diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/AnimationNodeStateMachinePlayback.xml | 6 | ||||
-rw-r--r-- | doc/classes/EditorPlugin.xml | 1 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 13 | ||||
-rw-r--r-- | doc/classes/Window.xml | 10 |
4 files changed, 27 insertions, 3 deletions
diff --git a/doc/classes/AnimationNodeStateMachinePlayback.xml b/doc/classes/AnimationNodeStateMachinePlayback.xml index 7e01be12c4..17a946bb3e 100644 --- a/doc/classes/AnimationNodeStateMachinePlayback.xml +++ b/doc/classes/AnimationNodeStateMachinePlayback.xml @@ -38,6 +38,12 @@ Returns the playback position within the current animation state. </description> </method> + <method name="get_fading_from_node" qualifiers="const"> + <return type="StringName" /> + <description> + Returns the starting state of currently fading animation. + </description> + </method> <method name="get_travel_path" qualifiers="const"> <return type="PackedStringArray" /> <description> diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index 370be8e9f3..326c4f6456 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -41,6 +41,7 @@ <param index="0" name="object" type="Variant" /> <description> This function is used for plugins that edit specific object types (nodes or resources). It requests the editor to edit the given object. + [param object] can be [code]null[/code] if the plugin was editing an object, but there is no longer any selected object handled by this plugin. It can be used to cleanup editing state. </description> </method> <method name="_enable_plugin" qualifiers="virtual"> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index de41edc305..bd68dc7a64 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -615,8 +615,17 @@ Main window content is expanded to the full size of the window. Unlike a borderless window, the frame is left intact and can be used to resize the window, and the title bar is transparent, but has minimize/maximize/close buttons. [b]Note:[/b] This setting is implemented only on macOS. </member> - <member name="display/window/size/initial_screen" type="int" setter="" getter="" default="-2"> - Main window initial screen. + <member name="display/window/size/initial_position" type="Vector2i" setter="" getter="" default="Vector2i(0, 0)"> + Main window initial position (in virtual desktop coordinates), this settings is used only if [member display/window/size/initial_position_type] is set to "Absolute" ([code]0[/code]). + </member> + <member name="display/window/size/initial_position_type" type="int" setter="" getter="" default="1"> + Main window initial position. + [code]0[/code] - "Absolute", [member display/window/size/initial_position] is used to set window position. + [code]1[/code] - "Primary Screen Center". + [code]2[/code] - "Other Screen Center", [member display/window/size/initial_screen] is used to set window position. + </member> + <member name="display/window/size/initial_screen" type="int" setter="" getter="" default="0"> + Main window initial screen, this settings is used only if [member display/window/size/initial_position_type] is set to "Other Screen Center" ([code]2[/code]). </member> <member name="display/window/size/mode" type="int" setter="" getter="" default="0"> Main window mode. See [enum DisplayServer.WindowMode] for possible values and how each mode behaves. diff --git a/doc/classes/Window.xml b/doc/classes/Window.xml index da31e6761e..c4ea11ab66 100644 --- a/doc/classes/Window.xml +++ b/doc/classes/Window.xml @@ -771,8 +771,16 @@ Right-to-left layout direction. </constant> <constant name="WINDOW_INITIAL_POSITION_ABSOLUTE" value="0" enum="WindowInitialPosition"> + Initial window position is determined by [member position]. </constant> - <constant name="WINDOW_INITIAL_POSITION_CENTER_SCREEN" value="1" enum="WindowInitialPosition"> + <constant name="WINDOW_INITIAL_POSITION_CENTER_PRIMARY_SCREEN" value="1" enum="WindowInitialPosition"> + Initial window position is a center of the primary screen. + </constant> + <constant name="WINDOW_INITIAL_POSITION_CENTER_MAIN_WINDOW_SCREEN" value="2" enum="WindowInitialPosition"> + Initial window position is a center of the main window screen. + </constant> + <constant name="WINDOW_INITIAL_POSITION_CENTER_OTHER_SCREEN" value="3" enum="WindowInitialPosition"> + Initial window position is a center of [member current_screen] screen. </constant> </constants> <theme_items> |