diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Camera2D.xml | 6 | ||||
-rw-r--r-- | doc/classes/JSON.xml | 5 | ||||
-rw-r--r-- | doc/classes/PhysicsServer2DExtension.xml | 2 | ||||
-rw-r--r-- | doc/classes/PhysicsServer3DExtension.xml | 2 | ||||
-rw-r--r-- | doc/classes/Quaternion.xml | 2 |
5 files changed, 11 insertions, 6 deletions
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index bb78d537ad..a1d24f778d 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -124,6 +124,9 @@ <member name="editor_draw_screen" type="bool" setter="set_screen_drawing_enabled" getter="is_screen_drawing_enabled" default="true"> If [code]true[/code], draws the camera's screen rectangle in the editor. </member> + <member name="ignore_rotation" type="bool" setter="set_ignore_rotation" getter="is_ignoring_rotation" default="true"> + If [code]true[/code], the camera's rendered view is not affected by its [member Node2D.rotation] and [member Node2D.global_rotation]. + </member> <member name="limit_bottom" type="int" setter="set_limit" getter="get_limit" default="10000000"> Bottom scroll limit in pixels. The camera stops moving when reaching this value, but [member offset] can push the view past the limit. </member> @@ -147,9 +150,6 @@ <member name="process_callback" type="int" setter="set_process_callback" getter="get_process_callback" enum="Camera2D.Camera2DProcessCallback" default="1"> The camera's process callback. See [enum Camera2DProcessCallback]. </member> - <member name="rotating" type="bool" setter="set_rotating" getter="is_rotating" default="false"> - If [code]true[/code], the camera view rotates with the target. - </member> <member name="smoothing_enabled" type="bool" setter="set_enable_follow_smoothing" getter="is_follow_smoothing_enabled" default="false"> If [code]true[/code], the camera smoothly moves towards the target at [member smoothing_speed]. </member> diff --git a/doc/classes/JSON.xml b/doc/classes/JSON.xml index 38ddca2727..125d016632 100644 --- a/doc/classes/JSON.xml +++ b/doc/classes/JSON.xml @@ -28,6 +28,11 @@ [codeblock] var data = JSON.parse_string(json_string) # Returns null if parsing failed. [/codeblock] + [b]Note:[/b] Both parse methods do not fully comply with the JSON specification: + - Trailing commas in arrays or objects are ignored, instead of causing a parser error. + - New line and tab characters are accepted in string literals, and are treated like their corresponding escape sequences [code]\n[/code] and [code]\t[/code]. + - Numbers are parsed using [method String.to_float] which is generally more lax than the JSON specification. + - Certain errors, such as invalid Unicode sequences, do not cause a parser error. Instead, the string is cleansed and an error is logged to the console. </description> <tutorials> </tutorials> diff --git a/doc/classes/PhysicsServer2DExtension.xml b/doc/classes/PhysicsServer2DExtension.xml index a63aa8a30f..518862bb28 100644 --- a/doc/classes/PhysicsServer2DExtension.xml +++ b/doc/classes/PhysicsServer2DExtension.xml @@ -602,7 +602,7 @@ <method name="_body_set_state_sync_callback" qualifiers="virtual"> <return type="void" /> <param index="0" name="body" type="RID" /> - <param index="1" name="callback" type="PhysicsServer2DExtensionStateCallback*" /> + <param index="1" name="callable" type="Callable" /> <description> </description> </method> diff --git a/doc/classes/PhysicsServer3DExtension.xml b/doc/classes/PhysicsServer3DExtension.xml index f42276ddd8..ab00f63359 100644 --- a/doc/classes/PhysicsServer3DExtension.xml +++ b/doc/classes/PhysicsServer3DExtension.xml @@ -575,7 +575,7 @@ <method name="_body_set_state_sync_callback" qualifiers="virtual"> <return type="void" /> <param index="0" name="body" type="RID" /> - <param index="1" name="callback" type="PhysicsServer3DExtensionStateCallback*" /> + <param index="1" name="callable" type="Callable" /> <description> </description> </method> diff --git a/doc/classes/Quaternion.xml b/doc/classes/Quaternion.xml index a521af5709..f21ebf57e2 100644 --- a/doc/classes/Quaternion.xml +++ b/doc/classes/Quaternion.xml @@ -71,7 +71,7 @@ <param index="0" name="to" type="Quaternion" /> <description> Returns the angle between this quaternion and [param to]. This is the magnitude of the angle you would need to rotate by to get from one to the other. - [b]Note:[/b] This method has an abnormally high number of floating-point errors, so methods such as [code]is_zero_approx[/code] will not work reliably. + [b]Note:[/b] The magnitude of the floating-point error for this method is abnormally high, so methods such as [code]is_zero_approx[/code] will not work reliably. </description> </method> <method name="dot" qualifiers="const"> |