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-rw-r--r--doc/classes/Navigation.xml42
-rw-r--r--doc/classes/Navigation2D.xml20
-rw-r--r--doc/classes/Navigation2DServer.xml22
-rw-r--r--doc/classes/NavigationServer.xml48
4 files changed, 130 insertions, 2 deletions
diff --git a/doc/classes/Navigation.xml b/doc/classes/Navigation.xml
index d7da753c61..8057aca127 100644
--- a/doc/classes/Navigation.xml
+++ b/doc/classes/Navigation.xml
@@ -15,7 +15,7 @@
<description>
</description>
</method>
- <method name="get_simple_path">
+ <method name="get_simple_path" qualifiers="const">
<return type="PackedVector3Array">
</return>
<argument index="0" name="start" type="Vector3">
@@ -28,6 +28,46 @@
Returns the path between two given points. Points are in local coordinate space. If [code]optimize[/code] is [code]true[/code] (the default), the agent properties associated with each [NavigationMesh] (radius, height, etc.) are considered in the path calculation, otherwise they are ignored.
</description>
</method>
+ <method name="get_closest_point_to_segment" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="from" type="Vector3">
+ </argument>
+ <argument index="1" name="to" type="Vector3">
+ </argument>
+ <argument index="2" name="use_collision" type="bool" default="false">
+ </argument>
+ <description>
+ Returns the closest point between the navigation surface and the segment.
+ </description>
+ </method>
+ <method name="get_closest_point" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="point" type="Vector3">
+ </argument>
+ <description>
+ Returns the point closest to the provided [code]point[/code] on the navigation mesh surface.
+ </description>
+ </method>
+ <method name="get_closest_point_normal" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="point" type="Vector3">
+ </argument>
+ <description>
+ Returns the normal for the point returned by [method get_closest_point].
+ </description>
+ </method>
+ <method name="get_closest_point_owner" qualifiers="const">
+ <return type="RID">
+ </return>
+ <argument index="0" name="point" type="Vector3">
+ </argument>
+ <description>
+ Returns the owner region RID for the point returned by [method get_closest_point].
+ </description>
+ </method>
</methods>
<members>
<member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" default="0.3">
diff --git a/doc/classes/Navigation2D.xml b/doc/classes/Navigation2D.xml
index 9ef4a51ff0..20c666106a 100644
--- a/doc/classes/Navigation2D.xml
+++ b/doc/classes/Navigation2D.xml
@@ -15,7 +15,7 @@
<description>
</description>
</method>
- <method name="get_simple_path">
+ <method name="get_simple_path" qualifiers="const">
<return type="PackedVector2Array">
</return>
<argument index="0" name="start" type="Vector2">
@@ -28,6 +28,24 @@
Returns the path between two given points. Points are in local coordinate space. If [code]optimize[/code] is [code]true[/code] (the default), the path is smoothed by merging path segments where possible.
</description>
</method>
+ <method name="get_closest_point" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="point" type="Vector2">
+ </argument>
+ <description>
+ Returns the point closest to the provided [code]point[/code] on the navigation mesh surface.
+ </description>
+ </method>
+ <method name="get_closest_point_owner" qualifiers="const">
+ <return type="RID">
+ </return>
+ <argument index="0" name="point" type="Vector2">
+ </argument>
+ <description>
+ Returns the owner region RID for the point returned by [method get_closest_point].
+ </description>
+ </method>
</methods>
<members>
<member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" default="10.0">
diff --git a/doc/classes/Navigation2DServer.xml b/doc/classes/Navigation2DServer.xml
index 67619d708d..22b5d2574e 100644
--- a/doc/classes/Navigation2DServer.xml
+++ b/doc/classes/Navigation2DServer.xml
@@ -188,6 +188,28 @@
Returns the navigation path to reach the destination from the origin, while avoiding static obstacles.
</description>
</method>
+ <method name="map_get_closest_point" qualifiers="const">
+ <return type="Vector2">
+ </return>
+ <argument index="0" name="map" type="RID">
+ </argument>
+ <argument index="1" name="point" type="Vector2">
+ </argument>
+ <description>
+ Returns the point closest to the provided [code]point[/code] on the navigation mesh surface.
+ </description>
+ </method>
+ <method name="map_get_closest_point_owner" qualifiers="const">
+ <return type="RID">
+ </return>
+ <argument index="0" name="map" type="RID">
+ </argument>
+ <argument index="1" name="point" type="Vector2">
+ </argument>
+ <description>
+ Returns the owner region RID for the point returned by [method map_get_closest_point].
+ </description>
+ </method>
<method name="map_is_active" qualifiers="const">
<return type="bool">
</return>
diff --git a/doc/classes/NavigationServer.xml b/doc/classes/NavigationServer.xml
index ad7c56f361..61ea6f47b6 100644
--- a/doc/classes/NavigationServer.xml
+++ b/doc/classes/NavigationServer.xml
@@ -188,6 +188,54 @@
Returns the navigation path to reach the destination from the origin.
</description>
</method>
+ <method name="map_get_closest_point_to_segment" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="map" type="RID">
+ </argument>
+ <argument index="1" name="from" type="Vector3">
+ </argument>
+ <argument index="2" name="to" type="Vector3">
+ </argument>
+ <argument index="3" name="use_collision" type="bool" default="false">
+ </argument>
+ <description>
+ Returns the closest point between the navigation surface and the segment.
+ </description>
+ </method>
+ <method name="map_get_closest_point" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="map" type="RID">
+ </argument>
+ <argument index="1" name="point" type="Vector3">
+ </argument>
+ <description>
+ Returns the point closest to the provided [code]point[/code] on the navigation mesh surface.
+ </description>
+ </method>
+ <method name="map_get_closest_point_normal" qualifiers="const">
+ <return type="Vector3">
+ </return>
+ <argument index="0" name="map" type="RID">
+ </argument>
+ <argument index="1" name="point" type="Vector3">
+ </argument>
+ <description>
+ Returns the normal for the point returned by [method map_get_closest_point].
+ </description>
+ </method>
+ <method name="map_get_closest_point_owner" qualifiers="const">
+ <return type="RID">
+ </return>
+ <argument index="0" name="map" type="RID">
+ </argument>
+ <argument index="1" name="point" type="Vector3">
+ </argument>
+ <description>
+ Returns the owner region RID for the point returned by [method map_get_closest_point].
+ </description>
+ </method>
<method name="map_get_up" qualifiers="const">
<return type="Vector3">
</return>