diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/InputEventAction.xml | 3 | ||||
-rw-r--r-- | doc/classes/Position2D.xml | 2 |
2 files changed, 4 insertions, 1 deletions
diff --git a/doc/classes/InputEventAction.xml b/doc/classes/InputEventAction.xml index 25e9073ec7..9df7bbca74 100644 --- a/doc/classes/InputEventAction.xml +++ b/doc/classes/InputEventAction.xml @@ -18,6 +18,9 @@ <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed"> If [code]true[/code], the action's state is pressed. If [code]false[/code], the action's state is released. </member> + <member name="strength" type="float" setter="set_strength" getter="get_strength"> + The action's strength between 0 and 1. This value is consired as equal to 0 if pressed is [code]false[/code]. The event strength allows faking analog joypad motion events, by precising how strongly is the joypad axis bent or pressed. + </member> </members> <constants> </constants> diff --git a/doc/classes/Position2D.xml b/doc/classes/Position2D.xml index 034e35d9d7..916bd99131 100644 --- a/doc/classes/Position2D.xml +++ b/doc/classes/Position2D.xml @@ -4,7 +4,7 @@ Generic 2D Position hint for editing. </brief_description> <description> - Generic 2D Position hint for editing. It's just like a plain [Node2D] but displays as a cross in the 2D-Editor at all times. + Generic 2D Position hint for editing. It's just like a plain [Node2D] but displays as a cross in the 2D-Editor at all times. You can set visual size of the cross by changing Gizmo Extents in the inspector. </description> <tutorials> </tutorials> |