diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/AudioStreamSample.xml | 3 | ||||
-rw-r--r-- | doc/classes/Plane.xml | 2 | ||||
-rw-r--r-- | doc/classes/Shader.xml | 5 | ||||
-rw-r--r-- | doc/classes/ShaderMaterial.xml | 5 |
4 files changed, 12 insertions, 3 deletions
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml index 8b6651abe7..b6abda1a6f 100644 --- a/doc/classes/AudioStreamSample.xml +++ b/doc/classes/AudioStreamSample.xml @@ -13,6 +13,9 @@ <methods> </methods> <members> + <member name="data" type="PoolByteArray" setter="set_data" getter="get_data"> + Contains the audio data in bytes. + </member> <member name="format" type="int" setter="set_format" getter="get_format" enum="AudioStreamSample.Format"> Audio format. See FORMAT_* constants for values. </member> diff --git a/doc/classes/Plane.xml b/doc/classes/Plane.xml index 157bf42239..ca035ad383 100644 --- a/doc/classes/Plane.xml +++ b/doc/classes/Plane.xml @@ -24,7 +24,7 @@ <argument index="3" name="d" type="float"> </argument> <description> - Creates a plane from the three parameters "a", "b", "c" and "d". + Creates a plane from the four parameters "a", "b", "c" and "d". </description> </method> <method name="Plane"> diff --git a/doc/classes/Shader.xml b/doc/classes/Shader.xml index 732881c777..7c07778a05 100644 --- a/doc/classes/Shader.xml +++ b/doc/classes/Shader.xml @@ -1,10 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="Shader" inherits="Resource" category="Core" version="3.1"> <brief_description> - To be changed, ignore. + A custom shader program. </brief_description> <description> - To be changed, ignore. + This class allows you to define a custom shader program that can be used for various materials to render objects. </description> <tutorials> http://docs.godotengine.org/en/3.0/tutorials/shading/index.html @@ -24,6 +24,7 @@ <return type="int" enum="Shader.Mode"> </return> <description> + Returns the shader mode for the shader, eiter [code]MODE_CANVAS_ITEM[/code], [code]MODE_SPATIAL[/code] or [code]MODE_PARTICLES[/code] </description> </method> <method name="has_param" qualifiers="const"> diff --git a/doc/classes/ShaderMaterial.xml b/doc/classes/ShaderMaterial.xml index 4767686a8f..058e00e46c 100644 --- a/doc/classes/ShaderMaterial.xml +++ b/doc/classes/ShaderMaterial.xml @@ -1,8 +1,10 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="ShaderMaterial" inherits="Material" category="Core" version="3.1"> <brief_description> + A material that uses a custom [Shader] program </brief_description> <description> + A material that uses a custom [Shader] program to render either items to screen or process particles. You can create multiple materials for the same shader but configure different values for the uniforms defined in the shader. </description> <tutorials> </tutorials> @@ -15,6 +17,7 @@ <argument index="0" name="param" type="String"> </argument> <description> + Returns the current value set for this material of a uniform in the shader </description> </method> <method name="set_shader_param"> @@ -25,11 +28,13 @@ <argument index="1" name="value" type="Variant"> </argument> <description> + Changes the value set for this material of a uniform in the shader </description> </method> </methods> <members> <member name="shader" type="Shader" setter="set_shader" getter="get_shader"> + The [Shader] program used to render this material </member> </members> <constants> |