diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/HScrollBar.xml | 6 | ||||
-rw-r--r-- | doc/classes/MeshLibrary.xml | 15 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 3 | ||||
-rw-r--r-- | doc/classes/RenderingServer.xml | 13 | ||||
-rw-r--r-- | doc/classes/VScrollBar.xml | 6 | ||||
-rw-r--r-- | doc/classes/Viewport.xml | 5 |
6 files changed, 36 insertions, 12 deletions
diff --git a/doc/classes/HScrollBar.xml b/doc/classes/HScrollBar.xml index 3bdd739cdf..36ff070a37 100644 --- a/doc/classes/HScrollBar.xml +++ b/doc/classes/HScrollBar.xml @@ -19,6 +19,9 @@ <theme_item name="decrement_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the decrement button. </theme_item> + <theme_item name="decrement_pressed" data_type="icon" type="Texture2D"> + Displayed when the decrement button is being pressed. + </theme_item> <theme_item name="grabber" data_type="style" type="StyleBox"> Used as texture for the grabber, the draggable element representing current scroll. </theme_item> @@ -34,6 +37,9 @@ <theme_item name="increment_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the increment button. </theme_item> + <theme_item name="increment_pressed" data_type="icon" type="Texture2D"> + Displayed when the increment button is being pressed. + </theme_item> <theme_item name="scroll" data_type="style" type="StyleBox"> Used as background of this [ScrollBar]. </theme_item> diff --git a/doc/classes/MeshLibrary.xml b/doc/classes/MeshLibrary.xml index 9e0292f946..1d07647ea7 100644 --- a/doc/classes/MeshLibrary.xml +++ b/doc/classes/MeshLibrary.xml @@ -45,6 +45,13 @@ Returns the item's mesh. </description> </method> + <method name="get_item_mesh_transform" qualifiers="const"> + <return type="Transform3D" /> + <argument index="0" name="id" type="int" /> + <description> + Returns the transform applied to the item's mesh. + </description> + </method> <method name="get_item_name" qualifiers="const"> <return type="String" /> <argument index="0" name="id" type="int" /> @@ -102,6 +109,14 @@ Sets the item's mesh. </description> </method> + <method name="set_item_mesh_transform"> + <return type="void" /> + <argument index="0" name="id" type="int" /> + <argument index="1" name="mesh_transform" type="Transform3D" /> + <description> + Sets the transform to apply to the item's mesh. + </description> + </method> <method name="set_item_name"> <return type="void" /> <argument index="0" name="id" type="int" /> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 21d974e233..6fdce591ec 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -328,6 +328,9 @@ <member name="debug/gdscript/warnings/deprecated_keyword" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables warnings when deprecated keywords are used. </member> + <member name="debug/gdscript/warnings/empty_file" type="bool" setter="" getter="" default="true"> + If [code]true[/code], enables warnings when an empty file is parsed. + </member> <member name="debug/gdscript/warnings/enable" type="bool" setter="" getter="" default="true"> If [code]true[/code], enables specific GDScript warnings (see [code]debug/gdscript/warnings/*[/code] settings). If [code]false[/code], disables all GDScript warnings. </member> diff --git a/doc/classes/RenderingServer.xml b/doc/classes/RenderingServer.xml index c0d7cca840..b5be04fb01 100644 --- a/doc/classes/RenderingServer.xml +++ b/doc/classes/RenderingServer.xml @@ -3801,21 +3801,18 @@ <constant name="VIEWPORT_SDF_SCALE_MAX" value="3" enum="ViewportSDFScale"> </constant> <constant name="VIEWPORT_MSAA_DISABLED" value="0" enum="ViewportMSAA"> - Multisample antialiasing is disabled. + Multisample antialiasing for 3D is disabled. This is the default value, and also the fastest setting. </constant> <constant name="VIEWPORT_MSAA_2X" value="1" enum="ViewportMSAA"> - Multisample antialiasing uses 2 samples per pixel. + Multisample antialiasing uses 2 samples per pixel for 3D. This has a moderate impact on performance. </constant> <constant name="VIEWPORT_MSAA_4X" value="2" enum="ViewportMSAA"> - Multisample antialiasing uses 4 samples per pixel. + Multisample antialiasing uses 4 samples per pixel for 3D. This has a high impact on performance. </constant> <constant name="VIEWPORT_MSAA_8X" value="3" enum="ViewportMSAA"> - Multisample antialiasing uses 8 samples per pixel. + Multisample antialiasing uses 8 samples per pixel for 3D. This has a very high impact on performance. Likely unsupported on low-end and older hardware. </constant> - <constant name="VIEWPORT_MSAA_16X" value="4" enum="ViewportMSAA"> - Multisample antialiasing uses 16 samples per pixel. - </constant> - <constant name="VIEWPORT_MSAA_MAX" value="5" enum="ViewportMSAA"> + <constant name="VIEWPORT_MSAA_MAX" value="4" enum="ViewportMSAA"> </constant> <constant name="VIEWPORT_SCREEN_SPACE_AA_DISABLED" value="0" enum="ViewportScreenSpaceAA"> </constant> diff --git a/doc/classes/VScrollBar.xml b/doc/classes/VScrollBar.xml index 98a0aea0c7..519cc9c137 100644 --- a/doc/classes/VScrollBar.xml +++ b/doc/classes/VScrollBar.xml @@ -23,6 +23,9 @@ <theme_item name="decrement_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the decrement button. </theme_item> + <theme_item name="decrement_pressed" data_type="icon" type="Texture2D"> + Displayed when the decrement button is being pressed. + </theme_item> <theme_item name="grabber" data_type="style" type="StyleBox"> Used as texture for the grabber, the draggable element representing current scroll. </theme_item> @@ -38,6 +41,9 @@ <theme_item name="increment_highlight" data_type="icon" type="Texture2D"> Displayed when the mouse cursor hovers over the increment button. </theme_item> + <theme_item name="increment_pressed" data_type="icon" type="Texture2D"> + Displayed when the increment button is being pressed. + </theme_item> <theme_item name="scroll" data_type="style" type="StyleBox"> Used as background of this [ScrollBar]. </theme_item> diff --git a/doc/classes/Viewport.xml b/doc/classes/Viewport.xml index a02a23517f..06a7177bfc 100644 --- a/doc/classes/Viewport.xml +++ b/doc/classes/Viewport.xml @@ -321,10 +321,7 @@ <constant name="MSAA_8X" value="3" enum="MSAA"> Use 8× Multisample Antialiasing. This has a very high performance cost. The difference between 4× and 8× MSAA may not always be visible in real gameplay conditions. Likely unsupported on low-end and older hardware. </constant> - <constant name="MSAA_16X" value="4" enum="MSAA"> - Use 16× Multisample Antialiasing. This has a very high performance cost. The difference between 8× and 16× MSAA may not always be visible in real gameplay conditions. Likely unsupported on medium and low-end hardware. - </constant> - <constant name="MSAA_MAX" value="5" enum="MSAA"> + <constant name="MSAA_MAX" value="4" enum="MSAA"> Represents the size of the [enum MSAA] enum. </constant> <constant name="SCREEN_SPACE_AA_DISABLED" value="0" enum="ScreenSpaceAA"> |