diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/PlaneMesh.xml | 3 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 2 | ||||
-rw-r--r-- | doc/classes/QuadMesh.xml | 3 | ||||
-rw-r--r-- | doc/classes/RDPipelineSpecializationConstant.xml | 19 | ||||
-rw-r--r-- | doc/classes/RenderingDevice.xml | 10 |
5 files changed, 36 insertions, 1 deletions
diff --git a/doc/classes/PlaneMesh.xml b/doc/classes/PlaneMesh.xml index c95ba29ea2..56bf98772b 100644 --- a/doc/classes/PlaneMesh.xml +++ b/doc/classes/PlaneMesh.xml @@ -12,6 +12,9 @@ <methods> </methods> <members> + <member name="center_offset" type="Vector3" setter="set_center_offset" getter="get_center_offset" default="Vector3(0, 0, 0)"> + Offset of the generated plane. Useful for particles. + </member> <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(2, 2)"> Size of the generated plane. </member> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 52bfd3b759..fbd257cdba 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -532,7 +532,7 @@ <member name="display/window/size/width" type="int" setter="" getter="" default="1024"> Sets the game's main viewport width. On desktop platforms, this is the default window size. Stretch mode settings also use this as a reference when enabled. </member> - <member name="display/window/vsync/vsync_mode" type="String" setter="" getter="" default=""Enabled""> + <member name="display/window/vsync/vsync_mode" type="int" setter="" getter="" default="1"> Sets the VSync mode for the main game window. See [enum DisplayServer.VSyncMode] for possible values and how they affect the behavior of your application. Depending on the platform and used renderer, the engine will fall back to [code]Enabled[/code], if the desired mode is not supported. diff --git a/doc/classes/QuadMesh.xml b/doc/classes/QuadMesh.xml index 94d638888c..4209e3db14 100644 --- a/doc/classes/QuadMesh.xml +++ b/doc/classes/QuadMesh.xml @@ -13,6 +13,9 @@ <methods> </methods> <members> + <member name="center_offset" type="Vector3" setter="set_center_offset" getter="get_center_offset" default="Vector3(0, 0, 0)"> + Offset of the generated Quad. Useful for particles. + </member> <member name="size" type="Vector2" setter="set_size" getter="get_size" default="Vector2(1, 1)"> Size on the X and Y axes. </member> diff --git a/doc/classes/RDPipelineSpecializationConstant.xml b/doc/classes/RDPipelineSpecializationConstant.xml new file mode 100644 index 0000000000..4d9481b846 --- /dev/null +++ b/doc/classes/RDPipelineSpecializationConstant.xml @@ -0,0 +1,19 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="RDPipelineSpecializationConstant" inherits="RefCounted" version="4.0"> + <brief_description> + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + </methods> + <members> + <member name="constant_id" type="int" setter="set_constant_id" getter="get_constant_id" default="0"> + </member> + <member name="value" type="Variant" setter="set_value" getter="get_value"> + </member> + </members> + <constants> + </constants> +</class> diff --git a/doc/classes/RenderingDevice.xml b/doc/classes/RenderingDevice.xml index f2b22af8c6..901a985961 100644 --- a/doc/classes/RenderingDevice.xml +++ b/doc/classes/RenderingDevice.xml @@ -140,6 +140,8 @@ </return> <argument index="0" name="shader" type="RID"> </argument> + <argument index="1" name="specialization_constants" type="RDPipelineSpecializationConstant[]" default="[]"> + </argument> <description> </description> </method> @@ -580,6 +582,8 @@ </argument> <argument index="9" name="for_render_pass" type="int" default="0"> </argument> + <argument index="10" name="specialization_constants" type="RDPipelineSpecializationConstant[]" default="[]"> + </argument> <description> </description> </method> @@ -1709,6 +1713,12 @@ </constant> <constant name="SHADER_LANGUAGE_HLSL" value="1" enum="ShaderLanguage"> </constant> + <constant name="PIPELINE_SPECIALIZATION_CONSTANT_TYPE_BOOL" value="0" enum="PipelineSpecializationConstantType"> + </constant> + <constant name="PIPELINE_SPECIALIZATION_CONSTANT_TYPE_INT" value="1" enum="PipelineSpecializationConstantType"> + </constant> + <constant name="PIPELINE_SPECIALIZATION_CONSTANT_TYPE_FLOAT" value="2" enum="PipelineSpecializationConstantType"> + </constant> <constant name="LIMIT_MAX_BOUND_UNIFORM_SETS" value="0" enum="Limit"> </constant> <constant name="LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS" value="1" enum="Limit"> |