diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Area2D.xml | 1 | ||||
-rw-r--r-- | doc/classes/CanvasItem.xml | 1 | ||||
-rw-r--r-- | doc/classes/Spatial.xml | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/doc/classes/Area2D.xml b/doc/classes/Area2D.xml index e1cb9056da..9a5870c73d 100644 --- a/doc/classes/Area2D.xml +++ b/doc/classes/Area2D.xml @@ -7,6 +7,7 @@ 2D area that detects [CollisionObject2D] nodes overlapping, entering, or exiting. Can also alter or override local physics parameters (gravity, damping). </description> <tutorials> + <link>https://docs.godotengine.org/en/latest/tutorials/physics/using_area_2d.html</link> </tutorials> <methods> <method name="get_collision_layer_bit" qualifiers="const"> diff --git a/doc/classes/CanvasItem.xml b/doc/classes/CanvasItem.xml index a920001de4..8372d15324 100644 --- a/doc/classes/CanvasItem.xml +++ b/doc/classes/CanvasItem.xml @@ -363,6 +363,7 @@ <return type="void"> </return> <description> + Forces the transform to update. Transform changes in physics are not instant for performance reasons. Transforms are accumulated and then set. Use this if you need an up-to-date transform when doing physics operations. </description> </method> <method name="get_canvas" qualifiers="const"> diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml index 128aa93f15..0309e73eec 100644 --- a/doc/classes/Spatial.xml +++ b/doc/classes/Spatial.xml @@ -15,6 +15,7 @@ <return type="void"> </return> <description> + Forces the transform to update. Transform changes in physics are not instant for performance reasons. Transforms are accumulated and then set. Use this if you need an up-to-date transform when doing physics operations. </description> </method> <method name="get_parent_spatial" qualifiers="const"> |