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-rw-r--r--doc/classes/CapsuleShape2D.xml2
-rw-r--r--doc/classes/LineEdit.xml5
-rw-r--r--doc/classes/Spatial.xml6
-rw-r--r--doc/classes/Transform.xml4
4 files changed, 12 insertions, 5 deletions
diff --git a/doc/classes/CapsuleShape2D.xml b/doc/classes/CapsuleShape2D.xml
index 488c1ddc4f..f05b194601 100644
--- a/doc/classes/CapsuleShape2D.xml
+++ b/doc/classes/CapsuleShape2D.xml
@@ -17,7 +17,7 @@
The capsule's height.
</member>
<member name="radius" type="float" setter="set_radius" getter="get_radius">
- The capsules's radius.
+ The capsule's radius.
</member>
</members>
<constants>
diff --git a/doc/classes/LineEdit.xml b/doc/classes/LineEdit.xml
index b6adf84abd..c31438283e 100644
--- a/doc/classes/LineEdit.xml
+++ b/doc/classes/LineEdit.xml
@@ -110,7 +110,10 @@
Text shown when the [LineEdit] is empty. It is [b]not[/b] the [LineEdit]'s default value (see [member text]).
</member>
<member name="secret" type="bool" setter="set_secret" getter="is_secret">
- If [code]true[/code] every character is shown as "*".
+ If [code]true[/code], every character is replaced with the secret character (see [member secret_character]).
+ </member>
+ <member name="secret_character" type="string" setter="set_secret_character" getter="get_secret_character">
+ The character to use to mask secret input (defaults to "*"). Only a single character can be used as the secret character.
</member>
<member name="text" type="String" setter="set_text" getter="get_text">
String value of the [LineEdit].
diff --git a/doc/classes/Spatial.xml b/doc/classes/Spatial.xml
index 822a699984..9ef60109de 100644
--- a/doc/classes/Spatial.xml
+++ b/doc/classes/Spatial.xml
@@ -99,7 +99,9 @@
<argument index="1" name="up" type="Vector3">
</argument>
<description>
- Rotates itself to point into direction of target position. Operations take place in global space.
+ Rotates itself so that the local -Z axis points towards the [code]target[/code] position.
+ The transform will first be rotated around the given [code]up[/code] vector, and then fully aligned to the target by a further rotation around an axis perpendicular to both the [code]target[/code] and [code]up[/code] vectors.
+ Operations take place in global space.
</description>
</method>
<method name="look_at_from_position">
@@ -112,7 +114,7 @@
<argument index="2" name="up" type="Vector3">
</argument>
<description>
- Moves the node to specified position and then rotates itself to point into direction of target position. Operations take place in global space.
+ Moves the node to the specified [code]position[/code], and then rotates itself to point toward the [code]target[/code] as per [method look_at]. Operations take place in global space.
</description>
</method>
<method name="orthonormalize">
diff --git a/doc/classes/Transform.xml b/doc/classes/Transform.xml
index d9f9d8cc73..4567f1681c 100644
--- a/doc/classes/Transform.xml
+++ b/doc/classes/Transform.xml
@@ -99,7 +99,9 @@
<argument index="1" name="up" type="Vector3">
</argument>
<description>
- Rotate the transform around the up vector to face the target.
+ Returns a copy of the transform rotated such that its -Z axis points towards the [code]target[/code] position.
+ The transform will first be rotated around the given [code]up[/code] vector, and then fully aligned to the target by a further rotation around an axis perpendicular to both the [code]target[/code] and [code]up[/code] vectors.
+ Operations take place in global space.
</description>
</method>
<method name="orthonormalized">