diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Button.xml | 3 | ||||
-rw-r--r-- | doc/classes/File.xml | 1 | ||||
-rw-r--r-- | doc/classes/Label.xml | 2 | ||||
-rw-r--r-- | doc/classes/Node.xml | 2 | ||||
-rw-r--r-- | doc/classes/NodePath.xml | 1 | ||||
-rw-r--r-- | doc/classes/TileData.xml | 40 | ||||
-rw-r--r-- | doc/classes/TileSet.xml | 2 |
7 files changed, 27 insertions, 24 deletions
diff --git a/doc/classes/Button.xml b/doc/classes/Button.xml index c9078a4de5..239e0bb2d9 100644 --- a/doc/classes/Button.xml +++ b/doc/classes/Button.xml @@ -85,6 +85,9 @@ <member name="icon" type="Texture2D" setter="set_button_icon" getter="get_button_icon"> Button's icon, if text is present the icon will be placed before the text. </member> + <member name="icon_align" type="int" setter="set_icon_align" getter="get_icon_align" enum="Button.TextAlign" default="0"> + Specifies if the icon should be aligned to the left, right, or center of a button. Uses the same [enum TextAlign] constants as the text alignment. If centered, text will draw on top of the icon. + </member> <member name="language" type="String" setter="set_language" getter="get_language" default=""""> Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead. </member> diff --git a/doc/classes/File.xml b/doc/classes/File.xml index 7feaaa2040..f98c31dc7f 100644 --- a/doc/classes/File.xml +++ b/doc/classes/File.xml @@ -486,6 +486,7 @@ </argument> <description> Stores any Variant value in the file. If [code]full_objects[/code] is [code]true[/code], encoding objects is allowed (and can potentially include code). + [b]Note:[/b] Not all properties are included. Only properties that are configured with the [constant PROPERTY_USAGE_STORAGE] flag set will be serialized. You can add a new usage flag to a property by overriding the [method Object._get_property_list] method in your class. You can also check how property usage is configured by calling [method Object._get_property_list]. See [enum PropertyUsageFlags] for the possible usage flags. </description> </method> </methods> diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml index ee59f0c85a..0789ac9010 100644 --- a/doc/classes/Label.xml +++ b/doc/classes/Label.xml @@ -79,7 +79,7 @@ If [code]true[/code], wraps the text inside the node's bounding rectangle. If you resize the node, it will change its height automatically to show all the text. </member> <member name="clip_text" type="bool" setter="set_clip_text" getter="is_clipping_text" default="false"> - If [code]true[/code], the Label only shows the text that fits inside its bounding rectangle. It also lets you scale the node down freely. + If [code]true[/code], the Label only shows the text that fits inside its bounding rectangle and will clip text horizontally. </member> <member name="language" type="String" setter="set_language" getter="get_language" default=""""> Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead. diff --git a/doc/classes/Node.xml b/doc/classes/Node.xml index 21f3f1fcc0..f185a2bc57 100644 --- a/doc/classes/Node.xml +++ b/doc/classes/Node.xml @@ -426,7 +426,7 @@ Returns [code]true[/code] if the [NodePath] points to a valid node and its subname points to a valid resource, e.g. [code]Area2D/CollisionShape2D:shape[/code]. Properties with a non-[Resource] type (e.g. nodes or primitive math types) are not considered resources. </description> </method> - <method name="is_a_parent_of" qualifiers="const"> + <method name="is_ancestor_of" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="node" type="Node"> diff --git a/doc/classes/NodePath.xml b/doc/classes/NodePath.xml index 817ccd5160..0ba2e73ad4 100644 --- a/doc/classes/NodePath.xml +++ b/doc/classes/NodePath.xml @@ -20,6 +20,7 @@ @"/root/Main" # If your main scene's root node were named "Main". @"/root/MyAutoload" # If you have an autoloaded node or scene. [/codeblock] + [b]Note:[/b] In the editor, [NodePath] properties are automatically updated when moving, renaming or deleting a node in the scene tree, but they are never updated at runtime. </description> <tutorials> <link title="2D Role Playing Game Demo">https://godotengine.org/asset-library/asset/520</link> diff --git a/doc/classes/TileData.xml b/doc/classes/TileData.xml index 1f0f807a08..bb793024eb 100644 --- a/doc/classes/TileData.xml +++ b/doc/classes/TileData.xml @@ -7,7 +7,7 @@ <tutorials> </tutorials> <methods> - <method name="add_collision_shape"> + <method name="add_collision_polygon"> <return type="void"> </return> <argument index="0" name="layer_id" type="int"> @@ -15,27 +15,27 @@ <description> </description> </method> - <method name="get_collision_shape_one_way_margin" qualifiers="const"> + <method name="get_collision_polygon_one_way_margin" qualifiers="const"> <return type="float"> </return> <argument index="0" name="layer_id" type="int"> </argument> - <argument index="1" name="shape_index" type="int"> + <argument index="1" name="polygon_index" type="int"> </argument> <description> </description> </method> - <method name="get_collision_shape_shape" qualifiers="const"> - <return type="Shape2D"> + <method name="get_collision_polygon_points" qualifiers="const"> + <return type="PackedVector2Array"> </return> <argument index="0" name="layer_id" type="int"> </argument> - <argument index="1" name="shape_index" type="int"> + <argument index="1" name="polygon_index" type="int"> </argument> <description> </description> </method> - <method name="get_collision_shapes_count" qualifiers="const"> + <method name="get_collision_polygons_count" qualifiers="const"> <return type="int"> </return> <argument index="0" name="layer_id" type="int"> @@ -83,68 +83,68 @@ <description> </description> </method> - <method name="is_collision_shape_one_way" qualifiers="const"> + <method name="is_collision_polygon_one_way" qualifiers="const"> <return type="bool"> </return> <argument index="0" name="layer_id" type="int"> </argument> - <argument index="1" name="shape_index" type="int"> + <argument index="1" name="polygon_index" type="int"> </argument> <description> </description> </method> - <method name="remove_collision_shape"> + <method name="remove_collision_polygon"> <return type="void"> </return> <argument index="0" name="layer_id" type="int"> </argument> - <argument index="1" name="shape_index" type="int"> + <argument index="1" name="polygon_index" type="int"> </argument> <description> </description> </method> - <method name="set_collision_shape_one_way"> + <method name="set_collision_polygon_one_way"> <return type="void"> </return> <argument index="0" name="layer_id" type="int"> </argument> - <argument index="1" name="shape_index" type="int"> + <argument index="1" name="polygon_index" type="int"> </argument> <argument index="2" name="one_way" type="bool"> </argument> <description> </description> </method> - <method name="set_collision_shape_one_way_margin"> + <method name="set_collision_polygon_one_way_margin"> <return type="void"> </return> <argument index="0" name="layer_id" type="int"> </argument> - <argument index="1" name="shape_index" type="int"> + <argument index="1" name="polygon_index" type="int"> </argument> <argument index="2" name="one_way_margin" type="float"> </argument> <description> </description> </method> - <method name="set_collision_shape_shape"> + <method name="set_collision_polygon_points"> <return type="void"> </return> <argument index="0" name="layer_id" type="int"> </argument> - <argument index="1" name="shape_index" type="int"> + <argument index="1" name="polygon_index" type="int"> </argument> - <argument index="2" name="shape" type="Shape2D"> + <argument index="2" name="polygon" type="PackedVector2Array"> </argument> <description> </description> </method> - <method name="set_collision_shapes_count"> + <method name="set_collision_polygons_count"> <return type="void"> </return> <argument index="0" name="layer_id" type="int"> </argument> - <argument index="1" name="shapes_count" type="int"> + <argument index="1" name="polygons_count" type="int"> </argument> <description> </description> diff --git a/doc/classes/TileSet.xml b/doc/classes/TileSet.xml index 7d8b589f78..55f232c004 100644 --- a/doc/classes/TileSet.xml +++ b/doc/classes/TileSet.xml @@ -289,8 +289,6 @@ </member> <member name="tile_size" type="Vector2i" setter="set_tile_size" getter="get_tile_size" default="Vector2i(16, 16)"> </member> - <member name="tile_skew" type="Vector2" setter="set_tile_skew" getter="get_tile_skew" default="Vector2(0, 0)"> - </member> <member name="uv_clipping" type="bool" setter="set_uv_clipping" getter="is_uv_clipping" default="false"> </member> <member name="y_sorting" type="bool" setter="set_y_sorting" getter="is_y_sorting" default="false"> |