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-rw-r--r--doc/classes/Sprite2D.xml4
-rw-r--r--doc/classes/Sprite3D.xml4
2 files changed, 4 insertions, 4 deletions
diff --git a/doc/classes/Sprite2D.xml b/doc/classes/Sprite2D.xml
index 92f561d7b5..f218631038 100644
--- a/doc/classes/Sprite2D.xml
+++ b/doc/classes/Sprite2D.xml
@@ -44,10 +44,10 @@
If [code]true[/code], texture is flipped vertically.
</member>
<member name="frame" type="int" setter="set_frame" getter="get_frame" default="0">
- Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
+ Current frame to display from sprite sheet. [member hframes] or [member vframes] must be greater than 1.
</member>
<member name="frame_coords" type="Vector2" setter="set_frame_coords" getter="get_frame_coords" default="Vector2( 0, 0 )">
- Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member vframes] or [member hframes] must be greater than 1.
+ Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member hframes] or [member vframes] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1">
The number of columns in the sprite sheet.
diff --git a/doc/classes/Sprite3D.xml b/doc/classes/Sprite3D.xml
index f59d5130c9..934471c445 100644
--- a/doc/classes/Sprite3D.xml
+++ b/doc/classes/Sprite3D.xml
@@ -13,10 +13,10 @@
</methods>
<members>
<member name="frame" type="int" setter="set_frame" getter="get_frame" default="0">
- Current frame to display from sprite sheet. [member vframes] or [member hframes] must be greater than 1.
+ Current frame to display from sprite sheet. [member hframes] or [member vframes] must be greater than 1.
</member>
<member name="frame_coords" type="Vector2" setter="set_frame_coords" getter="get_frame_coords" default="Vector2( 0, 0 )">
- Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member vframes] or [member hframes] must be greater than 1.
+ Coordinates of the frame to display from sprite sheet. This is as an alias for the [member frame] property. [member hframes] or [member vframes] must be greater than 1.
</member>
<member name="hframes" type="int" setter="set_hframes" getter="get_hframes" default="1">
The number of columns in the sprite sheet.