diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/AudioStreamSample.xml | 3 | ||||
-rw-r--r-- | doc/classes/ColorPicker.xml | 34 | ||||
-rw-r--r-- | doc/classes/MainLoop.xml | 2 | ||||
-rw-r--r-- | doc/classes/MenuButton.xml | 5 | ||||
-rw-r--r-- | doc/classes/OS.xml | 24 | ||||
-rw-r--r-- | doc/classes/WorldEnvironment.xml | 2 |
6 files changed, 69 insertions, 1 deletions
diff --git a/doc/classes/AudioStreamSample.xml b/doc/classes/AudioStreamSample.xml index 9e56cc6016..77d5f14ab7 100644 --- a/doc/classes/AudioStreamSample.xml +++ b/doc/classes/AudioStreamSample.xml @@ -62,5 +62,8 @@ <constant name="LOOP_PING_PONG" value="2" enum="LoopMode"> Audio loops the data between loop_begin and loop_end playing back and forth. </constant> + <constant name="LOOP_BACKWARD" value="3" enum="LoopMode"> + Audio loops the data between loop_begin and loop_end playing backward only. + </constant> </constants> </class> diff --git a/doc/classes/ColorPicker.xml b/doc/classes/ColorPicker.xml index 554e6b5632..2659fd8a39 100644 --- a/doc/classes/ColorPicker.xml +++ b/doc/classes/ColorPicker.xml @@ -20,6 +20,22 @@ Adds the given color to a list of color presets. The presets are displayed in the color picker and the user will be able to select them. Note: the presets list is only for [i]this[/i] color picker. </description> </method> + <method name="erase_preset"> + <return type="void"> + </return> + <argument index="0" name="color" type="Color"> + </argument> + <description> + Remove the given color from the list of color presets of this color picker. + </description> + </method> + <method name="get_presets"> + <return type="PoolColorArray"> + </return> + <description> + Return the list of colors in the presets of the color picker. + </description> + </method> </methods> <members> <member name="color" type="Color" setter="set_pick_color" getter="get_pick_color"> @@ -44,6 +60,24 @@ </description> </signal> </signals> + <signals> + <signal name="preset_added"> + <argument index="0" name="color" type="Color"> + </argument> + <description> + Emitted when a preset is added. + </description> + </signal> + </signals> + <signals> + <signal name="preset_removed"> + <argument index="0" name="color" type="Color"> + </argument> + <description> + Emitted when a preset is removed. + </description> + </signal> + </signals> <constants> </constants> <theme_items> diff --git a/doc/classes/MainLoop.xml b/doc/classes/MainLoop.xml index ad763e6532..01836cff95 100644 --- a/doc/classes/MainLoop.xml +++ b/doc/classes/MainLoop.xml @@ -136,5 +136,7 @@ </constant> <constant name="NOTIFICATION_CRASH" value="92"> </constant> + <constant name="NOTIFICATION_OS_IME_UPDATE" value="93"> + </constant> </constants> </class> diff --git a/doc/classes/MenuButton.xml b/doc/classes/MenuButton.xml index c9a8d3ce7a..636edd504b 100644 --- a/doc/classes/MenuButton.xml +++ b/doc/classes/MenuButton.xml @@ -27,6 +27,11 @@ </description> </method> </methods> + <members> + <member name="switch_on_hover" type="bool" setter="set_switch_on_hover" getter="is_switch_on_hover"> + If [code]true[/code], when the cursor hovers above another MenuButton within the same parent which also has [code]switch_on_hover[/code] enabled, it will close the current MenuButton and open the other one. + </member> + </members> <signals> <signal name="about_to_show"> <description> diff --git a/doc/classes/OS.xml b/doc/classes/OS.xml index e218949757..3cca19c6cb 100644 --- a/doc/classes/OS.xml +++ b/doc/classes/OS.xml @@ -210,6 +210,20 @@ Returns the path to the current engine executable. </description> </method> + <method name="get_ime_text" qualifiers="const"> + <return type="String"> + </return> + <description> + Returns IME intermediate text. + </description> + </method> + <method name="get_ime_selection" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + Returns IME selection range. + </description> + </method> <method name="get_latin_keyboard_variant" qualifiers="const"> <return type="String"> </return> @@ -663,12 +677,22 @@ Sets the game's icon. </description> </method> + <method name="set_ime_active"> + <return type="void"> + </return> + <argument index="0" name="active" type="bool"> + </argument> + <description> + Sets whether IME input mode should be enabled. + </description> + </method> <method name="set_ime_position"> <return type="void"> </return> <argument index="0" name="position" type="Vector2"> </argument> <description> + Sets position of IME suggestion list popup (in window coordinates). </description> </method> <method name="set_thread_name"> diff --git a/doc/classes/WorldEnvironment.xml b/doc/classes/WorldEnvironment.xml index 45e1af4e42..8c212502d6 100644 --- a/doc/classes/WorldEnvironment.xml +++ b/doc/classes/WorldEnvironment.xml @@ -1,7 +1,7 @@ <?xml version="1.0" encoding="UTF-8" ?> <class name="WorldEnvironment" inherits="Node" category="Core" version="3.1"> <brief_description> - Default environment properties for the entire scene (post-processing effects, lightning and background settings). + Default environment properties for the entire scene (post-processing effects, lighting and background settings). </brief_description> <description> The [code]WorldEnvironment[/code] node is used to configure the default [Environment] for the scene. |