diff options
Diffstat (limited to 'doc/classes')
-rw-r--r-- | doc/classes/Camera2D.xml | 2 | ||||
-rw-r--r-- | doc/classes/GraphEdit.xml | 8 | ||||
-rw-r--r-- | doc/classes/PoolIntArray.xml | 1 | ||||
-rw-r--r-- | doc/classes/ProjectSettings.xml | 7 | ||||
-rw-r--r-- | doc/classes/Vector2.xml | 2 |
5 files changed, 15 insertions, 5 deletions
diff --git a/doc/classes/Camera2D.xml b/doc/classes/Camera2D.xml index 750b6851b6..f524a02934 100644 --- a/doc/classes/Camera2D.xml +++ b/doc/classes/Camera2D.xml @@ -154,9 +154,11 @@ </member> <member name="offset_h" type="float" setter="set_h_offset" getter="get_h_offset" default="0.0"> The horizontal offset of the camera, relative to the drag margins. + [b]Note:[/b] Offset H is used only to force offset relative to margins. It's not updated in any way if drag margins are enabled and can be used to set inital offset. </member> <member name="offset_v" type="float" setter="set_v_offset" getter="get_v_offset" default="0.0"> The vertical offset of the camera, relative to the drag margins. + [b]Note:[/b] Used the same as [member offset_h]. </member> <member name="process_mode" type="int" setter="set_process_mode" getter="get_process_mode" enum="Camera2D.Camera2DProcessMode" default="1"> </member> diff --git a/doc/classes/GraphEdit.xml b/doc/classes/GraphEdit.xml index 62f247a941..3cc40b7cef 100644 --- a/doc/classes/GraphEdit.xml +++ b/doc/classes/GraphEdit.xml @@ -234,7 +234,9 @@ </description> </signal> <signal name="copy_nodes_request"> - Signal sent when the user presses [code]Ctrl + C[/code]. + <description> + Signal sent when the user presses [code]Ctrl + C[/code]. + </description> </signal> <signal name="delete_nodes_request"> <description> @@ -267,7 +269,9 @@ </description> </signal> <signal name="paste_nodes_request"> - Signal sent when the user presses [code]Ctrl + V[/code]. + <description> + Signal sent when the user presses [code]Ctrl + V[/code]. + </description> </signal> <signal name="popup_request"> <argument index="0" name="position" type="Vector2"> diff --git a/doc/classes/PoolIntArray.xml b/doc/classes/PoolIntArray.xml index 730833b097..28a28b2bba 100644 --- a/doc/classes/PoolIntArray.xml +++ b/doc/classes/PoolIntArray.xml @@ -6,6 +6,7 @@ <description> An [Array] specifically designed to hold integer values ([int]). Optimized for memory usage, does not fragment the memory. [b]Note:[/b] This type is passed by value and not by reference. + [b]Note:[/b] This type is limited to signed 32-bit integers, which means it can only take values in the interval [code][-2^31, 2^31 - 1][/code], i.e. [code][-2147483648, 2147483647][/code]. Exceeding those bounds will wrap around. In comparison, [int] uses signed 64-bit integers which can hold much larger values. </description> <tutorials> </tutorials> diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 80d21e07ea..9f18eea0d4 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -650,12 +650,15 @@ <member name="network/limits/debugger_stdout/max_chars_per_second" type="int" setter="" getter="" default="2048"> Maximum amount of characters allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> - <member name="network/limits/debugger_stdout/max_errors_per_frame" type="int" setter="" getter="" default="10"> - Maximum amount of errors allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. + <member name="network/limits/debugger_stdout/max_errors_per_second" type="int" setter="" getter="" default="100"> + Maximum number of errors allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> <member name="network/limits/debugger_stdout/max_messages_per_frame" type="int" setter="" getter="" default="10"> Maximum amount of messages allowed to send as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. </member> + <member name="network/limits/debugger_stdout/max_warnings_per_second" type="int" setter="" getter="" default="100"> + Maximum number of warnings allowed to be sent as output from the debugger. Over this value, content is dropped. This helps not to stall the debugger connection. + </member> <member name="network/limits/packet_peer_stream/max_buffer_po2" type="int" setter="" getter="" default="16"> Default size of packet peer stream for deserializing Godot data. Over this size, data is dropped. </member> diff --git a/doc/classes/Vector2.xml b/doc/classes/Vector2.xml index 0c96c50c58..237b596fad 100644 --- a/doc/classes/Vector2.xml +++ b/doc/classes/Vector2.xml @@ -4,7 +4,7 @@ Vector used for 2D math. </brief_description> <description> - 2-element structure that can be used to represent positions in 2d space or any other pair of numeric values. + 2-element structure that can be used to represent positions in 2D space or any other pair of numeric values. </description> <tutorials> <link>https://docs.godotengine.org/en/latest/tutorials/math/index.html</link> |