diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/DirectionalLight3D.xml | 4 | ||||
-rw-r--r-- | doc/classes/EditorProperty.xml | 4 | ||||
-rw-r--r-- | doc/classes/Light3D.xml | 2 | ||||
-rw-r--r-- | doc/classes/NavigationMesh.xml | 2 | ||||
-rw-r--r-- | doc/classes/TextParagraph.xml | 2 | ||||
-rw-r--r-- | doc/classes/XRInterfaceExtension.xml | 5 |
6 files changed, 7 insertions, 12 deletions
diff --git a/doc/classes/DirectionalLight3D.xml b/doc/classes/DirectionalLight3D.xml index 7c006ad3a6..f2a6e5b6f8 100644 --- a/doc/classes/DirectionalLight3D.xml +++ b/doc/classes/DirectionalLight3D.xml @@ -11,7 +11,7 @@ </tutorials> <members> <member name="directional_shadow_blend_splits" type="bool" setter="set_blend_splits" getter="is_blend_splits_enabled" default="false"> - If [code]true[/code], shadow detail is sacrificed in exchange for smoother transitions between splits. + If [code]true[/code], shadow detail is sacrificed in exchange for smoother transitions between splits. This is ignored when [member directional_shadow_mode] is [code]SHADOW_ORTHOGONAL[/code]. </member> <member name="directional_shadow_fade_start" type="float" setter="set_param" getter="get_param" default="0.8"> Proportion of [member directional_shadow_max_distance] at which point the shadow starts to fade. At [member directional_shadow_max_distance] the shadow will disappear. @@ -29,7 +29,7 @@ The distance from camera to shadow split 1. Relative to [member directional_shadow_max_distance]. Only used when [member directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or [code]SHADOW_PARALLEL_4_SPLITS[/code]. </member> <member name="directional_shadow_split_2" type="float" setter="set_param" getter="get_param" default="0.2"> - The distance from shadow split 1 to split 2. Relative to [member directional_shadow_max_distance]. Only used when [member directional_shadow_mode] is [code]SHADOW_PARALLEL_2_SPLITS[/code] or [code]SHADOW_PARALLEL_4_SPLITS[/code]. + The distance from shadow split 1 to split 2. Relative to [member directional_shadow_max_distance]. Only used when [member directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]. </member> <member name="directional_shadow_split_3" type="float" setter="set_param" getter="get_param" default="0.5"> The distance from shadow split 2 to split 3. Relative to [member directional_shadow_max_distance]. Only used when [member directional_shadow_mode] is [code]SHADOW_PARALLEL_4_SPLITS[/code]. diff --git a/doc/classes/EditorProperty.xml b/doc/classes/EditorProperty.xml index 6af6507606..5f342e6dc2 100644 --- a/doc/classes/EditorProperty.xml +++ b/doc/classes/EditorProperty.xml @@ -73,8 +73,8 @@ <member name="deletable" type="bool" setter="set_deletable" getter="is_deletable" default="false"> Used by the inspector, set to [code]true[/code] when the property can be deleted by the user. </member> - <member name="draw_red" type="bool" setter="set_draw_red" getter="is_draw_red" default="false"> - Used by the inspector, set to [code]true[/code] when the property must draw with error color. This is used for editable children's properties. + <member name="draw_warning" type="bool" setter="set_draw_warning" getter="is_draw_warning" default="false"> + Used by the inspector, set to [code]true[/code] when the property is drawn with the editor theme's warning color. This is used for editable children's properties. </member> <member name="keying" type="bool" setter="set_keying" getter="is_keying" default="false"> Used by the inspector, set to [code]true[/code] when the property can add keys for animation. diff --git a/doc/classes/Light3D.xml b/doc/classes/Light3D.xml index 52359b0ede..dbda22d618 100644 --- a/doc/classes/Light3D.xml +++ b/doc/classes/Light3D.xml @@ -32,7 +32,7 @@ If [code]true[/code], the light only appears in the editor and will not be visible at runtime. </member> <member name="light_angular_distance" type="float" setter="set_param" getter="get_param" default="0.0"> - The light's angular size in degrees. Only available for [DirectionalLight3D]s. For reference, the Sun from the Earth is approximately [code]0.5[/code]. + The light's angular size in degrees. Increasing this will make shadows softer at greater distances. Only available for [DirectionalLight3D]s. For reference, the Sun from the Earth is approximately [code]0.5[/code]. </member> <member name="light_bake_mode" type="int" setter="set_bake_mode" getter="get_bake_mode" enum="Light3D.BakeMode" default="1"> The light's bake mode. See [enum BakeMode]. diff --git a/doc/classes/NavigationMesh.xml b/doc/classes/NavigationMesh.xml index e476949360..b100a20963 100644 --- a/doc/classes/NavigationMesh.xml +++ b/doc/classes/NavigationMesh.xml @@ -84,7 +84,7 @@ <member name="agent/max_slope" type="float" setter="set_agent_max_slope" getter="get_agent_max_slope" default="45.0"> The maximum slope that is considered walkable, in degrees. </member> - <member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="0.6"> + <member name="agent/radius" type="float" setter="set_agent_radius" getter="get_agent_radius" default="1.0"> The distance to erode/shrink the walkable area of the heightfield away from obstructions. [b]Note:[/b] While baking, this value will be rounded up to the nearest multiple of [member cell/size]. </member> diff --git a/doc/classes/TextParagraph.xml b/doc/classes/TextParagraph.xml index e06dfee698..5bd6b0572c 100644 --- a/doc/classes/TextParagraph.xml +++ b/doc/classes/TextParagraph.xml @@ -199,7 +199,7 @@ Returns width (for horizontal layout) or height (for vertical) of the line of text. </description> </method> - <method name="get_non_wraped_size" qualifiers="const"> + <method name="get_non_wrapped_size" qualifiers="const"> <return type="Vector2" /> <description> Returns the size of the bounding box of the paragraph, without line breaks. diff --git a/doc/classes/XRInterfaceExtension.xml b/doc/classes/XRInterfaceExtension.xml index 3b5d8e2f10..d2bb6aa59a 100644 --- a/doc/classes/XRInterfaceExtension.xml +++ b/doc/classes/XRInterfaceExtension.xml @@ -81,11 +81,6 @@ <description> </description> </method> - <method name="_get_tracking_status" qualifiers="virtual const"> - <return type="int" /> - <description> - </description> - </method> <method name="_get_transform_for_view" qualifiers="virtual"> <return type="Transform3D" /> <argument index="0" name="view" type="int" /> |