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-rw-r--r--doc/classes/@GlobalScope.xml54
-rw-r--r--doc/classes/Camera3D.xml8
-rw-r--r--doc/classes/Label.xml1
-rw-r--r--doc/classes/LabelSettings.xml10
-rw-r--r--doc/classes/Projection.xml273
-rw-r--r--doc/classes/Transform3D.xml6
-rw-r--r--doc/classes/Vector4.xml231
-rw-r--r--doc/classes/Vector4i.xml208
-rw-r--r--doc/classes/float.xml12
-rw-r--r--doc/classes/int.xml12
10 files changed, 776 insertions, 39 deletions
diff --git a/doc/classes/@GlobalScope.xml b/doc/classes/@GlobalScope.xml
index fbeda641ad..30a2228294 100644
--- a/doc/classes/@GlobalScope.xml
+++ b/doc/classes/@GlobalScope.xml
@@ -2782,76 +2782,82 @@
<constant name="TYPE_TRANSFORM2D" value="11" enum="Variant.Type">
Variable is of type [Transform2D].
</constant>
- <constant name="TYPE_PLANE" value="12" enum="Variant.Type">
+ <constant name="TYPE_VECTOR4" value="12" enum="Variant.Type">
+ </constant>
+ <constant name="TYPE_VECTOR4I" value="13" enum="Variant.Type">
+ </constant>
+ <constant name="TYPE_PLANE" value="14" enum="Variant.Type">
Variable is of type [Plane].
</constant>
- <constant name="TYPE_QUATERNION" value="13" enum="Variant.Type">
+ <constant name="TYPE_QUATERNION" value="15" enum="Variant.Type">
Variable is of type [Quaternion].
</constant>
- <constant name="TYPE_AABB" value="14" enum="Variant.Type">
+ <constant name="TYPE_AABB" value="16" enum="Variant.Type">
Variable is of type [AABB].
</constant>
- <constant name="TYPE_BASIS" value="15" enum="Variant.Type">
+ <constant name="TYPE_BASIS" value="17" enum="Variant.Type">
Variable is of type [Basis].
</constant>
- <constant name="TYPE_TRANSFORM3D" value="16" enum="Variant.Type">
+ <constant name="TYPE_TRANSFORM3D" value="18" enum="Variant.Type">
Variable is of type [Transform3D].
</constant>
- <constant name="TYPE_COLOR" value="17" enum="Variant.Type">
+ <constant name="TYPE_PROJECTION" value="19" enum="Variant.Type">
+ </constant>
+ <constant name="TYPE_COLOR" value="20" enum="Variant.Type">
Variable is of type [Color].
</constant>
- <constant name="TYPE_STRING_NAME" value="18" enum="Variant.Type">
+ <constant name="TYPE_STRING_NAME" value="21" enum="Variant.Type">
Variable is of type [StringName].
</constant>
- <constant name="TYPE_NODE_PATH" value="19" enum="Variant.Type">
+ <constant name="TYPE_NODE_PATH" value="22" enum="Variant.Type">
Variable is of type [NodePath].
</constant>
- <constant name="TYPE_RID" value="20" enum="Variant.Type">
+ <constant name="TYPE_RID" value="23" enum="Variant.Type">
Variable is of type [RID].
</constant>
- <constant name="TYPE_OBJECT" value="21" enum="Variant.Type">
+ <constant name="TYPE_OBJECT" value="24" enum="Variant.Type">
Variable is of type [Object].
</constant>
- <constant name="TYPE_CALLABLE" value="22" enum="Variant.Type">
+ <constant name="TYPE_CALLABLE" value="25" enum="Variant.Type">
Variable is of type [Callable].
</constant>
- <constant name="TYPE_SIGNAL" value="23" enum="Variant.Type">
+ <constant name="TYPE_SIGNAL" value="26" enum="Variant.Type">
Variable is of type [Signal].
</constant>
- <constant name="TYPE_DICTIONARY" value="24" enum="Variant.Type">
+ <constant name="TYPE_DICTIONARY" value="27" enum="Variant.Type">
Variable is of type [Dictionary].
</constant>
- <constant name="TYPE_ARRAY" value="25" enum="Variant.Type">
+ <constant name="TYPE_ARRAY" value="28" enum="Variant.Type">
Variable is of type [Array].
</constant>
- <constant name="TYPE_PACKED_BYTE_ARRAY" value="26" enum="Variant.Type">
+ <constant name="TYPE_PACKED_BYTE_ARRAY" value="29" enum="Variant.Type">
Variable is of type [PackedByteArray].
</constant>
- <constant name="TYPE_PACKED_INT32_ARRAY" value="27" enum="Variant.Type">
+ <constant name="TYPE_PACKED_INT32_ARRAY" value="30" enum="Variant.Type">
Variable is of type [PackedInt32Array].
</constant>
- <constant name="TYPE_PACKED_INT64_ARRAY" value="28" enum="Variant.Type">
+ <constant name="TYPE_PACKED_INT64_ARRAY" value="31" enum="Variant.Type">
Variable is of type [PackedInt64Array].
</constant>
- <constant name="TYPE_PACKED_FLOAT32_ARRAY" value="29" enum="Variant.Type">
+ <constant name="TYPE_PACKED_FLOAT32_ARRAY" value="32" enum="Variant.Type">
Variable is of type [PackedFloat32Array].
</constant>
- <constant name="TYPE_PACKED_FLOAT64_ARRAY" value="30" enum="Variant.Type">
+ <constant name="TYPE_PACKED_FLOAT64_ARRAY" value="33" enum="Variant.Type">
Variable is of type [PackedFloat64Array].
</constant>
- <constant name="TYPE_PACKED_STRING_ARRAY" value="31" enum="Variant.Type">
+ <constant name="TYPE_PACKED_STRING_ARRAY" value="34" enum="Variant.Type">
Variable is of type [PackedStringArray].
</constant>
- <constant name="TYPE_PACKED_VECTOR2_ARRAY" value="32" enum="Variant.Type">
+ <constant name="TYPE_PACKED_VECTOR2_ARRAY" value="35" enum="Variant.Type">
Variable is of type [PackedVector2Array].
</constant>
- <constant name="TYPE_PACKED_VECTOR3_ARRAY" value="33" enum="Variant.Type">
+ <constant name="TYPE_PACKED_VECTOR3_ARRAY" value="36" enum="Variant.Type">
Variable is of type [PackedVector3Array].
</constant>
- <constant name="TYPE_PACKED_COLOR_ARRAY" value="34" enum="Variant.Type">
+ <constant name="TYPE_PACKED_COLOR_ARRAY" value="37" enum="Variant.Type">
Variable is of type [PackedColorArray].
</constant>
- <constant name="TYPE_MAX" value="35" enum="Variant.Type">
+ <constant name="TYPE_MAX" value="38" enum="Variant.Type">
Represents the size of the [enum Variant.Type] enum.
</constant>
<constant name="OP_EQUAL" value="0" enum="Variant.Operator">
diff --git a/doc/classes/Camera3D.xml b/doc/classes/Camera3D.xml
index 468fddcfc1..3aedbbd1e6 100644
--- a/doc/classes/Camera3D.xml
+++ b/doc/classes/Camera3D.xml
@@ -189,7 +189,7 @@
<member name="near" type="float" setter="set_near" getter="get_near" default="0.05">
The distance to the near culling boundary for this camera relative to its local Z axis.
</member>
- <member name="projection" type="int" setter="set_projection" getter="get_projection" enum="Camera3D.Projection" default="0">
+ <member name="projection" type="int" setter="set_projection" getter="get_projection" enum="Camera3D.ProjectionType" default="0">
The camera's projection mode. In [constant PROJECTION_PERSPECTIVE] mode, objects' Z distance from the camera's local space scales their perceived size.
</member>
<member name="size" type="float" setter="set_size" getter="get_size" default="1.0">
@@ -200,13 +200,13 @@
</member>
</members>
<constants>
- <constant name="PROJECTION_PERSPECTIVE" value="0" enum="Projection">
+ <constant name="PROJECTION_PERSPECTIVE" value="0" enum="ProjectionType">
Perspective projection. Objects on the screen becomes smaller when they are far away.
</constant>
- <constant name="PROJECTION_ORTHOGONAL" value="1" enum="Projection">
+ <constant name="PROJECTION_ORTHOGONAL" value="1" enum="ProjectionType">
Orthogonal projection, also known as orthographic projection. Objects remain the same size on the screen no matter how far away they are.
</constant>
- <constant name="PROJECTION_FRUSTUM" value="2" enum="Projection">
+ <constant name="PROJECTION_FRUSTUM" value="2" enum="ProjectionType">
Frustum projection. This mode allows adjusting [member frustum_offset] to create "tilted frustum" effects.
</constant>
<constant name="KEEP_WIDTH" value="0" enum="KeepAspect">
diff --git a/doc/classes/Label.xml b/doc/classes/Label.xml
index 8448109f02..1ebf770f7e 100644
--- a/doc/classes/Label.xml
+++ b/doc/classes/Label.xml
@@ -50,7 +50,6 @@
Controls the text's horizontal alignment. Supports left, center, right, and fill, or justify. Set it to one of the [enum HorizontalAlignment] constants.
</member>
<member name="label_settings" type="LabelSettings" setter="set_label_settings" getter="get_label_settings">
- Resource to override [Theme] font, outline and shadow properties.
</member>
<member name="language" type="String" setter="set_language" getter="get_language" default="&quot;&quot;">
Language code used for line-breaking and text shaping algorithms, if left empty current locale is used instead.
diff --git a/doc/classes/LabelSettings.xml b/doc/classes/LabelSettings.xml
index 5f7427f4aa..227313d3b3 100644
--- a/doc/classes/LabelSettings.xml
+++ b/doc/classes/LabelSettings.xml
@@ -1,7 +1,6 @@
<?xml version="1.0" encoding="UTF-8" ?>
<class name="LabelSettings" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
- Resource to override [Theme] font, outline and shadow properties of the [Label].
</brief_description>
<description>
</description>
@@ -9,31 +8,22 @@
</tutorials>
<members>
<member name="font" type="Font" setter="set_font" getter="get_font">
- [Font] of the [Label]'s text.
</member>
<member name="font_color" type="Color" setter="set_font_color" getter="get_font_color" default="Color(0.875, 0.875, 0.875, 1)">
- Default text [Color] of the [Label].
</member>
<member name="font_size" type="int" setter="set_font_size" getter="get_font_size" default="16">
- Font size of the [Label]'s text.
</member>
<member name="line_spacing" type="float" setter="set_line_spacing" getter="get_line_spacing" default="0.0">
- Vertical space between lines in multiline text.
</member>
<member name="outline_color" type="Color" setter="set_outline_color" getter="get_outline_color" default="Color(1, 1, 1, 1)">
- The tint of text outline.
</member>
<member name="outline_size" type="int" setter="set_outline_size" getter="get_outline_size" default="0">
- Text outline size.
</member>
<member name="shadow_color" type="Color" setter="set_shadow_color" getter="get_shadow_color" default="Color(1, 1, 1, 1)">
- The tint of text shadow.
</member>
<member name="shadow_offset" type="Vector2" setter="set_shadow_offset" getter="get_shadow_offset" default="Vector2(1, 1)">
- The offset of the text's shadow.
</member>
<member name="shadow_size" type="int" setter="set_shadow_size" getter="get_shadow_size" default="0">
- The size of the text's shadow.
</member>
</members>
</class>
diff --git a/doc/classes/Projection.xml b/doc/classes/Projection.xml
new file mode 100644
index 0000000000..115015c2d7
--- /dev/null
+++ b/doc/classes/Projection.xml
@@ -0,0 +1,273 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Projection" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <constructors>
+ <constructor name="Projection">
+ <return type="Projection" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Projection">
+ <return type="Projection" />
+ <argument index="0" name="from" type="Projection" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Projection">
+ <return type="Projection" />
+ <argument index="0" name="from" type="Transform3D" />
+ <description>
+ </description>
+ </constructor>
+ </constructors>
+ <methods>
+ <method name="create_depth_correction" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="flip_y" type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="create_fit_aabb" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="aabb" type="AABB" />
+ <description>
+ </description>
+ </method>
+ <method name="create_for_hmd" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="eye" type="int" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="intraocular_dist" type="float" />
+ <argument index="3" name="display_width" type="float" />
+ <argument index="4" name="display_to_lens" type="float" />
+ <argument index="5" name="oversample" type="float" />
+ <argument index="6" name="z_near" type="float" />
+ <argument index="7" name="z_far" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="create_frustum" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="left" type="float" />
+ <argument index="1" name="right" type="float" />
+ <argument index="2" name="bottom" type="float" />
+ <argument index="3" name="top" type="float" />
+ <argument index="4" name="z_near" type="float" />
+ <argument index="5" name="z_far" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="create_frustum_aspect" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="size" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="offset" type="Vector2" />
+ <argument index="3" name="z_near" type="float" />
+ <argument index="4" name="z_far" type="float" />
+ <argument index="5" name="flip_fov" type="bool" default="false" />
+ <description>
+ </description>
+ </method>
+ <method name="create_light_atlas_rect" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="rect" type="Rect2" />
+ <description>
+ </description>
+ </method>
+ <method name="create_orthogonal" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="left" type="float" />
+ <argument index="1" name="right" type="float" />
+ <argument index="2" name="bottom" type="float" />
+ <argument index="3" name="top" type="float" />
+ <argument index="4" name="z_near" type="float" />
+ <argument index="5" name="z_far" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="create_orthogonal_aspect" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="size" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="z_near" type="float" />
+ <argument index="3" name="z_far" type="float" />
+ <argument index="4" name="flip_fov" type="bool" default="false" />
+ <description>
+ </description>
+ </method>
+ <method name="create_perspective" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="fovy" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="z_near" type="float" />
+ <argument index="3" name="z_far" type="float" />
+ <argument index="4" name="flip_fov" type="bool" default="false" />
+ <description>
+ </description>
+ </method>
+ <method name="create_perspective_hmd" qualifiers="static">
+ <return type="Projection" />
+ <argument index="0" name="fovy" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <argument index="2" name="z_near" type="float" />
+ <argument index="3" name="z_far" type="float" />
+ <argument index="4" name="flip_fov" type="bool" />
+ <argument index="5" name="eye" type="int" />
+ <argument index="6" name="intraocular_dist" type="float" />
+ <argument index="7" name=" convergence_dist" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="determinant" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="flipped_y" qualifiers="const">
+ <return type="Projection" />
+ <description>
+ </description>
+ </method>
+ <method name="get_aspect" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_far_plane_half_extents" qualifiers="const">
+ <return type="Vector2" />
+ <description>
+ </description>
+ </method>
+ <method name="get_fov" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_fovy" qualifiers="static">
+ <return type="float" />
+ <argument index="0" name="fovx" type="float" />
+ <argument index="1" name="aspect" type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_lod_multiplier" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_pixels_per_meter" qualifiers="const">
+ <return type="int" />
+ <argument index="0" name="for_pixel_width" type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="get_projection_plane" qualifiers="const">
+ <return type="Plane" />
+ <argument index="0" name="plane" type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="get_viewport_half_extents" qualifiers="const">
+ <return type="Vector2" />
+ <description>
+ </description>
+ </method>
+ <method name="get_z_far" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="get_z_near" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="inverse" qualifiers="const">
+ <return type="Projection" />
+ <description>
+ </description>
+ </method>
+ <method name="is_orthogonal" qualifiers="const">
+ <return type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="jitter_offseted" qualifiers="const">
+ <return type="Projection" />
+ <argument index="0" name="offset" type="Vector2" />
+ <description>
+ </description>
+ </method>
+ <method name="perspective_znear_adjusted" qualifiers="const">
+ <return type="Projection" />
+ <argument index="0" name="new_znear" type="float" />
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="w" type="Vector4" setter="" getter="" default="Vector4(0, 0, 0)">
+ </member>
+ <member name="x" type="Vector4" setter="" getter="" default="Vector4(1, 0, 0)">
+ </member>
+ <member name="y" type="Vector4" setter="" getter="" default="Vector4(0, 1, 0)">
+ </member>
+ <member name="z" type="Vector4" setter="" getter="" default="Vector4(0, 0, 1)">
+ </member>
+ </members>
+ <constants>
+ <constant name="PLANE_NEAR" value="0">
+ </constant>
+ <constant name="PLANE_FAR" value="1">
+ </constant>
+ <constant name="PLANE_LEFT" value="2">
+ </constant>
+ <constant name="PLANE_TOP" value="3">
+ </constant>
+ <constant name="PLANE_RIGHT" value="4">
+ </constant>
+ <constant name="PLANE_BOTTOM" value="5">
+ </constant>
+ <constant name="IDENTITY" value="Projection(1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1)">
+ </constant>
+ <constant name="ZERO" value="Projection(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)">
+ </constant>
+ </constants>
+ <operators>
+ <operator name="operator !=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Projection" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Projection" />
+ <argument index="0" name="right" type="Projection" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator ==">
+ <return type="bool" />
+ <argument index="0" name="right" type="Projection" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator []">
+ <return type="Vector4" />
+ <argument index="0" name="index" type="int" />
+ <description>
+ </description>
+ </operator>
+ </operators>
+</class>
diff --git a/doc/classes/Transform3D.xml b/doc/classes/Transform3D.xml
index afd11b6c77..147eba9f25 100644
--- a/doc/classes/Transform3D.xml
+++ b/doc/classes/Transform3D.xml
@@ -39,6 +39,12 @@
</constructor>
<constructor name="Transform3D">
<return type="Transform3D" />
+ <argument index="0" name="from" type="Projection" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Transform3D">
+ <return type="Transform3D" />
<argument index="0" name="x_axis" type="Vector3" />
<argument index="1" name="y_axis" type="Vector3" />
<argument index="2" name="z_axis" type="Vector3" />
diff --git a/doc/classes/Vector4.xml b/doc/classes/Vector4.xml
new file mode 100644
index 0000000000..e1175e57bd
--- /dev/null
+++ b/doc/classes/Vector4.xml
@@ -0,0 +1,231 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Vector4" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <constructors>
+ <constructor name="Vector4">
+ <return type="Vector4" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Vector4">
+ <return type="Vector4" />
+ <argument index="0" name="from" type="Vector4" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Vector4">
+ <return type="Vector4" />
+ <argument index="0" name="from" type="Vector4i" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Vector4">
+ <return type="Vector4" />
+ <argument index="0" name="x" type="float" />
+ <argument index="1" name="y" type="float" />
+ <argument index="2" name="z" type="float" />
+ <argument index="3" name="w" type="float" />
+ <description>
+ </description>
+ </constructor>
+ </constructors>
+ <methods>
+ <method name="abs" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ </description>
+ </method>
+ <method name="clamp" qualifiers="const">
+ <return type="Vector4" />
+ <argument index="0" name="min" type="Vector4" />
+ <argument index="1" name="max" type="Vector4" />
+ <description>
+ </description>
+ </method>
+ <method name="dot" qualifiers="const">
+ <return type="float" />
+ <argument index="0" name="with" type="Vector4" />
+ <description>
+ </description>
+ </method>
+ <method name="inverse" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ </description>
+ </method>
+ <method name="is_equal_approx" qualifiers="const">
+ <return type="bool" />
+ <argument index="0" name="with" type="Vector4" />
+ <description>
+ </description>
+ </method>
+ <method name="is_normalized" qualifiers="const">
+ <return type="bool" />
+ <description>
+ </description>
+ </method>
+ <method name="length" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="length_squared" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="max_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="min_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="normalized" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ </description>
+ </method>
+ <method name="sign" qualifiers="const">
+ <return type="Vector4" />
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="w" type="float" setter="" getter="" default="0.0">
+ </member>
+ <member name="x" type="float" setter="" getter="" default="0.0">
+ </member>
+ <member name="y" type="float" setter="" getter="" default="0.0">
+ </member>
+ <member name="z" type="float" setter="" getter="" default="0.0">
+ </member>
+ </members>
+ <constants>
+ <constant name="AXIS_X" value="0">
+ </constant>
+ <constant name="AXIS_Y" value="1">
+ </constant>
+ <constant name="AXIS_Z" value="2">
+ </constant>
+ <constant name="AXIS_W" value="3">
+ </constant>
+ <constant name="ZERO" value="Vector4(0, 0, 0)">
+ </constant>
+ <constant name="ONE" value="Vector4(1, 1, 1)">
+ </constant>
+ <constant name="INF" value="Vector4(inf, inf, inf)">
+ </constant>
+ </constants>
+ <operators>
+ <operator name="operator !=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Projection" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator +">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator -">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &lt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &lt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator ==">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &gt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &gt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator unary+">
+ <return type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator unary-">
+ <return type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ </operators>
+</class>
diff --git a/doc/classes/Vector4i.xml b/doc/classes/Vector4i.xml
new file mode 100644
index 0000000000..c3114e20e2
--- /dev/null
+++ b/doc/classes/Vector4i.xml
@@ -0,0 +1,208 @@
+<?xml version="1.0" encoding="UTF-8" ?>
+<class name="Vector4i" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
+ <brief_description>
+ </brief_description>
+ <description>
+ </description>
+ <tutorials>
+ </tutorials>
+ <constructors>
+ <constructor name="Vector4i">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Vector4i">
+ <return type="Vector4i" />
+ <argument index="0" name="from" type="Vector4i" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Vector4i">
+ <return type="Vector4i" />
+ <argument index="0" name="from" type="Vector4" />
+ <description>
+ </description>
+ </constructor>
+ <constructor name="Vector4i">
+ <return type="Vector4i" />
+ <argument index="0" name="x" type="int" />
+ <argument index="1" name="y" type="int" />
+ <argument index="2" name="z" type="int" />
+ <argument index="3" name="w" type="int" />
+ <description>
+ </description>
+ </constructor>
+ </constructors>
+ <methods>
+ <method name="abs" qualifiers="const">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </method>
+ <method name="clamp" qualifiers="const">
+ <return type="Vector4i" />
+ <argument index="0" name="min" type="Vector4i" />
+ <argument index="1" name="max" type="Vector4i" />
+ <description>
+ </description>
+ </method>
+ <method name="length" qualifiers="const">
+ <return type="float" />
+ <description>
+ </description>
+ </method>
+ <method name="length_squared" qualifiers="const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="max_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="min_axis_index" qualifiers="const">
+ <return type="int" />
+ <description>
+ </description>
+ </method>
+ <method name="sign" qualifiers="const">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </method>
+ </methods>
+ <members>
+ <member name="w" type="int" setter="" getter="" default="0">
+ </member>
+ <member name="x" type="int" setter="" getter="" default="0">
+ </member>
+ <member name="y" type="int" setter="" getter="" default="0">
+ </member>
+ <member name="z" type="int" setter="" getter="" default="0">
+ </member>
+ </members>
+ <constants>
+ <constant name="AXIS_X" value="0">
+ </constant>
+ <constant name="AXIS_Y" value="1">
+ </constant>
+ <constant name="AXIS_Z" value="2">
+ </constant>
+ <constant name="AXIS_W" value="3">
+ </constant>
+ <constant name="ZERO" value="Vector4i(0, 0, 0)">
+ </constant>
+ <constant name="ONE" value="Vector4i(1, 1, 1)">
+ </constant>
+ </constants>
+ <operators>
+ <operator name="operator !=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator %">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator %">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator +">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator -">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="float" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator /">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="int" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &lt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &lt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator ==">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &gt;">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator &gt;=">
+ <return type="bool" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator unary+">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator unary-">
+ <return type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ </operators>
+</class>
diff --git a/doc/classes/float.xml b/doc/classes/float.xml
index f36b1fddeb..a7c6533ef5 100644
--- a/doc/classes/float.xml
+++ b/doc/classes/float.xml
@@ -111,6 +111,18 @@
</description>
</operator>
<operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
<return type="float" />
<argument index="0" name="right" type="float" />
<description>
diff --git a/doc/classes/int.xml b/doc/classes/int.xml
index 2eceba40fa..6b492ca923 100644
--- a/doc/classes/int.xml
+++ b/doc/classes/int.xml
@@ -158,6 +158,18 @@
</description>
</operator>
<operator name="operator *">
+ <return type="Vector4" />
+ <argument index="0" name="right" type="Vector4" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
+ <return type="Vector4i" />
+ <argument index="0" name="right" type="Vector4i" />
+ <description>
+ </description>
+ </operator>
+ <operator name="operator *">
<return type="float" />
<argument index="0" name="right" type="float" />
<description>