7 +7,7 @@
SSL Stream peer. This object can be used to connect to SSL servers.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/networking/ssl_certificates.html
+ http://docs.godotengine.org/en/3.0/tutorials/networking/ssl_certificates.html
</tutorials>
<demos>
</demos>
@@ -47,6 +47,13 @@
Return the status of the connection, one of STATUS_* enum.
</description>
</method>
+ <method name="poll">
+ <return type="void">
+ </return>
+ <description>
+ Poll the connection to check for incoming bytes. Call this right before "get_available_bytes()" for it to work properly.
+ </description>
+ </method>
</methods>
<constants>
<constant name="STATUS_DISCONNECTED" value="0" enum="Status">
diff --git a/doc/classes/StreamPeerTCP.xml b/doc/classes/StreamPeerTCP.xml
index 37fec62cbc..ef856551bb 100644
--- a/doc/classes/StreamPeerTCP.xml
+++ b/doc/classes/StreamPeerTCP.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamPeerTCP" inherits="StreamPeer" category="Core" version="3.0-stable">
+<class name="StreamPeerTCP" inherits="StreamPeer" category="Core" version="3.1-dev">
<brief_description>
TCP Stream peer.
</brief_description>
@@ -56,6 +56,16 @@
<description>
</description>
</method>
+ <method name="set_no_delay">
+ <return type="void">
+ </return>
+ <argument index="0" name="enabled" type="bool">
+ </argument>
+ <description>
+ Disable Nagle algorithm to improve latency for small packets.
+ Note that for applications that send large packets, or need to transfer a lot of data, this can reduce total bandwidth.
+ </description>
+ </method>
</methods>
<constants>
<constant name="STATUS_NONE" value="0" enum="Status">
diff --git a/doc/classes/StreamTexture.xml b/doc/classes/StreamTexture.xml
index c37b5d6fe4..7ed95ef01c 100644
--- a/doc/classes/StreamTexture.xml
+++ b/doc/classes/StreamTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StreamTexture" inherits="Texture" category="Core" version="3.0-stable">
+<class name="StreamTexture" inherits="Texture" category="Core" version="3.1-dev">
<brief_description>
A .stex texture.
</brief_description>
diff --git a/doc/classes/String.xml b/doc/classes/String.xml
index bad4ada144..01d8dc32e6 100644
--- a/doc/classes/String.xml
+++ b/doc/classes/String.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="String" category="Built-In Types" version="3.0-stable">
+<class name="String" category="Built-In Types" version="3.1-dev">
<brief_description>
Built-in string class.
</brief_description>
diff --git a/doc/classes/StyleBox.xml b/doc/classes/StyleBox.xml
index a816b6a030..1e68d83237 100644
--- a/doc/classes/StyleBox.xml
+++ b/doc/classes/StyleBox.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBox" inherits="Resource" category="Core" version="3.0-stable">
+<class name="StyleBox" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Base class for drawing stylized boxes for the UI.
</brief_description>
diff --git a/doc/classes/StyleBoxEmpty.xml b/doc/classes/StyleBoxEmpty.xml
index cd0bd9bf9d..b5000da265 100644
--- a/doc/classes/StyleBoxEmpty.xml
+++ b/doc/classes/StyleBoxEmpty.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBoxEmpty" inherits="StyleBox" category="Core" version="3.0-stable">
+<class name="StyleBoxEmpty" inherits="StyleBox" category="Core" version="3.1-dev">
<brief_description>
Empty stylebox (does not display anything).
</brief_description>
diff --git a/doc/classes/StyleBoxFlat.xml b/doc/classes/StyleBoxFlat.xml
index 2f26032c45..a64ca31ff0 100644
--- a/doc/classes/StyleBoxFlat.xml
+++ b/doc/classes/StyleBoxFlat.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBoxFlat" inherits="StyleBox" category="Core" version="3.0-stable">
+<class name="StyleBoxFlat" inherits="StyleBox" category="Core" version="3.1-dev">
<brief_description>
Customizable Stylebox with a given set of parameters. (no texture required)
</brief_description>
diff --git a/doc/classes/StyleBoxLine.xml b/doc/classes/StyleBoxLine.xml
index ddabe9aede..9fa2790a4b 100644
--- a/doc/classes/StyleBoxLine.xml
+++ b/doc/classes/StyleBoxLine.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBoxLine" inherits="StyleBox" category="Core" version="3.0-stable">
+<class name="StyleBoxLine" inherits="StyleBox" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/StyleBoxTexture.xml b/doc/classes/StyleBoxTexture.xml
index 8bac0fc77e..6245400943 100644
--- a/doc/classes/StyleBoxTexture.xml
+++ b/doc/classes/StyleBoxTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="StyleBoxTexture" inherits="StyleBox" category="Core" version="3.0-stable">
+<class name="StyleBoxTexture" inherits="StyleBox" category="Core" version="3.1-dev">
<brief_description>
Texture Based 3x3 scale style.
</brief_description>
diff --git a/doc/classes/SurfaceTool.xml b/doc/classes/SurfaceTool.xml
index 64978a8bef..71cfc9bb9a 100644
--- a/doc/classes/SurfaceTool.xml
+++ b/doc/classes/SurfaceTool.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="SurfaceTool" inherits="Reference" category="Core" version="3.0-stable">
+<class name="SurfaceTool" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Helper tool to create geometry.
</brief_description>
diff --git a/doc/classes/TCP_Server.xml b/doc/classes/TCP_Server.xml
index b3db65de59..cac81f8e05 100644
--- a/doc/classes/TCP_Server.xml
+++ b/doc/classes/TCP_Server.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TCP_Server" inherits="Reference" category="Core" version="3.0-stable">
+<class name="TCP_Server" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
TCP Server.
</brief_description>
diff --git a/doc/classes/TabContainer.xml b/doc/classes/TabContainer.xml
index 9806c03349..eb3b270938 100644
--- a/doc/classes/TabContainer.xml
+++ b/doc/classes/TabContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TabContainer" inherits="Control" category="Core" version="3.0-stable">
+<class name="TabContainer" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Tabbed Container.
</brief_description>
diff --git a/doc/classes/Tabs.xml b/doc/classes/Tabs.xml
index e4df4d0a31..7c3e28ec3c 100644
--- a/doc/classes/Tabs.xml
+++ b/doc/classes/Tabs.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Tabs" inherits="Control" category="Core" version="3.0-stable">
+<class name="Tabs" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Tabs Control.
</brief_description>
diff --git a/doc/classes/TextEdit.xml b/doc/classes/TextEdit.xml
index f84ebede1c..c39baa8a8c 100644
--- a/doc/classes/TextEdit.xml
+++ b/doc/classes/TextEdit.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextEdit" inherits="Control" category="Core" version="3.0-stable">
+<class name="TextEdit" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Multiline text editing control.
</brief_description>
diff --git a/doc/classes/Texture.xml b/doc/classes/Texture.xml
index f21b41f939..997324992a 100644
--- a/doc/classes/Texture.xml
+++ b/doc/classes/Texture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Texture" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Texture" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Texture for 2D and 3D.
</brief_description>
diff --git a/doc/classes/TextureButton.xml b/doc/classes/TextureButton.xml
index 3bda04fe58..1f9c6acb47 100644
--- a/doc/classes/TextureButton.xml
+++ b/doc/classes/TextureButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextureButton" inherits="BaseButton" category="Core" version="3.0-stable">
+<class name="TextureButton" inherits="BaseButton" category="Core" version="3.1-dev">
<brief_description>
Texture-based button. Supports Pressed, Hover, Disabled and Focused states.
</brief_description>
diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml
index 2456653786..3c4ed13746 100644
--- a/doc/classes/TextureProgress.xml
+++ b/doc/classes/TextureProgress.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextureProgress" inherits="Range" category="Core" version="3.0-stable">
+<class name="TextureProgress" inherits="Range" category="Core" version="3.1-dev">
<brief_description>
Texture-based progress bar. Useful for loading screens and life or stamina bars.
</brief_description>
diff --git a/doc/classes/TextureRect.xml b/doc/classes/TextureRect.xml
index 8b0fc09a6d..8d18adcc36 100644
--- a/doc/classes/TextureRect.xml
+++ b/doc/classes/TextureRect.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TextureRect" inherits="Control" category="Core" version="3.0-stable">
+<class name="TextureRect" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Draws a sprite or a texture inside a User Interface. The texture can tile or not.
</brief_description>
diff --git a/doc/classes/Theme.xml b/doc/classes/Theme.xml
index 037f8cbd48..4134936764 100644
--- a/doc/classes/Theme.xml
+++ b/doc/classes/Theme.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Theme" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Theme" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Theme for controls.
</brief_description>
diff --git a/doc/classes/Thread.xml b/doc/classes/Thread.xml
index c3d1d1b24f..c5aac8f1ce 100644
--- a/doc/classes/Thread.xml
+++ b/doc/classes/Thread.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Thread" inherits="Reference" category="Core" version="3.0-stable">
+<class name="Thread" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
A unit of execution in a process.
</brief_description>
diff --git a/doc/classes/TileMap.xml b/doc/classes/TileMap.xml
index 7c0fa73fdc..0a5fc1951b 100644
--- a/doc/classes/TileMap.xml
+++ b/doc/classes/TileMap.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TileMap" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="TileMap" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Node for 2D tile-based maps.
</brief_description>
@@ -7,7 +7,7 @@
Node for 2D tile-based maps. Tilemaps use a [TileSet] which contain a list of tiles (textures plus optional collision, navigation, and/or occluder shapes) which are used to create grid-based maps.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/2d/using_tilemaps.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/using_tilemaps.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml
index 95a5e55176..3b9a34abff 100644
--- a/doc/classes/TileSet.xml
+++ b/doc/classes/TileSet.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TileSet" inherits="Resource" category="Core" version="3.0-stable">
+<class name="TileSet" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Tile library for tilemaps.
</brief_description>
diff --git a/doc/classes/Timer.xml b/doc/classes/Timer.xml
index 383d3199f5..892b14a933 100644
--- a/doc/classes/Timer.xml
+++ b/doc/classes/Timer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Timer" inherits="Node" category="Core" version="3.0-stable">
+<class name="Timer" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
A countdown timer.
</brief_description>
diff --git a/doc/classes/ToolButton.xml b/doc/classes/ToolButton.xml
index 6597dc96e0..916585ecf7 100644
--- a/doc/classes/ToolButton.xml
+++ b/doc/classes/ToolButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ToolButton" inherits="Button" category="Core" version="3.0-stable">
+<class name="ToolButton" inherits="Button" category="Core" version="3.1-dev">
<brief_description>
Flat button helper class.
</brief_description>
diff --git a/doc/classes/TouchScreenButton.xml b/doc/classes/TouchScreenButton.xml
index c187274a9d..50bb23f5d9 100644
--- a/doc/classes/TouchScreenButton.xml
+++ b/doc/classes/TouchScreenButton.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="TouchScreenButton" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Button for touch screen devices.
</brief_description>
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index 5aee0ddffd..2ebdea9d5e 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Transform" category="Built-In Types" version="3.0-stable">
+<class name="Transform" category="Built-In Types" version="3.1-dev">
<brief_description>
3D Transformation. 3x4 matrix.
</brief_description>
@@ -7,7 +7,7 @@
Represents one or many transformations in 3D space such as translation, rotation, or scaling. It consists of a [Basis] "basis" and an [Vector3] "origin". It is similar to a 3x4 matrix.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/math/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/math/index.html
</tutorials>
<demos>
</demos>
@@ -143,7 +143,7 @@
<argument index="0" name="v" type="var">
</argument>
<description>
- Transforms the given vector "v" by this transform.
+ Transforms the given [Vector3], [Plane], or [AABB] by this transform.
</description>
</method>
<method name="xform_inv">
@@ -152,7 +152,7 @@
<argument index="0" name="v" type="var">
</argument>
<description>
- Inverse-transforms the given vector "v" by this transform.
+ Inverse-transforms the given [Vector3], [Plane], or [AABB] by this transform.
</description>
</method>
</methods>
diff --git a/doc/classes/Transform2D.xml b/doc/classes/Transform2D.xml
index 2a7a8bd97d..11b8b37ebd 100644
--- a/doc/classes/Transform2D.xml
+++ b/doc/classes/Transform2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Transform2D" category="Built-In Types" version="3.0-stable">
+<class name="Transform2D" category="Built-In Types" version="3.1-dev">
<brief_description>
2D Transformation. 3x2 matrix.
</brief_description>
@@ -52,18 +52,18 @@
</description>
</method>
<method name="basis_xform">
- <return type="Transform2D">
+ <return type="Vector2">
</return>
- <argument index="0" name="v" type="var">
+ <argument index="0" name="v" type="Vector2">
</argument>
<description>
Transforms the given vector by this transform's basis (no translation).
</description>
</method>
<method name="basis_xform_inv">
- <return type="Transform2D">
+ <return type="Vector2">
</return>
- <argument index="0" name="v" type="var">
+ <argument index="0" name="v" type="Vector2">
</argument>
<description>
Inverse-transforms the given vector by this transform's basis (no translation).
@@ -143,21 +143,21 @@
</description>
</method>
<method name="xform">
- <return type="Transform2D">
+ <return type="var">
</return>
<argument index="0" name="v" type="var">
</argument>
<description>
- Transforms the given vector "v" by this transform.
+ Transforms the given [Vector2] or [Rect2] by this transform.
</description>
</method>
<method name="xform_inv">
- <return type="Transform2D">
+ <return type="var">
</return>
<argument index="0" name="v" type="var">
</argument>
<description>
- Inverse-transforms the given vector "v" by this transform.
+ Inverse-transforms the given [Vector2] or [Rect2] by this transform.
</description>
</method>
</methods>
diff --git a/doc/classes/Translation.xml b/doc/classes/Translation.xml
index 53106f9c08..d3964b8f02 100644
--- a/doc/classes/Translation.xml
+++ b/doc/classes/Translation.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Translation" inherits="Resource" category="Core" version="3.0-stable">
+<class name="Translation" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Language Translation.
</brief_description>
diff --git a/doc/classes/TranslationServer.xml b/doc/classes/TranslationServer.xml
index 5b61f46f96..a95ae9b2a3 100644
--- a/doc/classes/TranslationServer.xml
+++ b/doc/classes/TranslationServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TranslationServer" inherits="Object" category="Core" version="3.0-stable">
+<class name="TranslationServer" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Server that manages all translations. Translations can be set to it and removed from it.
</brief_description>
diff --git a/doc/classes/Tree.xml b/doc/classes/Tree.xml
index 09af7ee49a..f68f80fa8e 100644
--- a/doc/classes/Tree.xml
+++ b/doc/classes/Tree.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Tree" inherits="Control" category="Core" version="3.0-stable">
+<class name="Tree" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Control to show a tree of items.
</brief_description>
diff --git a/doc/classes/TreeItem.xml b/doc/classes/TreeItem.xml
index c41cfac37c..21b3223cd3 100644
--- a/doc/classes/TreeItem.xml
+++ b/doc/classes/TreeItem.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TreeItem" inherits="Object" category="Core" version="3.0-stable">
+<class name="TreeItem" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Control for a single item inside a [Tree].
</brief_description>
diff --git a/doc/classes/TriangleMesh.xml b/doc/classes/TriangleMesh.xml
index 0a4ea1fa8f..a55130744f 100644
--- a/doc/classes/TriangleMesh.xml
+++ b/doc/classes/TriangleMesh.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="TriangleMesh" inherits="Reference" category="Core" version="3.0-stable">
+<class name="TriangleMesh" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Tween.xml b/doc/classes/Tween.xml
index d843c8341f..dabf8a59b3 100644
--- a/doc/classes/Tween.xml
+++ b/doc/classes/Tween.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Tween" inherits="Node" category="Core" version="3.0-stable">
+<class name="Tween" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Node useful for animations with unknown start and end points.
</brief_description>
diff --git a/doc/classes/UndoRedo.xml b/doc/classes/UndoRedo.xml
index c95723e083..13f0a506da 100644
--- a/doc/classes/UndoRedo.xml
+++ b/doc/classes/UndoRedo.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="UndoRedo" inherits="Object" category="Core" version="3.0-stable">
+<class name="UndoRedo" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Helper to manage UndoRedo in the editor or custom tools.
</brief_description>
diff --git a/doc/classes/VBoxContainer.xml b/doc/classes/VBoxContainer.xml
index f92335eef1..d1eb013f29 100644
--- a/doc/classes/VBoxContainer.xml
+++ b/doc/classes/VBoxContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VBoxContainer" inherits="BoxContainer" category="Core" version="3.0-stable">
+<class name="VBoxContainer" inherits="BoxContainer" category="Core" version="3.1-dev">
<brief_description>
Vertical box container.
</brief_description>
diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml
index d533db98be..9958b40027 100644
--- a/doc/classes/VScrollBar.xml
+++ b/doc/classes/VScrollBar.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VScrollBar" inherits="ScrollBar" category="Core" version="3.0-stable">
+<class name="VScrollBar" inherits="ScrollBar" category="Core" version="3.1-dev">
<brief_description>
Vertical version of [ScrollBar], which goes from left (min) to right (max).
</brief_description>
diff --git a/doc/classes/VSeparator.xml b/doc/classes/VSeparator.xml
index c6082a905d..2b7027076c 100644
--- a/doc/classes/VSeparator.xml
+++ b/doc/classes/VSeparator.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VSeparator" inherits="Separator" category="Core" version="3.0-stable">
+<class name="VSeparator" inherits="Separator" category="Core" version="3.1-dev">
<brief_description>
Vertical version of [Separator].
</brief_description>
diff --git a/doc/classes/VSlider.xml b/doc/classes/VSlider.xml
index b91c8a7c2a..404626c32d 100644
--- a/doc/classes/VSlider.xml
+++ b/doc/classes/VSlider.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VSlider" inherits="Slider" category="Core" version="3.0-stable">
+<class name="VSlider" inherits="Slider" category="Core" version="3.1-dev">
<brief_description>
Vertical slider.
</brief_description>
diff --git a/doc/classes/VSplitContainer.xml b/doc/classes/VSplitContainer.xml
index e6e6e189e8..903539fd54 100644
--- a/doc/classes/VSplitContainer.xml
+++ b/doc/classes/VSplitContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VSplitContainer" inherits="SplitContainer" category="Core" version="3.0-stable">
+<class name="VSplitContainer" inherits="SplitContainer" category="Core" version="3.1-dev">
<brief_description>
Vertical split container.
</brief_description>
diff --git a/doc/classes/Variant.xml b/doc/classes/Variant.xml
index f27f358015..27e6799fd4 100644
--- a/doc/classes/Variant.xml
+++ b/doc/classes/Variant.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Variant" category="Core" version="3.0-stable">
+<class name="Variant" category="Core" version="3.1-dev">
<brief_description>
The most important data type in Godot.
</brief_description>
diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml
index acb57b79c8..7666425e86 100644
--- a/doc/classes/Vector2.xml
+++ b/doc/classes/Vector2.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Vector2" category="Built-In Types" version="3.0-stable">
+<class name="Vector2" category="Built-In Types" version="3.1-dev">
<brief_description>
Vector used for 2D Math.
</brief_description>
@@ -7,7 +7,7 @@
2-element structure that can be used to represent positions in 2d-space, or any other pair of numeric values.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/math/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/math/index.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/Vector3.xml b/doc/classes/Vector3.xml
index e49535679e..09afa17282 100644
--- a/doc/classes/Vector3.xml
+++ b/doc/classes/Vector3.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Vector3" category="Built-In Types" version="3.0-stable">
+<class name="Vector3" category="Built-In Types" version="3.1-dev">
<brief_description>
Vector class, which performs basic 3D vector math operations.
</brief_description>
@@ -7,7 +7,7 @@
Vector3 is one of the core classes of the engine, and includes several built-in helper functions to perform basic vector math operations.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/math/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/math/index.html
</tutorials>
<demos>
</demos>
@@ -216,7 +216,7 @@
<method name="snapped">
<return type="Vector3">
</return>
- <argument index="0" name="by" type="float">
+ <argument index="0" name="by" type="Vector3">
</argument>
<description>
Returns a copy of the vector, snapped to the lowest neared multiple.
diff --git a/doc/classes/VehicleBody.xml b/doc/classes/VehicleBody.xml
index fe58806344..f5ec98ea04 100644
--- a/doc/classes/VehicleBody.xml
+++ b/doc/classes/VehicleBody.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VehicleBody" inherits="RigidBody" category="Core" version="3.0-stable">
+<class name="VehicleBody" inherits="RigidBody" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VehicleWheel.xml b/doc/classes/VehicleWheel.xml
index e36a1abe9d..16b2424b6e 100644
--- a/doc/classes/VehicleWheel.xml
+++ b/doc/classes/VehicleWheel.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VehicleWheel" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="VehicleWheel" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VideoPlayer.xml b/doc/classes/VideoPlayer.xml
index 55755ca5df..aa827c6e2c 100644
--- a/doc/classes/VideoPlayer.xml
+++ b/doc/classes/VideoPlayer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VideoPlayer" inherits="Control" category="Core" version="3.0-stable">
+<class name="VideoPlayer" inherits="Control" category="Core" version="3.1-dev">
<brief_description>
Control to play video files.
</brief_description>
diff --git a/doc/classes/VideoStream.xml b/doc/classes/VideoStream.xml
index a4e4ee3452..c777673cf4 100644
--- a/doc/classes/VideoStream.xml
+++ b/doc/classes/VideoStream.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VideoStream" inherits="Resource" category="Core" version="3.0-stable">
+<class name="VideoStream" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml
index 0d54aa6fb0..b3568321ad 100644
--- a/doc/classes/Viewport.xml
+++ b/doc/classes/Viewport.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="Viewport" inherits="Node" category="Core" version="3.0-stable">
+<class name="Viewport" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Creates a sub-view into the screen.
</brief_description>
@@ -12,8 +12,8 @@
Finally, viewports can also behave as render targets, in which case they will not be visible unless the associated texture is used to draw.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/2d/2d_transforms.html
- http://docs.godotengine.org/en/3.0/learning/features/viewports/index.html
+ http://docs.godotengine.org/en/3.0/tutorials/2d/2d_transforms.html
+ http://docs.godotengine.org/en/3.0/tutorials/viewports/index.html
</tutorials>
<demos>
</demos>
@@ -59,6 +59,7 @@
<argument index="0" name="info" type="int" enum="Viewport.RenderInfo">
</argument>
<description>
+ Get the specific information about the viewport from rendering pipeline.
</description>
</method>
<method name="get_size_override" qualifiers="const">
@@ -182,58 +183,82 @@
</methods>
<members>
<member name="arvr" type="bool" setter="set_use_arvr" getter="use_arvr">
+ If [code]true[/code] the viewport will be used in AR/VR process. Default value: [code]false[/code].
</member>
<member name="audio_listener_enable_2d" type="bool" setter="set_as_audio_listener_2d" getter="is_audio_listener_2d">
+ If [code]true[/code] the viewport will process 2D audio streams. Default value: [code]false[/code].
</member>
<member name="audio_listener_enable_3d" type="bool" setter="set_as_audio_listener" getter="is_audio_listener">
+ If [code]true[/code] the viewport will process 3D audio streams. Default value: [code]false[/code].
</member>
<member name="canvas_transform" type="Transform2D" setter="set_canvas_transform" getter="get_canvas_transform">
The canvas transform of the viewport, useful for changing the on-screen positions of all child [CanvasItem]s. This is relative to the global canvas transform of the viewport.
</member>
<member name="debug_draw" type="int" setter="set_debug_draw" getter="get_debug_draw" enum="Viewport.DebugDraw">
+ The overlay mode for test rendered geometry in debug purposes. Default value: [code]DEBUG_DRAW_DISABLED[/code].
</member>
<member name="disable_3d" type="bool" setter="set_disable_3d" getter="is_3d_disabled">
+ If [code]true[/code] the viewport will disable 3D rendering. For actual disabling use [code]usage[/code]. Default value: [code]false[/code].
</member>
<member name="global_canvas_transform" type="Transform2D" setter="set_global_canvas_transform" getter="get_global_canvas_transform">
The global canvas transform of the viewport. The canvas transform is relative to this.
</member>
<member name="gui_disable_input" type="bool" setter="set_disable_input" getter="is_input_disabled">
+ If [code]true[/code] the viewport will not receive input event. Default value: [code]false[/code].
</member>
<member name="gui_snap_controls_to_pixels" type="bool" setter="set_snap_controls_to_pixels" getter="is_snap_controls_to_pixels_enabled">
+ If [code]true[/code] the GUI controls on the viewport will lay pixel perfectly. Default value: [code]true[/code].
</member>
<member name="hdr" type="bool" setter="set_hdr" getter="get_hdr">
+ If [code]true[/code] the viewport rendering will receive benefits from High Dynamic Range algorithm. Default value: [code]true[/code].
</member>
<member name="msaa" type="int" setter="set_msaa" getter="get_msaa" enum="Viewport.MSAA">
+ The multisample anti-aliasing mode. Default value: [code]MSAA_DISABLED[/code].
</member>
<member name="own_world" type="bool" setter="set_use_own_world" getter="is_using_own_world">
+ If [code]true[/code] the viewport will use [World] defined in [code]world[/code] property. Default value: [code]false[/code].
</member>
<member name="physics_object_picking" type="bool" setter="set_physics_object_picking" getter="get_physics_object_picking">
+ If [code]true[/code] the objects rendered by viewport become subjects of mouse picking process. Default value: [code]false[/code].
</member>
<member name="render_target_clear_mode" type="int" setter="set_clear_mode" getter="get_clear_mode" enum="Viewport.ClearMode">
+ The clear mode when viewport used as a render target. Default value: [code]CLEAR_MODE_ALWAYS[/code].
</member>
<member name="render_target_update_mode" type="int" setter="set_update_mode" getter="get_update_mode" enum="Viewport.UpdateMode">
+ The update mode when viewport used as a render target. Default value: [code]UPDATE_WHEN_VISIBLE[/code].
</member>
<member name="render_target_v_flip" type="bool" setter="set_vflip" getter="get_vflip">
+ If [code]true[/code] the result of rendering will be flipped vertically. Default value: [code]false[/code].
</member>
<member name="shadow_atlas_quad_0" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv">
+ The subdivision amount of first quadrant on shadow atlas. Default value: [code]SHADOW_ATLAS_QUADRANT_SUBDIV_4[/code].
</member>
<member name="shadow_atlas_quad_1" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv">
+ The subdivision amount of second quadrant on shadow atlas. Default value: [code]SHADOW_ATLAS_QUADRANT_SUBDIV_4[/code].
</member>
<member name="shadow_atlas_quad_2" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv">
+ The subdivision amount of third quadrant on shadow atlas. Default value: [code]SHADOW_ATLAS_QUADRANT_SUBDIV_16[/code].
</member>
<member name="shadow_atlas_quad_3" type="int" setter="set_shadow_atlas_quadrant_subdiv" getter="get_shadow_atlas_quadrant_subdiv" enum="Viewport.ShadowAtlasQuadrantSubdiv">
+ The subdivision amount of fourth quadrant on shadow atlas. Default value: [code]SHADOW_ATLAS_QUADRANT_SUBDIV_64[/code].
</member>
<member name="shadow_atlas_size" type="int" setter="set_shadow_atlas_size" getter="get_shadow_atlas_size">
+ The resolution of shadow atlas. Both width and height is equal to one value.
</member>
<member name="size" type="Vector2" setter="set_size" getter="get_size">
+ The width and height of viewport.
</member>
<member name="transparent_bg" type="bool" setter="set_transparent_background" getter="has_transparent_background">
+ If [code]true[/code] the viewport should render its background as transparent. Default value: [code]false[/code].
</member>
<member name="usage" type="int" setter="set_usage" getter="get_usage" enum="Viewport.Usage">
+ The rendering mode of viewport. Default value: [code]USAGE_3D[/code].
</member>
<member name="world" type="World" setter="set_world" getter="get_world">
+ The custom [World] which can be used as 3D environment source.
</member>
<member name="world_2d" type="World2D" setter="set_world_2d" getter="get_world_2d">
+ The custom [World2D] which can be used as 2D environment source.
</member>
</members>
<signals>
@@ -254,6 +279,7 @@
Update the render target only when it is visible. This is the default value.
</constant>
<constant name="UPDATE_ALWAYS" value="3" enum="UpdateMode">
+ Always update the render target.
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_DISABLED" value="0" enum="ShadowAtlasQuadrantSubdiv">
</constant>
@@ -270,30 +296,42 @@
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_1024" value="6" enum="ShadowAtlasQuadrantSubdiv">
</constant>
<constant name="SHADOW_ATLAS_QUADRANT_SUBDIV_MAX" value="7" enum="ShadowAtlasQuadrantSubdiv">
+ Enum limiter. Do not use it directly.
</constant>
<constant name="RENDER_INFO_OBJECTS_IN_FRAME" value="0" enum="RenderInfo">
+ Amount of objects in frame.
</constant>
<constant name="RENDER_INFO_VERTICES_IN_FRAME" value="1" enum="RenderInfo">
+ Amount of vertices in frame.
</constant>
<constant name="RENDER_INFO_MATERIAL_CHANGES_IN_FRAME" value="2" enum="RenderInfo">
+ Amount of material changes in frame.
</constant>
<constant name="RENDER_INFO_SHADER_CHANGES_IN_FRAME" value="3" enum="RenderInfo">
+ Amount of shader changes in frame.
</constant>
<constant name="RENDER_INFO_SURFACE_CHANGES_IN_FRAME" value="4" enum="RenderInfo">
+ Amount of surface changes in frame.
</constant>
<constant name="RENDER_INFO_DRAW_CALLS_IN_FRAME" value="5" enum="RenderInfo">
+ Amount of draw calls in frame.
</constant>
<constant name="RENDER_INFO_MAX" value="6" enum="RenderInfo">
+ Enum limiter. Do not use it directly.
</constant>
<constant name="DEBUG_DRAW_DISABLED" value="0" enum="DebugDraw">
+ Objects are displayed normally.
</constant>
<constant name="DEBUG_DRAW_UNSHADED" value="1" enum="DebugDraw">
+ Objects are displayed without light information.
</constant>
<constant name="DEBUG_DRAW_OVERDRAW" value="2" enum="DebugDraw">
</constant>
<constant name="DEBUG_DRAW_WIREFRAME" value="3" enum="DebugDraw">
+ Objects are displayed in wireframe style.
</constant>
<constant name="MSAA_DISABLED" value="0" enum="MSAA">
+ Multisample anti-aliasing mode disabled. This is the default value.
</constant>
<constant name="MSAA_2X" value="1" enum="MSAA">
</constant>
diff --git a/doc/classes/ViewportContainer.xml b/doc/classes/ViewportContainer.xml
index a2cd9a0217..8c89a2c1be 100644
--- a/doc/classes/ViewportContainer.xml
+++ b/doc/classes/ViewportContainer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ViewportContainer" inherits="Container" category="Core" version="3.0-stable">
+<class name="ViewportContainer" inherits="Container" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/ViewportTexture.xml b/doc/classes/ViewportTexture.xml
index 5943759c55..6900c6563d 100644
--- a/doc/classes/ViewportTexture.xml
+++ b/doc/classes/ViewportTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="ViewportTexture" inherits="Texture" category="Core" version="3.0-stable">
+<class name="ViewportTexture" inherits="Texture" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisibilityEnabler.xml b/doc/classes/VisibilityEnabler.xml
index faf0451bae..0094a9b3cc 100644
--- a/doc/classes/VisibilityEnabler.xml
+++ b/doc/classes/VisibilityEnabler.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityEnabler" inherits="VisibilityNotifier" category="Core" version="3.0-stable">
+<class name="VisibilityEnabler" inherits="VisibilityNotifier" category="Core" version="3.1-dev">
<brief_description>
Enable certain nodes only when visible.
</brief_description>
diff --git a/doc/classes/VisibilityEnabler2D.xml b/doc/classes/VisibilityEnabler2D.xml
index acd9d86c2a..6b66d76733 100644
--- a/doc/classes/VisibilityEnabler2D.xml
+++ b/doc/classes/VisibilityEnabler2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityEnabler2D" inherits="VisibilityNotifier2D" category="Core" version="3.0-stable">
+<class name="VisibilityEnabler2D" inherits="VisibilityNotifier2D" category="Core" version="3.1-dev">
<brief_description>
Enable certain nodes only when visible.
</brief_description>
diff --git a/doc/classes/VisibilityNotifier.xml b/doc/classes/VisibilityNotifier.xml
index 94b08b78ed..c430a1336d 100644
--- a/doc/classes/VisibilityNotifier.xml
+++ b/doc/classes/VisibilityNotifier.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityNotifier" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="VisibilityNotifier" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
Detects when the node is visible on screen.
</brief_description>
diff --git a/doc/classes/VisibilityNotifier2D.xml b/doc/classes/VisibilityNotifier2D.xml
index bcd52cf9ca..67b3525eb4 100644
--- a/doc/classes/VisibilityNotifier2D.xml
+++ b/doc/classes/VisibilityNotifier2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="VisibilityNotifier2D" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Detects when the node is visible on screen.
</brief_description>
diff --git a/doc/classes/VisualInstance.xml b/doc/classes/VisualInstance.xml
index 1c54cb53ac..81e1bcf7f7 100644
--- a/doc/classes/VisualInstance.xml
+++ b/doc/classes/VisualInstance.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualInstance" inherits="Spatial" category="Core" version="3.0-stable">
+<class name="VisualInstance" inherits="Spatial" category="Core" version="3.1-dev">
<brief_description>
</brief_description>
<description>
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml
index a546b86c57..204a4a6704 100644
--- a/doc/classes/VisualServer.xml
+++ b/doc/classes/VisualServer.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="VisualServer" inherits="Object" category="Core" version="3.0-stable">
+<class name="VisualServer" inherits="Object" category="Core" version="3.1-dev">
<brief_description>
Server for anything visible.
</brief_description>
@@ -42,6 +42,80 @@
Sets margin size, where black bars (or images, if [method black_bars_set_images] was used) are rendered.
</description>
</method>
+ <method name="camera_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="camera_set_cull_mask">
+ <return type="void">
+ </return>
+ <argument index="0" name="camera" type="RID">
+ </argument>
+ <argument index="1" name="layers" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="camera_set_environment">
+ <return type="void">
+ </return>
+ <argument index="0" name="camera" type="RID">
+ </argument>
+ <argument index="1" name="env" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="camera_set_orthogonal">
+ <return type="void">
+ </return>
+ <argument index="0" name="camera" type="RID">
+ </argument>
+ <argument index="1" name="size" type="float">
+ </argument>
+ <argument index="2" name="z_near" type="float">
+ </argument>
+ <argument index="3" name="z_far" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="camera_set_perspective">
+ <return type="void">
+ </return>
+ <argument index="0" name="camera" type="RID">
+ </argument>
+ <argument index="1" name="fovy_degrees" type="float">
+ </argument>
+ <argument index="2" name="z_near" type="float">
+ </argument>
+ <argument index="3" name="z_far" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="camera_set_transform">
+ <return type="void">
+ </return>
+ <argument index="0" name="camera" type="RID">
+ </argument>
+ <argument index="1" name="transform" type="Transform">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="camera_set_use_vertical_aspect">
+ <return type="void">
+ </return>
+ <argument index="0" name="camera" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="canvas_create">
<return type="RID">
</return>
@@ -881,6 +955,12 @@
Modulates all colors in the given canvas.
</description>
</method>
+ <method name="directional_light_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="draw">
<return type="void">
</return>
@@ -890,6 +970,290 @@
Draws a frame.
</description>
</method>
+ <method name="environment_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_adjustment">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="brightness" type="float">
+ </argument>
+ <argument index="3" name="contrast" type="float">
+ </argument>
+ <argument index="4" name="saturation" type="float">
+ </argument>
+ <argument index="5" name="ramp" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_ambient_light">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="color" type="Color">
+ </argument>
+ <argument index="2" name="energy" type="float" default="1.0">
+ </argument>
+ <argument index="3" name="sky_contibution" type="float" default="0.0">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_background">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="bg" type="int" enum="VisualServer.EnvironmentBG">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_bg_color">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_bg_energy">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="energy" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_canvas_max_layer">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="max_layer" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_dof_blur_far">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="distance" type="float">
+ </argument>
+ <argument index="3" name="transition" type="float">
+ </argument>
+ <argument index="4" name="far_amount" type="float">
+ </argument>
+ <argument index="5" name="quality" type="int" enum="VisualServer.EnvironmentDOFBlurQuality">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_dof_blur_near">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="distance" type="float">
+ </argument>
+ <argument index="3" name="transition" type="float">
+ </argument>
+ <argument index="4" name="far_amount" type="float">
+ </argument>
+ <argument index="5" name="quality" type="int" enum="VisualServer.EnvironmentDOFBlurQuality">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_fog">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="color" type="Color">
+ </argument>
+ <argument index="3" name="sun_color" type="Color">
+ </argument>
+ <argument index="4" name="sun_amount" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_fog_depth">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="depth_begin" type="float">
+ </argument>
+ <argument index="3" name="depth_curve" type="float">
+ </argument>
+ <argument index="4" name="transmit" type="bool">
+ </argument>
+ <argument index="5" name="transmit_curve" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_fog_height">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="min_height" type="float">
+ </argument>
+ <argument index="3" name="max_height" type="float">
+ </argument>
+ <argument index="4" name="height_curve" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_glow">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="level_flags" type="int">
+ </argument>
+ <argument index="3" name="intensity" type="float">
+ </argument>
+ <argument index="4" name="strength" type="float">
+ </argument>
+ <argument index="5" name="bloom_threshold" type="float">
+ </argument>
+ <argument index="6" name="blend_mode" type="int" enum="VisualServer.EnvironmentGlowBlendMode">
+ </argument>
+ <argument index="7" name="hdr_bleed_threshold" type="float">
+ </argument>
+ <argument index="8" name="hdr_bleed_scale" type="float">
+ </argument>
+ <argument index="9" name="bicubic_upscale" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_sky">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="sky" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_sky_custom_fov">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="scale" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_ssao">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="radius" type="float">
+ </argument>
+ <argument index="3" name="intensity" type="float">
+ </argument>
+ <argument index="4" name="radius2" type="float">
+ </argument>
+ <argument index="5" name="intensity2" type="float">
+ </argument>
+ <argument index="6" name="bias" type="float">
+ </argument>
+ <argument index="7" name="light_affect" type="float">
+ </argument>
+ <argument index="8" name="color" type="Color">
+ </argument>
+ <argument index="9" name="quality" type="int" enum="VisualServer.EnvironmentSSAOQuality">
+ </argument>
+ <argument index="10" name="blur" type="int" enum="VisualServer.EnvironmentSSAOBlur">
+ </argument>
+ <argument index="11" name="bilateral_sharpness" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_ssr">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <argument index="2" name="max_steps" type="int">
+ </argument>
+ <argument index="3" name="fade_in" type="float">
+ </argument>
+ <argument index="4" name="fade_out" type="float">
+ </argument>
+ <argument index="5" name="depth_tolerance" type="float">
+ </argument>
+ <argument index="6" name="roughness" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="environment_set_tonemap">
+ <return type="void">
+ </return>
+ <argument index="0" name="env" type="RID">
+ </argument>
+ <argument index="1" name="tone_mapper" type="int" enum="VisualServer.EnvironmentToneMapper">
+ </argument>
+ <argument index="2" name="exposure" type="float">
+ </argument>
+ <argument index="3" name="white" type="float">
+ </argument>
+ <argument index="4" name="auto_exposure" type="bool">
+ </argument>
+ <argument index="5" name="min_luminance" type="float">
+ </argument>
+ <argument index="6" name="max_luminance" type="float">
+ </argument>
+ <argument index="7" name="auto_exp_speed" type="float">
+ </argument>
+ <argument index="8" name="auto_exp_grey" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="finish">
<return type="void">
</return>
@@ -952,6 +1316,210 @@
Returns the id of a white texture. Creates one if none exists.
</description>
</method>
+ <method name="gi_probe_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_get_bias" qualifiers="const">
+ <return type="float">
+ </return>
+ <argument index="0" name="arg0" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_get_bounds" qualifiers="const">
+ <return type="AABB">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_get_cell_size" qualifiers="const">
+ <return type="float">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_get_dynamic_data" qualifiers="const">
+ <return type="PoolIntArray">
+ </return>
+ <argument index="0" name="arg0" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_get_dynamic_range" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="arg0" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_get_energy" qualifiers="const">
+ <return type="float">
+ </return>
+ <argument index="0" name="arg0" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_get_normal_bias" qualifiers="const">
+ <return type="float">
+ </return>
+ <argument index="0" name="arg0" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_get_propagation" qualifiers="const">
+ <return type="float">
+ </return>
+ <argument index="0" name="arg0" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_get_to_cell_xform" qualifiers="const">
+ <return type="Transform">
+ </return>
+ <argument index="0" name="arg0" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_is_compressed" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="arg0" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_is_interior" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="arg0" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_bias">
+ <return type="void">
+ </return>
+ <argument index="0" name="bias" type="RID">
+ </argument>
+ <argument index="1" name="arg1" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_bounds">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="bounds" type="AABB">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_cell_size">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="range" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_compress">
+ <return type="void">
+ </return>
+ <argument index="0" name="enable" type="RID">
+ </argument>
+ <argument index="1" name="arg1" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_dynamic_data">
+ <return type="void">
+ </return>
+ <argument index="0" name="data" type="RID">
+ </argument>
+ <argument index="1" name="arg1" type="PoolIntArray">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_dynamic_range">
+ <return type="void">
+ </return>
+ <argument index="0" name="range" type="RID">
+ </argument>
+ <argument index="1" name="arg1" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_energy">
+ <return type="void">
+ </return>
+ <argument index="0" name="energy" type="RID">
+ </argument>
+ <argument index="1" name="arg1" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_interior">
+ <return type="void">
+ </return>
+ <argument index="0" name="enable" type="RID">
+ </argument>
+ <argument index="1" name="arg1" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_normal_bias">
+ <return type="void">
+ </return>
+ <argument index="0" name="bias" type="RID">
+ </argument>
+ <argument index="1" name="arg1" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_propagation">
+ <return type="void">
+ </return>
+ <argument index="0" name="propagation" type="RID">
+ </argument>
+ <argument index="1" name="arg1" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="gi_probe_set_to_cell_xform">
+ <return type="void">
+ </return>
+ <argument index="0" name="xform" type="RID">
+ </argument>
+ <argument index="1" name="arg1" type="Transform">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="has_changed" qualifiers="const">
<return type="bool">
</return>
@@ -976,6 +1544,128 @@
Returns true, if the OS supports a certain feature. Features might be s3tc, etc, etc2 and pvrtc,
</description>
</method>
+ <method name="immediate_begin">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <argument index="1" name="primitive" type="int" enum="VisualServer.PrimitiveType">
+ </argument>
+ <argument index="2" name="texture" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_clear">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_color">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <argument index="1" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_end">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_get_material" qualifiers="const">
+ <return type="RID">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_normal">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <argument index="1" name="normal" type="Vector3">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_set_material">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <argument index="1" name="material" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_tangent">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <argument index="1" name="tangent" type="Plane">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_uv">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <argument index="1" name="tex_uv" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_uv2">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <argument index="1" name="tex_uv" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_vertex">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <argument index="1" name="vertex" type="Vector3">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="immediate_vertex_2d">
+ <return type="void">
+ </return>
+ <argument index="0" name="immediate" type="RID">
+ </argument>
+ <argument index="1" name="vertex" type="Vector2">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="init">
<return type="void">
</return>
@@ -983,6 +1673,476 @@
Initializes the visual server.
</description>
</method>
+ <method name="instance_attach_object_instance_id">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="id" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_attach_skeleton">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="skeleton" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="instance_create2">
+ <return type="RID">
+ </return>
+ <argument index="0" name="base" type="RID">
+ </argument>
+ <argument index="1" name="scenario" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_geometry_set_as_instance_lod">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="as_lod_of_instance" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_geometry_set_cast_shadows_setting">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="shadow_casting_setting" type="int" enum="VisualServer.ShadowCastingSetting">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_geometry_set_draw_range">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="min" type="float">
+ </argument>
+ <argument index="2" name="max" type="float">
+ </argument>
+ <argument index="3" name="min_margin" type="float">
+ </argument>
+ <argument index="4" name="max_margin" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_geometry_set_flag">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="flag" type="int" enum="VisualServer.InstanceFlags">
+ </argument>
+ <argument index="2" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_geometry_set_material_override">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="material" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_base">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="base" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_blend_shape_weight">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="shape" type="int">
+ </argument>
+ <argument index="2" name="weight" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_custom_aabb">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="aabb" type="AABB">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_exterior">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_extra_visibility_margin">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="margin" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_layer_mask">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="mask" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_scenario">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="scenario" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_surface_material">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="surface" type="int">
+ </argument>
+ <argument index="2" name="material" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_transform">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="transform" type="Transform">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_use_lightmap">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="lightmap_instance" type="RID">
+ </argument>
+ <argument index="2" name="lightmap" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instance_set_visible">
+ <return type="void">
+ </return>
+ <argument index="0" name="instance" type="RID">
+ </argument>
+ <argument index="1" name="visible" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instances_cull_aabb" qualifiers="const">
+ <return type="Array">
+ </return>
+ <argument index="0" name="aabb" type="AABB">
+ </argument>
+ <argument index="1" name="scenario" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instances_cull_convex" qualifiers="const">
+ <return type="Array">
+ </return>
+ <argument index="0" name="convex" type="Array">
+ </argument>
+ <argument index="1" name="scenario" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="instances_cull_ray" qualifiers="const">
+ <return type="Array">
+ </return>
+ <argument index="0" name="from" type="Vector3">
+ </argument>
+ <argument index="1" name="to" type="Vector3">
+ </argument>
+ <argument index="2" name="scenario" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_directional_set_blend_splits">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_directional_set_shadow_depth_range_mode">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="range_mode" type="int" enum="VisualServer.LightDirectionalShadowDepthRangeMode">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_directional_set_shadow_mode">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="mode" type="int" enum="VisualServer.LightDirectionalShadowMode">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_omni_set_shadow_detail">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="detail" type="int" enum="VisualServer.LightOmniShadowDetail">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_omni_set_shadow_mode">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="mode" type="int" enum="VisualServer.LightOmniShadowMode">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_set_color">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_set_cull_mask">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="mask" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_set_negative">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_set_param">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="param" type="int" enum="VisualServer.LightParam">
+ </argument>
+ <argument index="2" name="value" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_set_projector">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="texture" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_set_reverse_cull_face_mode">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_set_shadow">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="enabled" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="light_set_shadow_color">
+ <return type="void">
+ </return>
+ <argument index="0" name="light" type="RID">
+ </argument>
+ <argument index="1" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_get_bounds" qualifiers="const">
+ <return type="AABB">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_get_energy" qualifiers="const">
+ <return type="float">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_get_octree" qualifiers="const">
+ <return type="PoolByteArray">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_get_octree_cell_subdiv" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_get_octree_cell_transform" qualifiers="const">
+ <return type="Transform">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_set_bounds">
+ <return type="void">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <argument index="1" name="bounds" type="AABB">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_set_energy">
+ <return type="void">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <argument index="1" name="energy" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_set_octree">
+ <return type="void">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <argument index="1" name="octree" type="PoolByteArray">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_set_octree_cell_subdiv">
+ <return type="void">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <argument index="1" name="subdiv" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="lightmap_capture_set_octree_cell_transform">
+ <return type="void">
+ </return>
+ <argument index="0" name="capture" type="RID">
+ </argument>
+ <argument index="1" name="xform" type="Transform">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="make_sphere_mesh">
<return type="RID">
</return>
@@ -1327,6 +2487,472 @@
Sets a mesh's surface's material.
</description>
</method>
+ <method name="multimesh_allocate">
+ <return type="void">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <argument index="1" name="instances" type="int">
+ </argument>
+ <argument index="2" name="transform_format" type="int" enum="VisualServer.MultimeshTransformFormat">
+ </argument>
+ <argument index="3" name="color_format" type="int" enum="VisualServer.MultimeshColorFormat">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_get_aabb" qualifiers="const">
+ <return type="AABB">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_get_instance_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_get_mesh" qualifiers="const">
+ <return type="RID">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_get_visible_instances" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_instance_get_color" qualifiers="const">
+ <return type="Color">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <argument index="1" name="index" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_instance_get_transform" qualifiers="const">
+ <return type="Transform">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <argument index="1" name="index" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_instance_get_transform_2d" qualifiers="const">
+ <return type="Transform2D">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <argument index="1" name="index" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_instance_set_color">
+ <return type="void">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <argument index="1" name="index" type="int">
+ </argument>
+ <argument index="2" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_instance_set_transform">
+ <return type="void">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <argument index="1" name="index" type="int">
+ </argument>
+ <argument index="2" name="transform" type="Transform">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_instance_set_transform_2d">
+ <return type="void">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <argument index="1" name="index" type="int">
+ </argument>
+ <argument index="2" name="transform" type="Transform2D">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_set_mesh">
+ <return type="void">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <argument index="1" name="mesh" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="multimesh_set_visible_instances">
+ <return type="void">
+ </return>
+ <argument index="0" name="multimesh" type="RID">
+ </argument>
+ <argument index="1" name="visible" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="omni_light_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="particles_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="particles_get_current_aabb">
+ <return type="AABB">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_get_emitting">
+ <return type="bool">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_restart">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_amount">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="amount" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_custom_aabb">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="aabb" type="AABB">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_draw_order">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="order" type="int" enum="VisualServer.ParticlesDrawOrder">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_draw_pass_mesh">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="pass" type="int">
+ </argument>
+ <argument index="2" name="mesh" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_draw_passes">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="count" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_emission_transform">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="transform" type="Transform">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_emitting">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="emitting" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_explosiveness_ratio">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="ratio" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_fixed_fps">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="fps" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_fractional_delta">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_lifetime">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="lifetime" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_one_shot">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="one_shot" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_pre_process_time">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="time" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_process_material">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="material" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_randomness_ratio">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="ratio" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_speed_scale">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="scale" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="particles_set_use_local_coordinates">
+ <return type="void">
+ </return>
+ <argument index="0" name="particles" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_as_interior">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_cull_mask">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="layers" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_enable_box_projection">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_enable_shadows">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="enable" type="bool">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_extents">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="extents" type="Vector3">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_intensity">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="intensity" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_interior_ambient">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="color" type="Color">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_interior_ambient_energy">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="energy" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_interior_ambient_probe_contribution">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="contrib" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_max_distance">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="distance" type="float">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_origin_offset">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="offset" type="Vector3">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="reflection_probe_set_update_mode">
+ <return type="void">
+ </return>
+ <argument index="0" name="probe" type="RID">
+ </argument>
+ <argument index="1" name="mode" type="int" enum="VisualServer.ReflectionProbeUpdateMode">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="request_frame_drawn_callback">
<return type="void">
</return>
@@ -1341,6 +2967,54 @@
The callback method must use only 1 argument which will be called with 'userdata'.
</description>
</method>
+ <method name="scenario_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="scenario_set_debug">
+ <return type="void">
+ </return>
+ <argument index="0" name="scenario" type="RID">
+ </argument>
+ <argument index="1" name="debug_mode" type="int" enum="VisualServer.ScenarioDebugMode">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="scenario_set_environment">
+ <return type="void">
+ </return>
+ <argument index="0" name="scenario" type="RID">
+ </argument>
+ <argument index="1" name="environment" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="scenario_set_fallback_environment">
+ <return type="void">
+ </return>
+ <argument index="0" name="scenario" type="RID">
+ </argument>
+ <argument index="1" name="environment" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="scenario_set_reflection_atlas_size">
+ <return type="void">
+ </return>
+ <argument index="0" name="scenario" type="RID">
+ </argument>
+ <argument index="1" name="p_size" type="int">
+ </argument>
+ <argument index="2" name="subdiv" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="set_boot_image">
<return type="void">
</return>
@@ -1430,6 +3104,76 @@
Sets a shader's default texture. Overwrites the texture given by name.
</description>
</method>
+ <method name="skeleton_allocate">
+ <return type="void">
+ </return>
+ <argument index="0" name="skeleton" type="RID">
+ </argument>
+ <argument index="1" name="bones" type="int">
+ </argument>
+ <argument index="2" name="is_2d_skeleton" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="skeleton_bone_get_transform" qualifiers="const">
+ <return type="Transform">
+ </return>
+ <argument index="0" name="skeleton" type="RID">
+ </argument>
+ <argument index="1" name="bone" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="skeleton_bone_get_transform_2d" qualifiers="const">
+ <return type="Transform2D">
+ </return>
+ <argument index="0" name="skeleton" type="RID">
+ </argument>
+ <argument index="1" name="bone" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="skeleton_bone_set_transform">
+ <return type="void">
+ </return>
+ <argument index="0" name="skeleton" type="RID">
+ </argument>
+ <argument index="1" name="bone" type="int">
+ </argument>
+ <argument index="2" name="transform" type="Transform">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="skeleton_bone_set_transform_2d">
+ <return type="void">
+ </return>
+ <argument index="0" name="skeleton" type="RID">
+ </argument>
+ <argument index="1" name="bone" type="int">
+ </argument>
+ <argument index="2" name="transform" type="Transform2D">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="skeleton_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="skeleton_get_bone_count" qualifiers="const">
+ <return type="int">
+ </return>
+ <argument index="0" name="skeleton" type="RID">
+ </argument>
+ <description>
+ </description>
+ </method>
<method name="sky_create">
<return type="RID">
</return>
@@ -1450,6 +3194,12 @@
Sets a sky's texture.
</description>
</method>
+ <method name="spot_light_create">
+ <return type="RID">
+ </return>
+ <description>
+ </description>
+ </method>
<method name="sync">
<return type="void">
</return>
@@ -2214,6 +3964,24 @@
<constant name="LIGHT_PARAM_MAX" value="15" enum="LightParam">
The light parameters endpoint. Used internally.
</constant>
+ <constant name="LIGHT_OMNI_SHADOW_DUAL_PARABOLOID" value="0" enum="LightOmniShadowMode">
+ </constant>
+ <constant name="LIGHT_OMNI_SHADOW_CUBE" value="1" enum="LightOmniShadowMode">
+ </constant>
+ <constant name="LIGHT_OMNI_SHADOW_DETAIL_VERTICAL" value="0" enum="LightOmniShadowDetail">
+ </constant>
+ <constant name="LIGHT_OMNI_SHADOW_DETAIL_HORIZONTAL" value="1" enum="LightOmniShadowDetail">
+ </constant>
+ <constant name="LIGHT_DIRECTIONAL_SHADOW_ORTHOGONAL" value="0" enum="LightDirectionalShadowMode">
+ </constant>
+ <constant name="LIGHT_DIRECTIONAL_SHADOW_PARALLEL_2_SPLITS" value="1" enum="LightDirectionalShadowMode">
+ </constant>
+ <constant name="LIGHT_DIRECTIONAL_SHADOW_PARALLEL_4_SPLITS" value="2" enum="LightDirectionalShadowMode">
+ </constant>
+ <constant name="LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE" value="0" enum="LightDirectionalShadowDepthRangeMode">
+ </constant>
+ <constant name="LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_OPTIMIZED" value="1" enum="LightDirectionalShadowDepthRangeMode">
+ </constant>
<constant name="VIEWPORT_UPDATE_DISABLED" value="0" enum="ViewportUpdateMode">
</constant>
<constant name="VIEWPORT_UPDATE_ONCE" value="1" enum="ViewportUpdateMode">
@@ -2323,6 +4091,18 @@
<constant name="INSTANCE_GEOMETRY_MASK" value="30" enum="InstanceType">
A combination of the flags of geometry instances (mesh, multimesh, immediate and particles).
</constant>
+ <constant name="INSTANCE_FLAG_USE_BAKED_LIGHT" value="0" enum="InstanceFlags">
+ </constant>
+ <constant name="INSTANCE_FLAG_MAX" value="1" enum="InstanceFlags">
+ </constant>
+ <constant name="SHADOW_CASTING_SETTING_OFF" value="0" enum="ShadowCastingSetting">
+ </constant>
+ <constant name="SHADOW_CASTING_SETTING_ON" value="1" enum="ShadowCastingSetting">
+ </constant>
+ <constant name="SHADOW_CASTING_SETTING_DOUBLE_SIDED" value="2" enum="ShadowCastingSetting">
+ </constant>
+ <constant name="SHADOW_CASTING_SETTING_SHADOWS_ONLY" value="3" enum="ShadowCastingSetting">
+ </constant>
<constant name="NINE_PATCH_STRETCH" value="0" enum="NinePatchAxisMode">
The nine patch gets stretched where needed.
</constant>
@@ -2398,5 +4178,75 @@
</constant>
<constant name="FEATURE_MULTITHREADED" value="1" enum="Features">
</constant>
+ <constant name="MULTIMESH_TRANSFORM_2D" value="0" enum="MultimeshTransformFormat">
+ </constant>
+ <constant name="MULTIMESH_TRANSFORM_3D" value="1" enum="MultimeshTransformFormat">
+ </constant>
+ <constant name="MULTIMESH_COLOR_NONE" value="0" enum="MultimeshColorFormat">
+ </constant>
+ <constant name="MULTIMESH_COLOR_8BIT" value="1" enum="MultimeshColorFormat">
+ </constant>
+ <constant name="MULTIMESH_COLOR_FLOAT" value="2" enum="MultimeshColorFormat">
+ </constant>
+ <constant name="REFLECTION_PROBE_UPDATE_ONCE" value="0" enum="ReflectionProbeUpdateMode">
+ </constant>
+ <constant name="REFLECTION_PROBE_UPDATE_ALWAYS" value="1" enum="ReflectionProbeUpdateMode">
+ </constant>
+ <constant name="PARTICLES_DRAW_ORDER_INDEX" value="0" enum="ParticlesDrawOrder">
+ </constant>
+ <constant name="PARTICLES_DRAW_ORDER_LIFETIME" value="1" enum="ParticlesDrawOrder">
+ </constant>
+ <constant name="PARTICLES_DRAW_ORDER_VIEW_DEPTH" value="2" enum="ParticlesDrawOrder">
+ </constant>
+ <constant name="ENV_BG_CLEAR_COLOR" value="0" enum="EnvironmentBG">
+ </constant>
+ <constant name="ENV_BG_COLOR" value="1" enum="EnvironmentBG">
+ </constant>
+ <constant name="ENV_BG_SKY" value="2" enum="EnvironmentBG">
+ </constant>
+ <constant name="ENV_BG_COLOR_SKY" value="3" enum="EnvironmentBG">
+ </constant>
+ <constant name="ENV_BG_CANVAS" value="4" enum="EnvironmentBG">
+ </constant>
+ <constant name="ENV_BG_KEEP" value="5" enum="EnvironmentBG">
+ </constant>
+ <constant name="ENV_BG_MAX" value="6" enum="EnvironmentBG">
+ </constant>
+ <constant name="ENV_DOF_BLUR_QUALITY_LOW" value="0" enum="EnvironmentDOFBlurQuality">
+ </constant>
+ <constant name="ENV_DOF_BLUR_QUALITY_MEDIUM" value="1" enum="EnvironmentDOFBlurQuality">
+ </constant>
+ <constant name="ENV_DOF_BLUR_QUALITY_HIGH" value="2" enum="EnvironmentDOFBlurQuality">
+ </constant>
+ <constant name="GLOW_BLEND_MODE_ADDITIVE" value="0" enum="EnvironmentGlowBlendMode">
+ </constant>
+ <constant name="GLOW_BLEND_MODE_SCREEN" value="1" enum="EnvironmentGlowBlendMode">
+ </constant>
+ <constant name="GLOW_BLEND_MODE_SOFTLIGHT" value="2" enum="EnvironmentGlowBlendMode">
+ </constant>
+ <constant name="GLOW_BLEND_MODE_REPLACE" value="3" enum="EnvironmentGlowBlendMode">
+ </constant>
+ <constant name="ENV_TONE_MAPPER_LINEAR" value="0" enum="EnvironmentToneMapper">
+ </constant>
+ <constant name="ENV_TONE_MAPPER_REINHARDT" value="1" enum="EnvironmentToneMapper">
+ </constant>
+ <constant name="ENV_TONE_MAPPER_FILMIC" value="2" enum="EnvironmentToneMapper">
+ </constant>
+ <constant name="ENV_TONE_MAPPER_ACES" value="3" enum="EnvironmentToneMapper">
+ </constant>
+ <constant name="ENV_SSAO_QUALITY_LOW" value="0" enum="EnvironmentSSAOQuality">
+ </constant>
+ <constant name="ENV_SSAO_QUALITY_MEDIUM" value="1" enum="EnvironmentSSAOQuality">
+ </constant>
+ <constant name="ENV_SSAO_QUALITY_HIGH" value="2" enum="EnvironmentSSAOQuality">
+ </constant>
+ <constant name="ENV_SSAO_BLUR_DISABLED" value="0" enum="EnvironmentSSAOBlur">
+ </constant>
+ <constant name="ENV_SSAO_BLUR_1x1" value="1" enum="EnvironmentSSAOBlur">
+ </constant>
+ <constant name="ENV_SSAO_BLUR_2x2" value="2" enum="EnvironmentSSAOBlur">
+ </constant>
+ <constant name="ENV_SSAO_BLUR_3x3" value="3" enum="EnvironmentSSAOBlur">
+ </constant>
</constants>
</class>
diff --git a/doc/classes/WeakRef.xml b/doc/classes/WeakRef.xml
index 0c4801b66e..adaa964630 100644
--- a/doc/classes/WeakRef.xml
+++ b/doc/classes/WeakRef.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="WeakRef" inherits="Reference" category="Core" version="3.0-stable">
+<class name="WeakRef" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Holds an [Object], but does not contribute to the reference count if the object is a reference.
</brief_description>
diff --git a/doc/classes/WebSocketClient.xml b/doc/classes/WebSocketClient.xml
new file mode 100644
index 0000000000..9c0685031c
--- /dev/null
+++ b/doc/classes/WebSocketClient.xml
@@ -0,0 +1,53 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="WebSocketClient" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1-dev">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="connect_to_url">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="url" type="String">
+ </argument>
+ <argument index="1" name="protocols" type="PoolStringArray" default="PoolStringArray( )">
+ </argument>
+ <argument index="2" name="gd_mp_api" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="disconnect_from_host">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="connection_closed">
+ <description>
+ </description>
+ </signal>
+ <signal name="connection_error">
+ <description>
+ </description>
+ </signal>
+ <signal name="connection_established">
+ <argument index="0" name="protocol" type="String">
+ </argument>
+ <description>
+ </description>
+ </signal>
+ <signal name="data_received">
+ <description>
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/WebSocketMultiplayerPeer.xml b/doc/classes/WebSocketMultiplayerPeer.xml
new file mode 100644
index 0000000000..b49d4c48e0
--- /dev/null
+++ b/doc/classes/WebSocketMultiplayerPeer.xml
@@ -0,0 +1,31 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="WebSocketMultiplayerPeer" inherits="NetworkedMultiplayerPeer" category="Core" version="3.1-dev">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="get_peer" qualifiers="const">
+ <return type="WebSocketPeer">
+ </return>
+ <argument index="0" name="peer_id" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="peer_packet">
+ <argument index="0" name="peer_source" type="int">
+ </argument>
+ <description>
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/WebSocketPeer.xml b/doc/classes/WebSocketPeer.xml
new file mode 100644
index 0000000000..fba8322889
--- /dev/null
+++ b/doc/classes/WebSocketPeer.xml
@@ -0,0 +1,51 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="WebSocketPeer" inherits="PacketPeer" category="Core" version="3.1-dev">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="close">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="get_write_mode" qualifiers="const">
+ <return type="int" enum="WebSocketPeer.WriteMode">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="is_connected_to_host" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="set_write_mode">
+ <return type="void">
+ </return>
+ <argument index="0" name="mode" type="int" enum="WebSocketPeer.WriteMode">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="was_string_packet" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <constants>
+ <constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode">
+ </constant>
+ <constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode">
+ </constant>
+ </constants>
+</class>
diff --git a/doc/classes/WebSocketServer.xml b/doc/classes/WebSocketServer.xml
new file mode 100644
index 0000000000..887df696ff
--- /dev/null
+++ b/doc/classes/WebSocketServer.xml
@@ -0,0 +1,69 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="WebSocketServer" inherits="WebSocketMultiplayerPeer" category="Core" version="3.1-dev">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <demos>
+ </demos>
+ <methods>
+ <method name="has_peer" qualifiers="const">
+ <return type="bool">
+ </return>
+ <argument index="0" name="id" type="int">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="is_listening" qualifiers="const">
+ <return type="bool">
+ </return>
+ <description>
+ </description>
+ </method>
+ <method name="listen">
+ <return type="int" enum="Error">
+ </return>
+ <argument index="0" name="port" type="int">
+ </argument>
+ <argument index="1" name="protocols" type="PoolStringArray" default="PoolStringArray( )">
+ </argument>
+ <argument index="2" name="gd_mp_api" type="bool" default="false">
+ </argument>
+ <description>
+ </description>
+ </method>
+ <method name="stop">
+ <return type="void">
+ </return>
+ <description>
+ </description>
+ </method>
+ </methods>
+ <signals>
+ <signal name="client_connected">
+ <argument index="0" name="id" type="int">
+ </argument>
+ <argument index="1" name="protocol" type="String">
+ </argument>
+ <description>
+ </description>
+ </signal>
+ <signal name="client_disconnected">
+ <argument index="0" name="id" type="int">
+ </argument>
+ <description>
+ </description>
+ </signal>
+ <signal name="data_received">
+ <argument index="0" name="id" type="int">
+ </argument>
+ <description>
+ </description>
+ </signal>
+ </signals>
+ <constants>
+ </constants>
+</class>
diff --git a/doc/classes/WindowDialog.xml b/doc/classes/WindowDialog.xml
index 891e489be5..ef4f6196b5 100644
--- a/doc/classes/WindowDialog.xml
+++ b/doc/classes/WindowDialog.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="WindowDialog" inherits="Popup" category="Core" version="3.0-stable">
+<class name="WindowDialog" inherits="Popup" category="Core" version="3.1-dev">
<brief_description>
Base class for window dialogs.
</brief_description>
diff --git a/doc/classes/World.xml b/doc/classes/World.xml
index 09e6d38192..810e659c74 100644
--- a/doc/classes/World.xml
+++ b/doc/classes/World.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="World" inherits="Resource" category="Core" version="3.0-stable">
+<class name="World" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Class that has everything pertaining to a world.
</brief_description>
@@ -7,7 +7,7 @@
Class that has everything pertaining to a world. A physics space, a visual scenario and a sound space. Spatial nodes register their resources into the current world.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/ray-casting.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/World2D.xml b/doc/classes/World2D.xml
index d4eede01ab..acde276c1d 100644
--- a/doc/classes/World2D.xml
+++ b/doc/classes/World2D.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="World2D" inherits="Resource" category="Core" version="3.0-stable">
+<class name="World2D" inherits="Resource" category="Core" version="3.1-dev">
<brief_description>
Class that has everything pertaining to a 2D world.
</brief_description>
@@ -7,7 +7,7 @@
Class that has everything pertaining to a 2D world. A physics space, a visual scenario and a sound space. 2D nodes register their resources into the current 2D world.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/physics/ray-casting.html
+ http://docs.godotengine.org/en/3.0/tutorials/physics/ray-casting.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml
index 417f380657..266f94c317 100644
--- a/doc/classes/WorldEnvironment.xml
+++ b/doc/classes/WorldEnvironment.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="WorldEnvironment" inherits="Node" category="Core" version="3.0-stable">
+<class name="WorldEnvironment" inherits="Node" category="Core" version="3.1-dev">
<brief_description>
Default environment properties for the entire scene (post-processing effects, lightning and background settings).
</brief_description>
@@ -9,7 +9,7 @@
The [code]WorldEnvironment[/code] allows the user to specify default lighting parameters (e.g. ambient lighting), various post-processing effects (e.g. SSAO, DOF, Tonemapping), and how to draw the background (e.g. solid color, skybox). Usually, these are added in order to improve the realism/color balance of the scene.
</description>
<tutorials>
- http://docs.godotengine.org/en/3.0/learning/features/3d/environment_and_post_processing.html
+ http://docs.godotengine.org/en/3.0/tutorials/3d/environment_and_post_processing.html
</tutorials>
<demos>
</demos>
diff --git a/doc/classes/XMLParser.xml b/doc/classes/XMLParser.xml
index a404074401..8855adec22 100644
--- a/doc/classes/XMLParser.xml
+++ b/doc/classes/XMLParser.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="XMLParser" inherits="Reference" category="Core" version="3.0-stable">
+<class name="XMLParser" inherits="Reference" category="Core" version="3.1-dev">
<brief_description>
Low-level class for creating parsers for XML files.
</brief_description>
diff --git a/doc/classes/YSort.xml b/doc/classes/YSort.xml
index e4818df62b..fdccfaf531 100644
--- a/doc/classes/YSort.xml
+++ b/doc/classes/YSort.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="YSort" inherits="Node2D" category="Core" version="3.0-stable">
+<class name="YSort" inherits="Node2D" category="Core" version="3.1-dev">
<brief_description>
Sort all child nodes based on their Y positions.
</brief_description>
diff --git a/doc/classes/bool.xml b/doc/classes/bool.xml
index cce5dd3b45..ed95da869b 100644
--- a/doc/classes/bool.xml
+++ b/doc/classes/bool.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="bool" category="Built-In Types" version="3.0-stable">
+<class name="bool" category="Built-In Types" version="3.1-dev">
<brief_description>
Boolean built-in type
</brief_description>
diff --git a/doc/classes/float.xml b/doc/classes/float.xml
index 812bd9b3a9..c576c27687 100644
--- a/doc/classes/float.xml
+++ b/doc/classes/float.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="float" category="Built-In Types" version="3.0-stable">
+<class name="float" category="Built-In Types" version="3.1-dev">
<brief_description>
Float built-in type
</brief_description>
diff --git a/doc/classes/int.xml b/doc/classes/int.xml
index 49b8b3949a..a86353e97e 100644
--- a/doc/classes/int.xml
+++ b/doc/classes/int.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="int" category="Built-In Types" version="3.0-stable">
+<class name="int" category="Built-In Types" version="3.1-dev">
<brief_description>
Integer built-in type.
</brief_description>