diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/@GlobalScope.xml | 4 | ||||
-rw-r--r-- | doc/classes/ARVRPositionalTracker.xml | 7 | ||||
-rw-r--r-- | doc/classes/ConcavePolygonShape.xml | 1 | ||||
-rw-r--r-- | doc/classes/ConfigFile.xml | 25 | ||||
-rw-r--r-- | doc/classes/Directory.xml | 3 | ||||
-rw-r--r-- | doc/classes/EditorPlugin.xml | 14 | ||||
-rw-r--r-- | doc/classes/Input.xml | 4 | ||||
-rw-r--r-- | doc/classes/InputEventKey.xml | 24 | ||||
-rw-r--r-- | doc/classes/MainLoop.xml | 4 | ||||
-rw-r--r-- | doc/classes/Node.xml | 4 | ||||
-rw-r--r-- | doc/classes/OS.xml | 14 | ||||
-rw-r--r-- | doc/classes/Rect2.xml | 5 | ||||
-rw-r--r-- | doc/classes/SpringArm.xml | 6 |
13 files changed, 81 insertions, 34 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml index 3d22c5c6ed..74c364bad5 100644 --- a/doc/classes/@GlobalScope.xml +++ b/doc/classes/@GlobalScope.xml @@ -4,7 +4,7 @@ Global scope constants and variables. </brief_description> <description> - Global scope constants and variables. This is all that resides in the globals, constants regarding error codes, scancodes, property hints, etc. + Global scope constants and variables. This is all that resides in the globals, constants regarding error codes, keycodes, property hints, etc. Singletons are also documented here, since they can be accessed from anywhere. </description> <tutorials> @@ -146,7 +146,7 @@ Vertical bottom alignment, usually for text-derived classes. </constant> <constant name="SPKEY" value="16777216"> - Scancodes with this bit applied are non-printable. + Keycodes with this bit applied are non-printable. </constant> <constant name="KEY_ESCAPE" value="16777217" enum="KeyList"> Escape key. diff --git a/doc/classes/ARVRPositionalTracker.xml b/doc/classes/ARVRPositionalTracker.xml index 9225717978..640b721d37 100644 --- a/doc/classes/ARVRPositionalTracker.xml +++ b/doc/classes/ARVRPositionalTracker.xml @@ -54,6 +54,13 @@ Returns the world-space controller position. </description> </method> + <method name="get_tracker_id" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the internal tracker ID. This uniquely identifies the tracker per tracker type and matches the ID you need to specify for nodes such as the [ARVRController] and [ARVRAnchor] nodes. + </description> + </method> <method name="get_tracks_orientation" qualifiers="const"> <return type="bool"> </return> diff --git a/doc/classes/ConcavePolygonShape.xml b/doc/classes/ConcavePolygonShape.xml index 21f2f681b9..47f2276c63 100644 --- a/doc/classes/ConcavePolygonShape.xml +++ b/doc/classes/ConcavePolygonShape.xml @@ -5,6 +5,7 @@ </brief_description> <description> Concave polygon shape resource, which can be set into a [PhysicsBody] or area. This shape is created by feeding a list of triangles. + Note: when used for collision, [ConcavePolygonShape] is intended to work with static [PhysicsBody] nodes like [StaticBody] and will not work with [KinematicBody] or [RigidBody] with a mode other than Static. </description> <tutorials> </tutorials> diff --git a/doc/classes/ConfigFile.xml b/doc/classes/ConfigFile.xml index 00d98130f3..a16326d55a 100644 --- a/doc/classes/ConfigFile.xml +++ b/doc/classes/ConfigFile.xml @@ -37,7 +37,7 @@ <argument index="0" name="section" type="String"> </argument> <description> - Deletes the specified section along with all the key-value pairs inside. + Deletes the specified section along with all the key-value pairs inside. Raises an error if the section does not exist. </description> </method> <method name="erase_section_key"> @@ -48,6 +48,7 @@ <argument index="1" name="key" type="String"> </argument> <description> + Deletes the specified key in a section. Raises an error if either the section or the key do not exist. </description> </method> <method name="get_section_keys" qualifiers="const"> @@ -56,7 +57,7 @@ <argument index="0" name="section" type="String"> </argument> <description> - Returns an array of all defined key identifiers in the specified section. + Returns an array of all defined key identifiers in the specified section. Raises an error and returns an empty array if the section does not exist. </description> </method> <method name="get_sections" qualifiers="const"> @@ -76,7 +77,7 @@ <argument index="2" name="default" type="Variant" default="null"> </argument> <description> - Returns the current value for the specified section and key. If the section and/or the key do not exist, the method returns the value of the optional [code]default[/code] argument, or [code]null[/code] if it is omitted. + Returns the current value for the specified section and key. If either the section or the key do not exist, the method returns the fallback [code]default[/code] value. If [code]default[/code] is not specified or set to [code]null[/code], an error is also raised. </description> </method> <method name="has_section" qualifiers="const"> @@ -105,7 +106,7 @@ <argument index="0" name="path" type="String"> </argument> <description> - Loads the config file specified as a parameter. The file's contents are parsed and loaded in the ConfigFile object which the method was called on. + Loads the config file specified as a parameter. The file's contents are parsed and loaded in the [ConfigFile] object which the method was called on. Returns one of the [enum Error] code constants ([code]OK[/code] on success). </description> </method> @@ -117,6 +118,8 @@ <argument index="1" name="key" type="PackedByteArray"> </argument> <description> + Loads the encrypted config file specified as a parameter, using the provided [code]key[/code] to decrypt it. The file's contents are parsed and loaded in the [ConfigFile] object which the method was called on. + Returns one of the [enum Error] code constants ([code]OK[/code] on success). </description> </method> <method name="load_encrypted_pass"> @@ -124,9 +127,11 @@ </return> <argument index="0" name="path" type="String"> </argument> - <argument index="1" name="pass" type="String"> + <argument index="1" name="password" type="String"> </argument> <description> + Loads the encrypted config file specified as a parameter, using the provided [code]password[/code] to decrypt it. The file's contents are parsed and loaded in the [ConfigFile] object which the method was called on. + Returns one of the [enum Error] code constants ([code]OK[/code] on success). </description> </method> <method name="parse"> @@ -145,7 +150,7 @@ <argument index="0" name="path" type="String"> </argument> <description> - Saves the contents of the ConfigFile object to the file specified as a parameter. The output file uses an INI-style structure. + Saves the contents of the [ConfigFile] object to the file specified as a parameter. The output file uses an INI-style structure. Returns one of the [enum Error] code constants ([code]OK[/code] on success). </description> </method> @@ -157,6 +162,8 @@ <argument index="1" name="key" type="PackedByteArray"> </argument> <description> + Saves the contents of the [ConfigFile] object to the AES-256 encrypted file specified as a parameter, using the provided [code]key[/code] to encrypt it. The output file uses an INI-style structure. + Returns one of the [enum Error] code constants ([code]OK[/code] on success). </description> </method> <method name="save_encrypted_pass"> @@ -164,9 +171,11 @@ </return> <argument index="0" name="path" type="String"> </argument> - <argument index="1" name="pass" type="String"> + <argument index="1" name="password" type="String"> </argument> <description> + Saves the contents of the [ConfigFile] object to the AES-256 encrypted file specified as a parameter, using the provided [code]password[/code] to encrypt it. The output file uses an INI-style structure. + Returns one of the [enum Error] code constants ([code]OK[/code] on success). </description> </method> <method name="set_value"> @@ -179,7 +188,7 @@ <argument index="2" name="value" type="Variant"> </argument> <description> - Assigns a value to the specified key of the specified section. If the section and/or the key do not exist, they are created. Passing a [code]null[/code] value deletes the specified key if it exists, and deletes the section if it ends up empty once the key has been removed. + Assigns a value to the specified key of the specified section. If either the section or the key do not exist, they are created. Passing a [code]null[/code] value deletes the specified key if it exists, and deletes the section if it ends up empty once the key has been removed. </description> </method> </methods> diff --git a/doc/classes/Directory.xml b/doc/classes/Directory.xml index ed4257a809..cb59a69876 100644 --- a/doc/classes/Directory.xml +++ b/doc/classes/Directory.xml @@ -77,8 +77,11 @@ <method name="get_current_dir"> <return type="String"> </return> + <argument index="0" name="include_drive" type="bool" default="true"> + </argument> <description> Returns the absolute path to the currently opened directory (e.g. [code]res://folder[/code] or [code]C:\tmp\folder[/code]). + On Windows, if [code]include_drive[/code] is [code]false[/code], the leading drive specificator is omitted from the returned value (e.g. [code]\tmp\folder[/code]). </description> </method> <method name="get_current_drive"> diff --git a/doc/classes/EditorPlugin.xml b/doc/classes/EditorPlugin.xml index d17fd0a661..587fd51f1e 100644 --- a/doc/classes/EditorPlugin.xml +++ b/doc/classes/EditorPlugin.xml @@ -267,15 +267,27 @@ </description> </method> <method name="get_plugin_icon" qualifiers="virtual"> - <return type="Object"> + <return type="Texture2D"> </return> <description> + Override this method in your plugin to return a [Texture2D] in order to give it an icon. + For main screen plugins, this appears at the top of the screen, to the right of the "2D", "3D", "Script", and "AssetLib" buttons. + Ideally, the plugin icon should be white with a transparent background and 16x16 pixels in size. + [codeblock] + func get_plugin_icon(): + # You can use a custom icon: + return preload("res://addons/my_plugin/my_plugin_icon.svg") + # Or use a built-in icon: + return get_editor_interface().get_base_control().get_icon("Node", "EditorIcons") + [/codeblock] </description> </method> <method name="get_plugin_name" qualifiers="virtual"> <return type="String"> </return> <description> + Override this method in your plugin to provide the name of the plugin when displayed in the Godot editor. + For main screen plugins, this appears at the top of the screen, to the right of the "2D", "3D", "Script", and "AssetLib" buttons. </description> </method> <method name="get_script_create_dialog"> diff --git a/doc/classes/Input.xml b/doc/classes/Input.xml index c6de27a775..557a63b1cc 100644 --- a/doc/classes/Input.xml +++ b/doc/classes/Input.xml @@ -250,10 +250,10 @@ <method name="is_key_pressed" qualifiers="const"> <return type="bool"> </return> - <argument index="0" name="scancode" type="int"> + <argument index="0" name="keycode" type="int"> </argument> <description> - Returns [code]true[/code] if you are pressing the key. You can pass a [enum KeyList] constant. + Returns [code]true[/code] if you are pressing the key in the current keyboard layout. You can pass a [enum KeyList] constant. </description> </method> <method name="is_mouse_button_pressed" qualifiers="const"> diff --git a/doc/classes/InputEventKey.xml b/doc/classes/InputEventKey.xml index 637f697f01..42ac7e58d9 100644 --- a/doc/classes/InputEventKey.xml +++ b/doc/classes/InputEventKey.xml @@ -10,12 +10,20 @@ <link>https://docs.godotengine.org/en/latest/tutorials/inputs/inputevent.html</link> </tutorials> <methods> - <method name="get_scancode_with_modifiers" qualifiers="const"> + <method name="get_keycode_with_modifiers" qualifiers="const"> <return type="int"> </return> <description> - Returns the scancode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers]. - To get a human-readable representation of the [InputEventKey] with modifiers, use [code]OS.get_scancode_string(event.get_scancode_with_modifiers())[/code] where [code]event[/code] is the [InputEventKey]. + Returns the keycode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers]. + To get a human-readable representation of the [InputEventKey] with modifiers, use [code]OS.get_keycode_string(event.get_keycode_with_modifiers())[/code] where [code]event[/code] is the [InputEventKey]. + </description> + </method> + <method name="get_physical_keycode_with_modifiers" qualifiers="const"> + <return type="int"> + </return> + <description> + Returns the physical keycode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers]. + To get a human-readable representation of the [InputEventKey] with modifiers, use [code]OS.get_keycode_string(event.get_physical_keycode_with_modifiers())[/code] where [code]event[/code] is the [InputEventKey]. </description> </method> </methods> @@ -26,9 +34,13 @@ <member name="pressed" type="bool" setter="set_pressed" getter="is_pressed" default="false"> If [code]true[/code], the key's state is pressed. If [code]false[/code], the key's state is released. </member> - <member name="scancode" type="int" setter="set_scancode" getter="get_scancode" default="0"> - The key scancode, which corresponds to one of the [enum KeyList] constants. - To get a human-readable representation of the [InputEventKey], use [code]OS.get_scancode_string(event.scancode)[/code] where [code]event[/code] is the [InputEventKey]. + <member name="keycode" type="int" setter="set_keycode" getter="get_keycode" default="0"> + The key keycode, which corresponds to one of the [enum KeyList] constants. Represent key in the current keyboard layout. + To get a human-readable representation of the [InputEventKey], use [code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is the [InputEventKey]. + </member> + <member name="physical_keycode" type="int" setter="set_physical_keycode" getter="get_physical_keycode" default="0"> + Key physical keycode, which corresponds to one of the [enum KeyList] constants. Represent the physical location of a key on the 101/102-key US QWERTY keyboard. + To get a human-readable representation of the [InputEventKey], use [code]OS.get_keycode_string(event.keycode)[/code] where [code]event[/code] is the [InputEventKey]. </member> <member name="unicode" type="int" setter="set_unicode" getter="get_unicode" default="0"> The key Unicode identifier (when relevant). Unicode identifiers for the composite characters and complex scripts may not be available unless IME input mode is active. See [method OS.set_ime_active] for more information. diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml index b12d4d9978..af71c30936 100644 --- a/doc/classes/MainLoop.xml +++ b/doc/classes/MainLoop.xml @@ -26,9 +26,9 @@ func _input_event(event): # Record keys. if event is InputEventKey and event.pressed and !event.echo: - keys_typed.append(OS.get_scancode_string(event.scancode)) + keys_typed.append(OS.get_keycode_string(event.keycode)) # Quit on Escape press. - if event.scancode == KEY_ESCAPE: + if event.keycode == KEY_ESCAPE: quit = true # Quit on any mouse click. if event is InputEventMouseButton: diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index eb15bc2ad9..717130728d 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -328,7 +328,7 @@ <return type="float"> </return> <description> - Returns the time elapsed since the last physics-bound frame (see [method _physics_process]). This is always a constant value in physics processing unless the frames per second is changed via [member Engine.target_fps]. + Returns the time elapsed since the last physics-bound frame (see [method _physics_process]). This is always a constant value in physics processing unless the frames per second is changed via [member Engine.iterations_per_second]. </description> </method> <method name="get_position_in_parent" qualifiers="const"> @@ -747,7 +747,7 @@ <argument index="0" name="enable" type="bool"> </argument> <description> - Enables or disables physics (i.e. fixed framerate) processing. When a node is being processed, it will receive a [constant NOTIFICATION_PHYSICS_PROCESS] at a fixed (usually 60 FPS, see [member Engine.target_fps] to change) interval (and the [method _physics_process] callback will be called if exists). Enabled automatically if [method _physics_process] is overridden. Any calls to this before [method _ready] will be ignored. + Enables or disables physics (i.e. fixed framerate) processing. When a node is being processed, it will receive a [constant NOTIFICATION_PHYSICS_PROCESS] at a fixed (usually 60 FPS, see [member Engine.iterations_per_second] to change) interval (and the [method _physics_process] callback will be called if exists). Enabled automatically if [method _physics_process] is overridden. Any calls to this before [method _ready] will be ignored. </description> </method> <method name="set_physics_process_internal"> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index 6ce2d4bcbb..6d950a4175 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -124,13 +124,13 @@ [b]Note:[/b] This method is implemented on Android, iOS, Linux, macOS and Windows. </description> </method> - <method name="find_scancode_from_string" qualifiers="const"> + <method name="find_keycode_from_string" qualifiers="const"> <return type="int"> </return> <argument index="0" name="string" type="String"> </argument> <description> - Returns the scancode of the given string (e.g. "Escape"). + Returns the keycode of the given string (e.g. "Escape"). </description> </method> <method name="get_audio_driver_count" qualifiers="const"> @@ -295,14 +295,14 @@ Returns the window size including decorations like window borders. </description> </method> - <method name="get_scancode_string" qualifiers="const"> + <method name="get_keycode_string" qualifiers="const"> <return type="String"> </return> <argument index="0" name="code" type="int"> </argument> <description> - Returns the given scancode as a string (e.g. Return values: [code]"Escape"[/code], [code]"Shift+Escape"[/code]). - See also [member InputEventKey.scancode] and [method InputEventKey.get_scancode_with_modifiers]. + Returns the given keycode as a string (e.g. Return values: [code]"Escape"[/code], [code]"Shift+Escape"[/code]). + See also [member InputEventKey.keycode] and [method InputEventKey.get_keycode_with_modifiers]. </description> </method> <method name="get_screen_count" qualifiers="const"> @@ -595,13 +595,13 @@ Returns [code]true[/code] if the [b]OK[/b] button should appear on the left and [b]Cancel[/b] on the right. </description> </method> - <method name="is_scancode_unicode" qualifiers="const"> + <method name="is_keycode_unicode" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="code" type="int"> </argument> <description> - Returns [code]true[/code] if the input scancode corresponds to a Unicode character. + Returns [code]true[/code] if the input keycode corresponds to a Unicode character. </description> </method> <method name="is_stdout_verbose" qualifiers="const"> diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml index 26abfb538b..dbf461cdf1 100644 --- a/doc/classes/Rect2.xml +++ b/doc/classes/Rect2.xml @@ -143,8 +143,11 @@ </return> <argument index="0" name="b" type="Rect2"> </argument> + <argument index="1" name="include_borders" type="bool" default="false"> + </argument> <description> - Returns [code]true[/code] if the [Rect2] overlaps with another. + Returns [code]true[/code] if the [Rect2] overlaps with [code]b[/code] (i.e. they have at least one point in common). + If [code]include_borders[/code] is [code]true[/code], they will also be considered overlapping if their borders touch, even without intersection. </description> </method> <method name="is_equal_approx"> diff --git a/doc/classes/SpringArm.xml b/doc/classes/SpringArm.xml index f426cfc352..780ed5077d 100644 --- a/doc/classes/SpringArm.xml +++ b/doc/classes/SpringArm.xml @@ -18,14 +18,14 @@ <argument index="0" name="RID" type="RID"> </argument> <description> - Adds the object with the given [RID] to the list of objects excluded from the collision check. + Adds the [PhysicsBody] object with the given [RID] to the list of [PhysicsBody] objects excluded from the collision check. </description> </method> <method name="clear_excluded_objects"> <return type="void"> </return> <description> - Clears the list of objects excluded from the collision check. + Clears the list of [PhysicsBody] objects excluded from the collision check. </description> </method> <method name="get_hit_length"> @@ -41,7 +41,7 @@ <argument index="0" name="RID" type="RID"> </argument> <description> - Removes the given [RID] from the list of objects excluded from the collision check. + Removes the given [RID] from the list of [PhysicsBody] objects excluded from the collision check. </description> </method> </methods> |